From Brotato Wiki
(update all Unique items to have a "max" of 1 -- as this info isn't shown on the Items page otherwise) |
(add item changes from 0.8.0.3) |
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|baby elephant = {{#switch:{{lc:{{{2|}}}}} | |baby elephant = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+25%</span> chance to deal (10%{{StatIcon|Luck}}) damage to a random enemy when you pick up a material | ||
|price=30 | |price=30 | ||
|unique= | |unique= | ||
Line 102: | Line 102: | ||
|baby gecko = {{#switch:{{lc:{{{2|}}}}} | |baby gecko = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+20%</span> chance to instantly attract a material when its dropped<br><span style="color:rgb(244,0,0);">-1%</span> Life Steal | ||
|price=18 | |price=18 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=5 | ||
|tags=[[Pickup]] | |tags=[[Pickup]] | ||
|#default=- | |#default=- | ||
Line 112: | Line 112: | ||
|baby with a beard = {{#switch:{{lc:{{{2|}}}}} | |baby with a beard = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=<span style="color:rgb(0,255,0);">+1</span> bullet dealing (50% {{StatIcon|RangedDamage}}) damage is fired from an enemy corpse when they die<br><span style="color:rgb(244,0,0);">- | |stats=<span style="color:rgb(0,255,0);">+1</span> bullet dealing (50% {{StatIcon|RangedDamage}}) damage is fired from an enemy corpse when they die<br><span style="color:rgb(244,0,0);">-50</span> Range | ||
|price= | |price=100 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 192: | Line 192: | ||
|bean teacher = {{#switch:{{lc:{{{2|}}}}} | |bean teacher = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+40%</span> XP Gain<br><span style="color:rgb(244,0,0);">-2%</span> Life Steal | ||
|price=70 | |price=70 | ||
|unique= | |unique= | ||
Line 212: | Line 212: | ||
|black belt = {{#switch:{{lc:{{{2|}}}}} | |black belt = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+25%</span> XP Gain<br><span style="color:rgb(0,255,0);">+3</span> Melee Damage<br><span style="color:rgb(244,0,0);">-8</span> Luck | ||
|price= | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 362: | Line 362: | ||
|chameleon = {{#switch:{{lc:{{{2|}}}}} | |chameleon = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=<span style="color:rgb(0,255,0);">+20%</span> Dodge while standing still.<br><span style="color:rgb(244,0,0);">-4%</span> Damage | |stats=<span style="color:rgb(0,255,0);">+20%</span> Dodge while standing still.<br><span style="color:rgb(244,0,0);">-4%</span> Damage<br>{{Color|green|+3%}} Dodge | ||
|price=70 | |price=70 | ||
|unique= | |unique= | ||
Line 423: | Line 423: | ||
|rarity=3 | |rarity=3 | ||
|stats=<span style="color:rgb(0,255,0);">+1</span>% Attack Speed for every current living enemy<br><span style="color:rgb(244,0,0);">-2</span> Armor | |stats=<span style="color:rgb(0,255,0);">+1</span>% Attack Speed for every current living enemy<br><span style="color:rgb(244,0,0);">-2</span> Armor | ||
|price= | |price=75 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File:Streamer.png|link=Streamer|x30px]] [[Streamer]] | |unlockedby=Win a run with [[File:Streamer.png|link=Streamer|x30px]] [[Streamer]] | ||
Line 472: | Line 472: | ||
|cyberball = {{#switch:{{lc:{{{2|}}}}} | |cyberball = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+25%</span> chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when an enemy dies | ||
|price=30 | |price=30 | ||
|unique= | |unique= | ||
Line 1,022: | Line 1,022: | ||
|mushroom = {{#switch:{{lc:{{{2|}}}}} | |mushroom = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+3</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-2</span> Luck | ||
|price=25 | |price=25 | ||
|unique= | |unique= | ||
Line 1,122: | Line 1,122: | ||
|plant = {{#switch:{{lc:{{{2|}}}}} | |plant = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+3</span> HP Regeneration<br><span style="color:rgb(244,0,0);">-1%</span> Life Steal | ||
|price=10 | |price=10 | ||
|unique= | |unique= | ||
Line 1,282: | Line 1,282: | ||
|scar = {{#switch:{{lc:{{{2|}}}}} | |scar = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+20%</span> XP Gain<br><span style="color:rgb(244,0,0);">-8</span> Range | ||
|price=30 | |price=30 | ||
|unique= | |unique= | ||
Line 1,332: | Line 1,332: | ||
|sifd's relic = {{#switch:{{lc:{{{2|}}}}} | |sifd's relic = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=<span style="color:rgb(0,255,0);">+100%</span> chance to instantly attract a material when its dropped | |stats=<span style="color:rgb(0,255,0);">+100%</span> chance to instantly attract a material when its dropped | ||
|price=100 | |price=100 | ||
|unique=true | |unique=true | ||
Line 1,402: | Line 1,402: | ||
|statue = {{#switch:{{lc:{{{2|}}}}} | |statue = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+30%</span> Attack Speed while standing still.<br><span style="color:rgb(244,0,0);">-10%</span> Speed | ||
|price= | |price=65 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 1,433: | Line 1,433: | ||
|rarity=3 | |rarity=3 | ||
|stats=Nullifies the damage of <span style="color:rgb(0,255,0);">+1</span> hit taken every wave | |stats=Nullifies the damage of <span style="color:rgb(0,255,0);">+1</span> hit taken every wave | ||
|price= | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= |
Revision as of 20:50, 14 February 2023
Usage:
{{Item Data |any weapon name |rarity/stats/price/unique/unlockedby/limit }}
Example:
{{Item Data|acid|rarity}}
2
Example:
{{Item Data |acid |stats }}
+8 Max HP
-4% Dodge
Example: No options passed
{{Item Data|acid}}
-
Example: Not an item
{{Item Data|Knife}}
Item name not found
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | 1 | no description
| String | required |
Data | 2 | no description
| String | required |