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{{Iconbox|Armor|caption=no}}
{{Iconbox|Armor|caption=no}}


Description
You take x% less damage. No limit but gets less effective with each level. If it is negative you take more damage.


== Items ==
== Items ==

Revision as of 06:28, 9 October 2022

Armor

Armor

You take x% less damage. No limit but gets less effective with each level. If it is negative you take more damage.

Items

Name Rarity Effects Unique Unlocked By
Epic +6 armor while standing still
-8% Speed
Unlocked by default
Legendary +10 Melee Damage
+5 Ranged Damage
-2 Armor
-5% Speed
Win a run with Generalist.png Generalist
Common +1 Armor
-2 Max HP
Unlocked by default
Legendary +5 Armor
+15% Crit Chance
-2% HP Regeneration
-2% Life Steal
Unlocked by default
Rare +8% Dodge
-1 Armor
Unlocked by default
Epic +25% Damage
-3 Armor
Unlocked by default
Common +5% Attack Speed
+15 Range
-1 Armor
Unlocked by default
Common +1 Armor
-2% Speed
Unlocked by default
Legendary +15% Speed
+10% Dodge
-6 Max HP
-2 Armor
Unlocked by default
Rare +2 Armor
+6% Dodge
-3 Max HP
Unlocked by default
Rare +3 Max HP
+3% Damage
+1 Armor
+3% Speed
-4% Crit Chance
Unlocked by default
Rare +2 Armor
-3% Damage
Unlocked by default
Legendary +15% Crit Chance
+50 Range 3 Max HP
-2 Armor
Win a run with Ranger.png Ranger
Legendary +6 Armor
+6 Engineering
-3% HP Regeneration
-3% Life Steal
Win a run with Engineer.png Engineer
Rare +10% Crit Chance
-1 Armor
Unlocked by default
Epic +20% Damage
+1 Armor
-2% Damage until the end of the wave when you take damage
Unlocked by default
Epic +3 Armor
+5 Max HP
-10% Speed
Unlocked by default
Rare +16 Harvesting
-1 Armor
Unlocked by default