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(sledge) |
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|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=10(80%{{StatIcon|MeleeDamage}}) | |1|common=10(80%{{StatIcon|MeleeDamage}}) | ||
|2|rare=20( | |2|rare=20(85%{{StatIcon|MeleeDamage}}) | ||
|3|epic=30( | |3|epic=30(90%{{StatIcon|MeleeDamage}}) | ||
|4|legendary=50( | |4|legendary=50(100%{{StatIcon|MeleeDamage}}) | ||
|#default=-}} | |#default=-}} | ||
|attackspeed={{#switch:{{lc:{{{3|}}}}} | |attackspeed={{#switch:{{lc:{{{3|}}}}} | ||
Line 17: | Line 17: | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=6.0(48%{{StatIcon|MeleeDamage}})/s | |1|common=6.0(48%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=12.7( | |2|rare=12.7(54%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=19.9( | |3|epic=19.9(60%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary=36.8( | |4|legendary=36.8(74%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
Line 51: | Line 51: | ||
|4|legendary=149 | |4|legendary=149 | ||
|#default=-}} | |#default=-}} | ||
|special=Hitting an enemy spawns {{Color|tier1|3}}/{{Color|tier2|4}}/{{Color|tier3|5}}/{{Color|tier4|6}} projectiles dealing 50%{{StatIcon|RangedDamage}} damage | |special=Hitting an enemy spawns {{Color|tier1|3}}/{{Color|tier2|4}}/{{Color|tier3|5}}/{{Color|tier4|6}} projectiles dealing {{Color|tier1|50%}}/{{Color|tier2|60%}}/{{Color|tier3|70%}}/{{Color|tier4|80%}}{{StatIcon|RangedDamage}} damage | ||
|unlockedby=Default | |unlockedby=Default | ||
|attacktype=Sweep | |attacktype=Sweep | ||
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|types=[[Medieval]] | |types=[[Medieval]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=20(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Speed}}) | ||
|2|rare= | |2|rare=25(50%{{StatIcon|MeleeDamage}}35%{{StatIcon|Speed}}) | ||
|3|epic= | |3|epic=30(50%{{StatIcon|MeleeDamage}}40%{{StatIcon|Speed}}) | ||
|4|legendary=50(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Speed}}) | |4|legendary=50(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Speed}}) | ||
|#default=-}} | |#default=-}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=12.7(31%{{StatIcon|MeleeDamage}}18%{{StatIcon|Speed}})/s | ||
|2|rare= | |2|rare=16.7(33%{{StatIcon|MeleeDamage}}23%{{StatIcon|Speed}})/s | ||
|3|epic= | |3|epic=21.1(35%{{StatIcon|MeleeDamage}}28%{{StatIcon|Speed}})/s | ||
|4|legendary=37.6(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|Speed}})/s | |4|legendary=37.6(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|Speed}})/s | ||
|#default=-}} | |#default=-}} | ||
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|#default=-}} | |#default=-}} | ||
|price={{#switch:{{lc:{{{3|}}}}} | |price={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=20 | ||
|2|rare= | |2|rare=36 | ||
|3|epic= | |3|epic=72 | ||
|4|legendary= | |4|legendary=132 | ||
|#default=-}} | |#default=-}} | ||
|special={{Color|tier1|+2}}/{{Color|tier2|+3}}/{{Color|tier3|+4}}/{{Color|tier4|+5}} % Speed <br> {{Color|tier1|-10}}/{{Color|tier2|-15}}/{{Color|tier3|-20}}/{{Color|tier4|-25}} % Damage while standing still | |special={{Color|tier1|+2}}/{{Color|tier2|+3}}/{{Color|tier3|+4}}/{{Color|tier4|+5}} % Speed <br> {{Color|tier1|-10}}/{{Color|tier2|-15}}/{{Color|tier3|-20}}/{{Color|tier4|-25}} % Damage while standing still | ||
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|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=x2 ( | |1|common=x2 (4%) | ||
|2|rare=x2 ( | |2|rare=x2 (6%) | ||
|3|epic=x2 ( | |3|epic=x2 (8%) | ||
|4|legendary=x2 ( | |4|legendary=x2 (10%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 941: | Line 941: | ||
|#default=-}} | |#default=-}} | ||
|price={{#switch:{{lc:{{{3|}}}}} | |price={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=18 | ||
|2|rare= | |2|rare=36 | ||
|3|epic= | |3|epic=66 | ||
|4|legendary= | |4|legendary=142 | ||
|#default=-}} | |#default=-}} | ||
|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces {{Color|tier1|-}}/{{Color|tier2|1}}/{{Color|tier3|2}}/{{Color|tier4|3}} times and inflicts {{Color|tier1|5}}/{{Color|tier2| | |special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces {{Color|tier1|-}}/{{Color|tier2|1}}/{{Color|tier3|2}}/{{Color|tier4|3}} times and inflicts {{Color|tier1|5}}/{{Color|tier2|6}}/{{Color|tier3|8}}/{{Color|tier4|11}} + (80%{{StatIcon|ElementalDamage}}) damage | ||
|unlockedby=Default | |unlockedby=Default | ||
|attacktype=Thrust | |attacktype=Thrust | ||
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|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=10(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}}50%{{StatIcon|Engineering}}) | |1|common=10(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}}50%{{StatIcon|Engineering}}) | ||
|2|rare=15( | |2|rare=15(60%{{StatIcon|MeleeDamage}}60%{{StatIcon|ElementalDamage}}60%{{StatIcon|Engineering}}) | ||
|3|epic=20( | |3|epic=20(70%{{StatIcon|MeleeDamage}}70%{{StatIcon|ElementalDamage}}70%{{StatIcon|Engineering}}) | ||
|4|legendary=25( | |4|legendary=25(80%{{StatIcon|MeleeDamage}}80%{{StatIcon|ElementalDamage}}80%{{StatIcon|Engineering}}) | ||
|#default=-}} | |#default=-}} | ||
|attackspeed={{#switch:{{lc:{{{3|}}}}} | |attackspeed={{#switch:{{lc:{{{3|}}}}} | ||
Line 967: | Line 967: | ||
|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=8.1( | |1|common=8.1(41%{{StatIcon|MeleeDamage}}41%{{StatIcon|ElementalDamage}}41%{{StatIcon|Engineering}})/s | ||
|2|rare=13.2( | |2|rare=13.2(53%{{StatIcon|MeleeDamage}}53%{{StatIcon|ElementalDamage}}53%{{StatIcon|Engineering}})/s | ||
|3|epic=18.9( | |3|epic=18.9(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}}66%{{StatIcon|Engineering}})/s | ||
|4|legendary=25.5( | |4|legendary=25.5(82%{{StatIcon|MeleeDamage}}82%{{StatIcon|ElementalDamage}}82%{{StatIcon|Engineering}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
Line 1,007: | Line 1,007: | ||
|#default=- | |#default=- | ||
}} | }} | ||
|plasma | |plasma sledge = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|types=[[Elemental]], [[Explosive]] | |types=[[Elemental]], [[Explosive]] | ||
Line 1,350: | Line 1,350: | ||
|2|rare=- | |2|rare=- | ||
|3|epic=- | |3|epic=- | ||
|4|legendary=150(150%{{StatIcon|MeleeDamage}}) | |4|legendary=150(150%{{StatIcon|MeleeDamage}}100%{{StatIcon|LifeSteal}}) | ||
|#default=-}} | |#default=-}} | ||
|attackspeed={{#switch:{{lc:{{{3|}}}}} | |attackspeed={{#switch:{{lc:{{{3|}}}}} | ||
Line 1,362: | Line 1,362: | ||
|2|rare=- | |2|rare=- | ||
|3|epic=- | |3|epic=- | ||
|4|legendary=208.3(208.3%{{StatIcon|MeleeDamage}})/s | |4|legendary=208.3(208.3%{{StatIcon|MeleeDamage}}138.9%{{StatIcon|LifeSteal}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
Line 1,392: | Line 1,392: | ||
|2|rare=- | |2|rare=- | ||
|3|epic=- | |3|epic=- | ||
|4|legendary= | |4|legendary=285 | ||
|#default=-}} | |#default=-}} | ||
|special=You take {{Color|red|3}} damage per second (does not give invulnerability time).<br>{{Color|green|+3 % Damage}} when you take damage until the end of the wave | |special=You take {{Color|red|3}} damage per second (does not give invulnerability time).<br>{{Color|green|+3 % Damage}} when you take damage until the end of the wave | ||
Line 1,897: | Line 1,897: | ||
|4|legendary=300 | |4|legendary=300 | ||
|#default=-}} | |#default=-}} | ||
|special=Cooldown is {{Color|red| | |special=Cooldown is {{Color|red|2.04s}} every 100 shots. <br>Pierces {{Color|tier4|1}} enemy dealing -50% less damage with each pierce. | ||
|unlockedby=Default | |unlockedby=Default | ||
|#default=- | |#default=- | ||
Line 2,115: | Line 2,115: | ||
|2|rare=- | |2|rare=- | ||
|3|epic=- | |3|epic=- | ||
|4|legendary= | |4|legendary=290 | ||
|#default=-}} | |#default=-}} | ||
|special=Pierces {{Color|tier4|3}} enemies dealing - | |special=Pierces {{Color|tier4|3}} enemies dealing -25% less damage with each pierce. | ||
|unlockedby=Default | |unlockedby=Default | ||
|#default=- | |#default=- | ||
Line 2,186: | Line 2,186: | ||
|#default=-}} | |#default=-}} | ||
|attackspeed={{#switch:{{lc:{{{3|}}}}} | |attackspeed={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=1.98s | ||
|2|rare= | |2|rare=1.90s | ||
|3|epic=1. | |3|epic=1.82s | ||
|4|legendary=1. | |4|legendary=1.65s | ||
|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=20.2(202%{{StatIcon|RangedDamage}})/s | ||
|2|rare= | |2|rare=22.9(237%{{StatIcon|RangedDamage}})/s | ||
|3|epic= | |3|epic=38.5(275%{{StatIcon|RangedDamage}})/s | ||
|4|legendary= | |4|legendary=60.6(364%{{StatIcon|RangedDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} |
Latest revision as of 12:21, 31 October 2024
Database for all Weapon stats. Use the template to get data for the specified Weapon.
Usage
{{Weapon Data |any weapon name |rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby |common/rare/epic/legendary/1/2/3/4 }}
Examples
Data | Code | Preview | Alias |
---|---|---|---|
Class | {{Weapon Data|Hand|type|1}}
|
Unarmed, Support | |
Damage Tier 1 | {{Weapon Data|Hand|damage|1}}
|
1(50%) | {{Weapon Data|Hand|damage|common}}
|
Damage Tier 2 | {{Weapon Data|Hand|damage|2}}
|
1(50%) | {{Weapon Data|Hand|damage|rare}}
|
Damage Tier 3 | {{Weapon Data|Hand|damage|3}}
|
1(50%) | {{Weapon Data|Hand|damage|epic}}
|
Damage Tier 4 | {{Weapon Data|Hand|damage|4}}
|
1(50%) | {{Weapon Data|Hand|damage|legendary}}
|
Attack Speed | {{Weapon Data|Hand|attackspeed|1}}
|
1.01s | |
DPS | {{Weapon Data|Hand|dps|1}}
|
1.0(49%)/s | |
Crit | {{Weapon Data|Hand|crit|1}}
|
x1.5 (1%) | |
Range | {{Weapon Data|Hand|range|1}}
|
150 | |
Knockback | {{Weapon Data|Hand|knockback|1}}
|
30 | |
Life Steal | {{Weapon Data|Hand|lifesteal|1}}
|
0 | |
Special Effects | {{Weapon Data|Hand|special|1}}
|
+3/+6/+9/+18 Harvesting | |
Price | {{Weapon Data|Hand|price|1}}
|
10 | |
Unlocked By | {{Weapon Data|Hand|unlockedby|1}}
|
Default | |
Attack Type | {{Weapon Data|Hand|attacktype|1}}
|
Thrust |
Error
{{Weapon Data|Invalid name|damage|common}}
= Weapon name not found
Tier Colors
Wrap the template in Template:Color to show tier colors:
{{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}
= 12(100%){{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}
= 16(100%){{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}
= 20(100%){{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}
= 24(100%)
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | 1 | As shown on the Weapons page
| String | required |
Data | 2 | Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby
| String | required |
Tier | 3 | Options: 1, 2, 3, 4
| String | required |