From Brotato Wiki

(Undo revision 5033 by ArosRising (talk))
Tag: Undo
(Add "isdlc" to example)
 
(64 intermediate revisions by 7 users not shown)
Line 5: Line 5:
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(80%{{StatIcon|MeleeDamage}})
|1|common=10(80%{{StatIcon|MeleeDamage}})
|2|rare=20(80%{{StatIcon|MeleeDamage}})
|2|rare=20(85%{{StatIcon|MeleeDamage}})
|3|epic=30(80%{{StatIcon|MeleeDamage}})
|3|epic=30(90%{{StatIcon|MeleeDamage}})
|4|legendary=50(80%{{StatIcon|MeleeDamage}})
|4|legendary=50(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
Line 17: Line 17:
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.0(48%{{StatIcon|MeleeDamage}})/s
|1|common=6.0(48%{{StatIcon|MeleeDamage}})/s
|2|rare=12.7(50%{{StatIcon|MeleeDamage}})/s
|2|rare=12.7(54%{{StatIcon|MeleeDamage}})/s
|3|epic=19.9(52%{{StatIcon|MeleeDamage}})/s
|3|epic=19.9(60%{{StatIcon|MeleeDamage}})/s
|4|legendary=36.8(58%{{StatIcon|MeleeDamage}})/s
|4|legendary=36.8(74%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x2 (3%)
|2|rare=3%(x2.0)
|2|rare=x2 (3%)
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 40: Line 40:
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
Line 51: Line 51:
|4|legendary=149
|4|legendary=149
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns <span class="colorrarity1">3</span>/<span class="colorrarity2">4</span>/<span class="colorrarity3">5</span>/<span class="colorrarity4">6</span> projectiles dealing 50%{{StatIcon|RangedDamage}} damage
|special=Hitting an enemy spawns {{Color|tier1|3}}/{{Color|tier2|4}}/{{Color|tier3|5}}/{{Color|tier4|6}} projectiles dealing {{Color|tier1|50%}}/{{Color|tier2|60%}}/{{Color|tier3|70%}}/{{Color|tier4|80%}}{{StatIcon|RangedDamage}} damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
Line 60: Line 61:
|types=[[Blade]]
|types=[[Blade]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})
|1|common=6(50%{{StatIcon|MeleeDamage}}15%{{StatIcon|Max HP}})
|2|rare=12(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})
|2|rare=12(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})
|3|epic=18(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})
|3|epic=18(50%{{StatIcon|MeleeDamage}}25%{{StatIcon|Max HP}})
|4|legendary=30(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})
|4|legendary=30(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Max HP}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.98s
|1|common=0.99s
|2|rare=0.96s
|2|rare=0.99s
|3|epic=0.94s
|3|epic=0.96s
|4|legendary=0.89s
|4|legendary=0.89s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.1(51%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})/s
|1|common=6.1(51%{{StatIcon|MeleeDamage}}15%{{StatIcon|Max HP}})/s
|2|rare=12.5(52%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})/s
|2|rare=12.2(51%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})/s
|3|epic=19.1(53%{{StatIcon|MeleeDamage}}21%{{StatIcon|Max HP}})/s
|3|epic=18.8(52%{{StatIcon|MeleeDamage}}26%{{StatIcon|Max HP}})/s
|4|legendary=33.7(56%{{StatIcon|MeleeDamage}}22%{{StatIcon|Max HP}})/s
|4|legendary=33.7(56%{{StatIcon|MeleeDamage}}34%{{StatIcon|Max HP}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x2.0)
|1|common=x2 (10%)
|2|rare=15%(x2.0)
|2|rare=x2 (15%)
|3|epic=20%(x2.0)
|3|epic=x2 (20%)
|4|legendary=20%(x2.0)
|4|legendary=x2 (25%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125
|1|common=135
|2|rare=135
|2|rare=150
|3|epic=150
|3|epic=165
|4|legendary=180
|4|legendary=180
|#default=-}}
|#default=-}}
Line 96: Line 97:
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
Line 107: Line 108:
|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">+1</span>/<span class="colorrarity2">+1</span>/<span class="colorrarity3">+1</span>/<span class="colorrarity4">+2</span> health healed from consumables
|special={{Color|tier1|+1}}/{{Color|tier2|+1}}/{{Color|tier3|+1}}/{{Color|tier4|+2}} health healed from consumables
|unlockedby=Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]]
|unlockedby=Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]]
|attacktype=Sweep
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
Line 135: Line 137:
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=5%(x2.0)
|2|rare=x2 (5%)
|3|epic=10%(x2.0)
|3|epic=x2 (10%)
|4|legendary=20%(x2.0)
|4|legendary=x2 (20%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 153: Line 155:
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0.45
|2|rare=45%
|3|epic=0.5
|3|epic=50%
|4|legendary=0.6
|4|legendary=60%
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
Line 166: Line 168:
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
|thief dagger = {{#switch:{{lc:{{{2|}}}}}
|claw = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]]
|types=[[Unarmed]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(50%{{StatIcon|MeleeDamage}})
|1|common=5(15%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})
|2|rare=12(50%{{StatIcon|MeleeDamage}})
|2|rare=10(20%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})
|3|epic=18(50%{{StatIcon|MeleeDamage}})
|3|epic=15(25%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})
|4|legendary=30(50%{{StatIcon|MeleeDamage}})
|4|legendary=25(30%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s
|1|common=0.78s
|2|rare=0.93s
|2|rare=0.74s
|3|epic=0.86s
|3|epic=0.69s
|4|legendary=0.73s
|4|legendary=0.61s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.9(49%{{StatIcon|MeleeDamage}})/s
|1|common=6.4(19.2%{{StatIcon|AttackSpeed}}64.1%{{StatIcon|MeleeDamage}})/s
|2|rare=12.9(53%{{StatIcon|MeleeDamage}})/s
|2|rare=13.5(27%{{StatIcon|AttackSpeed}}67.6%{{StatIcon|MeleeDamage}})/s
|3|epic=20.9(58%{{StatIcon|MeleeDamage}})/s
|3|epic=21.7(36.2%{{StatIcon|AttackSpeed}}72.5%{{StatIcon|MeleeDamage}})/s
|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s
|4|legendary=41.0(49.2%{{StatIcon|AttackSpeed}}82%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=20%(x2.0)
|1|common=x2 (10%)
|2|rare=25%(x2.0)
|2|rare=x2.15 (15%)
|3|epic=30%(x2.0)
|3|epic=x2.3 (20%)
|4|legendary=40%(x2.0)
|4|legendary=x2.5 (25%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 208: Line 211:
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|1|common=15
|2|rare=26
|2|rare=28
|3|epic=52
|3|epic=55
|4|legendary=105
|4|legendary=110
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">50%</span>/<span class="colorrarity2">56%</span>/<span class="colorrarity3">62%</span>/<span class="colorrarity4">80%</span> to gain 1 material when killing an enemy with a critical hit with this weapon
|special=-
|unlockedby=Default
|unlockedby=Win a run with [[File:Cryptid.png|link=Cryptid|x30px]] [[Cryptid]]
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|fist = {{#switch:{{lc:{{{2|}}}}}
|drill = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=4
|types=[[Unarmed]]
|types=[[Legendary]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(100%{{StatIcon|MeleeDamage}})
|1|common=-
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|2|rare=-
|3|epic=32(100%{{StatIcon|MeleeDamage}})
|3|epic=-
|4|legendary=64(100%{{StatIcon|MeleeDamage}})
|4|legendary=10(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|Engineering}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.78s
|1|common=-
|2|rare=0.73s
|2|rare=-
|3|epic=0.69s
|3|epic=-
|4|legendary=0.59s
|4|legendary=0.45s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=10.3(128%{{StatIcon|MeleeDamage}})/s
|1|common=-
|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s
|3|epic=-
|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s
|4|legendary=22.2(222.2%{{StatIcon|MeleeDamage}}222.2%{{StatIcon|Engineering}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=1%(x1.5)
|1|common=-
|2|rare=1%(x1.5)
|2|rare=-
|3|epic=1%(x1.5)
|3|epic=-
|4|legendary=1%(x1.5)
|4|legendary=x2.5 (50%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=-
|2|rare=150
|2|rare=-
|3|epic=150
|3|epic=-
|4|legendary=150
|4|legendary=100
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=-
|2|rare=15
|2|rare=-
|3|epic=15
|3|epic=-
|4|legendary=15
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=-
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=-
|2|rare=22
|2|rare=-
|3|epic=45
|3|epic=-
|4|legendary=91
|4|legendary=250
|#default=-}}
|#default=-}}
|special=
|special={{Color|green|100%}} chance to gain 1 material when killing an enemy with a critical hit.<br>{{Color|green|+10 % Attack Speed}} every 5 seconds until the end of the wave
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}
|excalibur = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=4
|types=[[Unarmed]], [[Elemental]]
|types=[[Legendary]], [[Blade]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|2|rare=-
|3|epic=32(100%{{StatIcon|MeleeDamage}})
|3|epic=-
|4|legendary=64(100%{{StatIcon|MeleeDamage}})
|4|legendary=200(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|Max HP}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0.73s
|2|rare=-
|3|epic=0.69s
|3|epic=-
|4|legendary=0.59s
|4|legendary=0.66s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s
|3|epic=-
|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s
|4|legendary=266.6(266.6%{{StatIcon|MeleeDamage}}266.6%{{StatIcon|Max HP}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=1%(x1.5)
|2|rare=-
|3|epic=1%(x1.5)
|3|epic=-
|4|legendary=1%(x1.5)
|4|legendary=x2.5 (10%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=150
|2|rare=-
|3|epic=150
|3|epic=-
|4|legendary=150
|4|legendary=200
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=15
|2|rare=-
|3|epic=15
|3|epic=-
|4|legendary=15
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=-
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=46
|2|rare=-
|3|epic=86
|3|epic=-
|4|legendary=173
|4|legendary=230
|#default=-}}
|#default=-}}
|special=Deals -/<span class="colorrarity2">8x5</span>/<span class="colorrarity3">12x6</span>/<span class="colorrarity4">15x7</span>(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=Alternates between thrusting and sweeping attacks.<br>{{Color|red|-3 Armor}} for every weapon you have
|unlockedby=Default
|unlockedby=Win a run with [[File:King.png|link=King|x30px]] [[King]]
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|ghost axe = {{#switch:{{lc:{{{2|}}}}}
|quarterstaff = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Ethereal]]
|types=[[Primitive]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(100%{{StatIcon|MeleeDamage}})
|1|common=10(75%{{StatIcon|Level}}50%{{StatIcon|MeleeDamage}})
|2|rare=18(100%{{StatIcon|MeleeDamage}})
|2|rare=15(85%{{StatIcon|Level}}65%{{StatIcon|MeleeDamage}})
|3|epic=24(100%{{StatIcon|MeleeDamage}})
|3|epic=20(100%{{StatIcon|Level}}85%{{StatIcon|MeleeDamage}})
|4|legendary=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=30(125%{{StatIcon|Level}}100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.73s
|1|common=1.42s
|2|rare=1.66s
|2|rare=1.25s
|3|epic=1.58s
|3|epic=1.09s
|4|legendary=1.51s
|4|legendary=0.92s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s
|1|common=7.0(52.8%{{StatIcon|Level}}35.2%{{StatIcon|MeleeDamage}})/s
|2|rare=10.8(60%{{StatIcon|MeleeDamage}})/s
|2|rare=12.0(68.0%{{StatIcon|Level}}52.0%{{StatIcon|MeleeDamage}})/s
|3|epic=15.2(63%{{StatIcon|MeleeDamage}})/s
|3|epic=18.3(91.7%{{StatIcon|Level}}78.0%{{StatIcon|MeleeDamage}})/s
|4|legendary=26.5(66%{{StatIcon|MeleeDamage}})/s
|4|legendary=32.6(135.9%{{StatIcon|Level}}108.7%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x1.5 (3%)
|2|rare=3%(x2.0)
|2|rare=x1.5 (3%)
|3|epic=3%(x2.0)
|3|epic=x1.5 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x1.5 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=200
|1|common=175
|2|rare=200
|2|rare=175
|3|epic=200
|3|epic=175
|4|legendary=200
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=0
|2|rare=2
|2|rare=0
|3|epic=2
|3|epic=0
|4|legendary=2
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=17
|2|rare=39
|2|rare=34
|3|epic=74
|3|epic=66
|4|legendary=149
|4|legendary=130
|#default=-}}
|#default=-}}
|special=+1% [[Damage]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|special=Alternates between thrusting and sweeping attacks <br> {{Color|tier1|+2% XP Gain}}/{{Color|tier2|+5% XP Gain}}/{{Color|tier3|+9% XP Gain}}/{{Color|tier4|+15% XP Gain}}
|unlockedby=Default
|unlockedby=Win a run with [[File:Apprentice.png|link=Apprentice|x30px]] [[Apprentice]]
|attacktype=Sweep
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|ghost flint = {{#switch:{{lc:{{{2|}}}}}
|fist = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Ethereal]]
|types=[[Unarmed]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(100%{{StatIcon|MeleeDamage}})
|1|common=8(100%{{StatIcon|MeleeDamage}})
|2|rare=9(100%{{StatIcon|MeleeDamage}})
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|3|epic=12(100%{{StatIcon|MeleeDamage}})
|3|epic=32(100%{{StatIcon|MeleeDamage}})
|4|legendary=18(100%{{StatIcon|MeleeDamage}})
|4|legendary=64(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.23s
|1|common=0.78s
|2|rare=1.17s
|2|rare=0.73s
|3|epic=1.1s
|3|epic=0.69s
|4|legendary=1.04s
|4|legendary=0.59s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=4.9(81%{{StatIcon|MeleeDamage}})/s
|1|common=10.3(128%{{StatIcon|MeleeDamage}})/s
|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s
|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s
|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s
|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s
|4|legendary=17.3(96%{{StatIcon|MeleeDamage}})/s
|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x1.5 (1%)
|2|rare=3%(x2.0)
|2|rare=x1.5 (1%)
|3|epic=3%(x2.0)
|3|epic=x1.5 (1%)
|4|legendary=3%(x2.0)
|4|legendary=x1.5 (1%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=150
|2|rare=160
|2|rare=150
|3|epic=170
|3|epic=150
|4|legendary=180
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=15
|2|rare=2
|2|rare=15
|3|epic=2
|3|epic=15
|4|legendary=2
|4|legendary=15
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|1|common=10
|2|rare=26
|2|rare=22
|3|epic=52
|3|epic=45
|4|legendary=105
|4|legendary=91
|#default=-}}
|#default=-}}
|special=+1% [[Attack Speed]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|special=
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|hammer = {{#switch:{{lc:{{{2|}}}}}
|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Blunt]], [[Heavy]]
|types=[[Unarmed]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=30(150%{{StatIcon|MeleeDamage}})
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|3|epic=60(175%{{StatIcon|MeleeDamage}})
|3|epic=32(100%{{StatIcon|MeleeDamage}})
|4|legendary=100(200%{{StatIcon|MeleeDamage}})
|4|legendary=64(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=1.67s
|2|rare=0.73s
|3|epic=1.59s
|3|epic=0.69s
|4|legendary=1.5s
|4|legendary=0.59s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=18.0(89%{{StatIcon|MeleeDamage}})/s
|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s
|3|epic=37.7(110%{{StatIcon|MeleeDamage}})/s
|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s
|4|legendary=66.7(133%{{StatIcon|MeleeDamage}})/s
|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=3%(x1.75)
|2|rare=x1.5 (1%)
|3|epic=3%(x1.75)
|3|epic=x1.5 (1%)
|4|legendary=3%(x1.75)
|4|legendary=x1.5 (1%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=175
|2|rare=150
|3|epic=175
|3|epic=150
|4|legendary=175
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=25
|2|rare=15
|3|epic=30
|3|epic=15
|4|legendary=40
|4|legendary=15
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=51
|2|rare=46
|3|epic=95
|3|epic=86
|4|legendary=190
|4|legendary=173
|#default=-}}
|#default=-}}
|special=
|special=Deals -/{{Color|tier2|8x5}}/{{Color|tier3|12x6}}/{{Color|tier4|15x7}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|hand = {{#switch:{{lc:{{{2|}}}}}
|ghost axe = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Unarmed]], [[Support]]
|types=[[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|MeleeDamage}})
|1|common=12(100%{{StatIcon|MeleeDamage}})
|2|rare=1(50%{{StatIcon|MeleeDamage}})
|2|rare=18(100%{{StatIcon|MeleeDamage}})
|3|epic=1(50%{{StatIcon|MeleeDamage}})
|3|epic=24(100%{{StatIcon|MeleeDamage}})
|4|legendary=1(50%{{StatIcon|MeleeDamage}})
|4|legendary=40(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s
|1|common=1.73s
|2|rare=0.93s
|2|rare=1.66s
|3|epic=0.86s
|3|epic=1.58s
|4|legendary=0.71s
|4|legendary=1.51s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=1.0(49%{{StatIcon|MeleeDamage}})/s
|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s
|2|rare=1.1(53%{{StatIcon|MeleeDamage}})/s
|2|rare=10.8(60%{{StatIcon|MeleeDamage}})/s
|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s
|3|epic=15.2(63%{{StatIcon|MeleeDamage}})/s
|4|legendary=1.4(70%{{StatIcon|MeleeDamage}})/s
|4|legendary=26.5(66%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=1%(x1.5)
|1|common=x2 (3%)
|2|rare=1%(x1.5)
|2|rare=x2 (3%)
|3|epic=1%(x1.5)
|3|epic=x2 (3%)
|4|legendary=1%(x1.5)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=200
|2|rare=150
|2|rare=200
|3|epic=150
|3|epic=200
|4|legendary=150
|4|legendary=200
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=30
|1|common=2
|2|rare=30
|2|rare=2
|3|epic=30
|3|epic=2
|4|legendary=30
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=20
|2|rare=22
|2|rare=39
|3|epic=45
|3|epic=74
|4|legendary=91
|4|legendary=149
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">+3</span>/<span class="colorrarity2">+6</span>/<span class="colorrarity3">+9</span>/<span class="colorrarity4">+18</span> Harvesting
|special=+1% [[Damage]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
|hatchet = {{#switch:{{lc:{{{2|}}}}}
|ghost flint = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(100%{{StatIcon|MeleeDamage}})
|1|common=6(100%{{StatIcon|MeleeDamage}})
|2|rare=10(100%{{StatIcon|MeleeDamage}})
|2|rare=9(100%{{StatIcon|MeleeDamage}})
|3|epic=20(100%{{StatIcon|MeleeDamage}})
|3|epic=12(100%{{StatIcon|MeleeDamage}})
|4|legendary=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=18(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.68s
|1|common=1.23s
|2|rare=0.68s
|2|rare=1.17s
|3|epic=0.68s
|3|epic=1.1s
|4|legendary=0.62s
|4|legendary=1.04s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.4(147%{{StatIcon|MeleeDamage}})/s
|1|common=4.9(81%{{StatIcon|MeleeDamage}})/s
|2|rare=14.7(147%{{StatIcon|MeleeDamage}})/s
|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s
|3|epic=29.4(147%{{StatIcon|MeleeDamage}})/s
|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s
|4|legendary=64.5(161%{{StatIcon|MeleeDamage}})/s
|4|legendary=17.3(96%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x2 (3%)
|2|rare=3%(x2.0)
|2|rare=x2 (3%)
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125
|1|common=150
|2|rare=125
|2|rare=160
|3|epic=125
|3|epic=170
|4|legendary=125
|4|legendary=180
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
Line 600: Line 609:
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=12
|2|rare=31
|2|rare=26
|3|epic=61
|3|epic=52
|4|legendary=122
|4|legendary=105
|#default=-}}
|#default=-}}
|special=
|special=+1% [[Attack Speed]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|unlockedby=Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]]
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|jousting lance = {{#switch:{{lc:{{{2|}}}}}
|hammer = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=2
|types=[[Medieval]]
|types=[[Blunt]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=25(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Speed}})
|1|common=-
|2|rare=30(50%{{StatIcon|MeleeDamage}}35%{{StatIcon|Speed}})
|2|rare=35(150%{{StatIcon|MeleeDamage}})
|3|epic=35(50%{{StatIcon|MeleeDamage}}40%{{StatIcon|Speed}})
|3|epic=70(175%{{StatIcon|MeleeDamage}})
|4|legendary=50(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Speed}})
|4|legendary=110(200%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.58s
|1|common=-
|2|rare=1.5s
|2|rare=1.67s
|3|epic=1.42s
|3|epic=1.59s
|4|legendary=1.33s
|4|legendary=1.5s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=15.8(31%{{StatIcon|MeleeDamage}}18%{{StatIcon|Speed}})/s
|1|common=-
|2|rare=20.0(33%{{StatIcon|MeleeDamage}}23%{{StatIcon|Speed}})/s
|2|rare=21.0(89%{{StatIcon|MeleeDamage}})/s
|3|epic=24.6(35%{{StatIcon|MeleeDamage}}28%{{StatIcon|Speed}})/s
|3|epic=44.0(110%{{StatIcon|MeleeDamage}})/s
|4|legendary=37.6(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|Speed}})/s
|4|legendary=73.3(133%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=-
|2|rare=3%(x2.0)
|2|rare=x1.75 (3%)
|3|epic=3%(x2.0)
|3|epic=x1.75 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x1.75 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=250
|1|common=-
|2|rare=250
|2|rare=175
|3|epic=250
|3|epic=175
|4|legendary=250
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=-
|2|rare=30
|3|epic=40
|4|legendary=50
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|2|rare=0
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18
|1|common=-
|2|rare=34
|2|rare=51
|3|epic=68
|3|epic=95
|4|legendary=118
|4|legendary=190
|#default=-}}
|#default=-}}
|special={{Color|tier1|+2}}/{{Color|tier2|+3}}/{{Color|tier3|+4}}/{{Color|tier4|+5}} % Speed <br> {{Color|tier1|-10}}/{{Color|tier2|-15}}/{{Color|tier3|-20}}/{{Color|tier4|-25}} % Damage while standing still
|special= {{Color|tier2|+2}}/{{Color|tier3|+4}}/{{Color|tier4|+6}} Knockback
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
|knife = {{#switch:{{lc:{{{2|}}}}}
|hand = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]]
|types=[[Unarmed]], [[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(80%{{StatIcon|MeleeDamage}})
|1|common=1(50%{{StatIcon|MeleeDamage}})
|2|rare=9(80%{{StatIcon|MeleeDamage}})
|2|rare=1(50%{{StatIcon|MeleeDamage}})
|3|epic=12(80%{{StatIcon|MeleeDamage}})
|3|epic=1(50%{{StatIcon|MeleeDamage}})
|4|legendary=20(80%{{StatIcon|MeleeDamage}})
|4|legendary=1(50%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
Line 685: Line 696:
|2|rare=0.93s
|2|rare=0.93s
|3|epic=0.86s
|3|epic=0.86s
|4|legendary=0.78s
|4|legendary=0.71s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s
|1|common=1.0(49%{{StatIcon|MeleeDamage}})/s
|2|rare=9.7(86%{{StatIcon|MeleeDamage}})/s
|2|rare=1.1(53%{{StatIcon|MeleeDamage}})/s
|3|epic=14.0(93%{{StatIcon|MeleeDamage}})/s
|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s
|4|legendary=25.6(102%{{StatIcon|MeleeDamage}})/s
|4|legendary=1.4(70%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=20%(x2.5)
|1|common=x1.5 (1%)
|2|rare=30%(x3.0)
|2|rare=x1.5 (1%)
|3|epic=40%(x3.5)
|3|epic=x1.5 (1%)
|4|legendary=50%(x4.0)
|4|legendary=x1.5 (1%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 706: Line 717:
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=30
|2|rare=2
|2|rare=30
|3|epic=2
|3|epic=30
|4|legendary=2
|4|legendary=30
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=10
|2|rare=31
|2|rare=22
|3|epic=61
|3|epic=45
|4|legendary=122
|4|legendary=91
|#default=-}}
|#default=-}}
|special=
|special={{Color|tier1|+3}}/{{Color|tier2|+6}}/{{Color|tier3|+9}}/{{Color|tier4|+18}} Harvesting
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|lightning shiv = {{#switch:{{lc:{{{2|}}}}}
|hatchet = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]], [[Elemental]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(80%{{StatIcon|MeleeDamage}})
|1|common=5(100%{{StatIcon|MeleeDamage}}15%{{StatIcon|AttackSpeed}})
|2|rare=6(80%{{StatIcon|MeleeDamage}})
|2|rare=10(100%{{StatIcon|MeleeDamage}}15%{{StatIcon|AttackSpeed}})
|3|epic=9(80%{{StatIcon|MeleeDamage}})
|3|epic=20(100%{{StatIcon|MeleeDamage}}15%{{StatIcon|AttackSpeed}})
|4|legendary=15(80%{{StatIcon|MeleeDamage}})
|4|legendary=40(100%{{StatIcon|MeleeDamage}}15%{{StatIcon|AttackSpeed}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s
|1|common=0.68s
|2|rare=0.93s
|2|rare=0.65s
|3|epic=0.86s
|3|epic=0.62s
|4|legendary=0.78s
|4|legendary=0.58s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s
|1|common=7.4(147%{{StatIcon|MeleeDamage}} 22.1%{{StatIcon|AttackSpeed}})/s
|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s
|2|rare=14.7(147%{{StatIcon|MeleeDamage}} 22.1%{{StatIcon|AttackSpeed}})/s
|3|epic=10.5(93%{{StatIcon|MeleeDamage}})/s
|3|epic=29.4(147%{{StatIcon|MeleeDamage}} 22.1%{{StatIcon|AttackSpeed}})/s
|4|legendary=19.2(102%{{StatIcon|MeleeDamage}})/s
|4|legendary=64.5(161%{{StatIcon|MeleeDamage}} 24.2%{{StatIcon|AttackSpeed}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=5%(x2.0)
|1|common=x2 (3%)
|2|rare=10%(x2.0)
|2|rare=x2 (3%)
|3|epic=15%(x2.0)
|3|epic=x2 (3%)
|4|legendary=15%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=125
|2|rare=150
|2|rare=125
|3|epic=150
|3|epic=125
|4|legendary=150
|4|legendary=125
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=0
|2|rare=0
|2|rare=0
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
Line 779: Line 791:
|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces <span class="colorrarity1">-</span>/<span class="colorrarity2">1</span>/<span class="colorrarity3">2</span>/<span class="colorrarity4">3</span> times and inflicts <span class="colorrarity1">5</span>/<span class="colorrarity2">8</span>/<span class="colorrarity3">12</span>/<span class="colorrarity4">15</span> + (100%{{StatIcon|ElementalDamage}}) damage
|special=
|unlockedby=Default
|unlockedby=Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]]
|attacktype=Thrust
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
|plank = {{#switch:{{lc:{{{2|}}}}}
|jousting lance = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Explosive]], [[Elemental]]
|types=[[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}}50%{{StatIcon|Engineering}})
|1|common=20(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Speed}})
|2|rare=15(55%{{StatIcon|MeleeDamage}}55%{{StatIcon|ElementalDamage}}55%{{StatIcon|Engineering}})
|2|rare=25(50%{{StatIcon|MeleeDamage}}35%{{StatIcon|Speed}})
|3|epic=20(60%{{StatIcon|MeleeDamage}}60%{{StatIcon|ElementalDamage}}60%{{StatIcon|Engineering}})
|3|epic=30(50%{{StatIcon|MeleeDamage}}40%{{StatIcon|Speed}})
|4|legendary=25(65%{{StatIcon|MeleeDamage}}65%{{StatIcon|ElementalDamage}}65%{{StatIcon|Engineering}})
|4|legendary=50(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Speed}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.23s
|1|common=1.58s
|2|rare=1.14s
|2|rare=1.5s
|3|epic=1.06s
|3|epic=1.42s
|4|legendary=0.98s
|4|legendary=1.33s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.1(40%{{StatIcon|MeleeDamage}}40%{{StatIcon|ElementalDamage}}40%{{StatIcon|Engineering}})/s
|1|common=12.7(31%{{StatIcon|MeleeDamage}}18%{{StatIcon|Speed}})/s
|2|rare=13.2(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}}48%{{StatIcon|Engineering}})/s
|2|rare=16.7(33%{{StatIcon|MeleeDamage}}23%{{StatIcon|Speed}})/s
|3|epic=18.9(56%{{StatIcon|MeleeDamage}}56%{{StatIcon|ElementalDamage}}56%{{StatIcon|Engineering}})/s
|3|epic=21.1(35%{{StatIcon|MeleeDamage}}28%{{StatIcon|Speed}})/s
|4|legendary=25.5(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}}66%{{StatIcon|Engineering}})/s
|4|legendary=37.6(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|Speed}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x2 (3%)
|2|rare=3%(x2.0)
|2|rare=x2 (3%)
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=250
|2|rare=150
|2|rare=250
|3|epic=150
|3|epic=250
|4|legendary=150
|4|legendary=250
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|1|common=0
|2|rare=5
|2|rare=0
|3|epic=5
|3|epic=0
|4|legendary=5
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=20
|2|rare=31
|2|rare=36
|3|epic=61
|3|epic=72
|4|legendary=122
|4|legendary=132
|#default=-}}
|#default=-}}
|special=Hits have <span class="colorrarity1">25%</span>/<span class="colorrarity2">30%</span>/<span class="colorrarity3">35%</span>/<span class="colorrarity4">40%</span> chance to explode.
|special={{Color|tier1|+2}}/{{Color|tier2|+3}}/{{Color|tier3|+4}}/{{Color|tier4|+5}} % Speed <br> {{Color|tier1|-10}}/{{Color|tier2|-15}}/{{Color|tier3|-20}}/{{Color|tier4|-25}} % Damage while standing still
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}}
|knife = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=1
|types=[[Elemental]], [[Explosive]]
|types=[[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=6(80%{{StatIcon|MeleeDamage}})
|2|rare=-
|2|rare=9(80%{{StatIcon|MeleeDamage}})
|3|epic=80(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})
|3|epic=12(80%{{StatIcon|MeleeDamage}})
|4|legendary=120(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|ElementalDamage}})
|4|legendary=20(80%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=1.01s
|2|rare=-
|2|rare=0.93s
|3|epic=1.55s
|3|epic=0.86s
|4|legendary=1.49s
|4|legendary=0.78s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|2|rare=9.7(86%{{StatIcon|MeleeDamage}})/s
|3|epic=51.6(96%{{StatIcon|MeleeDamage}}96%{{StatIcon|ElementalDamage}})/s
|3|epic=14.0(93%{{StatIcon|MeleeDamage}})/s
|4|legendary=80.5(134%{{StatIcon|MeleeDamage}}134%{{StatIcon|ElementalDamage}})/s
|4|legendary=25.6(102%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=x2.5 (20%)
|2|rare=-
|2|rare=x3 (30%)
|3|epic=3%(x1.75)
|3|epic=x3.5 (40%)
|4|legendary=3%(x1.75)
|4|legendary=x4 (50%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=150
|2|rare=-
|2|rare=150
|3|epic=175
|3|epic=150
|4|legendary=175
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=2
|2|rare=-
|2|rare=2
|3|epic=30
|3|epic=2
|4|legendary=30
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0
|2|rare=-
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=15
|2|rare=-
|2|rare=31
|3|epic=136
|3|epic=61
|4|legendary=272
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Hits have <span class="colorrarity3">25%</span>/<span class="colorrarity4">50%</span> chance to explode.
|special=
|unlockedby=Win a run with [[File:Knight.png|link=Knight|x30px]] [[Knight]]
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|power fist = {{#switch:{{lc:{{{2|}}}}}
|lightning shiv = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=1
|types=[[Unarmed]], [[Explosive]]
|types=[[Precise]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=3(80%{{StatIcon|MeleeDamage}})
|2|rare=-
|2|rare=6(80%{{StatIcon|MeleeDamage}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|3|epic=9(80%{{StatIcon|MeleeDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|4|legendary=15(80%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=1.01s
|2|rare=-
|2|rare=0.93s
|3|epic=0.69s
|3|epic=0.86s
|4|legendary=0.59s
|4|legendary=0.78s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s
|3|epic=58.0(144%{{StatIcon|MeleeDamage}})/s
|3|epic=10.5(93%{{StatIcon|MeleeDamage}})/s
|4|legendary=101.7(169%{{StatIcon|MeleeDamage}})/s
|4|legendary=19.2(102%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=x2 (4%)
|2|rare=-
|2|rare=x2 (6%)
|3|epic=1%(x1.5)
|3|epic=x2 (8%)
|4|legendary=1%(x1.5)
|4|legendary=x2 (10%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=150
|2|rare=-
|2|rare=150
|3|epic=150
|3|epic=150
|4|legendary=150
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0
|2|rare=-
|2|rare=0
|3|epic=15
|3|epic=0
|4|legendary=15
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0
|2|rare=-
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=18
|2|rare=-
|2|rare=36
|3|epic=110
|3|epic=66
|4|legendary=221
|4|legendary=142
|#default=-}}
|#default=-}}
|special=Hits have <span class="colorrarity3">25%</span>/<span class="colorrarity4">50%</span> chance to explode.
|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces {{Color|tier1|-}}/{{Color|tier2|1}}/{{Color|tier3|2}}/{{Color|tier4|3}} times and inflicts {{Color|tier1|5}}/{{Color|tier2|6}}/{{Color|tier3|8}}/{{Color|tier4|11}} + (80%{{StatIcon|ElementalDamage}}) damage
|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|pruner = {{#switch:{{lc:{{{2|}}}}}
|plank = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Support]]
|types=[[Explosive]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(50%{{StatIcon|MeleeDamage}})
|1|common=10(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}}50%{{StatIcon|Engineering}})
|2|rare=15(65%{{StatIcon|MeleeDamage}})
|2|rare=15(60%{{StatIcon|MeleeDamage}}60%{{StatIcon|ElementalDamage}}60%{{StatIcon|Engineering}})
|3|epic=20(80%{{StatIcon|MeleeDamage}})
|3|epic=20(70%{{StatIcon|MeleeDamage}}70%{{StatIcon|ElementalDamage}}70%{{StatIcon|Engineering}})
|4|legendary=25(100%{{StatIcon|MeleeDamage}})
|4|legendary=25(80%{{StatIcon|MeleeDamage}}80%{{StatIcon|ElementalDamage}}80%{{StatIcon|Engineering}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.14s
|1|common=1.23s
|2|rare=1.06s
|2|rare=1.14s
|3|epic=0.98s
|3|epic=1.06s
|4|legendary=0.89s
|4|legendary=0.98s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.8(43%{{StatIcon|MeleeDamage}})/s
|1|common=8.1(41%{{StatIcon|MeleeDamage}}41%{{StatIcon|ElementalDamage}}41%{{StatIcon|Engineering}})/s
|2|rare=14.2(61%{{StatIcon|MeleeDamage}})/s
|2|rare=13.2(53%{{StatIcon|MeleeDamage}}53%{{StatIcon|ElementalDamage}}53%{{StatIcon|Engineering}})/s
|3|epic=20.4(81%{{StatIcon|MeleeDamage}})/s
|3|epic=18.9(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}}66%{{StatIcon|Engineering}})/s
|4|legendary=28.1(112%{{StatIcon|MeleeDamage}})/s
|4|legendary=25.5(82%{{StatIcon|MeleeDamage}}82%{{StatIcon|ElementalDamage}}82%{{StatIcon|Engineering}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x1.25)
|1|common=x2 (3%)
|2|rare=6%(x1.5)
|2|rare=x2 (3%)
|3|epic=9%(x1.75)
|3|epic=x2 (3%)
|4|legendary=12%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 986: Line 1,002:
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=5
|2|rare=2
|2|rare=5
|3|epic=2
|3|epic=5
|4|legendary=2
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=15
|2|rare=28
|2|rare=31
|3|epic=52
|3|epic=61
|4|legendary=95
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Spawns a garden that creates a fruit every {{Color|tier1|15}}/{{Color|tier2|14}}/{{Color|tier3|12}}/{{Color|tier4|10}} seconds
|special=Hits have {{Color|tier1|25%}}/{{Color|tier2|30%}}/{{Color|tier3|35%}}/{{Color|tier4|40%}} chance to explode.
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
|rock = {{#switch:{{lc:{{{2|}}}}}
|plasma sledge = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=3
|types=[[Primitive]], [[Blunt]]
|types=[[Elemental]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=20(100%{{StatIcon|MeleeDamage}})
|1|common=-
|2|rare=30(100%{{StatIcon|MeleeDamage}})
|2|rare=-
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|3|epic=80(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|4|legendary=120(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|ElementalDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.68s
|1|common=-
|2|rare=1.61s
|2|rare=-
|3|epic=1.53s
|3|epic=1.55s
|4|legendary=1.46s
|4|legendary=1.49s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=11.9(59%{{StatIcon|MeleeDamage}})/s
|1|common=-
|2|rare=18.6(62%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|3|epic=26.1(65%{{StatIcon|MeleeDamage}})/s
|3|epic=51.6(96%{{StatIcon|MeleeDamage}}96%{{StatIcon|ElementalDamage}})/s
|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s
|4|legendary=80.5(134%{{StatIcon|MeleeDamage}}134%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x1.5)
|1|common=-
|2|rare=15%(x1.5)
|2|rare=-
|3|epic=20%(x1.5)
|3|epic=x1.75 (3%)
|4|legendary=25%(x1.5)
|4|legendary=x1.75 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=-
|2|rare=150
|2|rare=-
|3|epic=150
|3|epic=175
|4|legendary=150
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|1|common=-
|2|rare=5
|2|rare=-
|3|epic=5
|3|epic=30
|4|legendary=5
|4|legendary=30
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=-
|2|rare=22
|2|rare=-
|3|epic=45
|3|epic=136
|4|legendary=91
|4|legendary=272
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">-</span>/<span class="colorrarity2">+1 Armor</span>/<span class="colorrarity3">+1 Armor, +2 Max HP</span>/<span class="colorrarity4">+2 Armor, +2 Max HP</span>
|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.
|unlockedby=Default
|unlockedby=Win a run with [[File:Knight.png|link=Knight|x30px]] [[Knight]]
|attacktype=Thrust
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
|scissors = {{#switch:{{lc:{{{2|}}}}}
|power fist = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=3
|types=[[Medical]], [[Precise]]
|types=[[Unarmed]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(80%{{StatIcon|MeleeDamage}})
|1|common=-
|2|rare=10(80%{{StatIcon|MeleeDamage}})
|2|rare=-
|3|epic=15(80%{{StatIcon|MeleeDamage}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=20(80%{{StatIcon|MeleeDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s
|1|common=-
|2|rare=0.98s
|2|rare=-
|3|epic=0.94s
|3|epic=0.69s
|4|legendary=0.86s
|4|legendary=0.59s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s
|1|common=-
|2|rare=10.2(81%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s
|3|epic=58.0(144%{{StatIcon|MeleeDamage}})/s
|4|legendary=23.3(93%{{StatIcon|MeleeDamage}})/s
|4|legendary=101.7(169%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x2.0)
|1|common=-
|2|rare=12%(x2.0)
|2|rare=-
|3|epic=15%(x2.0)
|3|epic=x1.5 (1%)
|4|legendary=20%(x2.0)
|4|legendary=x1.5 (1%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=-
|2|rare=150
|2|rare=-
|3|epic=150
|3|epic=150
|4|legendary=150
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=-
|2|rare=2
|2|rare=-
|3|epic=2
|3|epic=15
|4|legendary=2
|4|legendary=15
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.4
|1|common=-
|2|rare=0.45
|2|rare=-
|3|epic=0.5
|3|epic=0
|4|legendary=0.6
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=-
|2|rare=31
|2|rare=-
|3|epic=61
|3|epic=110
|4|legendary=122
|4|legendary=221
|#default=-}}
|#default=-}}
|special=
|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.
|unlockedby=Default
|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|screwdriver = {{#switch:{{lc:{{{2|}}}}}
|pruner = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Tool]]
|types=[[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|1|common=10(50%{{StatIcon|MeleeDamage}})
|2|rare=12(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|2|rare=15(65%{{StatIcon|MeleeDamage}})
|3|epic=16(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|3|epic=20(80%{{StatIcon|MeleeDamage}})
|4|legendary=20(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|4|legendary=25(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.05s
|1|common=1.14s
|2|rare=1.0s
|2|rare=1.06s
|3|epic=0.97s
|3|epic=0.98s
|4|legendary=0.87s
|4|legendary=0.89s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.6(47%{{StatIcon|MeleeDamage}}47%{{StatIcon|Engineering}})/s
|1|common=8.8(43%{{StatIcon|MeleeDamage}})/s
|2|rare=12.0(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s
|2|rare=14.2(61%{{StatIcon|MeleeDamage}})/s
|3|epic=16.5(51%{{StatIcon|MeleeDamage}}51%{{StatIcon|Engineering}})/s
|3|epic=20.4(81%{{StatIcon|MeleeDamage}})/s
|4|legendary=23.0(57%{{StatIcon|MeleeDamage}}57%{{StatIcon|Engineering}})/s
|4|legendary=28.1(112%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x2.0)
|1|common=x1.25 (3%)
|2|rare=15%(x2.0)
|2|rare=x1.5 (6%)
|3|epic=20%(x2.0)
|3|epic=x1.75 (9%)
|4|legendary=30%(x2.0)
|4|legendary=x2 (12%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125
|1|common=150
|2|rare=125
|2|rare=150
|3|epic=125
|3|epic=150
|4|legendary=125
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=3
|1|common=2
|2|rare=3
|2|rare=2
|3|epic=3
|3|epic=2
|4|legendary=3
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=15
|2|rare=22
|2|rare=28
|3|epic=45
|3|epic=52
|4|legendary=91
|4|legendary=95
|#default=-}}
|#default=-}}
|special=A landmine spawns every <span class="colorrarity1">12s</span>/<span class="colorrarity2">9s</span>/<span class="colorrarity3">6s</span>/<span class="colorrarity4">3s</span> dealing 10(100%{{StatIcon|Engineering}}) damage in an area
|special=Spawns a garden that creates a fruit every {{Color|tier1|15}}/{{Color|tier2|14}}/{{Color|tier3|12}}/{{Color|tier4|10}} seconds
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|spear = {{#switch:{{lc:{{{2|}}}}}
|rock = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Primitive]], [[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=15(100%{{StatIcon|MeleeDamage}})
|1|common=20(100%{{StatIcon|MeleeDamage}})
|2|rare=25(100%{{StatIcon|MeleeDamage}})
|2|rare=35(100%{{StatIcon|MeleeDamage}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|3|epic=50(100%{{StatIcon|MeleeDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|4|legendary=70(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.52s
|1|common=1.68s
|2|rare=1.4s
|2|rare=1.61s
|3|epic=1.28s
|3|epic=1.53s
|4|legendary=1.24s
|4|legendary=1.46s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=9.9(65%{{StatIcon|MeleeDamage}})/s
|1|common=11.9(59%{{StatIcon|MeleeDamage}})/s
|2|rare=17.9(71%{{StatIcon|MeleeDamage}})/s
|2|rare=21.7(62%{{StatIcon|MeleeDamage}})/s
|3|epic=31.2(78%{{StatIcon|MeleeDamage}})/s
|3|epic=32.7(65%{{StatIcon|MeleeDamage}})/s
|4|legendary=48.4(80%{{StatIcon|MeleeDamage}})/s
|4|legendary=47.9(68%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x1.5 (10%)
|2|rare=3%(x2.0)
|2|rare=x1.5 (15%)
|3|epic=3%(x2.0)
|3|epic=x1.5 (20%)
|4|legendary=3%(x2.0)
|4|legendary=x1.5 (25%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|1|common=150
|2|rare=375
|2|rare=150
|3|epic=400
|3|epic=150
|4|legendary=500
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|2|rare=5
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=0
|2|rare=0
|2|rare=0
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=10
|2|rare=39
|2|rare=22
|3|epic=74
|3|epic=45
|4|legendary=149
|4|legendary=91
|#default=-}}
|#default=-}}
|special=
|special={{Color|tier1|-}}/{{Color|tier2|+1 Armor}}/{{Color|tier3|+1 Armor, +2 Max HP}}/{{Color|tier4|+2 Armor, +2 Max HP}}
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|spiky shield = {{#switch:{{lc:{{{2|}}}}}
|scissors = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Medieval]], [[Blunt]]
|types=[[Medical]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(100%{{StatIcon|Armor}})
|1|common=5(80%{{StatIcon|MeleeDamage}})
|2|rare=15(125%{{StatIcon|Armor}})
|2|rare=10(80%{{StatIcon|MeleeDamage}})
|3|epic=20(150%{{StatIcon|Armor}})
|3|epic=15(80%{{StatIcon|MeleeDamage}})
|4|legendary=30(200%{{StatIcon|Armor}})
|4|legendary=20(80%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.16s
|1|common=1.01s
|2|rare=1.16s
|2|rare=0.98s
|3|epic=1.16s
|3|epic=0.94s
|4|legendary=1.01s
|4|legendary=0.86s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.6(86%{{StatIcon|Armor}})/s
|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s
|2|rare=12.9(107%{{StatIcon|Armor}})/s
|2|rare=10.2(81%{{StatIcon|MeleeDamage}})/s
|3|epic=17.2(129%{{StatIcon|Armor}})/s
|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s
|4|legendary=29.7(198%{{StatIcon|Armor}})/s
|4|legendary=23.3(93%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x2 (10%)
|2|rare=3%(x2.0)
|2|rare=x2.15 (12%)
|3|epic=3%(x2.0)
|3|epic=x2.3 (15%)
|4|legendary=3%(x2.0)
|4|legendary=x2.5 (20%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 1,266: Line 1,287:
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=2
|2|rare=20
|2|rare=2
|3|epic=20
|3|epic=2
|4|legendary=20
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=40%
|2|rare=0.0
|2|rare=45%
|3|epic=0.0
|3|epic=50%
|4|legendary=0.0
|4|legendary=60%
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
Line 1,284: Line 1,305:
|#default=-}}
|#default=-}}
|special=
|special=
|unlockedby=Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]]
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|stick = {{#switch:{{lc:{{{2|}}}}}
|screwdriver = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Tool]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(100%{{StatIcon|MeleeDamage}})
|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|2|rare=8(100%{{StatIcon|MeleeDamage}})
|2|rare=12(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|3|epic=12(100%{{StatIcon|MeleeDamage}})
|3|epic=16(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|4|legendary=20(100%{{StatIcon|MeleeDamage}})
|4|legendary=20(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.25s
|1|common=1.05s
|2|rare=1.19s
|2|rare=1.0s
|3|epic=1.1s
|3|epic=0.97s
|4|legendary=1.04s
|4|legendary=0.87s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.4(80%{{StatIcon|MeleeDamage}})/s
|1|common=7.6(47%{{StatIcon|MeleeDamage}}47%{{StatIcon|Engineering}})/s
|2|rare=6.7(84%{{StatIcon|MeleeDamage}})/s
|2|rare=12.0(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s
|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s
|3|epic=16.5(51%{{StatIcon|MeleeDamage}}51%{{StatIcon|Engineering}})/s
|4|legendary=19.2(96%{{StatIcon|MeleeDamage}})/s
|4|legendary=23.0(57%{{StatIcon|MeleeDamage}}57%{{StatIcon|Engineering}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x2 (10%)
|2|rare=3%(x2.0)
|2|rare=x2 (15%)
|3|epic=3%(x2.0)
|3|epic=x2 (20%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (30%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175
|1|common=125
|2|rare=175
|2|rare=125
|3|epic=175
|3|epic=125
|4|legendary=175
|4|legendary=125
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=3
|2|rare=3
|3|epic=3
|4|legendary=3
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=0
|2|rare=0
|2|rare=0
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
Line 1,339: Line 1,361:
|4|legendary=91
|4|legendary=91
|#default=-}}
|#default=-}}
|special=Deals <span class="colorrarity1">+4</span>/<span class="colorrarity2">+6</span>/<span class="colorrarity3">+8</span>/<span class="colorrarity4">+10</span> base damage for every additional '''stick''' you have
|special=A landmine spawns every {{Color|tier1|12s}}/{{Color|tier2|9s}}/{{Color|tier3|6s}}/{{Color|tier4|3s}} dealing 10(100%{{StatIcon|Engineering}}) damage in an area
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|sword = {{#switch:{{lc:{{{2|}}}}}
|scythe = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=4
|types=[[Blade]], [[Medieval]]
|types=[[Legendary]], [[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=25(100%{{StatIcon|MeleeDamage}})
|2|rare=-
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|3|epic=-
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|4|legendary=150(150%{{StatIcon|MeleeDamage}}100%{{StatIcon|LifeSteal}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=1.28s
|2|rare=-
|3|epic=1.13s
|3|epic=-
|4|legendary=0.98s
|4|legendary=0.72s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=19.5(78%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|3|epic=35.4(88%{{StatIcon|MeleeDamage}})/s
|3|epic=-
|4|legendary=61.2(102%{{StatIcon|MeleeDamage}})/s
|4|legendary=208.3(208.3%{{StatIcon|MeleeDamage}}138.9%{{StatIcon|LifeSteal}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=3%(x2.0)
|2|rare=-
|3|epic=3%(x2.0)
|3|epic=-
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=200
|2|rare=-
|3|epic=200
|3|epic=-
|4|legendary=200
|4|legendary=250
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=5
|2|rare=-
|3|epic=5
|3|epic=-
|4|legendary=5
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=-
|4|legendary=0.0
|4|legendary=100%
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=51
|2|rare=-
|3|epic=95
|3|epic=-
|4|legendary=190
|4|legendary=285
|#default=-}}
|#default=-}}
|special=Alternates between thrusting and sweeping attacks
|special=You take {{Color|red|3}} damage per second (does not give invulnerability time).<br>{{Color|green|+3 % Damage}} when you take damage until the end of the wave
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|thunder sword = {{#switch:{{lc:{{{2|}}}}}
|spear = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=1
|types=[[Blade]], [[Elemental]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=15(100%{{StatIcon|MeleeDamage}})
|2|rare=-
|2|rare=25(100%{{StatIcon|MeleeDamage}})
|3|epic=30(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=60(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=1.52s
|2|rare=-
|2|rare=1.4s
|3|epic=1.21s
|3|epic=1.28s
|4|legendary=1.06s
|4|legendary=1.24s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=9.9(65%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|2|rare=17.9(71%{{StatIcon|MeleeDamage}})/s
|3|epic=24.8(103%{{StatIcon|MeleeDamage}}103%{{StatIcon|ElementalDamage}})/s
|3|epic=31.2(78%{{StatIcon|MeleeDamage}})/s
|4|legendary=56.6(141%{{StatIcon|MeleeDamage}}141%{{StatIcon|ElementalDamage}})/s
|4|legendary=48.4(80%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=x2 (3%)
|2|rare=-
|2|rare=x2 (3%)
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=350
|2|rare=-
|2|rare=375
|3|epic=200
|3|epic=400
|4|legendary=200
|4|legendary=500
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0
|2|rare=-
|2|rare=0
|3|epic=5
|3|epic=0
|4|legendary=5
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0
|2|rare=-
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=20
|2|rare=-
|2|rare=39
|3|epic=119
|3|epic=74
|4|legendary=238
|4|legendary=149
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns <span class="colorrarity3">2</span>/<span class="colorrarity4">4</span> projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}
|special=
|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|torch = {{#switch:{{lc:{{{2|}}}}}
|spiky shield = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]], [[Elemental]]
|types=[[Medieval]], [[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|1|common=10(100%{{StatIcon|Armor}})
|2|rare=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|2|rare=15(125%{{StatIcon|Armor}})
|3|epic=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|3|epic=20(150%{{StatIcon|Armor}})
|4|legendary=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|4|legendary=30(200%{{StatIcon|Armor}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.1s
|1|common=1.16s
|2|rare=1.04s
|2|rare=1.16s
|3|epic=0.95s
|3|epic=1.16s
|4|legendary=0.8s
|4|legendary=1.01s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s
|1|common=8.6(86%{{StatIcon|Armor}})/s
|2|rare=1.0(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}})/s
|2|rare=12.9(107%{{StatIcon|Armor}})/s
|3|epic=1.1(52%{{StatIcon|MeleeDamage}}52%{{StatIcon|ElementalDamage}})/s
|3|epic=17.2(129%{{StatIcon|Armor}})/s
|4|legendary=1.2(62%{{StatIcon|MeleeDamage}}62%{{StatIcon|ElementalDamage}})/s
|4|legendary=29.7(198%{{StatIcon|Armor}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=0%(x1.5)
|1|common=x2 (3%)
|2|rare=0%(x1.5)
|2|rare=x2 (3%)
|3|epic=0%(x1.5)
|3|epic=x2 (3%)
|4|legendary=0%(x1.5)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175
|1|common=150
|2|rare=175
|2|rare=150
|3|epic=175
|3|epic=150
|4|legendary=175
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
Line 1,496: Line 1,520:
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|1|common=15
|2|rare=26
|2|rare=31
|3|epic=52
|3|epic=61
|4|legendary=105
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Deals <span class="colorrarity1">3x3</span>/<span class="colorrarity2">5x4</span>/<span class="colorrarity3">8x5</span>/<span class="colorrarity4">12x8</span>(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=
|unlockedby=Default
|unlockedby=Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]]
|attacktype=Sweep
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|wrench = {{#switch:{{lc:{{{2|}}}}}
|stick = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Tool]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(100%{{StatIcon|MeleeDamage}})
|1|common=8(100%{{StatIcon|MeleeDamage}})
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|2|rare=9(100%{{StatIcon|MeleeDamage}})
|3|epic=20(100%{{StatIcon|MeleeDamage}})
|3|epic=10(100%{{StatIcon|MeleeDamage}})
|4|legendary=24(100%{{StatIcon|MeleeDamage}})
|4|legendary=12(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.7s
|1|common=1.29s
|2|rare=1.64s
|2|rare=1.22s
|3|epic=1.55s
|3|epic=1.15s
|4|legendary=1.49s
|4|legendary=1.09s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.1(58%{{StatIcon|MeleeDamage}})/s
|1|common=6.2(78%{{StatIcon|MeleeDamage}})/s
|2|rare=9.8(60%{{StatIcon|MeleeDamage}})/s
|2|rare=7.4(82%{{StatIcon|MeleeDamage}})/s
|3|epic=12.9(64%{{StatIcon|MeleeDamage}})/s
|3|epic=8.7(87%{{StatIcon|MeleeDamage}})/s
|4|legendary=16.1(67%{{StatIcon|MeleeDamage}})/s
|4|legendary=11(92%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x1.5 (3%)
|2|rare=3%(x2.0)
|2|rare=x1.5 (3%)
|3|epic=3%(x2.0)
|3|epic=x1.5 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x1.5 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 1,546: Line 1,571:
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=0
|2|rare=20
|2|rare=0
|3|epic=20
|3|epic=0
|4|legendary=20
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=10
|2|rare=39
|2|rare=22
|3|epic=74
|3|epic=45
|4|legendary=149
|4|legendary=91
|#default=-}}
|#default=-}}
|special=Spawns a [[Turret]]/[[Incendiary Turret]]/[[Laser Turret]]/[[Explosive Turret]]
|special=Deals {{Color|tier1|+4}}/{{Color|tier2|+6}}/{{Color|tier3|+8}}/{{Color|tier4|+10}} base damage for every additional '''stick''' you have
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|crossbow = {{#switch:{{lc:{{{2|}}}}}
|sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=2
|types=[[Precise]], [[Medieval]]
|types=[[Blade]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|1|common=-
|2|rare=10(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|2|rare=25(100%{{StatIcon|MeleeDamage}})
|3|epic=12(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=15(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.13s
|1|common=-
|2|rare=1.13s
|2|rare=1.28s
|3|epic=1.13s
|3|epic=1.13s
|4|legendary=1.13s
|4|legendary=0.98s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.1(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|1|common=-
|2|rare=8.8(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|2|rare=19.5(78%{{StatIcon|MeleeDamage}})/s
|3|epic=10.6(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|3|epic=35.4(88%{{StatIcon|MeleeDamage}})/s
|4|legendary=13.3(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|4|legendary=61.2(102%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=30%(x1.5)
|1|common=-
|2|rare=35%(x1.75)
|2|rare=x2 (3%)
|3|epic=40%(x2.0)
|3|epic=x2 (3%)
|4|legendary=45%(x2.25)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|1|common=-
|2|rare=350
|2|rare=200
|3|epic=350
|3|epic=200
|4|legendary=350
|4|legendary=200
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=8
|1|common=-
|2|rare=8
|2|rare=5
|3|epic=8
|3|epic=5
|4|legendary=8
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18
|1|common=-
|2|rare=36
|2|rare=51
|3|epic=66
|3|epic=95
|4|legendary=140
|4|legendary=190
|#default=-}}
|#default=-}}
|special=Pierces up to <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times on critical hit
|special=Alternates between thrusting and sweeping attacks
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|double barrel shotgun = {{#switch:{{lc:{{{2|}}}}}
|thief dagger = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]]
|types=[[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(80%{{StatIcon|RangedDamage}})x4
|1|common=6(50%{{StatIcon|MeleeDamage}})
|2|rare=6(85%{{StatIcon|RangedDamage}})x4
|2|rare=12(50%{{StatIcon|MeleeDamage}})
|3|epic=9(90%{{StatIcon|RangedDamage}})x4
|3|epic=18(50%{{StatIcon|MeleeDamage}})
|4|legendary=12(100%{{StatIcon|RangedDamage}})x6
|4|legendary=30(50%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.37s
|1|common=1.01s
|2|rare=1.28s
|2|rare=0.93s
|3|epic=1.2s
|3|epic=0.86s
|4|legendary=1.12s
|4|legendary=0.73s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.8(233%{{StatIcon|RangedDamage}})/s
|1|common=5.9(49%{{StatIcon|MeleeDamage}})/s
|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s
|2|rare=12.9(53%{{StatIcon|MeleeDamage}})/s
|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s
|3|epic=20.9(58%{{StatIcon|MeleeDamage}})/s
|4|legendary=64.3(535%{{StatIcon|RangedDamage}})/s
|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x2 (20%)
|2|rare=3%(x2.0)
|2|rare=x2 (25%)
|3|epic=3%(x2.0)
|3|epic=x2 (30%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (40%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|1|common=150
|2|rare=350
|2|rare=150
|3|epic=350
|3|epic=150
|4|legendary=350
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=8
|1|common=2
|2|rare=8
|2|rare=2
|3|epic=8
|3|epic=2
|4|legendary=8
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=12
|2|rare=39
|2|rare=26
|3|epic=74
|3|epic=52
|4|legendary=149
|4|legendary=105
|#default=-}}
|#default=-}}
|special=Pierces <span class="colorrarity1">2</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">2</span>/<span class="colorrarity4">3</span> enemy dealing <span class="colorrarity1">-30%</span>/<span class="colorrarity2">-30%</span>/<span class="colorrarity3">-30%</span>/<span class="colorrarity4">-15%</span> less to rest of the enemies
|special={{Color|tier1|50%}}/{{Color|tier2|56%}}/{{Color|tier3|62%}}/{{Color|tier4|80%}} to gain 1 material when killing an enemy with a critical hit with this weapon
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|isdlc=-
|#default=-
|#default=-
}}
}}
|flamethrower = {{#switch:{{lc:{{{2|}}}}}
|thunder sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=3
|types=[[Elemental]], [[Heavy]]
|types=[[Blade]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=1(1%{{StatIcon|ElementalDamage}})
|2|rare=-
|3|epic=1(1%{{StatIcon|ElementalDamage}})
|3|epic=30(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})
|4|legendary=1(1%{{StatIcon|ElementalDamage}})
|4|legendary=60(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0.12s
|2|rare=-
|3|epic=0.12s
|3|epic=1.21s
|4|legendary=0.09s
|4|legendary=1.06s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=8.3(8%{{StatIcon|ElementalDamage}})/s
|2|rare=-
|3|epic=8.3(8%{{StatIcon|ElementalDamage}})/s
|3|epic=24.8(103%{{StatIcon|MeleeDamage}}103%{{StatIcon|ElementalDamage}})/s
|4|legendary=11.1(11%{{StatIcon|ElementalDamage}})/s
|4|legendary=56.6(141%{{StatIcon|MeleeDamage}}141%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0%(x2.0)
|2|rare=-
|3|epic=0%(x2.0)
|3|epic=x2 (3%)
|4|legendary=0%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=300
|2|rare=-
|3|epic=350
|3|epic=200
|4|legendary=400
|4|legendary=200
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0
|2|rare=-
|3|epic=0
|3|epic=5
|4|legendary=0
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=56
|2|rare=-
|3|epic=103
|3|epic=119
|4|legendary=207
|4|legendary=238
|#default=-}}
|#default=-}}
|special=Deals -/<span class="colorrarity2">3x5</span>/<span class="colorrarity3">6x6</span>/<span class="colorrarity4">10x10</span>(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage<br> Pierces 99 enemies dealing 1 damage
|special=Hitting an enemy spawns {{Color|tier3|2}}/{{Color|tier4|4}} projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}
|unlockedby=Default
|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
|ghost scepter = {{#switch:{{lc:{{{2|}}}}}
|torch = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Ethereal]]
|types=[[Primitive]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(100%{{StatIcon|RangedDamage}})
|1|common=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|2|rare=15(100%{{StatIcon|RangedDamage}})
|2|rare=1(65%{{StatIcon|MeleeDamage}}65%{{StatIcon|ElementalDamage}})
|3|epic=20(100%{{StatIcon|RangedDamage}})
|3|epic=1(80%{{StatIcon|MeleeDamage}}80%{{StatIcon|ElementalDamage}})
|4|legendary=30(100%{{StatIcon|RangedDamage}})
|4|legendary=1(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.98s
|1|common=1.1s
|2|rare=0.93s
|2|rare=1.04s
|3|epic=0.88s
|3|epic=0.95s
|4|legendary=0.83s
|4|legendary=0.8s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=10.2(102%{{StatIcon|RangedDamage}})/s
|1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s
|2|rare=16.1(107%{{StatIcon|RangedDamage}})/s
|2|rare=1.0(63%{{StatIcon|MeleeDamage}}63%{{StatIcon|ElementalDamage}})/s
|3|epic=22.7(113%{{StatIcon|RangedDamage}})/s
|3|epic=1.1(84%{{StatIcon|MeleeDamage}}84%{{StatIcon|ElementalDamage}})/s
|4|legendary=36.1(120%{{StatIcon|RangedDamage}})/s
|4|legendary=1.2(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x1.5 (0%)
|2|rare=3%(x2.0)
|2|rare=x1.5 (0%)
|3|epic=3%(x2.0)
|3|epic=x1.5 (0%)
|4|legendary=3%(x2.0)
|4|legendary=x1.5 (0%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=300
|1|common=175
|2|rare=350
|2|rare=175
|3|epic=400
|3|epic=175
|4|legendary=450
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=20
|2|rare=2
|2|rare=20
|3|epic=2
|3|epic=20
|4|legendary=2
|4|legendary=20
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=10
|2|rare=31
|2|rare=22
|3|epic=61
|3|epic=45
|4|legendary=122
|4|legendary=91
|#default=-}}
|#default=-}}
|special=+1 [[Max HP]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x5}}/{{Color|tier3|8x6}}/{{Color|tier4|12x9}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage. <br> Burning spreads to {{Color|tier1|0}}/{{Color|tier2|0}}/{{Color|tier3|1}}/{{Color|tier4|1}} additional nearby enemies.
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
|laser gun = {{#switch:{{lc:{{{2|}}}}}
|wrench = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]]
|types=[[Tool]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=40(400%{{StatIcon|RangedDamage}})
|1|common=12(100%{{StatIcon|MeleeDamage}})
|2|rare=55(450%{{StatIcon|RangedDamage}})
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|3|epic=70(500%{{StatIcon|RangedDamage}})
|3|epic=20(100%{{StatIcon|MeleeDamage}})
|4|legendary=100(600%{{StatIcon|RangedDamage}})
|4|legendary=24(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=2.15s
|1|common=1.7s
|2|rare=2.07s
|2|rare=1.64s
|3|epic=1.98s
|3|epic=1.55s
|4|legendary=1.82s
|4|legendary=1.49s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=18.6(186%{{StatIcon|RangedDamage}})/s
|1|common=7.1(58%{{StatIcon|MeleeDamage}})/s
|2|rare=26.6(217%{{StatIcon|RangedDamage}})/s
|2|rare=9.8(60%{{StatIcon|MeleeDamage}})/s
|3|epic=35.4(252%{{StatIcon|RangedDamage}})/s
|3|epic=12.9(64%{{StatIcon|MeleeDamage}})/s
|4|legendary=54.9(329%{{StatIcon|RangedDamage}})/s
|4|legendary=16.1(67%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x2 (3%)
|2|rare=3%(x2.0)
|2|rare=x2 (3%)
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=500
|1|common=175
|2|rare=500
|2|rare=175
|3|epic=500
|3|epic=175
|4|legendary=500
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|2|rare=20
|3|epic=20
|4|legendary=20
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=0
|2|rare=0
|2|rare=0
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=20
|2|rare=31
|2|rare=39
|3|epic=61
|3|epic=74
|4|legendary=122
|4|legendary=149
|#default=-}}
|#default=-}}
|special=Pierces 1 enemy dealing -25% less to the second enemy
|special=Spawns a [[Turret]]/[[Incendiary Turret]]/[[Laser Turret]]/[[Explosive Turret]]
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|isdlc=-
|#default=-
|#default=-
}}
}}
|medical gun = {{#switch:{{lc:{{{2|}}}}}
|chain gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=4
|types=[[Medical]], [[Gun]]
|types=[[Legendary]], [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(100%{{StatIcon|RangedDamage}})
|1|common=-
|2|rare=15(100%{{StatIcon|RangedDamage}})
|2|rare=-
|3|epic=20(100%{{StatIcon|RangedDamage}})
|3|epic=-
|4|legendary=30(100%{{StatIcon|RangedDamage}})
|4|legendary=2x3(100%{{StatIcon|RangedDamage}}100%{{StatIcon|Engineering}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.95s
|1|common=-
|2|rare=0.87s
|2|rare=-
|3|epic=0.78s
|3|epic=-
|4|legendary=0.62s
|4|legendary=0.073s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=10.5(105%{{StatIcon|RangedDamage}})/s
|1|common=-
|2|rare=17.2(114%{{StatIcon|RangedDamage}})/s
|2|rare=-
|3|epic=25.6(128%{{StatIcon|RangedDamage}})/s
|3|epic=-
|4|legendary=48.4(161%{{StatIcon|RangedDamage}})/s
|4|legendary=82.2(4110%{{StatIcon|RangedDamage}}4110%{{StatIcon|Engineering}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=-
|2|rare=3%(x2.0)
|2|rare=-
|3|epic=3%(x2.0)
|3|epic=-
|4|legendary=3%(x2.0)
|4|legendary=x1.5 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=400
|1|common=-
|2|rare=400
|2|rare=-
|3|epic=400
|3|epic=-
|4|legendary=400
|4|legendary=500
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=-
|2|rare=0
|2|rare=-
|3|epic=0
|3|epic=-
|4|legendary=0
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.4
|1|common=-
|2|rare=0.45
|2|rare=-
|3|epic=0.5
|3|epic=-
|4|legendary=0.6
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=-
|2|rare=31
|2|rare=-
|3|epic=61
|3|epic=-
|4|legendary=122
|4|legendary=300
|#default=-}}
|#default=-}}
|special=
|special=Cooldown is {{Color|red|2.04s}} every 100 shots. <br>Pierces {{Color|tier4|1}} enemy dealing -50% less damage with each pierce.
|unlockedby=Default
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|minigun = {{#switch:{{lc:{{{2|}}}}}
|crossbow = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=1
|types=[[Heavy]], [[Gun]]
|types=[[Precise]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=10(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|2|rare=-
|2|rare=12(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|3|epic=1(50%{{StatIcon|RangedDamage}})
|3|epic=15(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|4|legendary=3(75%{{StatIcon|RangedDamage}})
|4|legendary=18(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=1.13s
|2|rare=-
|2|rare=1.13s
|3|epic=0.09s
|3|epic=1.13s
|4|legendary=0.06s
|4|legendary=1.13s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=8.8(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|2|rare=-
|2|rare=10.6(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|3|epic=11.1(555%{{StatIcon|RangedDamage}})/s
|3|epic=13.3(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|4|legendary=50.0(1250%{{StatIcon|RangedDamage}})/s
|4|legendary=15.9(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=x1.5 (30%)
|2|rare=-
|2|rare=x1.75 (35%)
|3|epic=1%(x1.75)
|3|epic=x2 (40%)
|4|legendary=3%(x2.0)
|4|legendary=x2.25 (45%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=350
|2|rare=-
|2|rare=350
|3|epic=400
|3|epic=350
|4|legendary=450
|4|legendary=350
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=8
|2|rare=-
|2|rare=8
|3|epic=3
|3|epic=8
|4|legendary=3
|4|legendary=8
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0
|2|rare=-
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=16
|2|rare=-
|2|rare=34
|3|epic=127
|3|epic=62
|4|legendary=255
|4|legendary=132
|#default=-}}
|#default=-}}
|special=Pierces 1 enemy dealing -50% less to the second enemy
|special=Pierces up to {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times on critical hit
|unlockedby=Default
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|nuclear launcher = {{#switch:{{lc:{{{2|}}}}}
|double barrel shotgun = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=1
|types=[[Heavy]], [[Explosive]]
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=3x4(80%{{StatIcon|RangedDamage}})
|2|rare=-
|2|rare=6x4(85%{{StatIcon|RangedDamage}})
|3|epic=60(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})
|3|epic=9x4(90%{{StatIcon|RangedDamage}})
|4|legendary=120(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})
|4|legendary=9x6(100%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=1.37s
|2|rare=-
|2|rare=1.28s
|3|epic=2.12s
|3|epic=1.2s
|4|legendary=2.12s
|4|legendary=1.2s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=8.8(233%{{StatIcon|RangedDamage}})/s
|2|rare=-
|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s
|3|epic=28.3(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s
|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s
|4|legendary=56.6(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s
|4|legendary=45(500%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=x2 (3%)
|2|rare=-
|2|rare=x2 (3%)
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=350
|2|rare=-
|2|rare=350
|3|epic=800
|3|epic=350
|4|legendary=800
|4|legendary=350
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=8
|2|rare=-
|2|rare=8
|3|epic=15
|3|epic=8
|4|legendary=15
|4|legendary=8
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0
|2|rare=-
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=20
|2|rare=-
|2|rare=39
|3|epic=144
|3|epic=74
|4|legendary=289
|4|legendary=149
|#default=-}}
|#default=-}}
|special=Projectiles explode on hit
|special=Pierces {{Color|tier1|2}}/{{Color|tier2|2}}/{{Color|tier3|2}}/{{Color|tier4|3}} enemies, dealing -30% less damage after each piercing
|unlockedby=Win a run with [[File:Soldier.png|link=Soldier|x30px]] [[Soldier]]
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|obliterator = {{#switch:{{lc:{{{2|}}}}}
|flamethrower = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=2
|types=[[Heavy]]
|types=[[Elemental]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=1(1%{{StatIcon|ElementalDamage}})
|3|epic=250(1000%{{StatIcon|RangedDamage}})
|3|epic=1(1%{{StatIcon|ElementalDamage}})
|4|legendary=350(1500%{{StatIcon|RangedDamage}})
|4|legendary=1(1%{{StatIcon|ElementalDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=0.12s
|3|epic=3.23s
|3|epic=0.12s
|4|legendary=3.23s
|4|legendary=0.09s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=8.3(8%{{StatIcon|ElementalDamage}})/s
|3|epic=77.4(309%{{StatIcon|RangedDamage}})/s
|3|epic=8.3(8%{{StatIcon|ElementalDamage}})/s
|4|legendary=108.4(464%{{StatIcon|RangedDamage}})/s
|4|legendary=11.1(11%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=x2 (0%)
|3|epic=3%(x2.0)
|3|epic=x2 (0%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (0%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=250
|3|epic=800
|3|epic=300
|4|legendary=1000
|4|legendary=400
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=0
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
Line 2,049: Line 2,088:
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=56
|3|epic=127
|3|epic=103
|4|legendary=255
|4|legendary=207
|#default=-}}
|#default=-}}
|special=Pierces through enemies
|special=Deals -/{{Color|tier2|1x3}}/{{Color|tier3|3x5}}/{{Color|tier4|5x8}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage<br> Pierces 99 enemies dealing 1 damage
|unlockedby=Win a run with [[File:Demon.png|link=Demon|x30px]] [[Demon]]
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|pistol = {{#switch:{{lc:{{{2|}}}}}
|gatling laser = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=4
|types=[[Gun]]
|types=[[Legendary]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(100%{{StatIcon|RangedDamage}})
|1|common=-
|2|rare=20(100%{{StatIcon|RangedDamage}})
|2|rare=-
|3|epic=30(100%{{StatIcon|RangedDamage}})
|3|epic=-
|4|legendary=50(100%{{StatIcon|RangedDamage}})
|4|legendary=10(100%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.2s
|1|common=-
|2|rare=1.12s
|2|rare=-
|3|epic=1.03s
|3|epic=-
|4|legendary=0.87s
|4|legendary=0.073s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=10.0(83%{{StatIcon|RangedDamage}})/s
|1|common=-
|2|rare=17.9(89%{{StatIcon|RangedDamage}})/s
|2|rare=-
|3|epic=29.1(97%{{StatIcon|RangedDamage}})/s
|3|epic=-
|4|legendary=57.5(114%{{StatIcon|RangedDamage}})/s
|4|legendary=137.0(1370%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=-
|2|rare=3%(x2.0)
|2|rare=-
|3|epic=3%(x2.0)
|3|epic=-
|4|legendary=3%(x2.0)
|4|legendary=x3 (10%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=400
|1|common=-
|2|rare=400
|2|rare=-
|3|epic=400
|3|epic=-
|4|legendary=400
|4|legendary=500
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=-
|2|rare=15
|2|rare=-
|3|epic=15
|3|epic=-
|4|legendary=15
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=-
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=-
|2|rare=22
|2|rare=-
|3|epic=45
|3|epic=-
|4|legendary=91
|4|legendary=290
|#default=-}}
|#default=-}}
|special=Pierces 1 enemy dealing -50% less to the second enemy
|special=Pierces {{Color|tier4|3}} enemies dealing -25% less damage with each pierce.
|unlockedby=Default
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|potato thrower = {{#switch:{{lc:{{{2|}}}}}
|ghost scepter = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=1
|types=[[Support]]
|types=[[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=10(100%{{StatIcon|RangedDamage}})
|2|rare=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})
|2|rare=15(100%{{StatIcon|RangedDamage}})
|3|epic=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})
|3|epic=20(100%{{StatIcon|RangedDamage}})
|4|legendary=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})
|4|legendary=30(100%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0.98s
|2|rare=0.45s
|2|rare=0.93s
|3|epic=0.37s
|3|epic=0.88s
|4|legendary=0.25s
|4|legendary=0.83s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=10.2(102%{{StatIcon|RangedDamage}})/s
|2|rare=2.2(55%{{StatIcon|RangedDamage}}44%{{StatIcon|Max HP}})/s
|2|rare=16.1(107%{{StatIcon|RangedDamage}})/s
|3|epic=2.7(67%{{StatIcon|RangedDamage}}54%{{StatIcon|Max HP}})/s
|3|epic=22.7(113%{{StatIcon|RangedDamage}})/s
|4|legendary=4.0(100%{{StatIcon|RangedDamage}}80%{{StatIcon|Max HP}})/s
|4|legendary=36.1(120%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=x2 (3%)
|2|rare=3%(x1.5)
|2|rare=x2 (3%)
|3|epic=3%(x1.5)
|3|epic=x2 (3%)
|4|legendary=3%(x1.5)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=300
|2|rare=500
|2|rare=350
|3|epic=500
|3|epic=400
|4|legendary=500
|4|legendary=450
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=2
|2|rare=20
|2|rare=2
|3|epic=25
|3|epic=2
|4|legendary=30
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=15
|2|rare=36
|2|rare=31
|3|epic=69
|3|epic=61
|4|legendary=139
|4|legendary=122
|#default=-}}
|#default=-}}
|special=
|special=+1 [[Max HP]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|unlockedby=Win a run with [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]]
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|revolver = {{#switch:{{lc:{{{2|}}}}}
|laser gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]]
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=15(100%{{StatIcon|RangedDamage}})
|1|common=40(400%{{StatIcon|RangedDamage}})
|2|rare=20(125%{{StatIcon|RangedDamage}})
|2|rare=55(450%{{StatIcon|RangedDamage}})
|3|epic=25(150%{{StatIcon|RangedDamage}})
|3|epic=70(500%{{StatIcon|RangedDamage}})
|4|legendary=40(175%{{StatIcon|RangedDamage}})
|4|legendary=100(600%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.43s
|1|common=1.98s
|2|rare=0.42s
|2|rare=1.90s
|3|epic=0.4s
|3|epic=1.82s
|4|legendary=0.38s
|4|legendary=1.65s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=34.9(232%{{StatIcon|RangedDamage}})/s
|1|common=20.2(202%{{StatIcon|RangedDamage}})/s
|2|rare=47.6(297%{{StatIcon|RangedDamage}})/s
|2|rare=22.9(237%{{StatIcon|RangedDamage}})/s
|3|epic=62.5(375%{{StatIcon|RangedDamage}})/s
|3|epic=38.5(275%{{StatIcon|RangedDamage}})/s
|4|legendary=105.3(460%{{StatIcon|RangedDamage}})/s
|4|legendary=60.6(364%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x2 (3%)
|2|rare=3%(x2.0)
|2|rare=x2 (3%)
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=450
|1|common=500
|2|rare=450
|2|rare=500
|3|epic=450
|3|epic=500
|4|legendary=450
|4|legendary=500
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=0
|2|rare=15
|2|rare=0
|3|epic=15
|3|epic=0
|4|legendary=15
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=15
|2|rare=34
|2|rare=31
|3|epic=70
|3|epic=61
|4|legendary=130
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Cooldown is 3.47s every 6 shots
|special=Pierces 1 enemy dealing -25% less to the second enemy
|unlockedby=Default
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|rocket launcher = {{#switch:{{lc:{{{2|}}}}}
|medical gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=1
|types=[[Heavy]], [[Explosive]]
|types=[[Medical]], [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=10(100%{{StatIcon|RangedDamage}})
|2|rare=30(100%{{StatIcon|RangedDamage}})
|2|rare=15(100%{{StatIcon|RangedDamage}})
|3|epic=50(100%{{StatIcon|RangedDamage}})
|3|epic=20(100%{{StatIcon|RangedDamage}})
|4|legendary=80(100%{{StatIcon|RangedDamage}})
|4|legendary=30(100%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0.87s
|2|rare=1.78s
|2|rare=0.77s
|3|epic=1.37s
|3|epic=0.65s
|4|legendary=1.03s
|4|legendary=0.53s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=11.5(115%{{StatIcon|RangedDamage}})/s
|2|rare=16.9(56%{{StatIcon|RangedDamage}})/s
|2|rare=19.5(130%{{StatIcon|RangedDamage}})/s
|3|epic=36.5(72%{{StatIcon|RangedDamage}})/s
|3|epic=30.8(154%{{StatIcon|RangedDamage}})/s
|4|legendary=77.7(97%{{StatIcon|RangedDamage}})/s
|4|legendary=56.6(189%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=x2 (3%)
|2|rare=3%(x2.0)
|2|rare=x2 (3%)
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=400
|2|rare=500
|2|rare=400
|3|epic=550
|3|epic=400
|4|legendary=600
|4|legendary=400
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0
|2|rare=15
|2|rare=0
|3|epic=15
|3|epic=0
|4|legendary=15
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=40%
|2|rare=0.0
|2|rare=45%
|3|epic=0.0
|3|epic=50%
|4|legendary=0.0
|4|legendary=60%
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=15
|2|rare=56
|2|rare=31
|3|epic=103
|3|epic=61
|4|legendary=207
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Projectiles explode on hit
|special=
|unlockedby=Default
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|shredder = {{#switch:{{lc:{{{2|}}}}}
|minigun = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=3
|types=[[Gun]], [[Explosive]]
|types=[[Heavy]], [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(50%{{StatIcon|RangedDamage}})
|1|common=-
|2|rare=10(50%{{StatIcon|RangedDamage}})
|2|rare=-
|3|epic=15(50%{{StatIcon|RangedDamage}})
|3|epic=1(50%{{StatIcon|RangedDamage}})
|4|legendary=25(50%{{StatIcon|RangedDamage}})
|4|legendary=3(75%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.3s
|1|common=-
|2|rare=1.22s
|2|rare=-
|3|epic=1.13s
|3|epic=0.09s
|4|legendary=1.05s
|4|legendary=0.073s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=3.8(38%{{StatIcon|RangedDamage}})/s
|1|common=-
|2|rare=8.2(40%{{StatIcon|RangedDamage}})/s
|2|rare=-
|3|epic=13.3(44%{{StatIcon|RangedDamage}})/s
|3|epic=11.1(555%{{StatIcon|RangedDamage}})/s
|4|legendary=23.8(47%{{StatIcon|RangedDamage}})/s
|4|legendary=41.1(1027%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=-
|2|rare=3%(x2.0)
|2|rare=-
|3|epic=3%(x2.0)
|3|epic=x1.75 (1%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=450
|1|common=-
|2|rare=450
|2|rare=-
|3|epic=450
|3|epic=400
|4|legendary=450
|4|legendary=450
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=-
|2|rare=0
|2|rare=-
|3|epic=3
|4|legendary=3
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=-
|2|rare=31
|2|rare=-
|3|epic=61
|3|epic=127
|4|legendary=122
|4|legendary=255
|#default=-}}
|#default=-}}
|special=<span class="colorrarity1">50%</span>/<span class="colorrarity2">65%</span>/<span class="colorrarity3">80%</span>/<span class="colorrarity4">100%</span> chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage
|special=Pierces {{Color|tier3|1}}/{{Color|tier4|2}} enemies dealing -50% less damage with each pierce.
|unlockedby=Default
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|shuriken = {{#switch:{{lc:{{{2|}}}}}
|nuclear launcher = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=3
|types=[[Precise]]
|types=[[Heavy]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(25%{{StatIcon|MeleeDamage}})
|1|common=-
|2|rare=8(34%{{StatIcon|MeleeDamage}})
|2|rare=-
|3|epic=10(42%{{StatIcon|MeleeDamage}})
|3|epic=60(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})
|4|legendary=15(50%{{StatIcon|MeleeDamage}})
|4|legendary=120(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.87s
|1|common=-
|2|rare=0.83s
|2|rare=-
|3|epic=0.8s
|3|epic=2.12s
|4|legendary=0.7s
|4|legendary=2.12s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.9(28%{{StatIcon|MeleeDamage}})/s
|1|common=-
|2|rare=9.6(40%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|3|epic=12.5(52%{{StatIcon|MeleeDamage}})/s
|3|epic=28.3(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s
|4|legendary=21.4(71%{{StatIcon|MeleeDamage}})/s
|4|legendary=56.6(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=35%(x1.5)
|1|common=-
|2|rare=38%(x1.5)
|2|rare=-
|3|epic=41%(x1.5)
|3|epic=x2 (3%)
|4|legendary=45%(x1.5)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|1|common=-
|2|rare=350
|2|rare=-
|3|epic=350
|3|epic=800
|4|legendary=350
|4|legendary=800
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=-
|2|rare=0
|2|rare=-
|3|epic=15
|4|legendary=15
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|1|common=-
|2|rare=26
|2|rare=-
|3|epic=52
|3|epic=144
|4|legendary=105
|4|legendary=289
|#default=-}}
|#default=-}}
|special=Critical hits bounces <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times
|special=Projectiles explode on hit
|unlockedby=Default
|unlockedby=Win a run with [[File:Soldier.png|link=Soldier|x30px]] [[Soldier]]
|isdlc=-
|#default=-
|#default=-
}}
}}
|slingshot = {{#switch:{{lc:{{{2|}}}}}
|obliterator = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=3
|types=[[Primitive]]
|types=[[Gun]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(80%{{StatIcon|RangedDamage}})
|1|common=-
|2|rare=13(80%{{StatIcon|RangedDamage}})
|2|rare=-
|3|epic=16(80%{{StatIcon|RangedDamage}})
|3|epic=250(1000%{{StatIcon|RangedDamage}})
|4|legendary=20(80%{{StatIcon|RangedDamage}})
|4|legendary=350(1500%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.22s
|1|common=-
|2|rare=1.22s
|2|rare=-
|3|epic=1.13s
|3|epic=3.23s
|4|legendary=1.22s
|4|legendary=3.23s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.2(65%{{StatIcon|RangedDamage}})/s
|1|common=-
|2|rare=10.7(65%{{StatIcon|RangedDamage}})/s
|2|rare=-
|3|epic=14.2(70%{{StatIcon|RangedDamage}})/s
|3|epic=77.4(309%{{StatIcon|RangedDamage}})/s
|4|legendary=16.4(65%{{StatIcon|RangedDamage}})/s
|4|legendary=108.4(464%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=-
|2|rare=3%(x2.0)
|2|rare=-
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=300
|1|common=-
|2|rare=300
|2|rare=-
|3|epic=300
|3|epic=800
|4|legendary=300
|4|legendary=1000
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|1|common=-
|2|rare=5
|2|rare=-
|3|epic=5
|3|epic=0
|4|legendary=5
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=-
|2|rare=31
|2|rare=-
|3|epic=61
|3|epic=127
|4|legendary=122
|4|legendary=255
|#default=-}}
|#default=-}}
|special=Bounces <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times
|special=Pierces through enemies
|unlockedby=Default
|unlockedby=Win a run with [[File:Demon.png|link=Demon|x30px]] [[Demon]]
|isdlc=-
|#default=-
|#default=-
}}
}}
|smg = {{#switch:{{lc:{{{2|}}}}}
|pistol = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]]
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(50%{{StatIcon|RangedDamage}})
|1|common=12(100%{{StatIcon|RangedDamage}})
|2|rare=4(60%{{StatIcon|RangedDamage}})
|2|rare=20(100%{{StatIcon|RangedDamage}})
|3|epic=5(70%{{StatIcon|RangedDamage}})
|3|epic=30(100%{{StatIcon|RangedDamage}})
|4|legendary=8(80%{{StatIcon|RangedDamage}})
|4|legendary=50(100%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.17s
|1|common=1.2s
|2|rare=0.17s
|2|rare=1.12s
|3|epic=0.17s
|3|epic=1.03s
|4|legendary=0.15s
|4|legendary=0.87s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=17.6(294%{{StatIcon|RangedDamage}})/s
|1|common=10.0(83%{{StatIcon|RangedDamage}})/s
|2|rare=23.5(352%{{StatIcon|RangedDamage}})/s
|2|rare=17.9(89%{{StatIcon|RangedDamage}})/s
|3|epic=29.4(411%{{StatIcon|RangedDamage}})/s
|3|epic=29.1(97%{{StatIcon|RangedDamage}})/s
|4|legendary=53.3(533%{{StatIcon|RangedDamage}})/s
|4|legendary=57.5(114%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=1%(x1.5)
|1|common=x2 (5%)
|2|rare=1%(x1.5)
|2|rare=x2 (10%)
|3|epic=1%(x1.5)
|3|epic=x2 (15%)
|4|legendary=1%(x1.5)
|4|legendary=x2 (20%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 2,482: Line 2,529:
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=15
|3|epic=15
|4|legendary=15
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=0
|2|rare=0
|2|rare=0
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=10
|2|rare=39
|2|rare=22
|3|epic=74
|3|epic=45
|4|legendary=149
|4|legendary=91
|#default=-}}
|#default=-}}
|special=
|special=Pierces 1 enemy dealing -50% less to the second enemy
|unlockedby=Default
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|sniper gun = {{#switch:{{lc:{{{2|}}}}}
|potato thrower = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=2
|types=[[Gun]], [[Precise]]
|types=[[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})
|3|epic=50(100%{{StatIcon|RangedDamage}}20%{{StatIcon|Range}})
|3|epic=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})
|4|legendary=80(100%{{StatIcon|RangedDamage}}30%{{StatIcon|Range}})
|4|legendary=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=0.45s
|3|epic=2.4s
|3|epic=0.37s
|4|legendary=2.4s
|4|legendary=0.25s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=2.2(55%{{StatIcon|RangedDamage}}44%{{StatIcon|Max HP}})/s
|3|epic=20.8(41%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|3|epic=2.7(67%{{StatIcon|RangedDamage}}54%{{StatIcon|Max HP}})/s
|4|legendary=33.3(41%{{StatIcon|RangedDamage}}12%{{StatIcon|Range}})/s
|4|legendary=4.0(100%{{StatIcon|RangedDamage}}80%{{StatIcon|Max HP}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=x1.5 (3%)
|3|epic=20%(x3.0)
|3|epic=x1.5 (3%)
|4|legendary=20%(x4.0)
|4|legendary=x1.5 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=500
|3|epic=800
|3|epic=500
|4|legendary=1000
|4|legendary=500
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=20
|3|epic=30
|3|epic=25
|4|legendary=30
|4|legendary=30
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=36
|3|epic=115
|3|epic=69
|4|legendary=245
|4|legendary=139
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns <span class="colorrarity3">5</span>/<span class="colorrarity4">8</span> projectiles dealing 5 +(<span class="colorrarity3">10%</span>/<span class="colorrarity4">15%</span>{{StatIcon|Range}})
|special=
|unlockedby=Win a run with [[File:Hunter.png|link=Hunter|x30px]] [[Hunter]]
|unlockedby=Win a run with [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]]
|isdlc=-
|#default=-
|#default=-
}}
}}
|taser = {{#switch:{{lc:{{{2|}}}}}
|revolver = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Support]], [[Elemental]]
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(80%{{StatIcon|ElementalDamage}})x1
|1|common=15(100%{{StatIcon|RangedDamage}})
|2|rare=5(70%{{StatIcon|ElementalDamage}})x2
|2|rare=20(130%{{StatIcon|RangedDamage}})
|3|epic=5(60%{{StatIcon|ElementalDamage}})x3
|3|epic=25(165%{{StatIcon|RangedDamage}})
|4|legendary=10(50%{{StatIcon|ElementalDamage}})x4
|4|legendary=40(200%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.95s
|1|common=0.43s
|2|rare=0.95s
|2|rare=0.42s
|3|epic=0.95s
|3|epic=0.4s
|4|legendary=0.95s
|4|legendary=0.38s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.3(84%{{StatIcon|ElementalDamage}})/s
|1|common=21.3(142%{{StatIcon|RangedDamage}})/s
|2|rare=10.5(147%{{StatIcon|ElementalDamage}})/s
|2|rare=29.8(194%{{StatIcon|RangedDamage}})/s
|3|epic=15.8(189%{{StatIcon|ElementalDamage}})/s
|3|epic=39.5(261%{{StatIcon|RangedDamage}})/s
|4|legendary=42.1(210%{{StatIcon|ElementalDamage}})/s
|4|legendary=67.2(336%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=x2 (3%)
|2|rare=3%(x2.0)
|2|rare=x2 (3%)
|3|epic=3%(x2.0)
|3|epic=x2 (3%)
|4|legendary=3%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=200
|1|common=450
|2|rare=200
|2|rare=450
|3|epic=200
|3|epic=450
|4|legendary=200
|4|legendary=450
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=15
|2|rare=0
|2|rare=15
|3|epic=15
|4|legendary=15
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|3|epic=0
|4|legendary=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=20
|2|rare=31
|2|rare=34
|3|epic=61
|3|epic=70
|4|legendary=122
|4|legendary=130
|#default=-}}
|#default=-}}
|special=Slows enemies in a radius around the projectile
|special=Every 6th shot has a longer cooldown: {{Color|tier1|2.07s}}/{{Color|tier2|1.93s}}/{{Color|tier3|1.80s}}/{{Color|tier4|1.67s}}
|unlockedby=Default
|unlockedby=Default
|isdlc=-
|#default=-
|#default=-
}}
}}
|wand = {{#switch:{{lc:{{{2|}}}}}
|rocket launcher = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=2
|types=[[Elemental]]
|types=[[Heavy]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|ElementalDamage}})
|1|common=-
|2|rare=1(50%{{StatIcon|ElementalDamage}})
|2|rare=30(100%{{StatIcon|RangedDamage}})
|3|epic=1(50%{{StatIcon|ElementalDamage}})
|3|epic=50(100%{{StatIcon|RangedDamage}})
|4|legendary=1(50%{{StatIcon|ElementalDamage}})
|4|legendary=80(100%{{StatIcon|RangedDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.87s
|1|common=-
|2|rare=0.78s
|2|rare=1.78s
|3|epic=0.7s
|3|epic=1.37s
|4|legendary=0.53s
|4|legendary=1.03s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=1.1(57%{{StatIcon|ElementalDamage}})/s
|1|common=-
|2|rare=1.3(64%{{StatIcon|ElementalDamage}})/s
|2|rare=16.9(56%{{StatIcon|RangedDamage}})/s
|3|epic=1.4(71%{{StatIcon|ElementalDamage}})/s
|3|epic=36.5(72%{{StatIcon|RangedDamage}})/s
|4|legendary=1.9(94%{{StatIcon|ElementalDamage}})/s
|4|legendary=77.7(97%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=0%(x2.0)
|1|common=-
|2|rare=0%(x2.0)
|2|rare=x2 (3%)
|3|epic=0%(x2.0)
|3|epic=x2 (3%)
|4|legendary=0%(x2.0)
|4|legendary=x2 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|1|common=-
|2|rare=375
|2|rare=500
|3|epic=400
|3|epic=550
|4|legendary=425
|4|legendary=600
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=-
|2|rare=10
|2|rare=15
|3|epic=10
|3|epic=15
|4|legendary=10
|4|legendary=15
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=-
|2|rare=31
|2|rare=56
|3|epic=61
|3|epic=103
|4|legendary=122
|4|legendary=207
|#default=-}}
|#default=-}}
|special=Deals <span class="colorrarity1">3x3</span>/<span class="colorrarity2">5x4</span>/<span class="colorrarity3">8x5</span>/<span class="colorrarity4">12x6</span>(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=Projectiles explode on hit
|unlockedby=Default
|unlockedby=Default
|isdlc=-
|#default=-
}}
|shredder = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Gun]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(50%{{StatIcon|RangedDamage}})
|2|rare=10(50%{{StatIcon|RangedDamage}})
|3|epic=15(50%{{StatIcon|RangedDamage}})
|4|legendary=25(50%{{StatIcon|RangedDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.3s
|2|rare=1.22s
|3|epic=1.13s
|4|legendary=1.05s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=3.8(38%{{StatIcon|RangedDamage}})/s
|2|rare=8.2(40%{{StatIcon|RangedDamage}})/s
|3|epic=13.3(44%{{StatIcon|RangedDamage}})/s
|4|legendary=23.8(47%{{StatIcon|RangedDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (3%)
|2|rare=x2 (3%)
|3|epic=x2 (3%)
|4|legendary=x2 (3%)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=450
|2|rare=450
|3|epic=450
|4|legendary=450
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=31
|3|epic=61
|4|legendary=122
|#default=-}}
|special={{Color|tier1|50%}}/{{Color|tier2|65%}}/{{Color|tier3|80%}}/{{Color|tier4|100%}} chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage
|unlockedby=Default
|isdlc=-
|#default=-
}}
|shuriken = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(25%{{StatIcon|MeleeDamage}})
|2|rare=8(34%{{StatIcon|MeleeDamage}})
|3|epic=10(42%{{StatIcon|MeleeDamage}})
|4|legendary=15(50%{{StatIcon|MeleeDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.87s
|2|rare=0.83s
|3|epic=0.8s
|4|legendary=0.7s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.9(28%{{StatIcon|MeleeDamage}})/s
|2|rare=9.6(40%{{StatIcon|MeleeDamage}})/s
|3|epic=12.5(52%{{StatIcon|MeleeDamage}})/s
|4|legendary=21.4(71%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (35%)
|2|rare=x1.5 (38%)
|3|epic=x1.5 (41%)
|4|legendary=x1.5 (45%)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|2|rare=350
|3|epic=350
|4|legendary=350
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|2|rare=26
|3|epic=52
|4|legendary=105
|#default=-}}
|special=Critical hits bounces {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times
|unlockedby=Default
|isdlc=-
|#default=-
}}
|slingshot = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(80%{{StatIcon|RangedDamage}})
|2|rare=13(80%{{StatIcon|RangedDamage}})
|3|epic=16(80%{{StatIcon|RangedDamage}})
|4|legendary=20(80%{{StatIcon|RangedDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.22s
|2|rare=1.17s
|3|epic=1.13s
|4|legendary=1.1s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.2(65%{{StatIcon|RangedDamage}})/s
|2|rare=11.1(68.4%{{StatIcon|RangedDamage}})/s
|3|epic=14.2(70.8%{{StatIcon|RangedDamage}})/s
|4|legendary=18.2(72.7%{{StatIcon|RangedDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (3%)
|2|rare=x2 (3%)
|3|epic=x2 (3%)
|4|legendary=x2 (3%)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=300
|2|rare=300
|3|epic=300
|4|legendary=300
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|2|rare=5
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=31
|3|epic=61
|4|legendary=122
|#default=-}}
|special=Bounces {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times
|unlockedby=Default
|isdlc=-
|#default=-
}}
|smg = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(50%{{StatIcon|RangedDamage}})
|2|rare=4(60%{{StatIcon|RangedDamage}})
|3|epic=5(70%{{StatIcon|RangedDamage}})
|4|legendary=8(80%{{StatIcon|RangedDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.17s
|2|rare=0.17s
|3|epic=0.17s
|4|legendary=0.15s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=17.6(294%{{StatIcon|RangedDamage}})/s
|2|rare=23.5(352%{{StatIcon|RangedDamage}})/s
|3|epic=29.4(411%{{StatIcon|RangedDamage}})/s
|4|legendary=53.3(533%{{StatIcon|RangedDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (1%)
|2|rare=x1.5 (1%)
|3|epic=x1.5 (1%)
|4|legendary=x1.5 (1%)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=400
|2|rare=400
|3|epic=400
|4|legendary=400
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|2|rare=39
|3|epic=74
|4|legendary=149
|#default=-}}
|special=
|unlockedby=Default
|isdlc=-
|#default=-
}}
|sniper gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|types=[[Gun]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=50(100%{{StatIcon|RangedDamage}}20%{{StatIcon|Range}})
|4|legendary=80(100%{{StatIcon|RangedDamage}}30%{{StatIcon|Range}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=2.4s
|4|legendary=2.4s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=20.8(41%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|4|legendary=33.3(41%{{StatIcon|RangedDamage}}12%{{StatIcon|Range}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=x3 (20%)
|4|legendary=x4 (20%)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=800
|4|legendary=1000
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=30
|4|legendary=30
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=115
|4|legendary=245
|#default=-}}
|special=Hitting an enemy spawns {{Color|tier3|5}}/{{Color|tier4|8}} projectiles dealing 5 +({{Color|tier3|10%}}/{{Color|tier4|15%}}{{StatIcon|Range}})
|unlockedby=Win a run with [[File:Hunter.png|link=Hunter|x30px]] [[Hunter]]
|isdlc=-
|#default=-
}}
|taser = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Support]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6x1(80%{{StatIcon|ElementalDamage}})
|2|rare=6x2(70%{{StatIcon|ElementalDamage}})
|3|epic=6x3(60%{{StatIcon|ElementalDamage}})
|4|legendary=12x4(50%{{StatIcon|ElementalDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.95s
|2|rare=0.95s
|3|epic=0.95s
|4|legendary=0.95s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.3(84%{{StatIcon|ElementalDamage}})/s
|2|rare=12.6(147%{{StatIcon|ElementalDamage}})/s
|3|epic=18.9(189%{{StatIcon|ElementalDamage}})/s
|4|legendary=50.5(210%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (3%)
|2|rare=x2 (3%)
|3|epic=x2 (3%)
|4|legendary=x2 (3%)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=200
|2|rare=200
|3|epic=200
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=31
|3|epic=61
|4|legendary=122
|#default=-}}
|special=Slows enemies in a radius around the projectile
|unlockedby=Default
|isdlc=-
|#default=-
}}
|wand = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|ElementalDamage}})
|2|rare=1(65%{{StatIcon|ElementalDamage}})
|3|epic=1(80%{{StatIcon|ElementalDamage}})
|4|legendary=1(100%{{StatIcon|ElementalDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.87s
|2|rare=0.78s
|3|epic=0.7s
|4|legendary=0.53s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=1.1(57%{{StatIcon|ElementalDamage}})/s
|2|rare=1.3(83.3%{{StatIcon|ElementalDamage}})/s
|3|epic=1.4(114.3%{{StatIcon|ElementalDamage}})/s
|4|legendary=1.9(188.7%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (0%)
|2|rare=x2 (0%)
|3|epic=x2 (0%)
|4|legendary=x2 (0%)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|2|rare=375
|3|epic=400
|4|legendary=425
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|2|rare=10
|3|epic=10
|4|legendary=10
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|2|rare=26
|3|epic=52
|4|legendary=105
|#default=-}}
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x5}}/{{Color|tier3|8x6}}/{{Color|tier4|12x9}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|isdlc=-
|#default=-
}}
|anchor = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Naval]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=45(+100%{{StatIcon|Melee Damage}}+65%{{StatIcon|Curse}})
|3|epic=70(+125%{{StatIcon|Melee Damage}}+90%{{StatIcon|Curse}})
|4|legendary=110(+150%{{StatIcon|Melee Damage}}+125%{{StatIcon|Curse}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=1.92s
|3|epic=1.86s
|4|legendary=1.81s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=23.4(52.1%{{StatIcon|Melee Damage}}33.9%{{StatIcon|Curse}})/s
|3|epic=37.6(67.2%{{StatIcon|Melee Damage}}48.4%{{StatIcon|Curse}})/s
|4|legendary=60.8(82.9%{{StatIcon|Melee Damage}}69.1%{{StatIcon|Curse}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=175
|3|epic=200
|4|legendary=225
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=10
|3|epic=10
|4|legendary=10
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=51
|3|epic=95
|4|legendary=190
|#default=-}}
|unlockedby=Default
|attacktype=Sweep
|isdlc=1
|#default=-
}}
|blunderbuss = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Naval]], [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=25(+100%{{StatIcon|Ranged Damage}})
|3|epic=50(+125%{{StatIcon|Ranged Damage}})
|4|legendary=80(+150%{{StatIcon|Ranged Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=5.2s
|3|epic=5.2s
|4|legendary=5.2s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=4.8(19.2%{{StatIcon|Ranged Damage}})/s
|3|epic=9.6(24%{{StatIcon|Ranged Damage}})/s
|4|legendary=15.4(28.8%{{StatIcon|Ranged Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x2 (3% chance)
|3|epic=x2.25 (3% chance)
|4|legendary=x2.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=325
|3|epic=350
|4|legendary=375
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=10
|3|epic=20
|4|legendary=30
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=45
|3|epic=95
|4|legendary=192
|#default=-}}
|special=Cooldown is reset when you pick up a material. <br>Pierces 2 enemies dealing -25% less damage with each pierce.
|unlockedby=Default
|attacktype=-
|isdlc=1
|#default=-
}}
|brick = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=30(+50%{{StatIcon|Melee Damage}}+50%{{StatIcon|Engineering}})
|2|rare=60(+65%{{StatIcon|Melee Damage}}+65%{{StatIcon|Engineering}})
|3|epic=90(+80%{{StatIcon|Melee Damage}}+80%{{StatIcon|Engineering}})
|4|legendary=120(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.39s
|2|rare=1.39s
|3|epic=1.39s
|4|legendary=1.39s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=21.5(35.9%{{StatIcon|Melee Damage}}35.9%{{StatIcon|Engineering}})/s
|2|rare=43(46.6%{{StatIcon|Melee Damage}}46.6%{{StatIcon|Engineering}})/s
|3|epic=64.6(57.4%{{StatIcon|Melee Damage}}57.4%{{StatIcon|Engineering}})/s
|4|legendary=86.1(71.7%{{StatIcon|Melee Damage}}71.7%{{StatIcon|Engineering}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (3% chance)
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|2|rare=150
|3|epic=150
|4|legendary=150
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|2|rare=5
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=6
|2|rare=14
|3|epic=22
|4|legendary=40
|#default=-}}
|special=Has a {{Color|green|1%}} chance to break and drop {{Color|tier1|10}}/{{Color|tier2|30}}/{{Color|tier3|60}}/{{Color|tier4|120}} materials on hit
|unlockedby=Default
|attacktype=Sweep
|isdlc=1
|#default=-
}}
|captain's sword
|captain’s sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|types=[[Naval]], [[Blade]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=50(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Curse}})
|4|legendary=80(+125%{{StatIcon|Melee Damage}}+125%{{StatIcon|Curse}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=1.03s
|4|legendary=0.95s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=48.5(97%{{StatIcon|Melee Damage}}97%{{StatIcon|Curse}})/s
|4|legendary=84.4(131.9%{{StatIcon|Melee Damage}}131.9%{{StatIcon|Curse}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=x2 (3% chance)
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=200
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=110
|4|legendary=210
|#default=-}}
|special=Alternates between thrusting and sweeping attacks<br>Deals {{Color|tier3|+25}}/{{Color|tier4|+50}} Damage for every free weapon slot you have.
|unlockedby=Win a run with Captain
|attacktype=Alternates between thrusting and sweeping attacks
|isdlc=1
|#default=-
}}
|chainsaw = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|types=[[Blade]], [[Tool]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=10(+75%{{StatIcon|Melee Damage}}+75%{{StatIcon|Engineering}}+75%{{StatIcon|Lifesteal}})
|4|legendary=20(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}}+100%{{StatIcon|Lifesteal}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0.53s
|4|legendary=0.56s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=18.8(141.3%{{StatIcon|Melee Damage}}141.3%{{StatIcon|Engineering}}141.3%{{StatIcon|Lifesteal}})/s
|4|legendary=35.9(179.3%{{StatIcon|Melee Damage}}179.3%{{StatIcon|Engineering}}179.3%{{StatIcon|Lifesteal}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=175
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=15%
|4|legendary=30%
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=112
|4|legendary=242
|#default=-}}
|special=Deals {{Color|tier3|10%}}/{{Color|tier4|20%}} of an enemy’s current health as bonus damage ({{Color|tier3|1%}}/{{Color|tier4|2%}} for bosses and elites)
|unlockedby=Default
|attacktype=Thrust
|isdlc=1
|#default=-
}}
|dex-troyer = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|types=[[Legendary]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=100(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=1.33s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=--
|4|legendary=75.3(75.3%{{StatIcon|Melee Damage}}75.3%{{StatIcon|Engineering}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=400
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=10
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=315
|#default=-}}
|special={{Color|green|50%}} chance to explode on hit<br>Hitting an enemy spawns a lightning projectile that bounces {{Color|green|5}} times and deals {{Color|green|30}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) damage
|unlockedby=Default
|attacktype=Thrust
|isdlc=-
|#default=-
}}
|fireball = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Explosive]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=5(+25%{{StatIcon|Elemental Damage}})
|3|epic=10(+50%{{StatIcon|Elemental Damage}})
|4|legendary=20(+75%{{StatIcon|Elemental Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=1.12s
|3|epic=1.03s
|4|legendary=0.87s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=4.5(22.4%{{StatIcon|Elemental Damage}})/s
|3|epic=9.7(48.4%{{StatIcon|Elemental Damage}})/s
|4|legendary=23.1(86.5%{{StatIcon|Elemental Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=400
|3|epic=450
|4|legendary=500
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=36
|3|epic=66
|4|legendary=140
|#default=-}}
|special=Projectiles explode on hit.<br>Deals -/{{Color|tier2|5x3}}/{{Color|tier3|6x4}}/{{Color|tier4|8x5}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage
|unlockedby=Default
|attacktype=-
|isdlc=-
|#default=-
}}
|flute = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Musical]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(+50%{{StatIcon|Ranged Damage}}+10%{{StatIcon|Luck}})
|2|rare=8(+50%{{StatIcon|Ranged Damage}}+15%{{StatIcon|Luck}})
|3|epic=11(+50%{{StatIcon|Ranged Damage}}+20%{{StatIcon|Luck}})
|4|legendary=15(+50%{{StatIcon|Ranged Damage}}+25%{{StatIcon|Luck}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.2s
|2|rare=1.12s
|3|epic=1.03s
|4|legendary=0.95s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=4.2(41.7%{{StatIcon|Ranged Damage}}8.3%{{StatIcon|Luck}})/s
|2|rare=7.2(44.8%{{StatIcon|Ranged Damage}}13.4%{{StatIcon|Luck}})/s
|3|epic=10.6(48.4%{{StatIcon|Ranged Damage}}19.4%{{StatIcon|Luck}})/s
|4|legendary=15.8(52.6%{{StatIcon|Ranged Damage}}26.3%{{StatIcon|Luck}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (3% chance)
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=300
|2|rare=325
|3|epic=350
|4|legendary=375
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|2|rare=45
|3|epic=80
|4|legendary=165
|#default=-}}
|special=Hitting an enemy that has less than {{Color|tier1|60%}}/{{Color|tier2|65%}}/{{Color|tier3|70%}}/{{Color|tier4|75%}} health has a {{Color|tier1|10%}}/{{Color|tier2|15%}}/{{Color|tier3|20%}}/{{Color|tier4|25%}} chance to charm it for {{Color|green|8}} seconds
|unlockedby=Win a run with Romantic
|attacktype=-
|isdlc=1
|#default=-
}}
|grenade launcher = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Heavy]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=12(+100%{{StatIcon|Ranged Damage}})
|3|epic=18(+100%{{StatIcon|Ranged Damage}})
|4|legendary=30(+100%{{StatIcon|Ranged Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0.37s
|3|epic=0.37s
|4|legendary=0.37s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=32.7(272.7%{{StatIcon|Ranged Damage}})/s
|3|epic=49.1(272.7%{{StatIcon|Ranged Damage}})/s
|4|legendary=81.8(272.7%{{StatIcon|Ranged Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x2.5 (5% chance)
|3|epic=x3 (10% chance)
|4|legendary=x3.5 (20% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=350
|3|epic=400
|4|legendary=450
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=58
|3|epic=108
|4|legendary=212
|#default=-}}
|special=Every {{Color|tier2|2nd}}/{{Color|tier3|3rd}}/{{Color|tier4|4th}} shot has a longer cooldown: {{Color|tier2|3.7s}}/{{Color|tier3|3.2s}}/{{Color|tier4|2.7s}}. <br>Projectiles explode on hit. <br> Bounces 1 time.
|unlockedby=Win a run with Gangster
|attacktype=-
|isdlc=1
|#default=-
}}
|harpoon gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Naval]], [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=5(+100%{{StatIcon|Ranged Damage}}+100%{{StatIcon|Melee Damage}})
|3|epic=10(+100%{{StatIcon|Ranged Damage}}+100%{{StatIcon|Melee Damage}})
|4|legendary=20(+100%{{StatIcon|Ranged Damage}}+100%{{StatIcon|Melee Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0.82s
|3|epic=0.73s
|4|legendary=0.65s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=6.1(122.4%{{StatIcon|Ranged Damage}}122.4%{{StatIcon|Melee Damage}})/s
|3|epic=13.6(136.4%{{StatIcon|Ranged Damage}}136.4%{{StatIcon|Melee Damage}})/s
|4|legendary=30.8(153.8%{{StatIcon|Ranged Damage}}153.8%{{StatIcon|Melee Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=800
|3|epic=850
|4|legendary=900
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-30
|3|epic=-30
|4|legendary=-30
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=50
|3|epic=105
|4|legendary=220
|#default=-}}
|special=Slows enemies in a radius around the projectile. <br>Pierces {{Color|tier2|3}}/{{Color|tier3|4}}/{{Color|tier4|5}} enemies dealing -25% less damage with each pierce
|unlockedby=Default
|attacktype=-
|isdlc=1
|#default=-
}}
|hiking pole = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(+50%{{StatIcon|Melee Damage}}+10%{{StatIcon|Range}})
|2|rare=18(+50%{{StatIcon|Melee Damage}}+12%{{StatIcon|Range}})
|3|epic=24(+50%{{StatIcon|Melee Damage}}+15%{{StatIcon|Range}})
|4|legendary=30(+50%{{StatIcon|Melee Damage}}+20%{{StatIcon|Range}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.42s
|2|rare=1.34s
|3|epic=1.25s
|4|legendary=1.17s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.4(35.2%{{StatIcon|Melee Damage}}7%{{StatIcon|Range}})/s
|2|rare=13.5(37.4%{{StatIcon|Melee Damage}}9%{{StatIcon|Range}})/s
|3|epic=19.1(39.9%{{StatIcon|Melee Damage}}12%{{StatIcon|Range}})/s
|4|legendary=25.6(42.7%{{StatIcon|Melee Damage}}17.1%{{StatIcon|Range}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (3% chance)
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175
|2|rare=175
|3|epic=175
|4|legendary=175
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=17
|2|rare=34
|3|epic=66
|4|legendary=130
|#default=-}}
|special={{Color|green|+1}} {{Color|green|Range}} for every {{Color|tier1|70}}/{{Color|tier2|60}}/{{Color|tier3|50}}/{{Color|tier4|40}} steps you take during a wave
|unlockedby=Default
|attacktype=Thrust
|isdlc=1
|#default=-
}}
|icicle = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Precise]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(+100%{{StatIcon|Elemental Damage}})
|2|rare=20(+100%{{StatIcon|Elemental Damage}})
|3|epic=30(+100%{{StatIcon|Elemental Damage}})
|4|legendary=40(+100%{{StatIcon|Elemental Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.03s
|2|rare=0.95s
|3|epic=0.87s
|4|legendary=0.7s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=9.7(96.8%{{StatIcon|Elemental Damage}})/s
|2|rare=21.1(105.3%{{StatIcon|Elemental Damage}})/s
|3|epic=34.6(115.4%{{StatIcon|Elemental Damage}})/s
|4|legendary=57.1(142.9%{{StatIcon|Elemental Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (5% chance)
|2|rare=x2 (10% chance)
|3|epic=x2.5 (15% chance)
|4|legendary=x3 (20% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=400
|2|rare=400
|3|epic=400
|4|legendary=400
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|2|rare=5
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18
|2|rare=36
|3|epic=66
|4|legendary=140
|#default=-}}-
    |special=Pierces 1 enemy dealing -50% less to the second enemy   
|unlockedby=Default
|attacktype=-
|isdlc=-
|#default=-
}}
|javelin = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(+100%{{StatIcon|Melee Damage}})
|2|rare=12(+100%{{StatIcon|Melee Damage}})
|3|epic=16(+100%{{StatIcon|Melee Damage}})
|4|legendary=20(+100%{{StatIcon|Melee Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.2s
|2|rare=1.12s
|3|epic=1.03s
|4|legendary=0.95s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.7(83.3%{{StatIcon|Melee Damage}})/s
|2|rare=10.7(89.6%{{StatIcon|Melee Damage}})/s
|3|epic=15.5(97.1%{{StatIcon|Melee Damage}})/s
|4|legendary=21.1(105.3%{{StatIcon|Melee Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2.5 (0% chance)
|2|rare=x2.75 (0% chance)
|3|epic=x3 (0% chance)
|4|legendary=x3.25 (0% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|2|rare=375
|3|epic=400
|4|legendary=425
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18
|2|rare=36
|3|epic=66
|4|legendary=140
|#default=-}}
|special=Every {{Color|tier1|5th}}/{{Color|tier2|4th}}/{{Color|tier3|3rd}}/{{Color|tier4|2nd}} projectile has {{Color|green|+100}} {{Color|green|% Crit Chance}}. <br>Pierces {{Color|tier1|2}}/{{Color|tier2|3}}/{{Color|tier3|4}}/{{Color|tier4|5}} enemies dealing -25% less damage with each pierce.
|unlockedby=Default
|attacktype=-
|isdlc=1
|#default=-
}}
|lute = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Musical]], [[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=4(+50%{{StatIcon|Melee Damage}}+10%{{StatIcon|Luck}})
|2|rare=8(+50%{{StatIcon|Melee Damage}}+15%{{StatIcon|Luck}})
|3|epic=12(+50%{{StatIcon|Melee Damage}}+20%{{StatIcon|Luck}})
|4|legendary=16(+50%{{StatIcon|Melee Damage}}+25%{{StatIcon|Luck}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.31s
|2|rare=1.25s
|3|epic=1.2s
|4|legendary=1.14s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=3.1(38.1%{{StatIcon|Melee Damage}}7.6%{{StatIcon|Luck}})/s
|2|rare=6.4(39.9%{{StatIcon|Melee Damage}}12%{{StatIcon|Luck}})/s
|3|epic=10(41.7%{{StatIcon|Melee Damage}}16.7%{{StatIcon|Luck}})/s
|4|legendary=14(43.8%{{StatIcon|Melee Damage}}21.9%{{StatIcon|Luck}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (3% chance)
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|2|rare=175
|3|epic=200
|4|legendary=225
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=31
|3|epic=61
|4|legendary=122
|#default=-}}
|special=Enemies hit take {{Color|green|10%}} more damage for {{Color|green|3}} seconds (max: {{Color|tier1|30%}}/{{Color|tier2|50%}}/{{Color|tier3|70%}}/{{Color|tier4|100%}})
|unlockedby=Default
|attacktype=Sweep
|isdlc=1
|#default=-
}}
|mace = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Heavy]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=40(+100%{{StatIcon|Melee Damage}}{{Color|pastelred|-50%}}{{StatIcon|Attack Speed}})
|3|epic=60(+100%{{StatIcon|Melee Damage}}{{Color|pastelred|-75%}}{{StatIcon|Attack Speed}})
|4|legendary=100(+100%{{StatIcon|Melee Damage}}{{Color|pastelred|-100%}}{{StatIcon|Attack Speed}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=1.39s
|3|epic=1.31s
|4|legendary=1.23s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=28.7(71.7%{{StatIcon|Melee Damage}}-35.9%{{StatIcon|Attack Speed}})/s
|3|epic=45.8(76.3%{{StatIcon|Melee Damage}}-57.2%{{StatIcon|Attack Speed}})/s
|4|legendary=81.5(81.5%{{StatIcon|Melee Damage}}-81.5%{{StatIcon|Attack Speed}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=150
|3|epic=150
|4|legendary=150
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=5
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=46
|3|epic=92
|4|legendary=185
|#default=-}}
|special={{Color|tier2|-3%}}/{{Color|tier3|-6%}}/{{Color|tier4|-10%}} Attack Speed
|unlockedby=Win a run with Ogre
|attacktype=Sweep
|isdlc=1
|#default=-
}}
|particle accelerator = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|types=[[Heavy]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=60(+100%{{StatIcon|Elemental Damage}}+100%{{StatIcon|Engineering}})
|4|legendary=120(+100%{{StatIcon|Elemental Damage}}+100%{{StatIcon|Engineering}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=1.95s
|4|legendary=1.62s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=30.8(51.3%{{StatIcon|Elemental Damage}}51.3%{{StatIcon|Engineering}})/s
|4|legendary=74.2(61.8%{{StatIcon|Elemental Damage}}61.8%{{StatIcon|Engineering}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=x2 (3% chance)
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=800
|4|legendary=800
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=144
|4|legendary=289
|#default=-}}
|special=Deals {{Color|tier3|8x8}}/{{Color|tier4|10x10}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage<br>Slows enemies by {{Color|tier3|1%}}/{{Color|tier4|2%}} on hit for every {{Color|green|1}} {{Color|green|Engineering}} you have [0%]. <br> Pierces through enemies. <br> Can't bounce
|unlockedby=Win a run with Technomage
|attacktype=-
|isdlc=-
|#default=-
}}
|sharp tooth = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Primitive]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(+50%{{StatIcon|Melee Damage}}+50%{{StatIcon|Lifesteal}})
|2|rare=8(+50%{{StatIcon|Melee Damage}}+65%{{StatIcon|Lifesteal}})
|3|epic=11(+50%{{StatIcon|Melee Damage}}+80%{{StatIcon|Lifesteal}})
|4|legendary=15(+50%{{StatIcon|Melee Damage}}+100%{{StatIcon|Lifesteal}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.14s
|2|rare=1.07s
|3|epic=1s
|4|legendary=0.93s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=4.4(43.7%{{StatIcon|Melee Damage}}43.7%{{StatIcon|Lifesteal}})/s
|2|rare=7.5(46.7%{{StatIcon|Melee Damage}}60.7%{{StatIcon|Lifesteal}})/s
|3|epic=11(50.1%{{StatIcon|Melee Damage}}80.1%{{StatIcon|Lifesteal}})/s
|4|legendary=16.2(54%{{StatIcon|Melee Damage}}108%{{StatIcon|Lifesteal}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (3% chance)
|2|rare=x2.15 (6% chance)
|3|epic=x2.3 (9% chance)
|4|legendary=x2.5 (12% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|2|rare=160
|3|epic=170
|4|legendary=180
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|2|rare=26
|3|epic=52
|4|legendary=105
|#default=-}}
|special={{Color|green|+1}} {{Color|green|% Life Steal}} for every {{Color|tier1|25%}}/{{Color|tier2|20%}}/{{Color|tier3|15%}}/{{Color|tier4|10%}} of missing health
|unlockedby=Default
|attacktype=Thrust
|isdlc=-
|#default=-
}}
|sickle = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(+80%{{StatIcon|Melee Damage}}+10%{{StatIcon|Harvesting}})
|2|rare=8(+80%{{StatIcon|Melee Damage}}+15%{{StatIcon|Harvesting}})
|3|epic=12(+80%{{StatIcon|Melee Damage}}+20%{{StatIcon|Harvesting}})
|4|legendary=15(+80%{{StatIcon|Melee Damage}}+25%{{StatIcon|Harvesting}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.87s
|2|rare=0.82s
|3|epic=0.77s
|4|legendary=0.7s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.8(92.2%{{StatIcon|Melee Damage}}11.5%{{StatIcon|Harvesting}})/s
|2|rare=9.8(97.9%{{StatIcon|Melee Damage}}18.4%{{StatIcon|Harvesting}})/s
|3|epic=15.6(104.3%{{StatIcon|Melee Damage}}26.1%{{StatIcon|Harvesting}})/s
|4|legendary=21.4(114.2%{{StatIcon|Melee Damage}}35.7%{{StatIcon|Harvesting}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (3% chance)
|2|rare=x2 (3% chance)
|3|epic=x2 (3% chance)
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125
|2|rare=125
|3|epic=125
|4|legendary=125
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=31
|3|epic=61
|4|legendary=122
|#default=-}}
|special={{Color|tier1|+20%}}/{{Color|tier2|+30%}}/{{Color|tier3|+40%}}/{{Color|tier4|+50%}} damage against targets below {{Color|green|30%}} health
|unlockedby=Default
|attacktype=Sweep
|isdlc=1
|#default=-
}}
|spoon = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(+50%{{StatIcon|Melee Damage}}+15%{{StatIcon|Max HP}})
|2|rare=15(+50%{{StatIcon|Melee Damage}}+20%{{StatIcon|Max HP}})
|3|epic=20(+50%{{StatIcon|Melee Damage}}+25%{{StatIcon|Max HP}})
|4|legendary=25(+50%{{StatIcon|Melee Damage}}+25%{{StatIcon|Max HP}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.06s
|2|rare=0.99s
|3|epic=0.93s
|4|legendary=0.86s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=9.4(47.1%{{StatIcon|Melee Damage}}14.1%{{StatIcon|Max HP}})/s
|2|rare=15.1(50.3%{{StatIcon|Melee Damage}}20.1%{{StatIcon|Max HP}})/s
|3|epic=21.6(54%{{StatIcon|Melee Damage}}27%{{StatIcon|Max HP}})/s
|4|legendary=28.9(57.9%{{StatIcon|Melee Damage}}28.9%{{StatIcon|Max HP}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (0% chance)
|2|rare=x2.25 (0% chance)
|3|epic=x2.5 (0% chance)
|4|legendary=x3 (0% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|2|rare=165
|3|epic=180
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=31
|3|epic=61
|4|legendary=122
|#default=-}}
|special=Always crits when hitting burning targets
|unlockedby=Win a run with Chef
|attacktype=Sweep
|isdlc=1
|#default=-
}}
|trident = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Naval]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=30(+100%{{StatIcon|Melee Damage}}+15%{{StatIcon|Curse}})
|3|epic=50(+100%{{StatIcon|Melee Damage}}+30%{{StatIcon|Curse}})
|4|legendary=80(+100%{{StatIcon|Melee Damage}}+50%{{StatIcon|Curse}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=1.58s
|3|epic=1.5s
|4|legendary=1.41s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=19(63.2%{{StatIcon|Melee Damage}}9.5%{{StatIcon|Curse}})/s
|3|epic=33.4(66.7%{{StatIcon|Melee Damage}}20%{{StatIcon|Curse}})/s
|4|legendary=56.5(70.7%{{StatIcon|Melee Damage}}35.3%{{StatIcon|Curse}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x2 (3% chance)
|3|epic=x2 (3% chance)
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=325
|3|epic=325
|4|legendary=325
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=52
|3|epic=96
|4|legendary=200
|#default=-}}
|special={{Color|tier2|+30%}}/{{Color|tier3|+40%}}/{{Color|tier4|+50%}} damage against targets above {{Color|green|80%}} health
|unlockedby=Default
|attacktype=Thrust
|isdlc=1
|#default=-
}}
|war hammer = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|types=[[Blunt]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=100(+150%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}})
|4|legendary=180(+200%{{StatIcon|Melee Damage}}+150%{{StatIcon|Engineering}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=2.11s
|4|legendary=1.95s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=47.3(70.9%{{StatIcon|Melee Damage}}47.3%{{StatIcon|Engineering}})/s
|4|legendary=92.4(102.7%{{StatIcon|Melee Damage}}77%{{StatIcon|Engineering}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=200
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=20
|4|legendary=25
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=130
|4|legendary=255
|#default=-}}
|special=Resets the cooldown of all offensive turrets when attacking
|unlockedby=Win a run with Dwarf
|attacktype=Sweep
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 2,675: Line 4,315:
{{Weapon Data
{{Weapon Data
|any weapon name
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby/isdlc
|common/rare/epic/legendary/1/2/3/4
|common/rare/epic/legendary/1/2/3/4
}}
}}

Latest revision as of 23:34, 10 November 2024

Database for all Weapon stats. Use the template to get data for the specified Weapon.

Usage

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby/isdlc
|common/rare/epic/legendary/1/2/3/4
}}

Examples

Data Code Preview Alias
Class {{Weapon Data|Hand|type|1}} Unarmed, Support
Damage Tier 1 {{Weapon Data|Hand|damage|1}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|common}}
Damage Tier 2 {{Weapon Data|Hand|damage|2}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|rare}}
Damage Tier 3 {{Weapon Data|Hand|damage|3}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|epic}}
Damage Tier 4 {{Weapon Data|Hand|damage|4}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|legendary}}
Attack Speed {{Weapon Data|Hand|attackspeed|1}} 1.01s
DPS {{Weapon Data|Hand|dps|1}} 1.0(49%Melee Damage.png)/s
Crit {{Weapon Data|Hand|crit|1}} x1.5 (1%)
Range {{Weapon Data|Hand|range|1}} 150
Knockback {{Weapon Data|Hand|knockback|1}} 30
Life Steal {{Weapon Data|Hand|lifesteal|1}} 0
Special Effects {{Weapon Data|Hand|special|1}} +3/+6/+9/+18 Harvesting
Price {{Weapon Data|Hand|price|1}} 10
Unlocked By {{Weapon Data|Hand|unlockedby|1}} Default
Attack Type {{Weapon Data|Hand|attacktype|1}} Thrust

Error

  • {{Weapon Data|Invalid name|damage|common}} = Weapon name not found

Tier Colors

Wrap the template in Template:Color to show tier colors:

  • {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}} = 12(100%Melee Damage.png)
  • {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}} = 16(100%Melee Damage.png)
  • {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}} = 20(100%Melee Damage.png)
  • {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}} = 24(100%Melee Damage.png)

No description.

Template parameters

ParameterDescriptionTypeStatus
Name1

As shown on the Weapons page

Example
Cacti Club
Stringrequired
Data2

Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby

Example
attackspeed
Stringrequired
Tier3

Options: 1, 2, 3, 4

Example
1
Stringrequired