From Brotato Wiki

(1.0.0.3 - Update Revolver Ranged Damage scaling: 1/1.25/1.5/1.75 => 1/1.3/1.65/2)
(1.0.0.3 - Update Shotgun Tier 4 stats: -15% Piercing Damage => -30% / 12 Damage => 9 / Cooldown 55 [1.12s] => 60 [1.2s])
Line 1,963: Line 1,963:
|2|rare=6(85%{{StatIcon|RangedDamage}})x4
|2|rare=6(85%{{StatIcon|RangedDamage}})x4
|3|epic=9(90%{{StatIcon|RangedDamage}})x4
|3|epic=9(90%{{StatIcon|RangedDamage}})x4
|4|legendary=12(100%{{StatIcon|RangedDamage}})x6
|4|legendary=9(100%{{StatIcon|RangedDamage}})x6
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
Line 1,969: Line 1,969:
|2|rare=1.28s
|2|rare=1.28s
|3|epic=1.2s
|3|epic=1.2s
|4|legendary=1.12s
|4|legendary=1.2s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
Line 1,975: Line 1,975:
|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s
|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s
|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s
|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s
|4|legendary=64.3(535%{{StatIcon|RangedDamage}})/s
|4|legendary=45(500%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
Line 2,007: Line 2,007:
|4|legendary=149
|4|legendary=149
|#default=-}}
|#default=-}}
|special=Pierces {{Color|tier1|2}}/{{Color|tier2|2}}/{{Color|tier3|2}}/{{Color|tier4|3}} enemy dealing {{Color|tier1|-30%}}/{{Color|tier2|-30%}}/{{Color|tier3|-30%}}/{{Color|tier4|-15%}} less to rest of the enemies
|special=Pierces {{Color|tier1|2}}/{{Color|tier2|2}}/{{Color|tier3|2}}/{{Color|tier4|3}} enemy dealing {{Color|tier1|-30%}}/{{Color|tier2|-30%}}/{{Color|tier3|-30%}}/{{Color|tier4|-30%}} less to rest of the enemies
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-

Revision as of 13:47, 25 June 2023

Database for all Weapon stats. Use the template to get data for the specified Weapon.

Usage

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}

Examples

Data Code Preview Alias
Class {{Weapon Data|Hand|type|1}} Unarmed, Support
Damage Tier 1 {{Weapon Data|Hand|damage|1}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|common}}
Damage Tier 2 {{Weapon Data|Hand|damage|2}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|rare}}
Damage Tier 3 {{Weapon Data|Hand|damage|3}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|epic}}
Damage Tier 4 {{Weapon Data|Hand|damage|4}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|legendary}}
Attack Speed {{Weapon Data|Hand|attackspeed|1}} 1.01s
DPS {{Weapon Data|Hand|dps|1}} 1.0(49%Melee Damage.png)/s
Crit {{Weapon Data|Hand|crit|1}} 1%(x1.5)
Range {{Weapon Data|Hand|range|1}} 150
Knockback {{Weapon Data|Hand|knockback|1}} 30
Life Steal {{Weapon Data|Hand|lifesteal|1}} 0.0
Special Effects {{Weapon Data|Hand|special|1}} +3/+6/+9/+18 Harvesting
Price {{Weapon Data|Hand|price|1}} 10
Unlocked By {{Weapon Data|Hand|unlockedby|1}} Default
Attack Type {{Weapon Data|Hand|attacktype|1}} Thrust

Error

  • {{Weapon Data|Invalid name|damage|common}} = Weapon name not found

Tier Colors

Wrap the template in Template:Color to show tier colors:

  • {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}} = 12(100%Melee Damage.png)
  • {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}} = 16(100%Melee Damage.png)
  • {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}} = 20(100%Melee Damage.png)
  • {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}} = 24(100%Melee Damage.png)

No description.

Template parameters

ParameterDescriptionTypeStatus
Name1

As shown on the Weapons page

Example
Cacti Club
Stringrequired
Data2

Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby

Example
attackspeed
Stringrequired
Tier3

Options: 1, 2, 3, 4

Example
1
Stringrequired