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Supermageseb (talk | contribs) (Created page with "==Elites== Elites are special enemies that only appear on certain waves. If any elites will spawn in a run the the player will be notified in the Shop. No elites will spawn in dangers 0, 1 or 2 but 1 wave can have an elite enemy on dangers 2 and 3 and a maximum of 3 waves can have a elite on it on dangers 4 and 5. If you kill an elite then it will drop a red crate with a guaranteed drop of a legendary item in side of it. ==The Rhin...") |
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==Elites== | ==Elites== | ||
Elites are special enemies that only appear on certain waves. If any elites will spawn in a run the the player will be notified in the [[Shop]]. No elites will spawn in [[Dangers|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers|dangers 2 and 3]] and a maximum of 3 waves can have a elite on it on [[Dangers|dangers 4 and 5]]. If you kill an elite then it will drop a red crate with a guaranteed drop of a legendary item in side of it. | Elites are special enemies that only appear on certain waves. If any elites will spawn in a run the the player will be notified in the [[Shop]]. No elites will spawn in [[Dangers|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers|dangers 2 and 3]] and a maximum of 3 waves can have a elite on it on [[Dangers|dangers 4 and 5]]. If you kill an elite then it will drop a red crate with a guaranteed drop of a legendary item in side of it. | ||
==The | ==The Butcher== | ||
[[File:Butcher.png|250x250px]] | |||
==Mutation 0== | ==Mutation 0== | ||
(initial phase) | (initial phase) |
Revision as of 16:12, 5 November 2022
Elites
Elites are special enemies that only appear on certain waves. If any elites will spawn in a run the the player will be notified in the Shop. No elites will spawn in dangers 0, 1 or 2 but 1 wave can have an elite enemy on dangers 2 and 3 and a maximum of 3 waves can have a elite on it on dangers 4 and 5. If you kill an elite then it will drop a red crate with a guaranteed drop of a legendary item in side of it.
The Butcher
Mutation 0
(initial phase)
Slashes 4 times every 1.25 seconds around the player pointing to the player.
Mutation 1
(upon reaching 60% HP or after 25s)
Slashes 8 times every second in a random pattern around the player in a large area.
Mutation 2
(Upon reaching 40% HP or after 40 sec)
Slashes 3 times every 0.6 seconds around the player randomly in a large area that deals 33% less damage.