From Brotato Wiki

(Added Excaliber)
(using color template instead of span)
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|4|legendary=149
|4|legendary=149
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns <span class="colorrarity1">3</span>/<span class="colorrarity2">4</span>/<span class="colorrarity3">5</span>/<span class="colorrarity4">6</span> projectiles dealing 50%{{StatIcon|RangedDamage}} damage
|special=Hitting an enemy spawns {{Color|tier1|3}}/{{Color|tier2|4}}/{{Color|tier3|5}}/{{Color|tier4|6}} projectiles dealing 50%{{StatIcon|RangedDamage}} damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Sweep
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|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">+1</span>/<span class="colorrarity2">+1</span>/<span class="colorrarity3">+1</span>/<span class="colorrarity4">+2</span> health healed from consumables
|special={{Color|tier1|+1}}/{{Color|tier2|+1}}/{{Color|tier3|+1}}/{{Color|tier4|+2}} health healed from consumables
|unlockedby=Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]]
|unlockedby=Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]]
|attacktype=Sweep
|attacktype=Sweep
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|4|legendary=173
|4|legendary=173
|#default=-}}
|#default=-}}
|special=Deals -/<span class="colorrarity2">8x5</span>/<span class="colorrarity3">12x6</span>/<span class="colorrarity4">15x7</span>(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=Deals -/{{Color|tier2|8x5}}/{{Color|tier3|12x6}}/{{Color|tier4|15x7}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=149
|4|legendary=149
|#default=-}}
|#default=-}}
|special=+1% [[Damage]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|special=+1% [[Damage]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Sweep
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|4|legendary=105
|4|legendary=105
|#default=-}}
|#default=-}}
|special=+1% [[Attack Speed]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|special=+1% [[Attack Speed]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=91
|4|legendary=91
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">+3</span>/<span class="colorrarity2">+6</span>/<span class="colorrarity3">+9</span>/<span class="colorrarity4">+18</span> Harvesting
|special={{Color|tier1|+3}}/{{Color|tier2|+6}}/{{Color|tier3|+9}}/{{Color|tier4|+18}} Harvesting
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces <span class="colorrarity1">-</span>/<span class="colorrarity2">1</span>/<span class="colorrarity3">2</span>/<span class="colorrarity4">3</span> times and inflicts <span class="colorrarity1">5</span>/<span class="colorrarity2">8</span>/<span class="colorrarity3">12</span>/<span class="colorrarity4">15</span> + (100%{{StatIcon|ElementalDamage}}) damage
|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces {{Color|tier1|-}}/{{Color|tier2|1}}/{{Color|tier3|2}}/{{Color|tier4|3}} times and inflicts {{Color|tier1|5}}/{{Color|tier2|8}}/{{Color|tier3|12}}/{{Color|tier4|15}} + (100%{{StatIcon|ElementalDamage}}) damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Hits have <span class="colorrarity1">25%</span>/<span class="colorrarity2">30%</span>/<span class="colorrarity3">35%</span>/<span class="colorrarity4">40%</span> chance to explode.
|special=Hits have {{Color|tier1|25%}}/{{Color|tier2|30%}}/{{Color|tier3|35%}}/{{Color|tier4|40%}} chance to explode.
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Sweep
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|4|legendary=272
|4|legendary=272
|#default=-}}
|#default=-}}
|special=Hits have <span class="colorrarity3">25%</span>/<span class="colorrarity4">50%</span> chance to explode.
|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.
|unlockedby=Win a run with [[File:Knight.png|link=Knight|x30px]] [[Knight]]
|unlockedby=Win a run with [[File:Knight.png|link=Knight|x30px]] [[Knight]]
|attacktype=Sweep
|attacktype=Sweep
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|4|legendary=221
|4|legendary=221
|#default=-}}
|#default=-}}
|special=Hits have <span class="colorrarity3">25%</span>/<span class="colorrarity4">50%</span> chance to explode.
|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.
|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]
|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=91
|4|legendary=91
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">-</span>/<span class="colorrarity2">+1 Armor</span>/<span class="colorrarity3">+1 Armor, +2 Max HP</span>/<span class="colorrarity4">+2 Armor, +2 Max HP</span>
|special={{Color|tier1|-}}/{{Color|tier2|+1 Armor}}/{{Color|tier3|+1 Armor, +2 Max HP}}/{{Color|tier4|+2 Armor, +2 Max HP}}
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=91
|4|legendary=91
|#default=-}}
|#default=-}}
|special=A landmine spawns every <span class="colorrarity1">12s</span>/<span class="colorrarity2">9s</span>/<span class="colorrarity3">6s</span>/<span class="colorrarity4">3s</span> dealing 10(100%{{StatIcon|Engineering}}) damage in an area
|special=A landmine spawns every {{Color|tier1|12s}}/{{Color|tier2|9s}}/{{Color|tier3|6s}}/{{Color|tier4|3s}} dealing 10(100%{{StatIcon|Engineering}}) damage in an area
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=91
|4|legendary=91
|#default=-}}
|#default=-}}
|special=Deals <span class="colorrarity1">+4</span>/<span class="colorrarity2">+6</span>/<span class="colorrarity3">+8</span>/<span class="colorrarity4">+10</span> base damage for every additional '''stick''' you have
|special=Deals {{Color|tier1|+4}}/{{Color|tier2|+6}}/{{Color|tier3|+8}}/{{Color|tier4|+10}} base damage for every additional '''stick''' you have
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=105
|4|legendary=105
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">50%</span>/<span class="colorrarity2">56%</span>/<span class="colorrarity3">62%</span>/<span class="colorrarity4">80%</span> to gain 1 material when killing an enemy with a critical hit with this weapon
|special={{Color|tier1|50%}}/{{Color|tier2|56%}}/{{Color|tier3|62%}}/{{Color|tier4|80%}} to gain 1 material when killing an enemy with a critical hit with this weapon
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=238
|4|legendary=238
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns <span class="colorrarity3">2</span>/<span class="colorrarity4">4</span> projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}
|special=Hitting an enemy spawns {{Color|tier3|2}}/{{Color|tier4|4}} projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}
|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]
|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]
|attacktype=Sweep
|attacktype=Sweep
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|4|legendary=105
|4|legendary=105
|#default=-}}
|#default=-}}
|special=Deals <span class="colorrarity1">3x3</span>/<span class="colorrarity2">5x4</span>/<span class="colorrarity3">8x5</span>/<span class="colorrarity4">12x8</span>(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x4}}/{{Color|tier3|8x5}}/{{Color|tier4|12x8}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Sweep
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|4|legendary=140
|4|legendary=140
|#default=-}}
|#default=-}}
|special=Pierces up to <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times on critical hit
|special=Pierces up to {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times on critical hit
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
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|4|legendary=149
|4|legendary=149
|#default=-}}
|#default=-}}
|special=Pierces <span class="colorrarity1">2</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">2</span>/<span class="colorrarity4">3</span> enemy dealing <span class="colorrarity1">-30%</span>/<span class="colorrarity2">-30%</span>/<span class="colorrarity3">-30%</span>/<span class="colorrarity4">-15%</span> less to rest of the enemies
|special=Pierces {{Color|tier1|2}}/{{Color|tier2|2}}/{{Color|tier3|2}}/{{Color|tier4|3}} enemy dealing {{Color|tier1|-30%}}/{{Color|tier2|-30%}}/{{Color|tier3|-30%}}/{{Color|tier4|-15%}} less to rest of the enemies
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
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|4|legendary=207
|4|legendary=207
|#default=-}}
|#default=-}}
|special=Deals -/<span class="colorrarity2">3x5</span>/<span class="colorrarity3">6x6</span>/<span class="colorrarity4">10x10</span>(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage<br> Pierces 99 enemies dealing 1 damage
|special=Deals -/{{Color|tier2|3x5}}/{{Color|tier3|6x6}}/{{Color|tier4|10x10}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage<br> Pierces 99 enemies dealing 1 damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
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|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=+1 [[Max HP]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|special=+1 [[Max HP]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
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|4|legendary=255
|4|legendary=255
|#default=-}}
|#default=-}}
|special=Pierces <span class="colorrarity3">1</span>/<span class="colorrarity4">2</span> enemies dealing -50% less damage with each pierce.
|special=Pierces {{Color|tier3|1}}/{{Color|tier4|2}} enemies dealing -50% less damage with each pierce.
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
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|4|legendary=130
|4|legendary=130
|#default=-}}
|#default=-}}
|special=Cooldown is <span class="colorrarity1">3.47s</span>/<span class="colorrarity2">3.33s</span>/<span class="colorrarity3">3.20s</span>/<span class="colorrarity4">3.07s</span> every 6 shots
|special=Cooldown is {{Color|tier1|3.47s}}/{{Color|tier2|3.33s}}/{{Color|tier3|3.20s}}/{{Color|tier4|3.07s}} every 6 shots
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
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|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">50%</span>/<span class="colorrarity2">65%</span>/<span class="colorrarity3">80%</span>/<span class="colorrarity4">100%</span> chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage
|special={{Color|tier1|50%}}/{{Color|tier2|65%}}/{{Color|tier3|80%}}/{{Color|tier4|100%}} chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
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|4|legendary=105
|4|legendary=105
|#default=-}}
|#default=-}}
|special=Critical hits bounces <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times
|special=Critical hits bounces {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
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|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Bounces <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times
|special=Bounces {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
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|4|legendary=245
|4|legendary=245
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns <span class="colorrarity3">5</span>/<span class="colorrarity4">8</span> projectiles dealing 5 +(<span class="colorrarity3">10%</span>/<span class="colorrarity4">15%</span>{{StatIcon|Range}})
|special=Hitting an enemy spawns {{Color|tier3|5}}/{{Color|tier4|8}} projectiles dealing 5 +({{Color|tier3|10%}}/{{Color|tier4|15%}}{{StatIcon|Range}})
|unlockedby=Win a run with [[File:Hunter.png|link=Hunter|x30px]] [[Hunter]]
|unlockedby=Win a run with [[File:Hunter.png|link=Hunter|x30px]] [[Hunter]]
|#default=-
|#default=-
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|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Deals <span class="colorrarity1">3x3</span>/<span class="colorrarity2">5x4</span>/<span class="colorrarity3">8x5</span>/<span class="colorrarity4">12x6</span>(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x4}}/{{Color|tier3|8x5}}/{{Color|tier4|12x6}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-

Revision as of 04:32, 25 June 2023

Database for all Weapon stats. Use the template to get data for the specified Weapon.

Usage

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}

Examples

Data Code Preview Alias
Class {{Weapon Data|Hand|type|1}} Unarmed, Support
Damage Tier 1 {{Weapon Data|Hand|damage|1}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|common}}
Damage Tier 2 {{Weapon Data|Hand|damage|2}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|rare}}
Damage Tier 3 {{Weapon Data|Hand|damage|3}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|epic}}
Damage Tier 4 {{Weapon Data|Hand|damage|4}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|legendary}}
Attack Speed {{Weapon Data|Hand|attackspeed|1}} 1.01s
DPS {{Weapon Data|Hand|dps|1}} 1.0(49%Melee Damage.png)/s
Crit {{Weapon Data|Hand|crit|1}} 1%(x1.5)
Range {{Weapon Data|Hand|range|1}} 150
Knockback {{Weapon Data|Hand|knockback|1}} 30
Life Steal {{Weapon Data|Hand|lifesteal|1}} 0.0
Special Effects {{Weapon Data|Hand|special|1}} +3/+6/+9/+18 Harvesting
Price {{Weapon Data|Hand|price|1}} 10
Unlocked By {{Weapon Data|Hand|unlockedby|1}} Default
Attack Type {{Weapon Data|Hand|attacktype|1}} Thrust

Error

  • {{Weapon Data|Invalid name|damage|common}} = Weapon name not found

Tier Colors

Wrap the template in Template:Color to show tier colors:

  • {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}} = 12(100%Melee Damage.png)
  • {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}} = 16(100%Melee Damage.png)
  • {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}} = 20(100%Melee Damage.png)
  • {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}} = 24(100%Melee Damage.png)

No description.

Template parameters

ParameterDescriptionTypeStatus
Name1

As shown on the Weapons page

Example
Cacti Club
Stringrequired
Data2

Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby

Example
attackspeed
Stringrequired
Tier3

Options: 1, 2, 3, 4

Example
1
Stringrequired