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(Add "isdlc" to example) |
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Line 1,410: | Line 1,410: | ||
|2|rare=- | |2|rare=- | ||
|3|epic=- | |3|epic=- | ||
|4|legendary= | |4|legendary=100% | ||
|#default=-}} | |#default=-}} | ||
|price={{#switch:{{lc:{{{3|}}}}} | |price={{#switch:{{lc:{{{3|}}}}} | ||
Line 3,116: | Line 3,116: | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
|2|rare= | |2|rare=45(+100%{{StatIcon|Melee Damage}}+65%{{StatIcon|Curse}}) | ||
|3|epic= | |3|epic=70(+125%{{StatIcon|Melee Damage}}+90%{{StatIcon|Curse}}) | ||
|4|legendary= | |4|legendary=110(+150%{{StatIcon|Melee Damage}}+125%{{StatIcon|Curse}}) | ||
|#default=-}} | |#default=-}} | ||
|attackspeed={{#switch:{{lc:{{{3|}}}}} | |attackspeed={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
|2|rare=1. | |2|rare=1.92s | ||
|3|epic=1. | |3|epic=1.86s | ||
|4|legendary=1. | |4|legendary=1.81s | ||
|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=-- | |1|common=-- | ||
|2|rare= | |2|rare=23.4(52.1%{{StatIcon|Melee Damage}}33.9%{{StatIcon|Curse}})/s | ||
|3|epic= | |3|epic=37.6(67.2%{{StatIcon|Melee Damage}}48.4%{{StatIcon|Curse}})/s | ||
|4|legendary= | |4|legendary=60.8(82.9%{{StatIcon|Melee Damage}}69.1%{{StatIcon|Curse}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
Line 3,140: | Line 3,140: | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
|2|rare= | |2|rare=175 | ||
|3|epic= | |3|epic=200 | ||
|4|legendary= | |4|legendary=225 | ||
|#default=-}} | |#default=-}} | ||
|knockback={{#switch:{{lc:{{{3|}}}}} | |knockback={{#switch:{{lc:{{{3|}}}}} | ||
Line 3,161: | Line 3,161: | ||
|3|epic=95 | |3|epic=95 | ||
|4|legendary=190 | |4|legendary=190 | ||
|#default=-}} | |#default=-}} | ||
|unlockedby=Default | |unlockedby=Default | ||
|attacktype= | |attacktype=Sweep | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |#default=- | ||
Line 3,275: | Line 3,275: | ||
|4|legendary=40 | |4|legendary=40 | ||
|#default=-}} | |#default=-}} | ||
|special=Has a {{Color|green|1%}} chance to break and drop {{Color| | |special=Has a {{Color|green|1%}} chance to break and drop {{Color|tier1|10}}/{{Color|tier2|30}}/{{Color|tier3|60}}/{{Color|tier4|120}} materials on hit | ||
|unlockedby=Default | |unlockedby=Default | ||
|attacktype= | |attacktype=Sweep | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |#default=- | ||
Line 3,333: | Line 3,333: | ||
|4|legendary=210 | |4|legendary=210 | ||
|#default=-}} | |#default=-}} | ||
|special=Alternates between thrusting and sweeping attacks<br>Deals {{Color| | |special=Alternates between thrusting and sweeping attacks<br>Deals {{Color|tier3|+25}}/{{Color|tier4|+50}} Damage for every free weapon slot you have. | ||
|unlockedby=Win a run with Captain | |unlockedby=Win a run with Captain | ||
|attacktype= | |attacktype=Alternates between thrusting and sweeping attacks | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |#default=- | ||
Line 3,390: | Line 3,390: | ||
|4|legendary=242 | |4|legendary=242 | ||
|#default=-}} | |#default=-}} | ||
|special=Deals {{Color| | |special=Deals {{Color|tier3|10%}}/{{Color|tier4|20%}} of an enemy’s current health as bonus damage ({{Color|tier3|1%}}/{{Color|tier4|2%}} for bosses and elites) | ||
|unlockedby=Default | |unlockedby=Default | ||
|attacktype=Thrust | |attacktype=Thrust | ||
Line 3,905: | Line 3,905: | ||
|special=Enemies hit take {{Color|green|10%}} more damage for {{Color|green|3}} seconds (max: {{Color|tier1|30%}}/{{Color|tier2|50%}}/{{Color|tier3|70%}}/{{Color|tier4|100%}}) | |special=Enemies hit take {{Color|green|10%}} more damage for {{Color|green|3}} seconds (max: {{Color|tier1|30%}}/{{Color|tier2|50%}}/{{Color|tier3|70%}}/{{Color|tier4|100%}}) | ||
|unlockedby=Default | |unlockedby=Default | ||
|attacktype= | |attacktype=Sweep | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |#default=- | ||
Line 3,962: | Line 3,962: | ||
|special={{Color|tier2|-3%}}/{{Color|tier3|-6%}}/{{Color|tier4|-10%}} Attack Speed | |special={{Color|tier2|-3%}}/{{Color|tier3|-6%}}/{{Color|tier4|-10%}} Attack Speed | ||
|unlockedby=Win a run with Ogre | |unlockedby=Win a run with Ogre | ||
|attacktype= | |attacktype=Sweep | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |#default=- | ||
Line 4,133: | Line 4,133: | ||
|special={{Color|tier1|+20%}}/{{Color|tier2|+30%}}/{{Color|tier3|+40%}}/{{Color|tier4|+50%}} damage against targets below {{Color|green|30%}} health | |special={{Color|tier1|+20%}}/{{Color|tier2|+30%}}/{{Color|tier3|+40%}}/{{Color|tier4|+50%}} damage against targets below {{Color|green|30%}} health | ||
|unlockedby=Default | |unlockedby=Default | ||
|attacktype= | |attacktype=Sweep | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |#default=- | ||
Line 4,190: | Line 4,190: | ||
|special=Always crits when hitting burning targets | |special=Always crits when hitting burning targets | ||
|unlockedby=Win a run with Chef | |unlockedby=Win a run with Chef | ||
|attacktype= | |attacktype=Sweep | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |#default=- | ||
Line 4,304: | Line 4,304: | ||
|special=Resets the cooldown of all offensive turrets when attacking | |special=Resets the cooldown of all offensive turrets when attacking | ||
|unlockedby=Win a run with Dwarf | |unlockedby=Win a run with Dwarf | ||
|attacktype= | |attacktype=Sweep | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |#default=- | ||
Line 4,315: | Line 4,315: | ||
{{Weapon Data | {{Weapon Data | ||
|any weapon name | |any weapon name | ||
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby | |rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby/isdlc | ||
|common/rare/epic/legendary/1/2/3/4 | |common/rare/epic/legendary/1/2/3/4 | ||
}} | }} |
Latest revision as of 23:34, 10 November 2024
Database for all Weapon stats. Use the template to get data for the specified Weapon.
Usage
{{Weapon Data |any weapon name |rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby/isdlc |common/rare/epic/legendary/1/2/3/4 }}
Examples
Data | Code | Preview | Alias |
---|---|---|---|
Class | {{Weapon Data|Hand|type|1}}
|
Unarmed, Support | |
Damage Tier 1 | {{Weapon Data|Hand|damage|1}}
|
1(50%) | {{Weapon Data|Hand|damage|common}}
|
Damage Tier 2 | {{Weapon Data|Hand|damage|2}}
|
1(50%) | {{Weapon Data|Hand|damage|rare}}
|
Damage Tier 3 | {{Weapon Data|Hand|damage|3}}
|
1(50%) | {{Weapon Data|Hand|damage|epic}}
|
Damage Tier 4 | {{Weapon Data|Hand|damage|4}}
|
1(50%) | {{Weapon Data|Hand|damage|legendary}}
|
Attack Speed | {{Weapon Data|Hand|attackspeed|1}}
|
1.01s | |
DPS | {{Weapon Data|Hand|dps|1}}
|
1.0(49%)/s | |
Crit | {{Weapon Data|Hand|crit|1}}
|
x1.5 (1%) | |
Range | {{Weapon Data|Hand|range|1}}
|
150 | |
Knockback | {{Weapon Data|Hand|knockback|1}}
|
30 | |
Life Steal | {{Weapon Data|Hand|lifesteal|1}}
|
0 | |
Special Effects | {{Weapon Data|Hand|special|1}}
|
+3/+6/+9/+18 Harvesting | |
Price | {{Weapon Data|Hand|price|1}}
|
10 | |
Unlocked By | {{Weapon Data|Hand|unlockedby|1}}
|
Default | |
Attack Type | {{Weapon Data|Hand|attacktype|1}}
|
Thrust |
Error
{{Weapon Data|Invalid name|damage|common}}
= Weapon name not found
Tier Colors
Wrap the template in Template:Color to show tier colors:
{{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}
= 12(100%){{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}
= 16(100%){{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}
= 20(100%){{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}
= 24(100%)
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | 1 | As shown on the Weapons page
| String | required |
Data | 2 | Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby
| String | required |
Tier | 3 | Options: 1, 2, 3, 4
| String | required |