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(Created page with "== Life Steal == {{Iconbox|Life Steal|caption=no}} Description") |
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Description | Description | ||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unique</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | |||
<tr> | |||
<td> {{Iconbox|Baby Gecko|rarity={{Rarity|Common}}}} </td> | |||
<td> Common </td> | |||
<td> +10% chance to instantly attract material when it's dropped <br>-1% Life Steal </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Banner|rarity={{Rarity|Rare}}}} </td> | |||
<td> Rare </td> | |||
<td> +20 Range <br>+10% Attack Speed <br>-2% Life Steal </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Bat|rarity={{Rarity|Common}}}} </td> | |||
<td> Common </td> | |||
<td> +2% Life Steal <br>-2 Harvesting </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Bean Teacher|rarity={{Rarity|Epic}}}} </td> | |||
<td> Epic </td> | |||
<td> +30% XP Gain <br>-2% Life Steal </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Blood Leech|rarity={{Rarity|Rare}}}} </td> | |||
<td> Rare </td> | |||
<td> +2% Life Steal <br>+2% HP Regeneration <br>-6 Harvesting </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Butterfly|rarity={{Rarity|Common}}}} </td> | |||
<td> Common </td> | |||
<td> +2% Life Steal <br>-1 Elemental Damage </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Cape|rarity={{Rarity|Legendary}}}} </td> | |||
<td> Legendary </td> | |||
<td> +5% Life Steal <br>+20% Dodge <br>-2 Melee Damage <br>-2 Range Damage <br>-2 Elemental Damage </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Exoskeleton|rarity={{Rarity|Legendary}}}} </td> | |||
<td> Legendary </td> | |||
<td> +5 Armor <br>+15% Crit Chance <br>-2% HP Regeneration <br>-2% Life Steal </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Fin|rarity={{Rarity|Epic}}}} </td> | |||
<td> Epic </td> | |||
<td> +10% Speed <br>+3% Life Steal <br>-8 Luck </td> | |||
<td> </td> | |||
<td> Win a run with [[File:Speedy.png|link=Speedy|x30px]] [[Speedy]] </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Mouse|rarity={{Rarity|Epic}}}} </td> | |||
<td> Epic </td> | |||
<td> +5% Life Steal <br>+10%Enemies <br>-5 Harvesting </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Octopus|rarity={{Rarity|Legendary}}}} </td> | |||
<td> Legendary </td> | |||
<td> +12 Max HP <br>+5% Life Steal <br>-8% Crit Chance </td> | |||
<td> </td> | |||
<td> Win a run with [[File:Mutant.png|link=Mutant|x30px]] [[Mutant]] </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Plant|rarity={{Rarity|Common}}}} </td> | |||
<td> Common </td> | |||
<td> +2 HP Regeneration <br>-1% Life Steal </td> | |||
<td> </td> | |||
<td> Unlocked by default </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Ritual|rarity={{Rarity|Rare}}}} </td> | |||
<td> Rare </td> | |||
<td> +6% Damage <br>+2% Life Steal <br>-2 Engineering </td> | |||
<td> </td> | |||
<td> Win a run with [[File:Ghost.png|link=Ghost|x30px]] [[Ghost]] </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Robot Arm|rarity={{Rarity|Legendary}}}} </td> | |||
<td> Legendary </td> | |||
<td> +6 Armor <br>+6 Engineering <br>-3% HP Regeneration <br>-3% Life Steal </td> | |||
<td> </td> | |||
<td> Win a run with [[File:Engineer.png|link=Engineer|x30px]] [[Engineer]] </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Whetstone|rarity={{Rarity|Rare}}}} </td> | |||
<td> Rare </td> | |||
<td> +4% Life Steal <br>-5 Knockback </td> | |||
<td> </td> | |||
<td> Win a run with [[File:Sick.png|link=Sick|x30px]] [[Sick]] </td> | |||
</tr> | |||
</table> |
Revision as of 06:27, 9 October 2022
Life Steal
Description
Name | Rarity | Effects | Unique | Unlocked By |
---|---|---|---|---|
Common | +10% chance to instantly attract material when it's dropped -1% Life Steal |
Unlocked by default | ||
Rare | +20 Range +10% Attack Speed -2% Life Steal |
Unlocked by default | ||
Common | +2% Life Steal -2 Harvesting |
Unlocked by default | ||
Epic | +30% XP Gain -2% Life Steal |
Unlocked by default | ||
Rare | +2% Life Steal +2% HP Regeneration -6 Harvesting |
Unlocked by default | ||
Common | +2% Life Steal -1 Elemental Damage |
Unlocked by default | ||
Legendary | +5% Life Steal +20% Dodge -2 Melee Damage -2 Range Damage -2 Elemental Damage |
Unlocked by default | ||
Legendary | +5 Armor +15% Crit Chance -2% HP Regeneration -2% Life Steal |
Unlocked by default | ||
Epic | +10% Speed +3% Life Steal -8 Luck |
Win a run with Speedy | ||
Epic | +5% Life Steal +10%Enemies -5 Harvesting |
Unlocked by default | ||
Legendary | +12 Max HP +5% Life Steal -8% Crit Chance |
Win a run with Mutant | ||
Common | +2 HP Regeneration -1% Life Steal |
Unlocked by default | ||
Rare | +6% Damage +2% Life Steal -2 Engineering |
Win a run with Ghost | ||
Legendary | +6 Armor +6 Engineering -3% HP Regeneration -3% Life Steal |
Win a run with Engineer | ||
Rare | +4% Life Steal -5 Knockback |
Win a run with Sick |