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{{Infobox Item|name=Eyes Surgery}}
{{Infobox Item|name=Eyes Surgery}}
{{Item}}<br>
{{Item}}<br>
{{Unique}}<br>


== Effect ==
== Effect ==
Eyes Surgery reduces the time between each tick of burning damage by 20%, or 0.2 second for each Eyes Surgery you have. This means that targets with the burn debuff will take damage every 0.2/0.6 second. This leads to a 25%/67% increase in the damage per second done by the burn effect.


Eyes Surgery reduces the time between each tick of burning damage. The same amount of damage will be dealt, but it is dealt over a shorter amount of time, increasing the Damage per Second.
However the total amount of ticks doesn't increase. So if the burn debuff deals 10x3 damage, it will still only deal 30 damage in total, but it will happen faster.
 
Since multiple burn debuffs doesn't stack, but instead refreshes the duration of the burn, this might not be an issue.
 
== Update History ==
 
* [[Patch 1.1.0.0|1.1.0.0]]: Burning activation bonus increased: 10% => 20%. Limit changed: 3 => 2. Gained +1 Elemental Damage

Latest revision as of 21:54, 11 November 2024

Eyes Surgery.png
Eyes Surgery
Item
Tier 2
Stats
Burning activates 20% faster
+1 Elemental Damage
-10 Range
Price
60
Limit
2

Item

Eyes Surgery is an in-game item that can be bought from a Shop or can be found in a Crate. Most Items modify the Stats of the player, and some of them provide additional effects.

Effect

Eyes Surgery reduces the time between each tick of burning damage by 20%, or 0.2 second for each Eyes Surgery you have. This means that targets with the burn debuff will take damage every 0.2/0.6 second. This leads to a 25%/67% increase in the damage per second done by the burn effect.

However the total amount of ticks doesn't increase. So if the burn debuff deals 10x3 damage, it will still only deal 30 damage in total, but it will happen faster.

Since multiple burn debuffs doesn't stack, but instead refreshes the duration of the burn, this might not be an issue.

Update History

  • 1.1.0.0: Burning activation bonus increased: 10% => 20%. Limit changed: 3 => 2. Gained +1 Elemental Damage