From Brotato Wiki

(State which classes use this item tag)
(→‎Items: Split into positive and negative sections)
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== Items ==
== Items ==
=== Positive ===
The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]], [[File:Sick.png|link=Sick|x30px]] [[Sick]]
The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]], [[File:Sick.png|link=Sick|x30px]] [[Sick]]


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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th><tr>
<tr>
<td> {{Iconbox|Baby Gecko|rarity={{Item Data|Baby Gecko|rarity}}}} </td>
<td> Tier {{Item Data|Baby Gecko|rarity}} </td>
<td> {{Item Data|Baby Gecko|stats}} </td>
<td> {{Item Data|Baby Gecko|price}} </td>
<td> {{Item Data|Baby Gecko|limit}} </td>
<td> {{Item Data|Baby Gecko|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Banner|rarity={{Item Data|Banner|rarity}}}} </td>
<td> Tier {{Item Data|Banner|rarity}} </td>
<td> {{Item Data|Banner|stats}} </td>
<td> {{Item Data|Banner|price}} </td>
<td> {{Item Data|Banner|limit}} </td>
<td> {{Item Data|Banner|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Bat|rarity={{Item Data|Bat|rarity}}}} </td>
<td> {{Iconbox|Bat|rarity={{Item Data|Bat|rarity}}}} </td>
<td> Tier {{Item Data|Bat|rarity}} </td>
<td> Tier {{Item Data|Bat|rarity}} </td>
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<td> {{Item Data|Bat|limit}} </td>
<td> {{Item Data|Bat|limit}} </td>
<td> {{Item Data|Bat|unlockedby}} </td>
<td> {{Item Data|Bat|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Bean Teacher|rarity={{Item Data|Bean Teacher|rarity}}}} </td>
<td> Tier {{Item Data|Bean Teacher|rarity}} </td>
<td> {{Item Data|Bean Teacher|stats}} </td>
<td> {{Item Data|Bean Teacher|price}} </td>
<td> {{Item Data|Bean Teacher|limit}} </td>
<td> {{Item Data|Bean Teacher|unlockedby}} </td>
</tr>
</tr>


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<td> {{Item Data|Cape|limit}} </td>
<td> {{Item Data|Cape|limit}} </td>
<td> {{Item Data|Cape|unlockedby}} </td>
<td> {{Item Data|Cape|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Clover|rarity={{Item Data|Clover|rarity}}}} </td>
<td> Tier {{Item Data|Clover|rarity}} </td>
<td> {{Item Data|Clover|stats}} </td>
<td> {{Item Data|Clover|price}} </td>
<td> {{Item Data|Clover|limit}} </td>
<td> {{Item Data|Clover|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Exoskeleton|rarity={{Item Data|Exoskeleton|rarity}}}} </td>
<td> Tier {{Item Data|Exoskeleton|rarity}} </td>
<td> {{Item Data|Exoskeleton|stats}} </td>
<td> {{Item Data|Exoskeleton|price}} </td>
<td> {{Item Data|Exoskeleton|limit}} </td>
<td> {{Item Data|Exoskeleton|unlockedby}} </td>
</tr>
</tr>


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<td> {{Item Data|Octopus|limit}} </td>
<td> {{Item Data|Octopus|limit}} </td>
<td> {{Item Data|Octopus|unlockedby}} </td>
<td> {{Item Data|Octopus|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Plant|rarity={{Item Data|Plant|rarity}}}} </td>
<td> Tier {{Item Data|Plant|rarity}} </td>
<td> {{Item Data|Plant|stats}} </td>
<td> {{Item Data|Plant|price}} </td>
<td> {{Item Data|Plant|limit}} </td>
<td> {{Item Data|Plant|unlockedby}} </td>
</tr>
</tr>


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<td> {{Item Data|Ritual|limit}} </td>
<td> {{Item Data|Ritual|limit}} </td>
<td> {{Item Data|Ritual|unlockedby}} </td>
<td> {{Item Data|Ritual|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Robot Arm|rarity={{Item Data|Robot Arm|rarity}}}} </td>
<td> Tier {{Item Data|Robot Arm|rarity}} </td>
<td> {{Item Data|Robot Arm|stats}} </td>
<td> {{Item Data|Robot Arm|price}} </td>
<td> {{Item Data|Robot Arm|limit}} </td>
<td> {{Item Data|Robot Arm|unlockedby}} </td>
</tr>
</tr>


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</tr>
</tr>
</table>
</table>
=== Negative ===
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
<tr>
<td>  {{Iconbox|Baby Gecko|rarity={{Item Data|Baby Gecko|rarity}}}} </td>
<td> Tier {{Item Data|Baby Gecko|rarity}} </td>
<td>  {{Item Data|Baby Gecko|stats}} </td>
<td>  {{Item Data|Baby Gecko|price}} </td>
<td>  {{Item Data|Baby Gecko|limit}} </td>
<td>  {{Item Data|Baby Gecko|unlockedby}} </td>
</tr>
<tr>
<td>  {{Iconbox|Banner|rarity={{Item Data|Banner|rarity}}}} </td>
<td> Tier {{Item Data|Banner|rarity}} </td>
<td>  {{Item Data|Banner|stats}} </td>
<td>  {{Item Data|Banner|price}} </td>
<td>  {{Item Data|Banner|limit}} </td>
<td>  {{Item Data|Banner|unlockedby}} </td>
</tr>
<tr>
<td>  {{Iconbox|Bean Teacher|rarity={{Item Data|Bean Teacher|rarity}}}} </td>
<td> Tier {{Item Data|Bean Teacher|rarity}} </td>
<td>  {{Item Data|Bean Teacher|stats}} </td>
<td>  {{Item Data|Bean Teacher|price}} </td>
<td>  {{Item Data|Bean Teacher|limit}} </td>
<td>  {{Item Data|Bean Teacher|unlockedby}} </td>
</tr>
<tr>
<td>  {{Iconbox|Clover|rarity={{Item Data|Clover|rarity}}}} </td>
<td> Tier {{Item Data|Clover|rarity}} </td>
<td>  {{Item Data|Clover|stats}} </td>
<td>  {{Item Data|Clover|price}} </td>
<td>  {{Item Data|Clover|limit}} </td>
<td>  {{Item Data|Clover|unlockedby}} </td>
</tr>
<tr>
<td>  {{Iconbox|Exoskeleton|rarity={{Item Data|Exoskeleton|rarity}}}} </td>
<td> Tier {{Item Data|Exoskeleton|rarity}} </td>
<td>  {{Item Data|Exoskeleton|stats}} </td>
<td>  {{Item Data|Exoskeleton|price}} </td>
<td>  {{Item Data|Exoskeleton|limit}} </td>
<td>  {{Item Data|Exoskeleton|unlockedby}} </td>
</tr>
<tr>
<td>  {{Iconbox|Plant|rarity={{Item Data|Plant|rarity}}}} </td>
<td> Tier {{Item Data|Plant|rarity}} </td>
<td>  {{Item Data|Plant|stats}} </td>
<td>  {{Item Data|Plant|price}} </td>
<td>  {{Item Data|Plant|limit}} </td>
<td>  {{Item Data|Plant|unlockedby}} </td>
</tr>
<tr>
<td>  {{Iconbox|Robot Arm|rarity={{Item Data|Robot Arm|rarity}}}} </td>
<td> Tier {{Item Data|Robot Arm|rarity}} </td>
<td>  {{Item Data|Robot Arm|stats}} </td>
<td>  {{Item Data|Robot Arm|price}} </td>
<td>  {{Item Data|Robot Arm|limit}} </td>
<td>  {{Item Data|Robot Arm|unlockedby}} </td>
</tr></table>

Revision as of 01:02, 7 November 2022

Life Steal

Life Steal

Your attacks have a x% chance to heal you for 1HP. You heal max amount of 10HP/second. If this is negative it acts like the stat is 0.

Extra Projectiles and Pierces do not trigger lifesteal, Bounces do.

Items

Positive

The following Characters have a higher chance to find these items in the Shop: Masochist.png Masochist, Sick.png Sick

Name Rarity Effects Base Price Limit Unlocked By
Tier 1 +2 % Life Steal
-2 Harvesting
20
Tier 2 +2 % Life Steal
+2 HP Regeneration
-3 Harvesting
45
Tier 1 +2 % Life Steal
-1 Elemental Damage
30
Tier 4 +5 % Life Steal
+20 % Dodge
-2 Melee Damage
-2 Ranged Damage
-2 Elemental Damage
110
Tier 3 +10 % Speed
+3 % Life Steal
-8 Luck
65 Win a run with Speedy.png Speedy
Tier 3 +5 % Life Steal
+10% Enemies
-5 Harvesting
55 5
Tier 4 +12 Max HP
+5 HP Regeneration
+3 % Life Steal
-8 % Crit Chance
105 Win a run with Mutant.png Mutant
Tier 2 +6 % Damage
+2 % Life Steal
-2 Engineering
60 Win a run with Ghost.png Ghost
Tier 2 +4 % Life Steal
-3 Knockback
40 Win a run with Sick.png Sick

Negative

Name Rarity Effects Base Price Limit Unlocked By
Tier 1 +10 Range
+25% chance to instantly attract a material when it’s dropped
18 4
Tier 2 +20 Range
+10 % Attack Speed
-5 Knockback
55
Tier 3 +50 % XP Gain
-2 % Life Steal
70
Tier 3 +20 Luck
+6 % Dodge
-2 % Life Steal
65
Tier 4 +3 Armor
+5 % Crit Chance
+5 Engineering
+5 % Speed
-2 HP Regeneration
-2 % Life Steal
90
Tier 1 +3 HP Regeneration
-1 % Life Steal
15
Tier 4 +3 Melee Damage at the end of a wave
+3 Engineering at the end of a wave
-1 Max HP at the end of a wave
100 Win a run with Engineer.png Engineer