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== Characters == | == Characters == | ||
{| class="wikitable sortable" | |||
{| class="sortable" | |+ | ||
!Name | |||
!Starting Weapons | |||
!Wanted Tags | |||
! | |||
!Name | |||
!Starting Weapons | |||
!Wanted Tags | |||
|- | |||
|{{StatsCard | |{{StatsCard | ||
| name = Brave | | name = Brave | ||
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| stat5 = {{Color|red|-1 % Damage}} for every {{Color|curse|1 Curse}} you have | | stat5 = {{Color|red|-1 % Damage}} for every {{Color|curse|1 Curse}} you have | ||
}} | }} | ||
| | |||
| | |||
! | |||
|{{StatsCard | |{{StatsCard | ||
| name = Sage | | name = Sage | ||
| Line 55: | Line 66: | ||
| stat5 = {{Color|red|-5 % Speed}} | | stat5 = {{Color|red|-5 % Speed}} | ||
}} | }} | ||
| | |||
| | |||
|- | |||
|{{StatsCard | |{{StatsCard | ||
| name = Thief | | name = Thief | ||
| Line 66: | Line 80: | ||
| stat5 = Lose {{Color|red|10}} materials when hit | | stat5 = Lose {{Color|red|10}} materials when hit | ||
}} | }} | ||
| | |||
| | |||
! | |||
|{{StatsCard | |{{StatsCard | ||
| name = Ninja | | name = Ninja | ||
| Line 79: | Line 96: | ||
| stat7 = {{Color|red|Harvesting}} modifications are reduced by {{Color|red|100%}} | | stat7 = {{Color|red|Harvesting}} modifications are reduced by {{Color|red|100%}} | ||
}} | }} | ||
| | | | ||
| | | | ||
|- | |- | ||
|{{StatsCard | |{{StatsCard | ||
| Line 103: | Line 111: | ||
| stat6 = {{Color|red|-25}} % Attack Speed | | stat6 = {{Color|red|-25}} % Attack Speed | ||
}} | }} | ||
| | |||
| | |||
! | |||
|{{StatsCard | |{{StatsCard | ||
| name = ELf | | name = ELf | ||
| Line 118: | Line 129: | ||
| stat9 = {{Color|red|-100 Armor}} while moving | | stat9 = {{Color|red|-100 Armor}} while moving | ||
}} | }} | ||
| | |||
| | |||
|- | |||
|{{StatsCard | |{{StatsCard | ||
| name = Slave | | name = Slave | ||
| Line 131: | Line 145: | ||
| stat7 = {{Color|green|+1 Armor}} for every {{Color|green|-3 % Speed}} you have | | stat7 = {{Color|green|+1 Armor}} for every {{Color|green|-3 % Speed}} you have | ||
}} | }} | ||
| | |||
| | |||
! | |||
|{{StatsCard | |{{StatsCard | ||
| name = Goblin Slayer | | name = Goblin Slayer | ||
| Line 143: | Line 160: | ||
| stat6 = For every 1 kills of Goblin Javelin Thrower, all future Goblin Javelin Thrower +3 Max Hp | | stat6 = For every 1 kills of Goblin Javelin Thrower, all future Goblin Javelin Thrower +3 Max Hp | ||
}} | }} | ||
| | |||
| | |||
|- | |||
|{{StatsCard | |{{StatsCard | ||
| name = Bard | | name = Bard | ||
| Line 154: | Line 174: | ||
| stat5 = {{Color|red|-5 % Attack Speed}} every 5 seconds until the end of the wave | | stat5 = {{Color|red|-5 % Attack Speed}} every 5 seconds until the end of the wave | ||
}} | }} | ||
| | | | ||
| | |||
! | |||
|{{StatsCard | |{{StatsCard | ||
| name = Apostle | | name = Apostle | ||
| Line 169: | Line 191: | ||
}} | }} | ||
| | | | ||
| | |||
|- | |||
|{{StatsCard | |||
| name = Paladin | |||
| cat = Character | |||
| image = Paladin_icon.webp | |||
| rarity = 0 | |||
| stat1 = You can't equip ranged weapons | |||
| stat2 = {{Color|green|+3}} Armor | |||
| stat3 = {{Color|green|+1 Holy}} for every {{Color|green|1 Armor}} you have | |||
| stat4 = {{Color|red|% Speed}} modifications are reduced by {{Color|red|50%}} | |||
| stat5 = {{Color|red|-3 % Damage}} for every {{Color|curse|1 Curse}} you have | |||
| stat6 = {{Color|green|Armor}} modifications are increased by {{Color|green|33%}} | |||
}} | |||
| | |||
| | |||
! | |||
|{{StatsCard | |||
| name = Magic Swordsman | |||
| cat = Character | |||
| image = Magic_swordsman_icon.webp | |||
| rarity = 0 | |||
| stat1 = You start with {{Color|green|1 Magic Sword}} | |||
| stat2 = Upon entering the shop, destroy all Tier {{Color|green|II}} weapons.Gain {{Color|green|1 Magic Sword}} for every {{Color|green|1}} destroyed | |||
| stat3 = {{Color|curse|+33%}} chance to get {{Color|curse|+1 Curse}} when rerolling in the shop | |||
| stat4 = {{Color|red|-50}} % Attack Speed | |||
| stat5 = {{Color|red|-5 % Attack Speed}} at the end of a wave | |||
| stat6 = {{Color|red|-100}} % XP Gain | |||
}} | |||
| | |||
| | |||
|- | |||
|{{StatsCard | |||
| name = Cultist | |||
| cat = Character | |||
| image = Cultist_icon.webp | |||
| rarity = 0 | |||
| stat1 = {{Color|curse|+25}} Curse | |||
| stat2 = Enemies have an additional {{Color|curse|+25%}} chance to be cursed(include elites and bosses) | |||
| stat3 = Weapon and pet damage additionally scales with {{Color|red|-25%}} Holy | |||
| stat4 = {{Color|curse|+1}} HP on cursed enemy killed | |||
| stat5 = {{Color|red|-1 Holy}} when you level up | |||
| stat6 = {{Color|red|-1 Holy}} at the end of a wave | |||
| stat7 = You take {{Color|red|1}} damage per second (does not give invulnterability time) | |||
| stat8 = When taking damage per second, keep at least {{Color|green|1}} HP | |||
}} | |||
| | |||
| | |||
! | |||
|{{StatsCard | |||
| name = Cardinal | |||
| cat = Character | |||
| image = Cardinal_icon.webp | |||
| rarity = 0 | |||
| stat1 = You can't equip melee weapons | |||
| stat2 = A ritual area with radius 300(+50%{{StatIcon|Range}}) exists at the center of the map.Every {{Color|green|16}} enemies killed within the ritual area {{Color|green|+1 Holy}}, and spawn {{Color|green|8}} materials and {{Color|green|1 Soul}} at the ritual center | |||
| stat3 = {{Color|green|+4 % Damage}} for every permanent {{Color|green|1 Holy}} you have | |||
| stat4 = {{Color|green|+1 Armor}} for every permanent {{Color|green|1 Holy}} you have | |||
| stat5 = Enemies have an additional {{Color|green|+50%}} chance to be cursed(include elites and bosses) | |||
| stat6 = {{Color|red|Max Hp}} modifications are reduced by {{Color|red|67%}} | |||
}} | |||
| | |||
| | |||
|- | |||
|{{StatsCard | |||
| name = Princess | |||
| cat = Character | |||
| image = Princess_icon.webp | |||
| rarity = 0 | |||
| stat1 = For every {{Color|green|1}} limited item(s) owned {{Color|green|+5% Damage}} | |||
| stat2 = For every {{Color|green|1}} limited item(s) owned {{Color|green|+5% Attack Speed}} | |||
| stat3 = {{Color|green|+5 Luck}} for every different weapon you have | |||
| stat4 = {{Color|red|Max Hp}} modifications are reduced by {{Color|red|33%}} | |||
| stat5 = {{Color|red|Armor}} modifications are reduced by {{Color|red|33%}} | |||
}} | |||
| | |||
| | |||
! | |||
| | | | ||
| | | | ||
| | | | ||
|} | |} | ||
<br> | |||
== | == Items == | ||
<br> | |||
{| class="wikitable sortable" | |||
|+ | |||
!Name | |||
!Base Price | |||
!Tags | |||
! | |||
!Name | |||
!Base price | |||
!Tags | |||
|- | |||
|{{StatsCard | |||
| name = Brass Gear | |||
| cat = Item | |||
| image = Brass_gear_icon.webp | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Holy | |||
| stat2 = {{Color|green|+1}} Engineering | |||
| stat3 = {{Color|red|-1}} % Attack Speed | |||
| stat4 = {{Color|red|-1}} Armor | |||
}} | |||
|{{StatIcon|Materials}}16 | |||
|stat_fantasy_holy | |||
stat_engineering | |||
! | |||
|{{StatsCard | |||
| name = Crow | |||
| cat = Item | |||
| image = Crow_icon.webp | |||
| rarity = 1 | |||
| stat1 = Summon a crow that surrounds you, firing a feather every {{Color|green|0.4}}s at enemies within range {{Color|green|350}}, dealing {{Color|green|10}}(+80%{{StatIcon|Elemental Damage}}) damage | |||
}} | |||
|{{StatIcon|name=Materials}}18 | |||
|pet | |||
stat_elemental_damage | |||
|- | |||
|{{StatsCard | |||
| name = Cursed Coin | |||
| cat = Item | |||
| image = Cursed_coin_icon.webp | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+10}} Luck | |||
| stat2 = {{Color|curse|+1}} Curse | |||
| stat3 = {{Color|red|-1}} Holy | |||
}} | |||
|{{StatIcon|name=Materials}}18 | |||
|stat_curse | |||
stat_luck | |||
! | |||
|{{StatsCard | |||
| name = Elf_ear | |||
| cat = Item | |||
| image = Elf_ear_icon.webp | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Ranged Damage | |||
| stat2 = {{Color|green|+3}} % Speed | |||
| stat3 = {{Color|red|-5}} % Damage | |||
}} | |||
|{{StatIcon|name=Materials}}18 | |||
|stat_ranged_damage | |||
stat_speed | |||
|- | |||
|{{StatsCard | |||
| name = Gauntlet | |||
| cat = Item | |||
| image = Gauntlet_icon.webp | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Armor | |||
| stat2 = {{Color|green|+5}} % Attack Speed | |||
| stat3 = {{Color|red|-2}} % Damage | |||
| stat4 = {{Color|red|-2}} % Crit Chance | |||
}} | |||
|{{StatIcon|name=Materials}}35 | |||
|stat_armor | |||
stat_attack_speed | |||
! | |||
|{{StatsCard | |||
| name = Iron Ring | |||
| cat = Item | |||
| image = Iron_ring_icon.webp | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+2}} Melee Damage | |||
| stat2 = {{Color|green|+1}} Armor | |||
| stat3 = {{Color|red|-1}} % Attack Speed | |||
}} | |||
|{{StatIcon|name=Materials}}20 | |||
|stat_melee_damage | |||
stat_armor | |||
|- | |||
|{{StatsCard | |||
| name = Pixie | |||
| cat = Item | |||
| image = Pixie_icon.webp | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Elemental Damage | |||
| stat2 = {{Color|green|+15}} Range | |||
| stat3 = {{Color|green|+15%}} pickup range | |||
| stat4 = {{Color|red|-2}} Harvesting | |||
}} | |||
|{{StatIcon|name=Materials}}22 | |||
|stat_elemental_damage | |||
stat_range | |||
pickup | |||
! | |||
|{{StatsCard | |||
| name = Scripture | |||
| cat = Item | |||
| image = scripture_icon.webp | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Holy | |||
| stat2 = {{Color|green|+3}} % Attack Speed | |||
}} | |||
|{{StatIcon|name=Materials}}12 | |||
|stat_fantasy_holy | |||
stat_attack_speed | |||
|- | |||
|{{StatsCard | |||
| name = Badge | |||
| cat = Item | |||
| image = Badge_icon.webp | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+3}} Elemental Damage | |||
| stat2 = {{Color|green|+1}} Holy | |||
| stat3 = {{Color|red|-2}} Melee Damage | |||
| stat4 = {{Color|red|-1}} % Speed | |||
}} | |||
|{{StatIcon|name=Materials}}40 | |||
|stat_elemental_damage | |||
stat_fantasy_holy | |||
! | |||
|{{StatsCard | |||
| name = Black Mud | |||
| cat = Item | |||
| image = Black_mud_icon.webp | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+3}} Elemental Damage | |||
| stat2 = {{Color|green|+5}} % Damage | |||
| stat3 = {{Color|curse|+5}} Curse | |||
| stat4 = {{Color|red|-3}} Holy | |||
}} | |||
|{{StatIcon|name=Materials}}45 | |||
|stat_elemental_damage | |||
stat_percent_damage | |||
stat_curse | |||
|- | |||
|{{StatsCard | |||
| name = Bookmark | |||
| cat = Item | |||
| image = Bookmark_icon.webp | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+2}} Elemental Damage | |||
| stat2 = {{Color|green|+10}} % Attack Speed | |||
| stat3 = {{Color|green|+10}} Luck | |||
| stat4 = {{Color|red|-2}} Armor | |||
| stat5 = {{Color|red|-2}} Max Hp | |||
}} | |||
|{{StatIcon|name=Materials}}68 | |||
|stat_elemental_damage | |||
stat_attack_speed | |||
stat_luck | |||
! | |||
|{{StatsCard | |||
| name = Bowstring | |||
| cat = Item | |||
| image = Bowstring_icon.webp | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+3}} Ranged Damage | |||
| stat2 = {{Color|red|-3}} Melee Damage | |||
}} | |||
|{{StatIcon|name=Materials}}55 | |||
|stat_ranged_damage | |||
|} | |||
==Melee Weapons== | ==Melee Weapons== | ||
<br> | |||
==Ranged Weapons== | ==Ranged Weapons== | ||
<br> | |||
==Stats== | ==Stats== | ||
<br> | |||
==Enemies== | ==Enemies== | ||
<br> | |||
==Pets== | ==Pets== | ||
<br> | |||
==Consumables== | ==Consumables== | ||
<br> | |||
==Jobs== | ==Jobs== | ||
<br> | |||
==Change Logs== | ==Change Logs== | ||
<br> | |||
==Links== | ==Links== | ||
<br> | |||
*[https://github.com/CYoJkoY/Yoko-Fantasy Github Repo] | *[https://github.com/CYoJkoY/Yoko-Fantasy Github Repo] | ||
Latest revision as of 17:11, 14 May 2026
Description
A DLC-sized major mod that introduces 15 new characters, 38 new weapons, 47 new items, 1 new zone, 2 new maps, 33 new enemies, 2 new weapon classes, 2 new consumables, and a job system featuring 36 distinct jobs.
Game Version
1.1.15.0
Last Updated
2026-05-13
Links
Overview
A major mod inspired by Japanese fantasy, introducing new characters, weapons, items, pets, and a brand-new mechanic: Jobs.
Characters
Items
| Name | Base Price | Tags | Name | Base price | Tags | |
|---|---|---|---|---|---|---|
| stat_fantasy_holy
stat_engineering |
pet
stat_elemental_damage | |||||
| stat_curse
stat_luck |
stat_ranged_damage
stat_speed | |||||
| stat_armor
stat_attack_speed |
stat_melee_damage
stat_armor | |||||
| stat_elemental_damage
stat_range pickup |
stat_fantasy_holy
stat_attack_speed | |||||
| stat_elemental_damage
stat_fantasy_holy |
stat_elemental_damage
stat_percent_damage stat_curse | |||||
| stat_elemental_damage
stat_attack_speed stat_luck |
stat_ranged_damage |
Melee Weapons
Ranged Weapons
Stats
Enemies
Pets
Consumables
Jobs
Change Logs
Links