From Brotato Wiki
(add items) Tag: Reverted |
(use StatsCardWeaponTabs instead of StatsCardWeapon) Tag: Reverted |
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<tr> | <tr> | ||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | ||
{{ | {{StatsCardWeaponTabs | ||
| | | name1 = Chainsaw | ||
| | | class1 = Heavy, Assassin | ||
| | | image1 = Chainsaw_icon.png | ||
| | | damage1 = 2 (50% {{StatIcon|Melee Damage}}) | ||
| | | damage2 = 4 (50% {{StatIcon|Melee Damage}}) | ||
| | | damage3 = 7 (50% {{StatIcon|Melee Damage}}) | ||
| | | damage4 = 10 (50% {{StatIcon|Melee Damage}}) | ||
| | | critical1 = x3 (0% chance) | ||
| cooldown1 = 0.77s | |||
| cooldown2 = 0.69s | |||
| cooldown3 = 0.66s | |||
| cooldown4 = 0.58s | |||
| range1 = 200 (Melee) | |||
| range3 = 250 (Melee) | |||
| firstShownTier = 1 | |||
| addTierNumbers = 1 | |||
| tier1disabled = 0 | |||
| tier2disabled = 0 | |||
| tier3disabled = 0 | |||
| tier4disabled = 0 | |||
}} | }} | ||
</td> | </td> | ||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | ||
{{ | {{StatsCardWeaponTabs | ||
| | | name1 = Claws | ||
| | | class1 = Unarmed, Precise | ||
| | | image1 = Claws_icon.png | ||
| | | damage1 = 4 (75%{{StatIcon|Melee Damage}} 25%{{StatIcon|Crit Chance}}) | ||
| | | damage2 = 8 (75%{{StatIcon|Melee Damage}} 25%{{StatIcon|Crit Chance}}) | ||
| | | damage3 = 13 (75%{{StatIcon|Melee Damage}} 25%{{StatIcon|Crit Chance}}) | ||
| | | damage4 = 18 (75%{{StatIcon|Melee Damage}} 25%{{StatIcon|Crit Chance}}) | ||
| | | critical1 = x2.5 (40% chance) | ||
| | | cooldown1 = 0.64s | ||
| | | knockback1 = 12 | ||
| | | range1 = 150 (Melee) | ||
| lifesteal1 = 20% | |||
| special11 = Alternates between thrusting and sweeping attacks | |||
| firstShownTier = 1 | |||
| addTierNumbers = 1 | |||
| tier1disabled = 0 | |||
| tier2disabled = 0 | |||
| tier3disabled = 0 | |||
| tier4disabled = 0 | |||
}} | }} | ||
</td> | </td> | ||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | ||
{{ | {{StatsCardWeaponTabs | ||
| | | name1 = Small Scythe | ||
| | | class1 = Assasin, Light | ||
| | | image1 = Small_scythe_icon.png | ||
| | | damage1 = 9 (15%{{StatIcon|Speed}} 15%{{StatIcon|Crit Chance}} 70%{{StatIcon|Melee Damage}}) | ||
| | | damage2 = 15 (15%{{StatIcon|Speed}} 15%{{StatIcon|Crit Chance}} 70%{{StatIcon|Melee Damage}}) | ||
| | | damage3 = 21 (15%{{StatIcon|Speed}} 15%{{StatIcon|Crit Chance}} 70%{{StatIcon|Melee Damage}}) | ||
| | | damage4 = 33 (15%{{StatIcon|Speed}} 15%{{StatIcon|Crit Chance}} 70%{{StatIcon|Melee Damage}}) | ||
| | | critical1 = x2 (10% chance) | ||
| | | cooldown1 = 0.87s | ||
| cooldown2 = 0.83s | |||
| cooldown3 = 0.78s | |||
| cooldown4 = 0.74s | |||
| knockback1 = 20 | |||
| range1 = 175 (Melee) | |||
| firstShownTier = 1 | |||
| addTierNumbers = 1 | |||
| tier1disabled = 0 | |||
| tier2disabled = 0 | |||
| tier3disabled = 0 | |||
| tier4disabled = 0 | |||
}} | }} | ||
</td> | </td> |
Revision as of 01:41, 10 December 2022
My sandbox, used for testing stuff. Not part of the wiki.
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WIP code for Mod:Assassin
Unstable Unstable_icon.png
Outlaw Outlaw_iconoutlaw_icon.png
XXX XXX
Note: The itembox-table
table class makes item boxes (StatsCard) in a single row be all the same height (eg. see "8 Inch Nails" on Mod:Isaac_Characters_Mod.
Characters
Weapons
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