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(Created page with "<onlyinclude><includeonly><!-- --><div class="ibox rarity{{{rarity|0}}} rarity{{{rarity|0}}}dark rounded"> <div class="ibox__top"> <div class="ibox__icon rounded"> [[File:{{{image|}}}|60x60px]] </div> <div class="ibox__top-right"> <div class="ibox__name colorrarity{{{rarity|0}}}">{{{name}}}</div> <div class="ibox__type">{{Color|cream|{{{type}}}}}</div> </div> </div> <div class="ibox__stats"> <ul> {{#if:{{{stat1|}}}|<li>{{{stat1}}}</li>}} {{#if...") |
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<onlyinclude><includeonly><!-- | <onlyinclude><includeonly><!-- | ||
--><div class="ibox rarity{{{rarity|0}}} rarity{{{rarity|0}}}dark rounded"> | --><div class="ibox <!-- | ||
Set color class. Danger is only used on the "Dangers" page | |||
-->{{#if:{{{danger|}}}|danger{{{danger|0}}} danger{{{danger|0}}}dark|rarity{{{rarity|0}}} rarity{{{rarity|0}}}dark}}<!-- | |||
--> rounded {{{tags|}}}" data-ibox-type="{{lc:{{{type|item}}}}}"> | |||
<div class="ibox__top"> | <div class="ibox__top"> | ||
<div class="ibox__icon rounded"> | <div class="ibox__icon rounded"> | ||
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<div class="ibox__top-right"> | <div class="ibox__top-right"> | ||
<div class="ibox__name colorrarity{{{rarity|0}}}">{{{name}}}</div> | <div class="ibox__name colorrarity{{{rarity|0}}}">{{{name}}}</div> | ||
<div class="ibox__type">{{Color|cream|{{{ | <div class="ibox__type">{{Color|cream|{{{cat}}}}}</div> | ||
</div> | </div> | ||
</div> | </div> | ||
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{{#if:{{{stat9|}}}|<li>{{{stat9}}}</li>}} | {{#if:{{{stat9|}}}|<li>{{{stat9}}}</li>}} | ||
{{#if:{{{stat10|}}}|<li>{{{stat10}}}</li>}} | {{#if:{{{stat10|}}}|<li>{{{stat10}}}</li>}} | ||
{{#if:{{{stat11|}}}|<li>{{{stat11}}}</li>}} | |||
{{#if:{{{stat12|}}}|<li>{{{stat12}}}</li>}} | |||
{{#if:{{{stat13|}}}|<li>{{{stat13}}}</li>}} | |||
{{#if:{{{stat14|}}}|<li>{{{stat14}}}</li>}} | |||
{{#if:{{{stat15|}}}|<li>{{{stat15}}}</li>}} | |||
{{#if:{{{stat16|}}}|<li>{{{stat16}}}</li>}} | |||
{{#if:{{{stat17|}}}|<li>{{{stat17}}}</li>}} | |||
{{#if:{{{stat18|}}}|<li>{{{stat18}}}</li>}} | |||
{{#if:{{{stat19|}}}|<li>{{{stat19}}}</li>}} | |||
{{#if:{{{stat20|}}}|<li>{{{stat20}}}</li>}} | |||
</ul> | </ul> | ||
</div> | </div> | ||
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--></includeonly></onlyinclude><noinclude> | --></includeonly></onlyinclude><noinclude> | ||
Create an item card, like in the game. Intended for use on [[Modding#Mod_List|mod pages]]. Can be used with items, weapons or characters. | Create an item card, like in the game. Intended for use on [[Modding#Mod_List|mod pages]]. Can be used with items, weapons or characters. | ||
For weapons, you can also use [[Template:StatsCardWeapon]], which is the same but has all the weapon stats already prepared. | |||
== Editing Tips == | |||
Templates you can use to display stats and values are: | |||
* [[Template:Color]] (eg. {{Color|green|+10%}}) | |||
* [[Template:StatIcon]] (eg. {{StatIcon|Ranged Damage}}). | |||
In a table, you can match the heights of all StatsCard template items in a row by adding the class <code>itembox-table</code> to the table. See the items on the [[Mod:Isaac_Characters_Mod#Items|Isaac mod]] for an example (eg. how "8 Inch Nails" is taller to match others). | |||
A special option called <code>danger</code> is available. It's only used on the [[Danger Levels]] page, and replaces the "rarity" option for D4 and D5. | |||
== Examples == | == Examples == | ||
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! Notes | ! Notes | ||
|- | |- | ||
| {{ | | ''Empty example'' | ||
| <pre style="display:inline-block; max-width: 400px;">{{StatsCard | |||
| name = | |||
| type = | |||
| cat = | |||
| image = | |||
| rarity = | |||
| stat1 = | |||
| stat2 = | |||
| stat3 = | |||
| stat4 = | |||
}}</pre> | |||
| <pre style="display:inline-block; max-width: 600px;">{{StatsCard | |||
| name = Name | |||
| type = Type. Either: item|weapon|character|difficulty | |||
| cat = Category, below the name. Eg. Item, Unique, Limited (10), Primitive | |||
| image = Image filename + extension. Eg. Mod-MyModName-weapon_icon.png | |||
| rarity = Rarity/tier. Either: 1, 2, 3, 4 | |||
| stat1 = Custom stat 1 | |||
| stat2 = Custom stat 2 | |||
| stat3 = Custom stat 3 | |||
| stat4 = Custom stat 4 | |||
}}</pre> | |||
|- | |||
| {{StatsCard | |||
| name = Isaac | | name = Isaac | ||
| type = Character | | type = character | ||
| cat = Character | |||
| image = Mod-Isaac-isaac_icon.png | | image = Mod-Isaac-isaac_icon.png | ||
| rarity = 0 | | rarity = 0 | ||
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| stat4 = Start with {{Color|cream|6 Bomb}} | | stat4 = Start with {{Color|cream|6 Bomb}} | ||
}} | }} | ||
| <pre> | | <pre style="display:inline-block; max-width: 400px;"> | ||
{{ | {{StatsCard | ||
| name = Isaac | | name = Isaac | ||
| type = Character | | type = character | ||
| cat = Character | |||
| image = Mod-Isaac-isaac_icon.png | | image = Mod-Isaac-isaac_icon.png | ||
| rarity = 0 | | rarity = 0 | ||
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| Character | | Character | ||
|- | |- | ||
| {{ | | {{StatsCard | ||
| name = Isaac's Tears | | name = Isaac's Tears | ||
| type = Tears | | type = weapon | ||
| cat = Tears | |||
| image = Mod-Isaac-isaacs_tears_icon.png | | image = Mod-Isaac-isaacs_tears_icon.png | ||
| rarity = 1 | | rarity = 1 | ||
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| stat5 = {{Color|cream|Range:}} 700 (Ranged) | | stat5 = {{Color|cream|Range:}} 700 (Ranged) | ||
}} | }} | ||
| <pre> | | <pre style="display:inline-block; max-width: 400px;"> | ||
{{ | {{StatsCard | ||
| name = Isaac's Tears | | name = Isaac's Tears | ||
| type = Tears | | type = weapon | ||
| cat = Tears | |||
| image = Mod-Isaac-isaacs_tears_icon.png | | image = Mod-Isaac-isaacs_tears_icon.png | ||
| rarity = 1 | | rarity = 1 | ||
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}} | }} | ||
</pre> | </pre> | ||
''Note: It's easier to use [[Template:StatsCardWeapon|StatsCardWeapon]] for weapons'' | |||
| Weapon | | Weapon | ||
|- | |- | ||
| {{ | | {{StatsCard | ||
| name = Bomb | | name = Bomb | ||
| type = Limited (10) | | type = item | ||
| cat = Limited (10) | |||
| image = Mod-Isaac-bomb_icon.png | | image = Mod-Isaac-bomb_icon.png | ||
| rarity = 1 | | rarity = 1 | ||
| stat1 = A landmine spawns | | stat1 = A landmine spawns, dealing {{Color|green|50}} (200% {{StatIcon|Engineering}}) damage in an area | ||
}} | }} | ||
| <pre> | | <pre style="display:inline-block; max-width: 400px;"> | ||
{{ | {{StatsCard | ||
| name = Bomb | | name = Bomb | ||
| type = Limited (10) | | type = item | ||
| cat = Limited (10) | |||
| image = Mod-Isaac-bomb_icon.png | | image = Mod-Isaac-bomb_icon.png | ||
| rarity = 1 | | rarity = 1 | ||
| stat1 = A landmine spawns | | stat1 = A landmine spawns, dealing {{Color|green|50}} (200% {{StatIcon|Engineering}}) damage in an area | ||
}} | }} | ||
</pre> | </pre> | ||
| Item | | Item | ||
|- | |- | ||
| {{ | | {{StatsCard | ||
| name = Lucky Foot | | name = Lucky Foot | ||
| type = Limited (5) | | type = item | ||
| cat = Limited (5) | |||
| image = Mod-Isaac-lucky_foot_icon.png | | image = Mod-Isaac-lucky_foot_icon.png | ||
| rarity = 2 | | rarity = 2 | ||
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| stat2 = {{Color|red|-5%}} Speed | | stat2 = {{Color|red|-5%}} Speed | ||
}} | }} | ||
| <pre> | | <pre style="display:inline-block; max-width: 400px;"> | ||
{{ | {{StatsCard | ||
| name = Lucky Foot | | name = Lucky Foot | ||
| type = Limited (5) | | type = item | ||
| cat = Limited (5) | |||
| image = Mod-Isaac-lucky_foot_icon.png | | image = Mod-Isaac-lucky_foot_icon.png | ||
| rarity = 2 | | rarity = 2 | ||
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| Item | | Item | ||
|- | |- | ||
| {{ | | {{StatsCard | ||
| name = D6 | | name = D6 | ||
| type = Unique | | type = item | ||
| cat = Unique | |||
| image = Mod-Isaac-dice6_icon.png | | image = Mod-Isaac-dice6_icon.png | ||
| rarity = 3 | | rarity = 3 | ||
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| stat3 = {{Color|red|+5%}} Items Price | | stat3 = {{Color|red|+5%}} Items Price | ||
}} | }} | ||
| <pre> | | <pre style="display:inline-block; max-width: 400px;"> | ||
{{ | {{StatsCard | ||
| name = D6 | | name = D6 | ||
| type = Unique | | type = item | ||
| cat = Unique | |||
| image = Mod-Isaac-dice6_icon.png | | image = Mod-Isaac-dice6_icon.png | ||
| rarity = 3 | | rarity = 3 | ||
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| Item | | Item | ||
|- | |- | ||
| {{ | | {{StatsCard | ||
| name = Nuh Uh! | | name = Nuh Uh! | ||
| type = Unique | | type = item | ||
| cat = Unique | |||
| image = Mod-Isaac-nuh_uh_icon.png | | image = Mod-Isaac-nuh_uh_icon.png | ||
| rarity = 4 | | rarity = 4 | ||
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| stat2 = {{Color|red|-250%}} XP Gain | | stat2 = {{Color|red|-250%}} XP Gain | ||
}} | }} | ||
| <pre> | | <pre style="display:inline-block; max-width: 400px;"> | ||
{{ | {{StatsCard | ||
| name = Nuh Uh! | | name = Nuh Uh! | ||
| type = Unique | | type = item | ||
| cat = Unique | |||
| image = Mod-Isaac-nuh_uh_icon.png | | image = Mod-Isaac-nuh_uh_icon.png | ||
| rarity = 4 | | rarity = 4 | ||
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</pre> | </pre> | ||
| Item | | Item | ||
|- | |||
|{{StatsCard | |||
| name = Danger 5 | |||
| type = difficulty | |||
| cat = Difficulty | |||
| image = 5.png | |||
| danger = 5 | |||
| stat1 = New Enemies Appear | |||
| stat2 = Elites and hordes appear | |||
| stat3 = Enemies are stronger | |||
| stat4 = More elites and hordes appear | |||
| stat5 = Two bosses appear at once | |||
}} | |||
| <pre style="display:inline-block; max-width: 400px;">{{StatsCard | |||
| name = Danger 5 | |||
| type = difficulty | |||
| cat = Difficulty | |||
| image = 5.png | |||
| danger = 5 | |||
| stat1 = New Enemies Appear | |||
| stat2 = Elites and hordes appear | |||
| stat3 = Enemies are stronger | |||
| stat4 = More elites and hordes appear | |||
| stat5 = Two bosses appear at once | |||
}}</pre> | |||
| Danger | |||
|} | |} | ||
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}, | }, | ||
"type": { | "type": { | ||
"label": " | "label": "Text Below Name", | ||
"example": "\"Character\", \"Unique (8)\", \"Primitive\"", | "example": "\"Character\", \"Unique (8)\", \"Primitive\"", | ||
"type": "string", | "type": "string", | ||
"suggested": true | "suggested": true, | ||
"description": "The text that's shown in-game, below the title" | |||
}, | }, | ||
"image": { | "image": { | ||
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"label": "Stat 1", | "label": "Stat 1", | ||
"type": "string", | "type": "string", | ||
"required": | "required": false, | ||
"suggested": true | "suggested": true | ||
}, | }, | ||
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"label": "Stat 2", | "label": "Stat 2", | ||
"type": "string", | "type": "string", | ||
"required": | "required": false, | ||
"suggested": true | "suggested": true | ||
}, | }, | ||
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"label": "Stat 3", | "label": "Stat 3", | ||
"type": "string", | "type": "string", | ||
"required": | "required": false, | ||
"suggested": true | "suggested": true | ||
}, | }, | ||
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"label": "Stat 4", | "label": "Stat 4", | ||
"type": "string", | "type": "string", | ||
"required": | "required": false, | ||
"suggested": true | "suggested": true | ||
}, | }, | ||
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"label": "Stat 5", | "label": "Stat 5", | ||
"type": "string", | "type": "string", | ||
"required": | "required": false, | ||
"suggested": true | "suggested": true | ||
}, | }, | ||
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"label": "Stat 6", | "label": "Stat 6", | ||
"type": "string", | "type": "string", | ||
"required": | "required": false, | ||
"suggested": true | "suggested": true | ||
}, | }, | ||
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"label": "Stat 7", | "label": "Stat 7", | ||
"type": "string", | "type": "string", | ||
"required": | "required": false, | ||
"suggested": true | "suggested": true | ||
}, | }, | ||
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"label": "Stat 8", | "label": "Stat 8", | ||
"type": "string", | "type": "string", | ||
"required": | "required": false, | ||
"suggested": true | "suggested": true | ||
}, | }, | ||
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"label": "Stat 9", | "label": "Stat 9", | ||
"type": "string", | "type": "string", | ||
"required": | "required": false, | ||
"suggested": true | "suggested": true | ||
}, | }, | ||
"stat10": { | "stat10": { | ||
"label": "Stat 10", | "label": "Stat 10", | ||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat11": { | |||
"label": "Stat 11", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat12": { | |||
"label": "Stat 12", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat13": { | |||
"label": "Stat 13", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat14": { | |||
"label": "Stat 14", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat15": { | |||
"label": "Stat 15", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat16": { | |||
"label": "Stat 16", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat17": { | |||
"label": "Stat 17", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat18": { | |||
"label": "Stat 18", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat19": { | |||
"label": "Stat 19", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"stat20": { | |||
"label": "Stat 20", | |||
"type": "string", | |||
"required": false, | |||
"suggested": true | |||
}, | |||
"danger": { | |||
"label": "Danger Level", | |||
"description": "Only used by the items the Danger page", | |||
"type": "number", | |||
"suggested": true | |||
}, | |||
"tags": { | |||
"label": "Item Tags", | |||
"description": "List of item tags, separated with a space. Should match the in-game tag ID (eg \"stat_max_hp\")", | |||
"example": "stat_max_hp explosive", | |||
"type": "string", | |||
"suggested": true | |||
}, | |||
"cat": { | |||
"label": "Category", | |||
"description": "Either: item, weapon, character, difficulty", | |||
"type": "string", | "type": "string", | ||
"required": true, | "required": true, | ||
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"paramOrder": [ | "paramOrder": [ | ||
"name", | "name", | ||
"cat", | |||
"type", | "type", | ||
"image", | "image", | ||
"rarity", | "rarity", | ||
"tags", | |||
"stat1", | "stat1", | ||
"stat2", | "stat2", | ||
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"stat8", | "stat8", | ||
"stat9", | "stat9", | ||
"stat10" | "stat10", | ||
"stat11", | |||
"stat12", | |||
"stat13", | |||
"stat14", | |||
"stat15", | |||
"stat16", | |||
"stat17", | |||
"stat18", | |||
"stat19", | |||
"stat20", | |||
"danger" | |||
], | ], | ||
"format": "block" | "format": "block" | ||
} | } | ||
</templatedata></noinclude> | </templatedata></noinclude> |
Latest revision as of 23:15, 7 November 2024
Create an item card, like in the game. Intended for use on mod pages. Can be used with items, weapons or characters.
For weapons, you can also use Template:StatsCardWeapon, which is the same but has all the weapon stats already prepared.
Editing Tips
Templates you can use to display stats and values are:
- Template:Color (eg. +10%)
- Template:StatIcon (eg. ).
In a table, you can match the heights of all StatsCard template items in a row by adding the class itembox-table
to the table. See the items on the Isaac mod for an example (eg. how "8 Inch Nails" is taller to match others).
A special option called danger
is available. It's only used on the Danger Levels page, and replaces the "rarity" option for D4 and D5.
Examples
Preview | Code | Notes |
---|---|---|
Empty example | {{StatsCard | name = | type = | cat = | image = | rarity = | stat1 = | stat2 = | stat3 = | stat4 = }} |
{{StatsCard | name = Name | type = Type. Either: item|weapon|character|difficulty | cat = Category, below the name. Eg. Item, Unique, Limited (10), Primitive | image = Image filename + extension. Eg. Mod-MyModName-weapon_icon.png | rarity = Rarity/tier. Either: 1, 2, 3, 4 | stat1 = Custom stat 1 | stat2 = Custom stat 2 | stat3 = Custom stat 3 | stat4 = Custom stat 4 }} |
{{StatsCard | name = Isaac | type = character | cat = Character | image = Mod-Isaac-isaac_icon.png | rarity = 0 | stat1 = {{Color|green|+20%}} Attack Speed | stat2 = {{Color|red|-30%}} Damage | stat3 = Start with {{Color|cream|1 D6}} | stat4 = Start with {{Color|cream|6 Bomb}} }} |
Character | |
{{StatsCard | name = Isaac's Tears | type = weapon | cat = Tears | image = Mod-Isaac-isaacs_tears_icon.png | rarity = 1 | stat1 = {{Color|cream|Damage:}} 7 ({{StatIcon|Ranged Damage}}) | stat2 = {{Color|cream|Critical:}} x2 (3% chance) | stat3 = {{Color|cream|Cooldown:}} 0.7s | stat4 = {{Color|cream|Knockback:}} 10 | stat5 = {{Color|cream|Range:}} 700 (Ranged) }} Note: It's easier to use StatsCardWeapon for weapons |
Weapon | |
{{StatsCard | name = Bomb | type = item | cat = Limited (10) | image = Mod-Isaac-bomb_icon.png | rarity = 1 | stat1 = A landmine spawns, dealing {{Color|green|50}} (200% {{StatIcon|Engineering}}) damage in an area }} |
Item | |
{{StatsCard | name = Lucky Foot | type = item | cat = Limited (5) | image = Mod-Isaac-lucky_foot_icon.png | rarity = 2 | stat1 = {{Color|green|+1%}} chance to get {{Color|green|+1}} Luck when picking up a material | stat2 = {{Color|red|-5%}} Speed }} |
Item | |
{{StatsCard | name = D6 | type = item | cat = Unique | image = Mod-Isaac-dice6_icon.png | rarity = 3 | stat1 = {{Color|green|+2}} free reroll in the shop | stat2 = {{Color|red|-5}} Luck | stat3 = {{Color|red|+5%}} Items Price }} |
Item | |
{{StatsCard | name = Nuh Uh! | type = item | cat = Unique | image = Mod-Isaac-nuh_uh_icon.png | rarity = 4 | stat1 = {{Color|green|+50%}} Materials | stat2 = {{Color|red|-250%}} XP Gain }} |
Item | |
{{StatsCard | name = Danger 5 | type = difficulty | cat = Difficulty | image = 5.png | danger = 5 | stat1 = New Enemies Appear | stat2 = Elites and hordes appear | stat3 = Enemies are stronger | stat4 = More elites and hordes appear | stat5 = Two bosses appear at once }} |
Danger |
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | name | no description | String | required |
Category | cat | Either: item, weapon, character, difficulty | String | required |
Text Below Name | type | The text that's shown in-game, below the title
| String | suggested |
Image | image | no description
| String | required |
Rarity | rarity | no description
| Number | required |
Item Tags | tags | List of item tags, separated with a space. Should match the in-game tag ID (eg "stat_max_hp")
| String | suggested |
Stat 1 | stat1 | no description | String | suggested |
Stat 2 | stat2 | no description | String | suggested |
Stat 3 | stat3 | no description | String | suggested |
Stat 4 | stat4 | no description | String | suggested |
Stat 5 | stat5 | no description | String | suggested |
Stat 6 | stat6 | no description | String | suggested |
Stat 7 | stat7 | no description | String | suggested |
Stat 8 | stat8 | no description | String | suggested |
Stat 9 | stat9 | no description | String | suggested |
Stat 10 | stat10 | no description | String | suggested |
Stat 11 | stat11 | no description | String | suggested |
Stat 12 | stat12 | no description | String | suggested |
Stat 13 | stat13 | no description | String | suggested |
Stat 14 | stat14 | no description | String | suggested |
Stat 15 | stat15 | no description | String | suggested |
Stat 16 | stat16 | no description | String | suggested |
Stat 17 | stat17 | no description | String | suggested |
Stat 18 | stat18 | no description | String | suggested |
Stat 19 | stat19 | no description | String | suggested |
Stat 20 | stat20 | no description | String | suggested |
Danger Level | danger | Only used by the items the Danger page | Number | suggested |