From Brotato Wiki

(update all Unique items to have a "max" of 1 -- as this info isn't shown on the Items page otherwise)
(add item changes from 0.8.0.3)
Line 92: Line 92:
|baby elephant = {{#switch:{{lc:{{{2|}}}}}
|baby elephant = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+20%</span> chance to deal (10%{{StatIcon|Luck}}) damage to a random enemy when you pick up a material
|stats=<span style="color:rgb(0,255,0);">+25%</span> chance to deal (10%{{StatIcon|Luck}}) damage to a random enemy when you pick up a material
|price=30
|price=30
|unique=
|unique=
Line 102: Line 102:
|baby gecko = {{#switch:{{lc:{{{2|}}}}}
|baby gecko = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+15%</span> chance to instantly attract a material when its dropped<br><span style="color:rgb(244,0,0);">-1%</span> Life Steal
|stats=<span style="color:rgb(0,255,0);">+20%</span> chance to instantly attract a material when its dropped<br><span style="color:rgb(244,0,0);">-1%</span> Life Steal
|price=18
|price=18
|unique=
|unique=
|unlockedby=
|unlockedby=
|limit=7
|limit=5
|tags=[[Pickup]]
|tags=[[Pickup]]
|#default=-
|#default=-
Line 112: Line 112:
|baby with a beard = {{#switch:{{lc:{{{2|}}}}}
|baby with a beard = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+1</span> bullet dealing (50% {{StatIcon|RangedDamage}}) damage is fired from an enemy corpse when they die<br><span style="color:rgb(244,0,0);">-40</span> Range
|stats=<span style="color:rgb(0,255,0);">+1</span> bullet dealing (50% {{StatIcon|RangedDamage}}) damage is fired from an enemy corpse when they die<br><span style="color:rgb(244,0,0);">-50</span> Range
|price=95
|price=100
|unique=
|unique=
|unlockedby=
|unlockedby=
Line 192: Line 192:
|bean teacher = {{#switch:{{lc:{{{2|}}}}}
|bean teacher = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+30%</span> XP Gain<br><span style="color:rgb(244,0,0);">-2%</span> Life Steal
|stats=<span style="color:rgb(0,255,0);">+40%</span> XP Gain<br><span style="color:rgb(244,0,0);">-2%</span> Life Steal
|price=70
|price=70
|unique=
|unique=
Line 212: Line 212:
|black belt = {{#switch:{{lc:{{{2|}}}}}
|black belt = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=<span style="color:rgb(0,255,0);">+15%</span> XP Gain<br><span style="color:rgb(0,255,0);">+3</span> Melee Damage<br><span style="color:rgb(244,0,0);">-8</span> Luck
|stats=<span style="color:rgb(0,255,0);">+25%</span> XP Gain<br><span style="color:rgb(0,255,0);">+3</span> Melee Damage<br><span style="color:rgb(244,0,0);">-8</span> Luck
|price=55
|price=50
|unique=
|unique=
|unlockedby=
|unlockedby=
Line 362: Line 362:
|chameleon = {{#switch:{{lc:{{{2|}}}}}
|chameleon = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+20%</span> Dodge while standing still.<br><span style="color:rgb(244,0,0);">-4%</span> Damage
|stats=<span style="color:rgb(0,255,0);">+20%</span> Dodge while standing still.<br><span style="color:rgb(244,0,0);">-4%</span> Damage<br>{{Color|green|+3%}} Dodge
|price=70
|price=70
|unique=
|unique=
Line 423: Line 423:
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+1</span>% Attack Speed for every current living enemy<br><span style="color:rgb(244,0,0);">-2</span> Armor
|stats=<span style="color:rgb(0,255,0);">+1</span>% Attack Speed for every current living enemy<br><span style="color:rgb(244,0,0);">-2</span> Armor
|price=65
|price=75
|unique=
|unique=
|unlockedby=Win a run with [[File:Streamer.png|link=Streamer|x30px]] [[Streamer]]
|unlockedby=Win a run with [[File:Streamer.png|link=Streamer|x30px]] [[Streamer]]
Line 472: Line 472:
|cyberball = {{#switch:{{lc:{{{2|}}}}}
|cyberball = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+15%</span> chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when an enemy dies
|stats=<span style="color:rgb(0,255,0);">+25%</span> chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when an enemy dies
|price=30
|price=30
|unique=
|unique=
Line 1,022: Line 1,022:
|mushroom = {{#switch:{{lc:{{{2|}}}}}
|mushroom = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-3</span> Luck
|stats=<span style="color:rgb(0,255,0);">+3</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-2</span> Luck
|price=25
|price=25
|unique=
|unique=
Line 1,122: Line 1,122:
|plant = {{#switch:{{lc:{{{2|}}}}}
|plant = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+2</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-1%</span> Life Steal
|stats=<span style="color:rgb(0,255,0);">+3</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-1%</span> Life Steal
|price=10
|price=10
|unique=
|unique=
Line 1,282: Line 1,282:
|scar = {{#switch:{{lc:{{{2|}}}}}
|scar = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=<span style="color:rgb(0,255,0);">+15%</span> XP Gain<br><span style="color:rgb(244,0,0);">-8</span> Range
|stats=<span style="color:rgb(0,255,0);">+20%</span> XP Gain<br><span style="color:rgb(244,0,0);">-8</span> Range
|price=30
|price=30
|unique=
|unique=
Line 1,332: Line 1,332:
|sifd's relic = {{#switch:{{lc:{{{2|}}}}}
|sifd's relic = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=<span style="color:rgb(0,255,0);">+100%</span> chance to instantly attract a material when its dropped<br><span style="color:rgb(244,0,0);">-12%</span> Speed
|stats=<span style="color:rgb(0,255,0);">+100%</span> chance to instantly attract a material when its dropped
|price=100
|price=100
|unique=true
|unique=true
Line 1,402: Line 1,402:
|statue = {{#switch:{{lc:{{{2|}}}}}
|statue = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=<span style="color:rgb(0,255,0);">+25%</span> Attack Speed while standing still.<br><span style="color:rgb(244,0,0);">-10%</span> Speed
|stats=<span style="color:rgb(0,255,0);">+30%</span> Attack Speed while standing still.<br><span style="color:rgb(244,0,0);">-10%</span> Speed
|price=85
|price=65
|unique=
|unique=
|unlockedby=
|unlockedby=
Line 1,433: Line 1,433:
|rarity=3
|rarity=3
|stats=Nullifies the damage of <span style="color:rgb(0,255,0);">+1</span> hit taken every wave
|stats=Nullifies the damage of <span style="color:rgb(0,255,0);">+1</span> hit taken every wave
|price=65
|price=50
|unique=
|unique=
|unlockedby=
|unlockedby=

Revision as of 20:50, 14 February 2023

Usage:

{{Item Data
|any weapon name
|rarity/stats/price/unique/unlockedby/limit
}}

Example:

{{Item Data|acid|rarity}}

2


Example:

{{Item Data
|acid
|stats
}}

+8 Max HP
-4% Dodge


Example: No options passed

{{Item Data|acid}}

-


Example: Not an item

{{Item Data|Knife}}

Item name not found

No description.

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Name1

no description

Example
Acid
Stringrequired
Data2

no description

Example
price
Stringrequired