From Brotato Wiki
ArosRising (talk | contribs) m (Fixed Rip and Tear) |
ArosRising (talk | contribs) (Updated Turrets and Rip and Tear) |
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| Line 1,142: | Line 1,142: | ||
|rip and tear = {{#switch:{{lc:{{{2|}}}}} | |rip and tear = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=Enemies have a <span style="color:rgb(0,255,0);">+20%</span> chance to explode for 10 ( | |stats=Enemies have a <span style="color:rgb(0,255,0);">+20%</span> chance to explode for 10 + (50%{{StatIcon|MeleeDamage}}) damage when they die<br><span style="color:rgb(244,0,0);">-12</span> Harvesting | ||
|price=65 | |price=65 | ||
|unique= | |unique= | ||
| Line 1,392: | Line 1,392: | ||
|turret = {{#switch:{{lc:{{{2|}}}}} | |turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats=Spawns a turret that shoots bullets dealing (80%{{StatIcon|Engineering}}) damage | |stats=Spawns a turret that shoots bullets dealing 10 + (80%{{StatIcon|Engineering}}) damage every 0.73s. | ||
|price=15 | |price=15 | ||
|unique= | |unique= | ||
| Line 1,402: | Line 1,402: | ||
|incendiary turret = {{#switch:{{lc:{{{2|}}}}} | |incendiary turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats=Spawns a turret that shoots flames dealing (33%{{StatIcon|Engineering}}) damage | |stats=Spawns a turret that shoots piercing flames dealing 1 damage and inflicting burn for 5 + (33%{{StatIcon|Engineering}}) damage every second for 8 seconds. Attacks every 0.28s. | ||
|price=40 | |price=40 | ||
|unique= | |unique= | ||
| Line 1,412: | Line 1,412: | ||
|medical turret = {{#switch:{{lc:{{{2|}}}}} | |medical turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats=Spawns a medical turret that shoots | |stats=Spawns a medical turret that shoots projectiles healing 3 + (5%{{StatIcon|Engineering}}) HP every 2.2s. | ||
|price=40 | |price=40 | ||
|unique= | |unique= | ||
| Line 1,422: | Line 1,422: | ||
|laser turret = {{#switch:{{lc:{{{2|}}}}} | |laser turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=Spawns a turret that shoots piercing | |stats=Spawns a turret that shoots piercing lasers dealing 20 + (150%{{StatIcon|Engineering}}) damage every 0.87s. The laser pierces up to 3 targets. | ||
|price=65 | |price=65 | ||
|unique= | |unique= | ||
| Line 1,432: | Line 1,432: | ||
|explosive turret = {{#switch:{{lc:{{{2|}}}}} | |explosive turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=Spawns a turret that shoots explosive bullets dealing (175%{{StatIcon|Engineering}}) damage | |stats=Spawns a turret that shoots explosive bullets dealing 25 + (175%{{StatIcon|Engineering}}) damage every 0.87s. | ||
|price=80 | |price=80 | ||
|unique= | |unique= | ||
| Line 1,442: | Line 1,442: | ||
|tyler = {{#switch:{{lc:{{{2|}}}}} | |tyler = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=Spawns a little guy that slowly shoots piercing lightning projectiles around him for (100%{{StatIcon|Engineering}}) damage | |stats=Spawns a little guy that slowly shoots 10 piercing lightning projectiles around him for 10 + (100%{{StatIcon|Engineering}}) damage every 2.2s. The projectiles pierces up to 2 targets. | ||
|price=75 | |price=75 | ||
|unique= | |unique= | ||
Revision as of 17:18, 17 January 2023
Usage:
{{Item Data
|any weapon name
|rarity/stats/price/unique/unlockedby/limit
}}
Example:
{{Item Data|acid|rarity}}
2
Example:
{{Item Data
|acid
|stats
}}
+8 Max HP
-4% Dodge
Example: No options passed
{{Item Data|acid}}
-
Example: Not an item
{{Item Data|Knife}}
Item name not found
No description.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Name | 1 | no description
| String | required |
| Data | 2 | no description
| String | required |