From Brotato Wiki
(Update weapons with positive Lifesteal to show a % instead of a float (Medical Gun; Scissors; Circular Saw)) |
(Update crit stats to be eg "x2 (3%)" instead of "3%(x2.0)") |
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Line 22: | Line 22: | ||
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|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
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Line 135: | Line 135: | ||
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Line 304: | Line 304: | ||
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Line 357: | Line 357: | ||
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Line 470: | Line 470: | ||
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Line 525: | Line 525: | ||
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Line 638: | Line 638: | ||
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Line 805: | Line 805: | ||
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|4|legendary=3% | |4|legendary=x2 (3%) | ||
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|3|epic= | |3|epic=x3.5 (40%) | ||
|4|legendary=50% | |4|legendary=x4 (50%) | ||
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Line 917: | Line 917: | ||
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Line 1,141: | Line 1,141: | ||
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Line 1,253: | Line 1,253: | ||
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Line 1,309: | Line 1,309: | ||
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Line 1,368: | Line 1,368: | ||
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Line 1,476: | Line 1,476: | ||
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Line 1,589: | Line 1,589: | ||
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Line 1,702: | Line 1,702: | ||
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Line 1,756: | Line 1,756: | ||
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Line 1,871: | Line 1,871: | ||
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Line 2,091: | Line 2,091: | ||
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Line 2,198: | Line 2,198: | ||
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|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
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|4|legendary=3% | |4|legendary=x2 (3%) | ||
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Line 2,310: | Line 2,310: | ||
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Line 2,365: | Line 2,365: | ||
|1|common=- | |1|common=- | ||
|2|rare=- | |2|rare=- | ||
|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,420: | Line 2,420: | ||
|1|common=- | |1|common=- | ||
|2|rare=- | |2|rare=- | ||
|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,473: | Line 2,473: | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=3% | |1|common=x2 (3%) | ||
|2|rare=3% | |2|rare=x2 (3%) | ||
|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,529: | Line 2,529: | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
|2|rare= | |2|rare=x1.5 (3%) | ||
|3|epic= | |3|epic=x1.5 (3%) | ||
|4|legendary= | |4|legendary=x1.5 (3%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,583: | Line 2,583: | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=3% | |1|common=x2 (3%) | ||
|2|rare=3% | |2|rare=x2 (3%) | ||
|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,639: | Line 2,639: | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
|2|rare=3% | |2|rare=x2 (3%) | ||
|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,693: | Line 2,693: | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=3% | |1|common=x2 (3%) | ||
|2|rare=3% | |2|rare=x2 (3%) | ||
|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,748: | Line 2,748: | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=x1.5 (35%) | ||
|2|rare= | |2|rare=x1.5 (38%) | ||
|3|epic= | |3|epic=x1.5 (41%) | ||
|4|legendary= | |4|legendary=x1.5 (45%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,803: | Line 2,803: | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=3% | |1|common=x2 (3%) | ||
|2|rare=3% | |2|rare=x2 (3%) | ||
|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,858: | Line 2,858: | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=x1.5 (1%) | ||
|2|rare= | |2|rare=x1.5 (1%) | ||
|3|epic= | |3|epic=x1.5 (1%) | ||
|4|legendary= | |4|legendary=x1.5 (1%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,915: | Line 2,915: | ||
|1|common=- | |1|common=- | ||
|2|rare=- | |2|rare=- | ||
|3|epic=20% | |3|epic=x3 (20%) | ||
|4|legendary=20% | |4|legendary=x4 (20%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 2,968: | Line 2,968: | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=3% | |1|common=x2 (3%) | ||
|2|rare=3% | |2|rare=x2 (3%) | ||
|3|epic=3% | |3|epic=x2 (3%) | ||
|4|legendary=3% | |4|legendary=x2 (3%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} | ||
Line 3,023: | Line 3,023: | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=0% | |1|common=x2 (0%) | ||
|2|rare=0% | |2|rare=x2 (0%) | ||
|3|epic=0% | |3|epic=x2 (0%) | ||
|4|legendary=0% | |4|legendary=x2 (0%) | ||
|#default=-}} | |#default=-}} | ||
|range={{#switch:{{lc:{{{3|}}}}} | |range={{#switch:{{lc:{{{3|}}}}} |
Revision as of 14:27, 25 June 2023
Database for all Weapon stats. Use the template to get data for the specified Weapon.
Usage
{{Weapon Data |any weapon name |rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby |common/rare/epic/legendary/1/2/3/4 }}
Examples
Data | Code | Preview | Alias |
---|---|---|---|
Class | {{Weapon Data|Hand|type|1}}
|
Unarmed, Support | |
Damage Tier 1 | {{Weapon Data|Hand|damage|1}}
|
1(50%) | {{Weapon Data|Hand|damage|common}}
|
Damage Tier 2 | {{Weapon Data|Hand|damage|2}}
|
1(50%) | {{Weapon Data|Hand|damage|rare}}
|
Damage Tier 3 | {{Weapon Data|Hand|damage|3}}
|
1(50%) | {{Weapon Data|Hand|damage|epic}}
|
Damage Tier 4 | {{Weapon Data|Hand|damage|4}}
|
1(50%) | {{Weapon Data|Hand|damage|legendary}}
|
Attack Speed | {{Weapon Data|Hand|attackspeed|1}}
|
1.01s | |
DPS | {{Weapon Data|Hand|dps|1}}
|
1.0(49%)/s | |
Crit | {{Weapon Data|Hand|crit|1}}
|
x1.5 (1%) | |
Range | {{Weapon Data|Hand|range|1}}
|
150 | |
Knockback | {{Weapon Data|Hand|knockback|1}}
|
30 | |
Life Steal | {{Weapon Data|Hand|lifesteal|1}}
|
0 | |
Special Effects | {{Weapon Data|Hand|special|1}}
|
+3/+6/+9/+18 Harvesting | |
Price | {{Weapon Data|Hand|price|1}}
|
10 | |
Unlocked By | {{Weapon Data|Hand|unlockedby|1}}
|
Default | |
Attack Type | {{Weapon Data|Hand|attacktype|1}}
|
Thrust |
Error
{{Weapon Data|Invalid name|damage|common}}
= Weapon name not found
Tier Colors
Wrap the template in Template:Color to show tier colors:
{{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}
= 12(100%){{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}
= 16(100%){{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}
= 20(100%){{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}
= 24(100%)
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | 1 | As shown on the Weapons page
| String | required |
Data | 2 | Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby
| String | required |
Tier | 3 | Options: 1, 2, 3, 4
| String | required |