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m (Protected "Template:Weapon Data": Protecting Data ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
(Coloured Rarity Text: Use Template:Color, instead of spans with classes + Error: minor tidyup)
Line 2,522: Line 2,522:


===Error===
===Error===
<pre>
{{Weapon Data|Acid|damage|common}}
</pre>
{{Weapon Data|Acid|damage|common}}


===Coloured Rarity Text===
* <code><nowiki>{{Weapon Data|Invalid name|damage|common}}</nowiki></code> = {{Weapon Data|Acid|damage|common}}
<code><nowiki><span class="colorrarity1">{{Weapon Data|Wrench|damage|1}}</nowiki><nowiki></span></nowiki></code>


<pre>
===Tier Colors===
<span class="colorrarity1">{{Weapon Data|Wrench|damage|1}}<br></span><span class="colorrarity2">{{Weapon Data|Wrench|damage|2}}<br></span><span class="colorrarity3">{{Weapon Data|Wrench|damage|3}}<br></span><span class="colorrarity4">{{Weapon Data|Wrench|damage|4}}</span>
 
</pre>
Wrap the template in [[Template:Color]] to show tier colors:
<span class="colorrarity1">{{Weapon Data|Wrench|damage|1}}<br></span><span class="colorrarity2">{{Weapon Data|Wrench|damage|2}}<br></span><span class="colorrarity3">{{Weapon Data|Wrench|damage|3}}<br></span><span class="colorrarity4">{{Weapon Data|Wrench|damage|4}}</span>
 
* <code><nowiki>{{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}</nowiki></code> = {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}
* <code><nowiki>{{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}</nowiki></code> = {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}
* <code><nowiki>{{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}</nowiki></code> = {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}
* <code><nowiki>{{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}</nowiki></code> = {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}


<templatedata>
<templatedata>

Revision as of 11:18, 9 December 2022

Database for all Weapon stats. Use the template to get data for the specified Weapon.

Usage

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}

Examples

Data Code Preview Alias
Class {{Weapon Data|Hand|type|1}} Unarmed, Support
Damage Tier 1 {{Weapon Data|Hand|damage|1}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|common}}
Damage Tier 2 {{Weapon Data|Hand|damage|2}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|rare}}
Damage Tier 3 {{Weapon Data|Hand|damage|3}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|epic}}
Damage Tier 4 {{Weapon Data|Hand|damage|4}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|legendary}}
Attack Speed {{Weapon Data|Hand|attackspeed|1}} 1.01s
DPS {{Weapon Data|Hand|dps|1}} 1.0(49%Melee Damage.png)/s
Crit {{Weapon Data|Hand|crit|1}} 1%(x1.5)
Range {{Weapon Data|Hand|range|1}} 150
Knockback {{Weapon Data|Hand|knockback|1}} 30
Life Steal {{Weapon Data|Hand|lifesteal|1}} 0.0
Special Effects {{Weapon Data|Hand|special|1}} +3/+6/+9/+18 Harvesting
Price {{Weapon Data|Hand|price|1}} 10
Unlocked By {{Weapon Data|Hand|unlockedby|1}} Default

Error

  • {{Weapon Data|Invalid name|damage|common}} = Weapon name not found

Tier Colors

Wrap the template in Template:Color to show tier colors:

  • {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}} = 12(100%Melee Damage.png)
  • {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}} = 16(100%Melee Damage.png)
  • {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}} = 20(100%Melee Damage.png)
  • {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}} = 24(100%Melee Damage.png)

No description.

Template parameters

ParameterDescriptionTypeStatus
Name1

As shown on the Weapons page

Example
Cacti Club
Stringrequired
Data2

Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby

Example
attackspeed
Stringrequired
Tier3

Options: 1, 2, 3, 4

Example
1
Stringrequired