From Brotato Wiki
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|#default=- | |#default=- | ||
}} | }} | ||
| | |esty's couch = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=<span style="color:rgb(0,255,0);">+2</span> HP Regeneration<br><span style="color:rgb(0,255,0);">+5</span> Max HP<br><span style="color:rgb(244,0,0);">-15%</span> Speed | |stats=<span style="color:rgb(0,255,0);">+2</span> HP Regeneration<br><span style="color:rgb(0,255,0);">+5</span> Max HP<br><span style="color:rgb(244,0,0);">-15%</span> Speed | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|#default=- | |#default=- | ||
}} | }} | ||
| | |jet pack = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=<span style="color:rgb(0,255,0);">+15%</span> Speed<br><span style="color:rgb(0,255,0);">+10%</span> Dodge<br><span style="color:rgb(244,0,0);">-6</span> Max HP<br><span style="color:rgb(244,0,0);">-2</span> Armor | |stats=<span style="color:rgb(0,255,0);">+15%</span> Speed<br><span style="color:rgb(0,255,0);">+10%</span> Dodge<br><span style="color:rgb(244,0,0);">-6</span> Max HP<br><span style="color:rgb(244,0,0);">-2</span> Armor | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |retromation's hoodie = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=<span style="color:rgb(0,255,0);">+2%</span> Attack Speed<br><span style="color:rgb(0,255,0);">+10%</span> Dodge<br><span style="color:rgb(244,0,0);">-50</span> Range | |stats=<span style="color:rgb(0,255,0);">+2%</span> Attack Speed<br><span style="color:rgb(0,255,0);">+10%</span> Dodge<br><span style="color:rgb(244,0,0);">-50</span> Range | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|#default=- | |#default=- | ||
}} | }} | ||
| | |sifd's relic = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=<span style="color:rgb(0,255,0);">+100%</span> chance to instantly attract a material when it's dropped<br><span style="color:rgb(244,0,0);">-12%</span> Speed | |stats=<span style="color:rgb(0,255,0);">+100%</span> chance to instantly attract a material when it's dropped<br><span style="color:rgb(244,0,0);">-12%</span> Speed | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby=Win a run with [[File:Old.png|link=Old|x30px]] [[Old]] | |unlockedby=Win a run with [[File:Old.png|link=Old|x30px]] [[Old]] | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|#default=- | |#default=- | ||
}} | }} | ||
|turret | |incendiary turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats=Spawns a turret that shoots flames dealing (25%{{EngineeringIcon}}) damage | |stats=Spawns a turret that shoots flames dealing (25%{{EngineeringIcon}}) damage | ||
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|#default=- | |#default=- | ||
}} | }} | ||
|turret | |medical turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats=Spawns a medical turret that shoots bullets healing (10%{{EngineeringIcon}}) HP | |stats=Spawns a medical turret that shoots bullets healing (10%{{EngineeringIcon}}) HP | ||
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|#default=- | |#default=- | ||
}} | }} | ||
|turret | |laser turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=Spawns a turret that shoots piercing bullets dealing (150%{{EngineeringIcon}}) damage | |stats=Spawns a turret that shoots piercing bullets dealing (150%{{EngineeringIcon}}) damage | ||
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|#default=- | |#default=- | ||
}} | }} | ||
|turret | |explosive turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=Spawns a turret that shoots explosive bullets dealing (175%{{EngineeringIcon}}) damage | |stats=Spawns a turret that shoots explosive bullets dealing (175%{{EngineeringIcon}}) damage | ||
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|tyler = {{#switch:{{lc:{{{2|}}}}} | |tyler = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats= | |stats=Spawns a little guy that slowly shoots piercing lightning projectiles around him for (100%{{EngineeringIcon}}) damage each | ||
|price=75 | |price=75 | ||
|unique= | |unique= | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} | ||
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|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|#default=- | |#default=- | ||
}} | }} |
Revision as of 15:36, 13 October 2022
Usage:
{{Item Data |any weapon name |rarity/stats/price/unique/unlockedby/limit }}
Example:
{{Item Data|acid|rarity}}
2
Example:
{{Item Data |acid |stats }}
+8 Max HP
-4% Dodge