From Brotato Wiki

(Added Lure)
(replacing <span> with color template)
Line 2: Line 2:
|acid = {{#switch:{{lc:{{{2|}}}}}
|acid = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+8</span> Max HP<br><span style="color:rgb(244,0,0);">-4%</span> Dodge
|stats={{Color|green|+8}} Max HP<br>{{Color|red|-4%}} Dodge
|price=65
|price=65
|unique=
|unique=
Line 22: Line 22:
|alien baby = {{#switch:{{lc:{{{2|}}}}}
|alien baby = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+15</span> Max HP<br><span style="color:rgb(244,0,0);">+8</span> Enemy Speed
|stats={{Color|green|+15}} Max HP<br>{{Color|red|+8}} Enemy Speed
|price=80
|price=80
|unique=
|unique=
Line 32: Line 32:
|alien eyes = {{#switch:{{lc:{{{2|}}}}}
|alien eyes = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=Shoots <span style="color:rgb(0,255,0);">+6</span> alien eyes around you every 5 seconds dealing (50%{{StatIcon|MaxHP}})
|stats=Shoots {{Color|green|+6}} alien eyes around you every 5 seconds dealing (50%{{StatIcon|MaxHP}})
|price=50
|price=50
|unique=
|unique=
Line 42: Line 42:
|alien magic = {{#switch:{{lc:{{{2|}}}}}
|alien magic = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+8</span> Max HP<br><span style="color:rgb(0,255,0);">+3</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-8</span> Luck
|stats={{Color|green|+8}} Max HP<br>{{Color|green|+3}} HP Regeneration<br>{{Color|red|-8}} Luck
|price=85
|price=85
|unique=
|unique=
Line 52: Line 52:
|alien tongue = {{#switch:{{lc:{{{2|}}}}}
|alien tongue = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+30%</span> pickup range
|stats={{Color|green|+30%}} pickup range
|price=25
|price=25
|unique=
|unique=
Line 62: Line 62:
|alien worm = {{#switch:{{lc:{{{2|}}}}}
|alien worm = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-1</span> HP recovered from consumables<br><span style="color:rgb(0,255,0);">+3</span> Max HP
|stats={{Color|green|+2}} HP Regeneration<br>{{Color|red|-1}} HP recovered from consumables<br>{{Color|green|+3}} Max HP
|price=15
|price=15
|unique=
|unique=
Line 72: Line 72:
|alloy = {{#switch:{{lc:{{{2|}}}}}
|alloy = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+3</span> Melee Damage<br><span style="color:rgb(0,255,0);">+3</span> Ranged Damage<br><span style="color:rgb(0,255,0);">+3</span> Engineering<br><span style="color:rgb(0,255,0);">+5%</span> Crit Chance<br><span style="color:rgb(244,0,0);">-6%</span> Dodge
|stats={{Color|green|+3}} Melee Damage<br>{{Color|green|+3}} Ranged Damage<br>{{Color|green|+3}} Engineering<br>{{Color|green|+5%}} Crit Chance<br>{{Color|red|-6%}} Dodge
|price=80
|price=80
|unique=
|unique=
Line 82: Line 82:
|anvil = {{#switch:{{lc:{{{2|}}}}}
|anvil = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain <span style="color:rgb(0,255,0);">+2</span> Armor instead.
|stats=A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain {{Color|green|+2}} Armor instead.
|price=120
|price=120
|unique=true
|unique=true
Line 92: Line 92:
|baby elephant = {{#switch:{{lc:{{{2|}}}}}
|baby elephant = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+25%</span> chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when you pick up a material
|stats={{Color|green|+25%}} chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when you pick up a material
|price=30
|price=30
|unique=
|unique=
Line 102: Line 102:
|baby gecko = {{#switch:{{lc:{{{2|}}}}}
|baby gecko = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+20%</span> chance to instantly attract a material when its dropped<br><span style="color:rgb(244,0,0);">-1%</span> Life Steal
|stats={{Color|green|+20%}} chance to instantly attract a material when its dropped<br>{{Color|red|-1%}} Life Steal
|price=18
|price=18
|unique=
|unique=
Line 112: Line 112:
|baby with a beard = {{#switch:{{lc:{{{2|}}}}}
|baby with a beard = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+1</span> bullet dealing 1+ (100% {{StatIcon|RangedDamage}}) damage is fired from an enemy corpse when they die<br><span style="color:rgb(244,0,0);">-50</span> Range
|stats={{Color|green|+1}} bullet dealing 1+ (100% {{StatIcon|RangedDamage}}) damage is fired from an enemy corpse when they die<br>{{Color|red|-50}} Range
|price=100
|price=100
|unique=
|unique=
Line 122: Line 122:
|bag = {{#switch:{{lc:{{{2|}}}}}
|bag = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+15</span> materials when you pick up a crate<br><span style="color:rgb(244,0,0);">-1%</span> Speed
|stats={{Color|green|+15}} materials when you pick up a crate<br>{{Color|red|-1%}} Speed
|price=15
|price=15
|unique=
|unique=
Line 142: Line 142:
|bandana = {{#switch:{{lc:{{{2|}}}}}
|bandana = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=Projectiles pierce through <span style="color:rgb(0,255,0);">+1</span> additional target<br><span style="color:rgb(244,0,0);">-10%</span> Damage
|stats=Projectiles pierce through {{Color|green|+1}} additional target<br>{{Color|red|-10%}} Damage
|price=75
|price=75
|unique=
|unique=
Line 152: Line 152:
|banner = {{#switch:{{lc:{{{2|}}}}}
|banner = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+20</span> Range<br><span style="color:rgb(0,255,0);">+10%</span> Attack Speed<br><span style="color:rgb(244,0,0);">-2%</span> Life Steal
|stats={{Color|green|+20}} Range<br>{{Color|green|+10%}} Attack Speed<br>{{Color|red|-2%}} Life Steal
|price=55
|price=55
|unique=
|unique=
Line 162: Line 162:
|barricade = {{#switch:{{lc:{{{2|}}}}}
|barricade = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+8</span> Armor while standing still.<br><span style="color:rgb(244,0,0);">-5%</span> Speed
|stats={{Color|green|+8}} Armor while standing still.<br>{{Color|red|-5%}} Speed
|price=75
|price=75
|unique=
|unique=
Line 172: Line 172:
|bat = {{#switch:{{lc:{{{2|}}}}}
|bat = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2%</span> Life Steal<br><span style="color:rgb(244,0,0);">-2</span> Harvesting
|stats={{Color|green|+2%}} Life Steal<br>{{Color|red|-2}} Harvesting
|price=20
|price=20
|unique=
|unique=
Line 182: Line 182:
|beanie = {{#switch:{{lc:{{{2|}}}}}
|beanie = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+4%</span> Speed<br><span style="color:rgb(244,0,0);">-6</span> Range
|stats={{Color|green|+4%}} Speed<br>{{Color|red|-6}} Range
|price=20
|price=20
|unique=
|unique=
Line 192: Line 192:
|bean teacher = {{#switch:{{lc:{{{2|}}}}}
|bean teacher = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+40%</span> XP Gain<br><span style="color:rgb(244,0,0);">-2%</span> Life Steal
|stats={{Color|green|+40%}} XP Gain<br>{{Color|red|-2%}} Life Steal
|price=70
|price=70
|unique=
|unique=
Line 202: Line 202:
|big arms = {{#switch:{{lc:{{{2|}}}}}
|big arms = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+10</span> Melee Damage<br><span style="color:rgb(0,255,0);">+5</span> Ranged Damage<br><span style="color:rgb(244,0,0);">-2</span> Armor<br><span style="color:rgb(244,0,0);">-5%</span> Speed
|stats={{Color|green|+10}} Melee Damage<br>{{Color|green|+5}} Ranged Damage<br>{{Color|red|-2}} Armor<br>{{Color|red|-5%}} Speed
|price=105
|price=105
|unique=
|unique=
Line 212: Line 212:
|black belt = {{#switch:{{lc:{{{2|}}}}}
|black belt = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+25%</span> XP Gain<br><span style="color:rgb(0,255,0);">+3</span> Melee Damage<br><span style="color:rgb(244,0,0);">-8</span> Luck
|stats={{Color|green|+25%}} XP Gain<br>{{Color|green|+3}} Melee Damage<br>{{Color|red|-8}} Luck
|price=50
|price=50
|unique=
|unique=
Line 222: Line 222:
|blindfold = {{#switch:{{lc:{{{2|}}}}}
|blindfold = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+5%</span> Crit Chance<br><span style="color:rgb(0,255,0);">+5%</span> Dodge<br><span style="color:rgb(244,0,0);">-15</span> Range
|stats={{Color|green|+5%}} Crit Chance<br>{{Color|green|+5%}} Dodge<br>{{Color|red|-15}} Range
|price=45
|price=45
|unique=
|unique=
Line 232: Line 232:
|blood donation = {{#switch:{{lc:{{{2|}}}}}
|blood donation = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+40</span> Harvesting<br>Take <span style="color:rgb(244,0,0);">+1</span> damage per second (does not give invulnerability time)
|stats={{Color|green|+40}} Harvesting<br>Take {{Color|red|+1}} damage per second (does not give invulnerability time)
|price=50
|price=50
|unique=
|unique=
Line 242: Line 242:
|blood leech = {{#switch:{{lc:{{{2|}}}}}
|blood leech = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+2%</span> Life Steal<br><span style="color:rgb(0,255,0);">+2</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-6</span> Harvesting
|stats={{Color|green|+2%}} Life Steal<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-6}} Harvesting
|price=50
|price=50
|unique=
|unique=
Line 262: Line 262:
|boiling water = {{#switch:{{lc:{{{2|}}}}}
|boiling water = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2</span> Elemental Damage<br><span style="color:rgb(244,0,0);">-1</span> Max HP
|stats={{Color|green|+2}} Elemental Damage<br>{{Color|red|-1}} Max HP
|price=30
|price=30
|unique=
|unique=
Line 272: Line 272:
|book = {{#switch:{{lc:{{{2|}}}}}
|book = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+1</span> Engineering
|stats={{Color|green|+1}} Engineering
|price=8
|price=8
|unique=
|unique=
Line 282: Line 282:
|bowler hat = {{#switch:{{lc:{{{2|}}}}}
|bowler hat = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+15</span> Luck<br><span style="color:rgb(0,255,0);">+18</span> Harvesting<br><span style="color:rgb(244,0,0);">-5%</span> Attack Speed<br><span style="color:rgb(244,0,0);">-3%</span> Crit Chance
|stats={{Color|green|+15}} Luck<br>{{Color|green|+18}} Harvesting<br>{{Color|red|-5%}} Attack Speed<br>{{Color|red|-3%}} Crit Chance
|price=75
|price=75
|unique=
|unique=
Line 292: Line 292:
|boxing glove = {{#switch:{{lc:{{{2|}}}}}
|boxing glove = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+3</span> Knockback
|stats={{Color|green|+3}} Knockback
|price=15
|price=15
|unique=
|unique=
Line 302: Line 302:
|broken mouth = {{#switch:{{lc:{{{2|}}}}}
|broken mouth = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+5</span> Max HP<br><span style="color:rgb(244,0,0);">-1</span> HP Regeneration
|stats={{Color|green|+5}} Max HP<br>{{Color|red|-1}} HP Regeneration
|price=25
|price=25
|unique=
|unique=
Line 312: Line 312:
|butterfly = {{#switch:{{lc:{{{2|}}}}}
|butterfly = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2%</span> Life Steal<br><span style="color:rgb(244,0,0);">-1</span> Elemental Damage
|stats={{Color|green|+2%}} Life Steal<br>{{Color|red|-1}} Elemental Damage
|price=30
|price=30
|unique=
|unique=
Line 322: Line 322:
|cake = {{#switch:{{lc:{{{2|}}}}}
|cake = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+3</span> Max HP<br><span style="color:rgb(244,0,0);">-1%</span> Damage
|stats={{Color|green|+3}} Max HP<br>{{Color|red|-1%}} Damage
|price=15
|price=15
|unique=
|unique=
Line 332: Line 332:
|campfire = {{#switch:{{lc:{{{2|}}}}}
|campfire = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+2</span> Elemental Damage<br><span style="color:rgb(0,255,0);">+2</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-2%</span> Speed
|stats={{Color|green|+2}} Elemental Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2%}} Speed
|price=40
|price=40
|unique=
|unique=
Line 342: Line 342:
|candle = {{#switch:{{lc:{{{2|}}}}}
|candle = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+4</span> Elemental Damage<br><span style="color:rgb(0,255,0);">+1</span> HP Regeneration<br><span style="color:rgb(0,255,0);">-10%</span> Enemies<br><span style="color:rgb(244,0,0);">-5%</span> Damage
|stats={{Color|green|+4}} Elemental Damage<br>{{Color|green|+1}} HP Regeneration<br>{{Color|green|-10%}} Enemies<br>{{Color|red|-5%}} Damage
|price=65
|price=65
|unique=true
|unique=true
Line 352: Line 352:
|cape = {{#switch:{{lc:{{{2|}}}}}
|cape = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+5%</span> Life Steal<br><span style="color:rgb(0,255,0);">+20%</span> Dodge<br><span style="color:rgb(244,0,0);">-2</span> Melee Damage<br><span style="color:rgb(244,0,0);">-2</span> Ranged Damage<br><span style="color:rgb(244,0,0);">-2</span> Elemental Damage
|stats={{Color|green|+5%}} Life Steal<br>{{Color|green|+20%}} Dodge<br>{{Color|red|-2}} Melee Damage<br>{{Color|red|-2}} Ranged Damage<br>{{Color|red|-2}} Elemental Damage
|price=110
|price=110
|unique=
|unique=
Line 362: Line 362:
|chameleon = {{#switch:{{lc:{{{2|}}}}}
|chameleon = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+20%</span> Dodge while standing still.<br><span style="color:rgb(244,0,0);">-4%</span> Damage<br>{{Color|green|+3%}} Dodge
|stats={{Color|green|+20%}} Dodge while standing still.<br>{{Color|red|-4%}} Damage<br>{{Color|green|+3%}} Dodge
|price=70
|price=70
|unique=
|unique=
Line 372: Line 372:
|charcoal = {{#switch:{{lc:{{{2|}}}}}
|charcoal = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+1</span> Elemental Damage<br><span style="color:rgb(0,255,0);">+2</span> Melee Damage<br><span style="color:rgb(244,0,0);">-2</span> Harvesting
|stats={{Color|green|+1}} Elemental Damage<br>{{Color|green|+2}} Melee Damage<br>{{Color|red|-2}} Harvesting
|price=20
|price=20
|unique=
|unique=
Line 382: Line 382:
|claw tree = {{#switch:{{lc:{{{2|}}}}}
|claw tree = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+1</span> Melee Damage<br><span style="color:rgb(0,255,0);">+3%</span> Crit Chance<br><span style="color:rgb(244,0,0);">-1</span> Max HP
|stats={{Color|green|+1}} Melee Damage<br>{{Color|green|+3%}} Crit Chance<br>{{Color|red|-1}} Max HP
|price=20
|price=20
|unique=
|unique=
Line 392: Line 392:
|clover = {{#switch:{{lc:{{{2|}}}}}
|clover = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+20</span> Luck<br><span style="color:rgb(0,255,0);">+6%</span> Dodge<br><span style="color:rgb(244,0,0);">-2%</span> Life Steal
|stats={{Color|green|+20}} Luck<br>{{Color|green|+6%}} Dodge<br>{{Color|red|-2%}} Life Steal
|price=65
|price=65
|unique=
|unique=
Line 402: Line 402:
|coffee = {{#switch:{{lc:{{{2|}}}}}
|coffee = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+10%</span> Attack Speed<br><span style="color:rgb(244,0,0);">-2%</span> Damage
|stats={{Color|green|+10%}} Attack Speed<br>{{Color|red|-2%}} Damage
|price=15
|price=15
|unique=
|unique=
Line 412: Line 412:
|cog = {{#switch:{{lc:{{{2|}}}}}
|cog = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+4</span> Engineering<br><span style="color:rgb(244,0,0);">-4%</span> Damage
|stats={{Color|green|+4}} Engineering<br>{{Color|red|-4%}} Damage
|price=35
|price=35
|unique=
|unique=
Line 422: Line 422:
|community support = {{#switch:{{lc:{{{2|}}}}}
|community support = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+1</span>% Attack Speed for every current living enemy<br><span style="color:rgb(244,0,0);">-2</span> Armor
|stats={{Color|green|+1}}% Attack Speed for every current living enemy<br>{{Color|red|-2}} Armor
|price=75
|price=75
|unique=
|unique=
Line 432: Line 432:
|compass = {{#switch:{{lc:{{{2|}}}}}
|compass = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+5%</span> Speed<br><span style="color:rgb(0,255,0);">+3</span> Engineering<br><span style="color:rgb(244,0,0);">-3%</span> Crit Chance
|stats={{Color|green|+5%}} Speed<br>{{Color|green|+3}} Engineering<br>{{Color|red|-3%}} Crit Chance
|price=40
|price=40
|unique=
|unique=
Line 442: Line 442:
|coupon = {{#switch:{{lc:{{{2|}}}}}
|coupon = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">-5</span>% Price
|stats={{Color|green|-5}}% Price
|price=15
|price=15
|unique=
|unique=
Line 452: Line 452:
|crown = {{#switch:{{lc:{{{2|}}}}}
|crown = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=Harvesting increases by an additional <span style="color:rgb(0,255,0);">+8%</span> at the end of a wave (stacking)
|stats=Harvesting increases by an additional {{Color|green|+8%}} at the end of a wave (stacking)
|price=70
|price=70
|unique=true
|unique=true
Line 462: Line 462:
|cute monkey = {{#switch:{{lc:{{{2|}}}}}
|cute monkey = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+8%</span> chance to heal 1 HP when picking up a material<br><span style="color:rgb(244,0,0);">-1</span> Ranged Damage
|stats={{Color|green|+8%}} chance to heal 1 HP when picking up a material<br>{{Color|red|-1}} Ranged Damage
|price=25
|price=25
|unique=
|unique=
Line 472: Line 472:
|cyberball = {{#switch:{{lc:{{{2|}}}}}
|cyberball = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+25%</span> chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when an enemy dies
|stats={{Color|green|+25%}} chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when an enemy dies
|price=30
|price=30
|unique=
|unique=
Line 482: Line 482:
|cyclops worm = {{#switch:{{lc:{{{2|}}}}}
|cyclops worm = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+12%</span> Damage<br><span style="color:rgb(244,0,0);">-12</span> Range
|stats={{Color|green|+12%}} Damage<br>{{Color|red|-12}} Range
|price=45
|price=45
|unique=
|unique=
Line 492: Line 492:
|dangerous bunny = {{#switch:{{lc:{{{2|}}}}}
|dangerous bunny = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+1</span> free reroll in the shop
|stats={{Color|green|+1}} free reroll in the shop
|price=35
|price=35
|unique=
|unique=
Line 502: Line 502:
|defective steroids = {{#switch:{{lc:{{{2|}}}}}
|defective steroids = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2</span> Melee Damage<br><span style="color:rgb(244,0,0);">-3%</span> Attack Speed<br><span style="color:rgb(0,255,0);">+2</span> Max HP
|stats={{Color|green|+2}} Melee Damage<br>{{Color|red|-3%}} Attack Speed<br>{{Color|green|+2}} Max HP
|price=20
|price=20
|unique=
|unique=
Line 512: Line 512:
|diploma = {{#switch:{{lc:{{{2|}}}}}
|diploma = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+10</span> Engineering<br><span style="color:rgb(0,255,0);">+10%</span> XP Gain<br><span style="color:rgb(244,0,0);">-3</span> Max HP
|stats={{Color|green|+10}} Engineering<br>{{Color|green|+10%}} XP Gain<br>{{Color|red|-3}} Max HP
|price=80
|price=80
|unique=
|unique=
Line 522: Line 522:
|duct tape = {{#switch:{{lc:{{{2|}}}}}
|duct tape = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+1</span> Armor<br><span style="color:rgb(0,255,0);">+1</span> Engineering<br><span style="color:rgb(244,0,0);">-2</span> Max HP
|stats={{Color|green|+1}} Armor<br>{{Color|green|+1}} Engineering<br>{{Color|red|-2}} Max HP
|price=25
|price=25
|unique=
|unique=
Line 532: Line 532:
|dynamite = {{#switch:{{lc:{{{2|}}}}}
|dynamite = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+15%</span> Explosion Damage
|stats={{Color|green|+15%}} Explosion Damage
|price=20
|price=20
|unique=
|unique=
Line 542: Line 542:
|energy bracelet = {{#switch:{{lc:{{{2|}}}}}
|energy bracelet = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+4%</span> Crit Chance<br><span style="color:rgb(0,255,0);">+2</span> Elemental Damage<br><span style="color:rgb(244,0,0);">-2</span> Ranged Damage
|stats={{Color|green|+4%}} Crit Chance<br>{{Color|green|+2}} Elemental Damage<br>{{Color|red|-2}} Ranged Damage
|price=55
|price=55
|unique=
|unique=
Line 552: Line 552:
|esty's couch = {{#switch:{{lc:{{{2|}}}}}
|esty's couch = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+2</span> HP Regeneration for every -1% Speed you have.<br><span style="color:rgb(0,255,0);">+5</span> Max HP<br><span style="color:rgb(244,0,0);">-15%</span> Speed
|stats={{Color|green|+2}} HP Regeneration for every -1% Speed you have.<br>{{Color|green|+5}} Max HP<br>{{Color|red|-15%}} Speed
|price=100
|price=100
|unique=true
|unique=true
Line 562: Line 562:
|exoskeleton = {{#switch:{{lc:{{{2|}}}}}
|exoskeleton = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+5</span> Armor<br><span style="color:rgb(0,255,0);">+5%</span> Crit Chance<br><span style="color:rgb(0,255,0);">+5</span> Engineering<br><span style="color:rgb(0,255,0);">+5%</span> Speed<br><span style="color:rgb(244,0,0);">-2</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-2%</span> Life Steal
|stats={{Color|green|+5}} Armor<br>{{Color|green|+5%}} Crit Chance<br>{{Color|green|+5}} Engineering<br>{{Color|green|+5%}} Speed<br>{{Color|red|-2}} HP Regeneration<br>{{Color|red|-2%}} Life Steal
|price=90
|price=90
|unique=
|unique=
Line 572: Line 572:
|explosive shells = {{#switch:{{lc:{{{2|}}}}}
|explosive shells = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+60%</span> Explosion Damage<br><span style="color:rgb(244,0,0);">-15%</span> Damage
|stats={{Color|green|+60%}} Explosion Damage<br>{{Color|red|-15%}} Damage
|price=100
|price=100
|unique=
|unique=
Line 592: Line 592:
|eyes surgery = {{#switch:{{lc:{{{2|}}}}}
|eyes surgery = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=[[Burn|Burning]] activates <span style="color:rgb(0,255,0);">+10%</span>faster<br><span style="color:rgb(244,0,0);">-10</span> Range
|stats=[[Burn|Burning]] activates {{Color|green|+10%}}faster<br>{{Color|red|-10}} Range
|price=60
|price=60
|unique=
|unique=
Line 602: Line 602:
|fertilizer = {{#switch:{{lc:{{{2|}}}}}
|fertilizer = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+8</span> Harvesting<br><span style="color:rgb(244,0,0);">-1</span> Melee Damage
|stats={{Color|green|+8}} Harvesting<br>{{Color|red|-1}} Melee Damage
|price=15
|price=15
|unique=
|unique=
Line 612: Line 612:
|fin = {{#switch:{{lc:{{{2|}}}}}
|fin = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+10%</span> Speed<br><span style="color:rgb(0,255,0);">+3%</span> Life Steal<br><span style="color:rgb(244,0,0);">-8</span> Luck
|stats={{Color|green|+10%}} Speed<br>{{Color|green|+3%}} Life Steal<br>{{Color|red|-8}} Luck
|price=65
|price=65
|unique=
|unique=
Line 622: Line 622:
|focus = {{#switch:{{lc:{{{2|}}}}}
|focus = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+30%</span> Damage<br><span style="color:rgb(244,0,0);">-3%</span> Attack Speed for every different weapon you have
|stats={{Color|green|+30%}} Damage<br>{{Color|red|-3%}} Attack Speed for every different weapon you have
|price=110
|price=110
|unique=
|unique=
Line 632: Line 632:
|fuel tank = {{#switch:{{lc:{{{2|}}}}}
|fuel tank = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+4</span> Elemental Damage<br><span style="color:rgb(244,0,0);">-1</span> Melee Damage<br><span style="color:rgb(244,0,0);">-1</span> Ranged Damage
|stats={{Color|green|+4}} Elemental Damage<br>{{Color|red|-1}} Melee Damage<br>{{Color|red|-1}} Ranged Damage
|price=45
|price=45
|unique=
|unique=
Line 642: Line 642:
|gambling token = {{#switch:{{lc:{{{2|}}}}}
|gambling token = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+8%</span> Dodge<br><span style="color:rgb(244,0,0);">-1</span> Armor
|stats={{Color|green|+8%}} Dodge<br>{{Color|red|-1}} Armor
|price=60
|price=60
|unique=
|unique=
Line 662: Line 662:
|gentle alien = {{#switch:{{lc:{{{2|}}}}}
|gentle alien = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+5%</span> Damage<br><span style="color:rgb(244,0,0);">+5%</span> Enemies<br><span style="color:rgb(0,255,0);">+2</span> Max HP
|stats={{Color|green|+5%}} Damage<br>{{Color|red|+5%}} Enemies<br>{{Color|green|+2}} Max HP
|price=30
|price=30
|unique=
|unique=
Line 682: Line 682:
|glasses = {{#switch:{{lc:{{{2|}}}}}
|glasses = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+20</span> Range
|stats={{Color|green|+20}} Range
|price=25
|price=25
|unique=
|unique=
Line 692: Line 692:
|glass cannon = {{#switch:{{lc:{{{2|}}}}}
|glass cannon = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+25%</span> Damage<br><span style="color:rgb(244,0,0);">-3</span> Armor
|stats={{Color|green|+25%}} Damage<br>{{Color|red|-3}} Armor
|price=75
|price=75
|unique=
|unique=
Line 702: Line 702:
|gnome = {{#switch:{{lc:{{{2|}}}}}
|gnome = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+10</span> Melee Damage<br><span style="color:rgb(0,255,0);">+5</span> Elemental Damage<br><span style="color:rgb(244,0,0);">-20</span> Range<br><span style="color:rgb(244,0,0);">-20%</span> pickup range
|stats={{Color|green|+10}} Melee Damage<br>{{Color|green|+5}} Elemental Damage<br>{{Color|red|-20}} Range<br>{{Color|red|-20%}} pickup range
|price=100
|price=100
|unique=
|unique=
Line 712: Line 712:
|goat skull = {{#switch:{{lc:{{{2|}}}}}
|goat skull = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+3</span> Melee Damage<br><span style="color:rgb(244,0,0);">-2%</span> Crit Chance
|stats={{Color|green|+3}} Melee Damage<br>{{Color|red|-2%}} Crit Chance
|price=25
|price=25
|unique=
|unique=
Line 722: Line 722:
|grind's magical leaf = {{#switch:{{lc:{{{2|}}}}}
|grind's magical leaf = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+3</span> Max HP at the end of a wave (stacking)<br><span style="color:rgb(0,255,0);">+1</span> HP Regeneration at the end of a wave (stacking)<br><span style="color:rgb(0,255,0);">+1%</span> Life Steal at the end of a wave (stacking)
|stats={{Color|green|+3}} Max HP at the end of a wave (stacking)<br>{{Color|green|+1}} HP Regeneration at the end of a wave (stacking)<br>{{Color|green|+1%}} Life Steal at the end of a wave (stacking)
|price=100
|price=100
|unique=
|unique=
Line 732: Line 732:
|gummy berserker = {{#switch:{{lc:{{{2|}}}}}
|gummy berserker = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+5%</span> Attack Speed<br><span style="color:rgb(0,255,0);">+15</span> Range<br><span style="color:rgb(244,0,0);">-1</span> Armor
|stats={{Color|green|+5%}} Attack Speed<br>{{Color|green|+15}} Range<br>{{Color|red|-1}} Armor
|price=25
|price=25
|unique=
|unique=
Line 742: Line 742:
|handcuffs = {{#switch:{{lc:{{{2|}}}}}
|handcuffs = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+8</span> Melee Damage<br><span style="color:rgb(0,255,0);">+8</span> Ranged Damage<br><span style="color:rgb(0,255,0);">+8</span> Elemental Damage<br>Your max HP is capped at its current value
|stats={{Color|green|+8}} Melee Damage<br>{{Color|green|+8}} Ranged Damage<br>{{Color|green|+8}} Elemental Damage<br>Your max HP is capped at its current value
|price=80
|price=80
|unique=true
|unique=true
Line 752: Line 752:
|head injury = {{#switch:{{lc:{{{2|}}}}}
|head injury = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+6%</span> Damage<br><span style="color:rgb(244,0,0);">-8</span> Range
|stats={{Color|green|+6%}} Damage<br>{{Color|red|-8}} Range
|price=25
|price=25
|unique=
|unique=
Line 762: Line 762:
|heavy bullets = {{#switch:{{lc:{{{2|}}}}}
|heavy bullets = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+5</span> Ranged Damage<br><span style="color:rgb(0,255,0);">+10%</span> Damage<br><span style="color:rgb(0,255,0);">+10</span> Range<br><span style="color:rgb(244,0,0);">-10%</span> Attack Speed<br><span style="color:rgb(244,0,0);">-5%</span> Crit Chance
|stats={{Color|green|+5}} Ranged Damage<br>{{Color|green|+10%}} Damage<br>{{Color|green|+10}} Range<br>{{Color|red|-10%}} Attack Speed<br>{{Color|red|-5%}} Crit Chance
|price=100
|price=100
|unique=
|unique=
Line 772: Line 772:
|hedgehog = {{#switch:{{lc:{{{2|}}}}}
|hedgehog = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2</span> Melee Damage<br><span style="color:rgb(0,255,0);">+1</span> Ranged Damage<br><span style="color:rgb(244,0,0);">-1</span> HP Regeneration
|stats={{Color|green|+2}} Melee Damage<br>{{Color|green|+1}} Ranged Damage<br>{{Color|red|-1}} HP Regeneration
|price=30
|price=30
|unique=
|unique=
Line 782: Line 782:
|helmet = {{#switch:{{lc:{{{2|}}}}}
|helmet = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+1</span> Armor<br><span style="color:rgb(244,0,0);">-2%</span> Speed
|stats={{Color|green|+1}} Armor<br>{{Color|red|-2%}} Speed
|price=25
|price=25
|unique=
|unique=
Line 792: Line 792:
|hunting trophy = {{#switch:{{lc:{{{2|}}}}}
|hunting trophy = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+33%</span> chance to get 1 material when killing an enemy with a critical hit
|stats={{Color|green|+33%}} chance to get 1 material when killing an enemy with a critical hit
|price=55
|price=55
|unique=
|unique=
Line 812: Line 812:
|injection = {{#switch:{{lc:{{{2|}}}}}
|injection = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+7%</span> Damage<br><span style="color:rgb(244,0,0);">-2</span> Max HP
|stats={{Color|green|+7%}} Damage<br>{{Color|red|-2}} Max HP
|price=20
|price=20
|unique=
|unique=
Line 822: Line 822:
|insanity = {{#switch:{{lc:{{{2|}}}}}
|insanity = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+6%</span> Crit Chance<br><span style="color:rgb(244,0,0);">-3%</span> Damage
|stats={{Color|green|+6%}} Crit Chance<br>{{Color|red|-3%}} Damage
|price=20
|price=20
|unique=
|unique=
Line 832: Line 832:
|jet pack = {{#switch:{{lc:{{{2|}}}}}
|jet pack = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+15%</span> Speed<br><span style="color:rgb(0,255,0);">+10%</span> Dodge<br><span style="color:rgb(244,0,0);">-6</span> Max HP<br><span style="color:rgb(244,0,0);">-2</span> Armor
|stats={{Color|green|+15%}} Speed<br>{{Color|green|+10%}} Dodge<br>{{Color|red|-6}} Max HP<br>{{Color|red|-2}} Armor
|price=100
|price=100
|unique=
|unique=
Line 852: Line 852:
|leather vest = {{#switch:{{lc:{{{2|}}}}}
|leather vest = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+2</span> Armor<br><span style="color:rgb(0,255,0);">+6%</span> Dodge<br><span style="color:rgb(244,0,0);">-3</span> Max HP
|stats={{Color|green|+2}} Armor<br>{{Color|green|+6%}} Dodge<br>{{Color|red|-3}} Max HP
|price=45
|price=45
|unique=
|unique=
Line 862: Line 862:
|lemonade = {{#switch:{{lc:{{{2|}}}}}
|lemonade = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+1</span> HP recovered from consumables
|stats={{Color|green|+1}} HP recovered from consumables
|price=15
|price=15
|unique=
|unique=
Line 872: Line 872:
|lens = {{#switch:{{lc:{{{2|}}}}}
|lens = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+1</span> Ranged Damage<br><span style="color:rgb(244,0,0);">-5</span> Range
|stats={{Color|green|+1}} Ranged Damage<br>{{Color|red|-5}} Range
|price=20
|price=20
|unique=
|unique=
Line 882: Line 882:
|little frog = {{#switch:{{lc:{{{2|}}}}}
|little frog = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+20%</span> pickup range<br><span style="color:rgb(0,255,0);">+10</span> Harvesting<br><span style="color:rgb(244,0,0);">-5%</span> Dodge
|stats={{Color|green|+20%}} pickup range<br>{{Color|green|+10}} Harvesting<br>{{Color|red|-5%}} Dodge
|price=50
|price=50
|unique=
|unique=
Line 892: Line 892:
|little muscley dude = {{#switch:{{lc:{{{2|}}}}}
|little muscley dude = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+3</span> Melee Damage<br><span style="color:rgb(0,255,0);">+5</span> Max HP<br><span style="color:rgb(244,0,0);">-15</span> Range
|stats={{Color|green|+3}} Melee Damage<br>{{Color|green|+5}} Max HP<br>{{Color|red|-15}} Range
|price=50
|price=50
|unique=
|unique=
Line 902: Line 902:
|lost duck = {{#switch:{{lc:{{{2|}}}}}
|lost duck = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+10</span> Luck<br><span style="color:rgb(244,0,0);">-1</span> Elemental Damage
|stats={{Color|green|+10}} Luck<br>{{Color|red|-1}} Elemental Damage
|price=25
|price=25
|unique=
|unique=
Line 912: Line 912:
|lucky charm = {{#switch:{{lc:{{{2|}}}}}
|lucky charm = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+30</span> Luck<br><span style="color:rgb(244,0,0);">-2</span> Melee Damage<br><span style="color:rgb(244,0,0);">-1</span> Ranged Damage
|stats={{Color|green|+30}} Luck<br>{{Color|red|-2}} Melee Damage<br>{{Color|red|-1}} Ranged Damage
|price=75
|price=75
|unique=
|unique=
Line 951: Line 951:
}}|mammoth = {{#switch:{{lc:{{{2|}}}}}
}}|mammoth = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+15</span> Melee Damage<br><span style="color:rgb(0,255,0);">+2</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-8%</span> Damage<br><span style="color:rgb(244,0,0);">-3%</span> Speed
|stats={{Color|green|+15}} Melee Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-8%}} Damage<br>{{Color|red|-3%}} Speed
|price=115
|price=115
|unique=
|unique=
Line 961: Line 961:
|mastery = {{#switch:{{lc:{{{2|}}}}}
|mastery = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+6</span> Melee Damage<br><span style="color:rgb(244,0,0);">-3</span> Ranged Damage
|stats={{Color|green|+6}} Melee Damage<br>{{Color|red|-3}} Ranged Damage
|price=55
|price=55
|unique=
|unique=
Line 971: Line 971:
|medal = {{#switch:{{lc:{{{2|}}}}}
|medal = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+3</span> Max HP<br><span style="color:rgb(0,255,0);">+3%</span> Damage<br><span style="color:rgb(0,255,0);">+1</span> Armor<br><span style="color:rgb(0,255,0);">+3%</span> Speed<br><span style="color:rgb(244,0,0);">-4%</span> Crit Chance
|stats={{Color|green|+3}} Max HP<br>{{Color|green|+3%}} Damage<br>{{Color|green|+1}} Armor<br>{{Color|green|+3%}} Speed<br>{{Color|red|-4%}} Crit Chance
|price=55
|price=55
|unique=
|unique=
Line 981: Line 981:
|medikit = {{#switch:{{lc:{{{2|}}}}}
|medikit = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+10</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-10</span> Luck
|stats={{Color|green|+10}} HP Regeneration<br>{{Color|red|-10}} Luck
|price=90
|price=90
|unique=
|unique=
Line 991: Line 991:
|metal detector = {{#switch:{{lc:{{{2|}}}}}
|metal detector = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+5%</span> chance to double the value of picked up materials<br><span style="color:rgb(0,255,0);">+6</span> Luck<br><span style="color:rgb(0,255,0);">+2</span> Engineering<br><span style="color:rgb(244,0,0);">-5%</span> Damage
|stats={{Color|green|+5%}} chance to double the value of picked up materials<br>{{Color|green|+6}} Luck<br>{{Color|green|+2}} Engineering<br>{{Color|red|-5%}} Damage
|price=40
|price=40
|unique=
|unique=
Line 1,001: Line 1,001:
|metal plate = {{#switch:{{lc:{{{2|}}}}}
|metal plate = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+2</span> Armor<br><span style="color:rgb(244,0,0);">-3%</span> Damage
|stats={{Color|green|+2}} Armor<br>{{Color|red|-3%}} Damage
|price=40
|price=40
|unique=
|unique=
Line 1,011: Line 1,011:
|missile = {{#switch:{{lc:{{{2|}}}}}
|missile = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+10%</span> Damage<br><span style="color:rgb(244,0,0);">-6%</span> Attack Speed
|stats={{Color|green|+10%}} Damage<br>{{Color|red|-6%}} Attack Speed
|price=45
|price=45
|unique=
|unique=
Line 1,021: Line 1,021:
|mouse = {{#switch:{{lc:{{{2|}}}}}
|mouse = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+5%</span> Life Steal<br><span style="color:rgb(244,0,0);">+10%</span> Enemies<br><span style="color:rgb(244,0,0);">-5</span> Harvesting
|stats={{Color|green|+5%}} Life Steal<br>{{Color|red|+10%}} Enemies<br>{{Color|red|-5}} Harvesting
|price=55
|price=55
|unique=
|unique=
Line 1,031: Line 1,031:
|mushroom = {{#switch:{{lc:{{{2|}}}}}
|mushroom = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+3</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-2</span> Luck
|stats={{Color|green|+3}} HP Regeneration<br>{{Color|red|-2}} Luck
|price=25
|price=25
|unique=
|unique=
Line 1,041: Line 1,041:
|mutation = {{#switch:{{lc:{{{2|}}}}}
|mutation = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+1</span> Ranged Damage<br><span style="color:rgb(0,255,0);">+1</span> Elemental Damage<br><span style="color:rgb(244,0,0);">-3%</span> Speed
|stats={{Color|green|+1}} Ranged Damage<br>{{Color|green|+1}} Elemental Damage<br>{{Color|red|-3%}} Speed
|price=25
|price=25
|unique=
|unique=
Line 1,051: Line 1,051:
|night goggles = {{#switch:{{lc:{{{2|}}}}}
|night goggles = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+15%</span> Crit Chance<br><span style="color:rgb(0,255,0);">+50</span> Range<br><span style="color:rgb(244,0,0);">-3</span> Max HP<br><span style="color:rgb(244,0,0);">-2</span> Armor
|stats={{Color|green|+15%}} Crit Chance<br>{{Color|green|+50}} Range<br>{{Color|red|-3}} Max HP<br>{{Color|red|-2}} Armor
|price=90
|price=90
|unique=
|unique=
Line 1,061: Line 1,061:
|octopus = {{#switch:{{lc:{{{2|}}}}}
|octopus = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+12</span> Max HP<br><span style="color:rgb(0,255,0);">+5%</span> Life Steal<br><span style="color:rgb(244,0,0);">-8%</span> Crit Chance
|stats={{Color|green|+12}} Max HP<br>{{Color|green|+5%}} Life Steal<br>{{Color|red|-8%}} Crit Chance
|price=105
|price=105
|unique=
|unique=
Line 1,071: Line 1,071:
|padding = {{#switch:{{lc:{{{2|}}}}}
|padding = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+3</span> Max HP<br><span style="color:rgb(0,255,0);">+1</span> Max HP for every 100 Materials you have.<br><span style="color:rgb(244,0,0);">-5%</span> Speed
|stats={{Color|green|+3}} Max HP<br>{{Color|green|+1}} Max HP for every 100 Materials you have.<br>{{Color|red|-5%}} Speed
|price=45
|price=45
|unique=
|unique=
Line 1,081: Line 1,081:
|panda = {{#switch:{{lc:{{{2|}}}}}
|panda = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+12</span> Max HP<br><span style="color:rgb(0,255,0);">+25</span> Luck<br><span style="color:rgb(244,0,0);">-12%</span> Damage
|stats={{Color|green|+12}} Max HP<br>{{Color|green|+25}} Luck<br>{{Color|red|-12%}} Damage
|price=100
|price=100
|unique=
|unique=
Line 1,091: Line 1,091:
|peaceful bee = {{#switch:{{lc:{{{2|}}}}}
|peaceful bee = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+4%</span> Dodge<br><span style="color:rgb(0,255,0);">+4</span> Harvesting<br><span style="color:rgb(244,0,0);">-1</span> Melee Damage<br><span style="color:rgb(244,0,0);">-1</span> Ranged Damage
|stats={{Color|green|+4%}} Dodge<br>{{Color|green|+4}} Harvesting<br>{{Color|red|-1}} Melee Damage<br>{{Color|red|-1}} Ranged Damage
|price=18
|price=18
|unique=
|unique=
Line 1,111: Line 1,111:
|pencil = {{#switch:{{lc:{{{2|}}}}}
|pencil = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2</span> Engineering<br><span style="color:rgb(244,0,0);">-1%</span> Attack Speed<br><span style="color:rgb(244,0,0);">-1%</span> Crit Chance
|stats={{Color|green|+2}} Engineering<br>{{Color|red|-1%}} Attack Speed<br>{{Color|red|-1%}} Crit Chance
|price=15
|price=15
|unique=
|unique=
Line 1,121: Line 1,121:
|piggy bank = {{#switch:{{lc:{{{2|}}}}}
|piggy bank = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+20%</span> of your materials at the start of waves
|stats={{Color|green|+20%}} of your materials at the start of waves
|price=40
|price=40
|unique=true
|unique=true
Line 1,131: Line 1,131:
|plant = {{#switch:{{lc:{{{2|}}}}}
|plant = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+3</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-1%</span> Life Steal
|stats={{Color|green|+3}} HP Regeneration<br>{{Color|red|-1%}} Life Steal
|price=10
|price=10
|unique=
|unique=
Line 1,141: Line 1,141:
|plastic explosive = {{#switch:{{lc:{{{2|}}}}}
|plastic explosive = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+25%</span> Explosion Size
|stats={{Color|green|+25%}} Explosion Size
|price=60
|price=60
|unique=
|unique=
Line 1,151: Line 1,151:
|poisonous tonic = {{#switch:{{lc:{{{2|}}}}}
|poisonous tonic = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+10%</span> Attack Speed<br><span style="color:rgb(0,255,0);">+5%</span> Crit Chance<br><span style="color:rgb(0,255,0);">+15</span> Range<br><span style="color:rgb(244,0,0);">-2</span> HP Regeneration
|stats={{Color|green|+10%}} Attack Speed<br>{{Color|green|+5%}} Crit Chance<br>{{Color|green|+15}} Range<br>{{Color|red|-2}} HP Regeneration
|price=80
|price=80
|unique=
|unique=
Line 1,161: Line 1,161:
|potato = {{#switch:{{lc:{{{2|}}}}}
|potato = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+3</span> Max HP<br><span style="color:rgb(0,255,0);">+1</span> HP Regeneration<br><span style="color:rgb(0,255,0);">+1%</span> Life Steal<br><span style="color:rgb(0,255,0);">+3%</span> Damage<br><span style="color:rgb(0,255,0);">+3%</span> Speed<br><span style="color:rgb(0,255,0);">+3%</span> Dodge<br><span style="color:rgb(0,255,0);">+1</span> Armor<br><span style="color:rgb(0,255,0);">+5</span> Luck
|stats={{Color|green|+3}} Max HP<br>{{Color|green|+1}} HP Regeneration<br>{{Color|green|+1%}} Life Steal<br>{{Color|green|+3%}} Damage<br>{{Color|green|+3%}} Speed<br>{{Color|green|+3%}} Dodge<br>{{Color|green|+1}} Armor<br>{{Color|green|+5}} Luck
|price=85
|price=85
|unique=
|unique=
Line 1,171: Line 1,171:
|regeneration potion = {{#switch:{{lc:{{{2|}}}}}
|regeneration potion = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=HP Regeneration is doubled while you have less than 50% health<br><span style="color:rgb(0,255,0);">+3</span> HP Regeneration
|stats=HP Regeneration is doubled while you have less than 50% health<br>{{Color|green|+3}} HP Regeneration
|price=90
|price=90
|unique=true
|unique=true
Line 1,181: Line 1,181:
|power generator = {{#switch:{{lc:{{{2|}}}}}
|power generator = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+1</span>% Damage for every 1% Speed you have.<br><span style="color:rgb(244,0,0);">-5%</span> Damage
|stats={{Color|green|+1}}% Damage for every 1% Speed you have.<br>{{Color|red|-5%}} Damage
|price=65
|price=65
|unique=true
|unique=true
Line 1,191: Line 1,191:
|propeller hat = {{#switch:{{lc:{{{2|}}}}}
|propeller hat = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+10</span> Luck<br><span style="color:rgb(244,0,0);">-2%</span> Damage
|stats={{Color|green|+10}} Luck<br>{{Color|red|-2%}} Damage
|price=28
|price=28
|unique=
|unique=
Line 1,201: Line 1,201:
|pumpkin = {{#switch:{{lc:{{{2|}}}}}
|pumpkin = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+15%</span> Piercing Damage. Can't go above base damage<br><span style="color:rgb(244,0,0);">-2%</span> Damage
|stats={{Color|green|+15%}} Piercing Damage. Can't go above base damage<br>{{Color|red|-2%}} Damage
|price=40
|price=40
|unique=
|unique=
Line 1,211: Line 1,211:
|recycling machine = {{#switch:{{lc:{{{2|}}}}}
|recycling machine = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=Gain <span style="color:rgb(0,255,0);">+35%</span> more materials from recycling items
|stats=Gain {{Color|green|+35%}} more materials from recycling items
|price=35
|price=35
|unique=true
|unique=true
Line 1,221: Line 1,221:
|retromation's hoodie = {{#switch:{{lc:{{{2|}}}}}
|retromation's hoodie = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+2%</span> Attack Speed for every 1% Dodge you have.<br><span style="color:rgb(244,0,0);">-80</span> Range
|stats={{Color|green|+2%}} Attack Speed for every 1% Dodge you have.<br>{{Color|red|-80}} Range
|price=100
|price=100
|unique=true
|unique=true
Line 1,231: Line 1,231:
|ricochet = {{#switch:{{lc:{{{2|}}}}}
|ricochet = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=Your projectiles gain <span style="color:rgb(0,255,0);">+1</span> bounce<br><span style="color:rgb(244,0,0);">-35%</span> Damage
|stats=Your projectiles gain {{Color|green|+1}} bounce<br>{{Color|red|-35%}} Damage
|price=100
|price=100
|unique=
|unique=
Line 1,241: Line 1,241:
|rip and tear = {{#switch:{{lc:{{{2|}}}}}
|rip and tear = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=Enemies have a <span style="color:rgb(0,255,0);">+20%</span> chance to explode for {{Color|green|10}} + (50%{{StatIcon|MeleeDamage}}) damage when they die<br><span style="color:rgb(244,0,0);">-12</span> Harvesting
|stats=Enemies have a {{Color|green|+20%}} chance to explode for {{Color|green|10}} + (50%{{StatIcon|MeleeDamage}}) damage when they die<br>{{Color|red|-12}} Harvesting
|price=65
|price=65
|unique=
|unique=
Line 1,261: Line 1,261:
|ritual = {{#switch:{{lc:{{{2|}}}}}
|ritual = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+6%</span> Damage<br><span style="color:rgb(0,255,0);">+2%</span> Life Steal<br><span style="color:rgb(244,0,0);">-2</span> Engineering
|stats={{Color|green|+6%}} Damage<br>{{Color|green|+2%}} Life Steal<br>{{Color|red|-2}} Engineering
|price=60
|price=60
|unique=
|unique=
Line 1,271: Line 1,271:
|robot arm = {{#switch:{{lc:{{{2|}}}}}
|robot arm = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+6</span> Armor<br><span style="color:rgb(0,255,0);">+6</span> Engineering<br><span style="color:rgb(244,0,0);">-3</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-3%</span> Life Steal
|stats={{Color|green|+6}} Armor<br>{{Color|green|+6}} Engineering<br>{{Color|red|-3}} HP Regeneration<br>{{Color|red|-3%}} Life Steal
|price=90
|price=90
|unique=
|unique=
Line 1,281: Line 1,281:
|sad tomato = {{#switch:{{lc:{{{2|}}}}}
|sad tomato = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+8</span> HP Regeneration<br>Start waves with <span style="color:rgb(244,0,0);">-50%</span> HP
|stats={{Color|green|+8}} HP Regeneration<br>Start waves with {{Color|red|-50%}} HP
|price=50
|price=50
|unique=true
|unique=true
Line 1,291: Line 1,291:
|scar = {{#switch:{{lc:{{{2|}}}}}
|scar = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+20%</span> XP Gain<br><span style="color:rgb(244,0,0);">-8</span> Range
|stats={{Color|green|+20%}} XP Gain<br>{{Color|red|-8}} Range
|price=30
|price=30
|unique=
|unique=
Line 1,301: Line 1,301:
|scared sausage = {{#switch:{{lc:{{{2|}}}}}
|scared sausage = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=Attacks have a <span style="color:rgb(0,255,0);">+25%</span> chance to deal <span style="color:rgb(0,255,0);">1x3</span> + ( 100%{{StatIcon|ElementalDamage}}) burning damage
|stats=Attacks have a {{Color|green|+25%}} chance to deal {{Color|green|1x3}} + ( 100%{{StatIcon|ElementalDamage}}) burning damage
|price=25
|price=25
|unique=
|unique=
Line 1,311: Line 1,311:
|scope = {{#switch:{{lc:{{{2|}}}}}
|scope = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+2</span> Ranged Damage<br><span style="color:rgb(0,255,0);">+25</span> Range<br><span style="color:rgb(244,0,0);">-7%</span> Attack Speed
|stats={{Color|green|+2}} Ranged Damage<br>{{Color|green|+25}} Range<br>{{Color|red|-7%}} Attack Speed
|price=55
|price=55
|unique=
|unique=
Line 1,321: Line 1,321:
|shady potion = {{#switch:{{lc:{{{2|}}}}}
|shady potion = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+20</span> Luck<br><span style="color:rgb(244,0,0);">-2</span> HP Regeneration
|stats={{Color|green|+20}} Luck<br>{{Color|red|-2}} HP Regeneration
|price=48
|price=48
|unique=
|unique=
Line 1,331: Line 1,331:
|shmoop = {{#switch:{{lc:{{{2|}}}}}
|shmoop = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+6</span> Max HP<br><span style="color:rgb(0,255,0);">+2</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-2</span> Melee Damage<br><span style="color:rgb(244,0,0);">-1</span> Ranged Damage
|stats={{Color|green|+6}} Max HP<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2}} Melee Damage<br>{{Color|red|-1}} Ranged Damage
|price=60
|price=60
|unique=
|unique=
Line 1,341: Line 1,341:
|sifd's relic = {{#switch:{{lc:{{{2|}}}}}
|sifd's relic = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+100%</span> chance to instantly attract a material when its dropped
|stats={{Color|green|+100%}} chance to instantly attract a material when its dropped
|price=100
|price=100
|unique=true
|unique=true
Line 1,361: Line 1,361:
|small magazine = {{#switch:{{lc:{{{2|}}}}}
|small magazine = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+2</span> Ranged Damage<br><span style="color:rgb(0,255,0);">+10%</span> Attack Speed<br><span style="color:rgb(244,0,0);">-6%</span> Damage
|stats={{Color|green|+2}} Ranged Damage<br>{{Color|green|+10%}} Attack Speed<br>{{Color|red|-6%}} Damage
|price=60
|price=60
|unique=
|unique=
Line 1,371: Line 1,371:
|snail = {{#switch:{{lc:{{{2|}}}}}
|snail = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">-5</span> Enemy Speed<br><span style="color:rgb(244,0,0);">-3%</span> Speed
|stats={{Color|green|-5}} Enemy Speed<br>{{Color|red|-3%}} Speed
|price=40
|price=40
|unique=true
|unique=true
Line 1,381: Line 1,381:
|snake = {{#switch:{{lc:{{{2|}}}}}
|snake = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=Burning spreads to a nearby enemy<br><span style="color:rgb(244,0,0);">-1</span> Max HP
|stats=Burning spreads to a nearby enemy<br>{{Color|red|-1}} Max HP
|price=25
|price=25
|unique=
|unique=
Line 1,401: Line 1,401:
|spider = {{#switch:{{lc:{{{2|}}}}}
|spider = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+12%</span> Damage<br><span style="color:rgb(0,255,0);">+6%</span> Attack Speed for every different weapon you have<br><span style="color:rgb(244,0,0);">-6%</span> Dodge<br><span style="color:rgb(244,0,0);">-8</span> Harvesting
|stats={{Color|green|+12%}} Damage<br>{{Color|green|+6%}} Attack Speed for every different weapon you have<br>{{Color|red|-6%}} Dodge<br>{{Color|red|-8}} Harvesting
|price=120
|price=120
|unique=
|unique=
Line 1,411: Line 1,411:
|statue = {{#switch:{{lc:{{{2|}}}}}
|statue = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+30%</span> Attack Speed while standing still.<br><span style="color:rgb(244,0,0);">-10%</span> Speed
|stats={{Color|green|+30%}} Attack Speed while standing still.<br>{{Color|red|-10%}} Speed
|price=65
|price=65
|unique=
|unique=
Line 1,421: Line 1,421:
|stone skin = {{#switch:{{lc:{{{2|}}}}}
|stone skin = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+1</span> Max HP for every permanent 1 Armor you have
|stats={{Color|green|+1}} Max HP for every permanent 1 Armor you have
|price=?
|price=?
|unique=true
|unique=true
Line 1,430: Line 1,430:
}}|strange book = {{#switch:{{lc:{{{2|}}}}}
}}|strange book = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+1</span> Engineering for every 1 Elemental Damage you have.<br><span style="color:rgb(244,0,0);">-1</span> Melee Damage<br><span style="color:rgb(244,0,0);">-1</span> Ranged Damage
|stats={{Color|green|+1}} Engineering for every 1 Elemental Damage you have.<br>{{Color|red|-1}} Melee Damage<br>{{Color|red|-1}} Ranged Damage
|price=70
|price=70
|unique=true
|unique=true
Line 1,440: Line 1,440:
|sunglasses = {{#switch:{{lc:{{{2|}}}}}
|sunglasses = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+10%</span> Crit Chance<br><span style="color:rgb(244,0,0);">-1</span> Armor
|stats={{Color|green|+10%}} Crit Chance<br>{{Color|red|-1}} Armor
|price=50
|price=50
|unique=
|unique=
Line 1,450: Line 1,450:
|tardigrade = {{#switch:{{lc:{{{2|}}}}}
|tardigrade = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=Nullifies the damage of <span style="color:rgb(0,255,0);">+1</span> hit taken every wave
|stats=Nullifies the damage of {{Color|green|+1}} hit taken every wave
|price=50
|price=50
|unique=
|unique=
Line 1,470: Line 1,470:
|terrified onion = {{#switch:{{lc:{{{2|}}}}}
|terrified onion = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+4%</span> Speed<br><span style="color:rgb(244,0,0);">-6</span> Luck
|stats={{Color|green|+4%}} Speed<br>{{Color|red|-6}} Luck
|price=15
|price=15
|unique=
|unique=
Line 1,480: Line 1,480:
|toolbox = {{#switch:{{lc:{{{2|}}}}}
|toolbox = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+6</span> Engineering<br><span style="color:rgb(244,0,0);">-8%</span> Attack Speed
|stats={{Color|green|+6}} Engineering<br>{{Color|red|-8%}} Attack Speed
|price=55
|price=55
|unique=
|unique=
Line 1,490: Line 1,490:
|torture = {{#switch:{{lc:{{{2|}}}}}
|torture = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+15</span> Max HP<br>Restore <span style="color:rgb(0,255,0);">+4</span> HP per second. Cannot heal any other way.
|stats={{Color|green|+15}} Max HP<br>Restore {{Color|green|+4}} HP per second. Cannot heal any other way.
|price=110
|price=110
|unique=true
|unique=true
Line 1,500: Line 1,500:
|toxic sludge = {{#switch:{{lc:{{{2|}}}}}
|toxic sludge = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2</span> Elemental Damage<br><span style="color:rgb(244,0,0);">-2%</span> Dodge
|stats={{Color|green|+2}} Elemental Damage<br>{{Color|red|-2%}} Dodge
|price=20
|price=20
|unique=
|unique=
Line 1,510: Line 1,510:
|tractor = {{#switch:{{lc:{{{2|}}}}}
|tractor = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+40</span> Harvesting<br><span style="color:rgb(244,0,0);">-8%</span> Damage
|stats={{Color|green|+40}} Harvesting<br>{{Color|red|-8%}} Damage
|price=70
|price=70
|unique=
|unique=
Line 1,530: Line 1,530:
|triangle of power = {{#switch:{{lc:{{{2|}}}}}
|triangle of power = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+20%</span> Damage<br><span style="color:rgb(0,255,0);">+1</span> Armor<br><span style="color:rgb(244,0,0);">-2%</span> Damage until the end of the wave when you take damage
|stats={{Color|green|+20%}} Damage<br>{{Color|green|+1}} Armor<br>{{Color|red|-2%}} Damage until the end of the wave when you take damage
|price=65
|price=65
|unique=
|unique=
Line 1,600: Line 1,600:
|ugly tooth = {{#switch:{{lc:{{{2|}}}}}
|ugly tooth = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=Hitting an enemy removes <span style="color:rgb(244,0,0);">+10%</span> of their speed Max: <span style="color:rgb(0,255,0);">30%</span><br><span style="color:rgb(244,0,0);">-3%</span> Speed
|stats=Hitting an enemy removes {{Color|red|+10%}} of their speed Max: {{Color|green|30%}}<br>{{Color|red|-3%}} Speed
|price=25
|price=25
|unique=true
|unique=true
Line 1,610: Line 1,610:
|vigilante ring = {{#switch:{{lc:{{{2|}}}}}
|vigilante ring = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+3%</span> Damage at the end of a wave (stacking)
|stats={{Color|green|+3%}} Damage at the end of a wave (stacking)
|price=92
|price=92
|unique=
|unique=
Line 1,630: Line 1,630:
|warrior helmet = {{#switch:{{lc:{{{2|}}}}}
|warrior helmet = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+3</span> Armor<br><span style="color:rgb(0,255,0);">+5</span> Max HP<br><span style="color:rgb(244,0,0);">-5%</span> Speed
|stats={{Color|green|+3}} Armor<br>{{Color|green|+5}} Max HP<br>{{Color|red|-5%}} Speed
|price=80
|price=80
|unique=
|unique=
Line 1,640: Line 1,640:
|weird food = {{#switch:{{lc:{{{2|}}}}}
|weird food = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2</span> HP recovered from consumables<br><span style="color:rgb(244,0,0);">-2%</span> Dodge
|stats={{Color|green|+2}} HP recovered from consumables<br>{{Color|red|-2%}} Dodge
|price=20
|price=20
|unique=
|unique=
Line 1,650: Line 1,650:
|weird ghost = {{#switch:{{lc:{{{2|}}}}}
|weird ghost = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+3</span> Max HP<br>Start the next wave with 1 HP
|stats={{Color|green|+3}} Max HP<br>Start the next wave with 1 HP
|price=12
|price=12
|unique=
|unique=
Line 1,660: Line 1,660:
|wheat = {{#switch:{{lc:{{{2|}}}}}
|wheat = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+4</span> Melee Damage<br><span style="color:rgb(0,255,0);">+2</span> Ranged Damage<br><span style="color:rgb(0,255,0);">+10</span> Harvesting<br><span style="color:rgb(244,0,0);">-2</span> Elemental Damage
|stats={{Color|green|+4}} Melee Damage<br>{{Color|green|+2}} Ranged Damage<br>{{Color|green|+10}} Harvesting<br>{{Color|red|-2}} Elemental Damage
|price=85
|price=85
|unique=
|unique=
Line 1,670: Line 1,670:
|wheelbarrow = {{#switch:{{lc:{{{2|}}}}}
|wheelbarrow = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(244,0,0);">-1</span> Armor<br><span style="color:rgb(0,255,0);">+16</span> Harvesting
|stats={{Color|red|-1}} Armor<br>{{Color|green|+16}} Harvesting
|price=40
|price=40
|unique=
|unique=
Line 1,680: Line 1,680:
|whetstone = {{#switch:{{lc:{{{2|}}}}}
|whetstone = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+4%</span> Life Steal<br><span style="color:rgb(244,0,0);">-3</span> Knockback
|stats={{Color|green|+4%}} Life Steal<br>{{Color|red|-3}} Knockback
|price=40
|price=40
|unique=
|unique=
Line 1,690: Line 1,690:
|white flag = {{#switch:{{lc:{{{2|}}}}}
|white flag = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+5</span> Harvesting<br><span style="color:rgb(0,255,0);">-5%</span> Enemies
|stats={{Color|green|+5}} Harvesting<br>{{Color|green|-5%}} Enemies
|price=40
|price=40
|unique=true
|unique=true
Line 1,700: Line 1,700:
|wings = {{#switch:{{lc:{{{2|}}}}}
|wings = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+10%</span> Speed<br><span style="color:rgb(0,255,0);">+30</span> Range<br><span style="color:rgb(244,0,0);">-2</span> Elemental Damage
|stats={{Color|green|+10%}} Speed<br>{{Color|green|+30}} Range<br>{{Color|red|-2}} Elemental Damage
|price=85
|price=85
|unique=
|unique=
Line 1,710: Line 1,710:
|wisdom = {{#switch:{{lc:{{{2|}}}}}
|wisdom = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+5</span> damage every 5 seconds<br><span style="color:rgb(244,0,0);">-20%</span> Damage
|stats={{Color|green|+5}} damage every 5 seconds<br>{{Color|red|-20%}} Damage
|price=85
|price=85
|unique=true
|unique=true
Line 1,720: Line 1,720:
|wolf helmet = {{#switch:{{lc:{{{2|}}}}}
|wolf helmet = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+8</span> Elemental Damage<br><span style="color:rgb(0,255,0);">+15</span> Luck<br><span style="color:rgb(244,0,0);">-5</span> Engineering
|stats={{Color|green|+8}} Elemental Damage<br>{{Color|green|+15}} Luck<br>{{Color|red|-5}} Engineering
|price=80
|price=80
|unique=
|unique=

Revision as of 04:11, 25 June 2023

Usage:

{{Item Data
|any weapon name
|rarity/stats/price/unique/unlockedby/limit
}}

Example:

{{Item Data|acid|rarity}}

2


Example:

{{Item Data
|acid
|stats
}}

+8 Max HP
-4% Dodge


Example: No options passed

{{Item Data|acid}}

-


Example: Not an item

{{Item Data|Knife}}

Item name not found

No description.

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Name1

no description

Example
Acid
Stringrequired
Data2

no description

Example
price
Stringrequired