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ArosRising (talk | contribs) (Melee weapon DPS updated for new Cooldown.) |
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=6.0( | |1|common=6.0(48%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=12.7( | |2|rare=12.7(51%{{StatIcon|MeleeDamage}})/s | ||
|3|epic= | |3|epic=19.9(53%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=36.5(58%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=6.1(51%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})/s | ||
|2|rare=12. | |2|rare=12.5(52%{{StatIcon|MeleeDamage}}21%{{StatIcon|Max HP}})/s | ||
|3|epic=19.1(53%{{StatIcon|MeleeDamage}}21%{{StatIcon|Max HP}})/s | |3|epic=19.1(53%{{StatIcon|MeleeDamage}}21%{{StatIcon|Max HP}})/s | ||
|4|legendary= | |4|legendary=33.7(56%{{StatIcon|MeleeDamage}}22%{{StatIcon|Max HP}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
|2|rare= | |2|rare=13.9(139%{{StatIcon|MeleeDamage}})/s | ||
|3|epic= | |3|epic=22.4(149%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=40.3(161%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=5.0( | |1|common=5.0(50%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=10. | |2|rare=10.8(54%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=17. | |3|epic=17.4(58%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=34.2(68%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=10. | |1|common=10.3(128%{{StatIcon|MeleeDamage}})/s | ||
|2|rare= | |2|rare=21.9(137%{{StatIcon|MeleeDamage}})/s | ||
|3|epic= | |3|epic=46.3(145%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
|2|rare= | |2|rare=21.9(137%{{StatIcon|MeleeDamage}})/s | ||
|3|epic= | |3|epic=46.3(145%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=6.9( | |1|common=6.9(58%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=10.8( | |2|rare=10.8(60%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=15. | |3|epic=15.2(63%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary=26. | |4|legendary=26.5(66%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=4. | |1|common=4.9(81%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s | |2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s | ||
|3|epic= | |3|epic=10.9(91%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary=17. | |4|legendary=17.3(96%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
|2|rare=18. | |2|rare=18.3(61%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=38. | |3|epic=38.7(65%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=67.1(67%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=1.0( | |1|common=1.0(50%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=1.1(54%{{StatIcon|MeleeDamage}})/s | |2|rare=1.1(54%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s | |3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary=1. | |4|legendary=1.4(70%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|2|rare=14.7(147%{{StatIcon|MeleeDamage}})/s | |2|rare=14.7(147%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=29.4(147%{{StatIcon|MeleeDamage}})/s | |3|epic=29.4(147%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=64.5(161%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s | |1|common=5.9(79%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=9. | |2|rare=9.7(86%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=14. | |3|epic=14.0(93%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=25.6(103%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s | |1|common=3.0(79%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s | |2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=10. | |3|epic=10.5(93%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary=19. | |4|legendary=19.2(103%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=7. | |1|common=7.6(19%{{StatIcon|MeleeDamage}}19%{{StatIcon|ElementalDamage}}19%{{StatIcon|Engineering}})/s | ||
|2|rare=12. | |2|rare=12.2(24%{{StatIcon|MeleeDamage}}24%{{StatIcon|ElementalDamage}}24%{{StatIcon|Engineering}})/s | ||
|3|epic=17. | |3|epic=17.5(31%{{StatIcon|MeleeDamage}}31%{{StatIcon|ElementalDamage}}31%{{StatIcon|Engineering}})/s | ||
|4|legendary=23. | |4|legendary=23.6(38%{{StatIcon|MeleeDamage}}38%{{StatIcon|ElementalDamage}}38%{{StatIcon|Engineering}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|1|common=- | |1|common=- | ||
|2|rare=- | |2|rare=- | ||
|3|epic=51. | |3|epic=51.6(65%{{StatIcon|MeleeDamage}}63%{{StatIcon|ElementalDamage}})/s | ||
|4|legendary=80. | |4|legendary=80.5(67%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|1|common=- | |1|common=- | ||
|2|rare=- | |2|rare=- | ||
|3|epic= | |3|epic=58.0(145%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=101.7(169%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=11. | |1|common=11.9(60%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=18. | |2|rare=18.6(62%{{StatIcon|MeleeDamage}})/s | ||
|3|epic= | |3|epic=26.1(65%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s | |1|common=5.0(79%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=10. | |2|rare=10.2(82%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s | |3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary=23. | |4|legendary=23.3(93%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=7. | |1|common=7.6(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|Engineering}})/s | ||
|2|rare= | |2|rare=12.0(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s | ||
|3|epic=16. | |3|epic=16.5(52%{{StatIcon|MeleeDamage}}52%{{StatIcon|Engineering}})/s | ||
|4|legendary= | |4|legendary=23.0(57%{{StatIcon|MeleeDamage}}57%{{StatIcon|Engineering}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=9.8(65%{{StatIcon|MeleeDamage}})/s | ||
|2|rare= | |2|rare=17.9(71%{{StatIcon|MeleeDamage}})/s | ||
|3|epic= | |3|epic=31.3(78%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary= | |4|legendary=48.4(81%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=8. | |1|common=8.6(86%{{StatIcon|Armor}})/s | ||
|2|rare=12. | |2|rare=12.9(108%{{StatIcon|Armor}})/s | ||
|3|epic=17. | |3|epic=17.2(129%{{StatIcon|Armor}})/s | ||
|4|legendary=29.7(198%{{StatIcon|Armor}})/s | |4|legendary=29.7(198%{{StatIcon|Armor}})/s | ||
|#default=-}} | |#default=-}} | ||
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|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=6.4(80%{{StatIcon|MeleeDamage}})/s | |1|common=6.4(80%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=6. | |2|rare=6.7(84%{{StatIcon|MeleeDamage}})/s | ||
|3|epic= | |3|epic=10.9(91%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary=19. | |4|legendary=19.2(96%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|1|common=- | |1|common=- | ||
|2|rare=- | |2|rare=- | ||
|3|epic= | |3|epic=24.8(83%{{StatIcon|MeleeDamage}}83%{{StatIcon|ElementalDamage}})/s | ||
|4|legendary= | |4|legendary=56.6(94%{{StatIcon|MeleeDamage}}94%{{StatIcon|ElementalDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=0.9( | |1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s | ||
|2|rare=1.0( | |2|rare=1.0(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}})/s | ||
|3|epic=1.1( | |3|epic=1.1(53%{{StatIcon|MeleeDamage}}53%{{StatIcon|ElementalDamage}})/s | ||
|4|legendary=1.3( | |4|legendary=1.3(63%{{StatIcon|MeleeDamage}}63%{{StatIcon|ElementalDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} | ||
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|#default=-}} | |#default=-}} | ||
|dps={{#switch:{{lc:{{{3|}}}}} | |dps={{#switch:{{lc:{{{3|}}}}} | ||
|1|common= | |1|common=7.1(59%{{StatIcon|MeleeDamage}})/s | ||
|2|rare=9. | |2|rare=9.8(61%{{StatIcon|MeleeDamage}})/s | ||
|3|epic=12. | |3|epic=12.9(65%{{StatIcon|MeleeDamage}})/s | ||
|4|legendary=16. | |4|legendary=16.1(67%{{StatIcon|MeleeDamage}})/s | ||
|#default=-}} | |#default=-}} | ||
|crit={{#switch:{{lc:{{{3|}}}}} | |crit={{#switch:{{lc:{{{3|}}}}} |
Revision as of 19:08, 4 January 2023
Database for all Weapon stats. Use the template to get data for the specified Weapon.
Usage
{{Weapon Data |any weapon name |rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby |common/rare/epic/legendary/1/2/3/4 }}
Examples
Data | Code | Preview | Alias |
---|---|---|---|
Class | {{Weapon Data|Hand|type|1}}
|
Unarmed, Support | |
Damage Tier 1 | {{Weapon Data|Hand|damage|1}}
|
1(50%) | {{Weapon Data|Hand|damage|common}}
|
Damage Tier 2 | {{Weapon Data|Hand|damage|2}}
|
1(50%) | {{Weapon Data|Hand|damage|rare}}
|
Damage Tier 3 | {{Weapon Data|Hand|damage|3}}
|
1(50%) | {{Weapon Data|Hand|damage|epic}}
|
Damage Tier 4 | {{Weapon Data|Hand|damage|4}}
|
1(50%) | {{Weapon Data|Hand|damage|legendary}}
|
Attack Speed | {{Weapon Data|Hand|attackspeed|1}}
|
1.01s | |
DPS | {{Weapon Data|Hand|dps|1}}
|
1.0(50%)/s | |
Crit | {{Weapon Data|Hand|crit|1}}
|
1%(x1.5) | |
Range | {{Weapon Data|Hand|range|1}}
|
150 | |
Knockback | {{Weapon Data|Hand|knockback|1}}
|
30 | |
Life Steal | {{Weapon Data|Hand|lifesteal|1}}
|
0.0 | |
Special Effects | {{Weapon Data|Hand|special|1}}
|
+3/+6/+9/+18 Harvesting | |
Price | {{Weapon Data|Hand|price|1}}
|
10 | |
Unlocked By | {{Weapon Data|Hand|unlockedby|1}}
|
Default |
Error
{{Weapon Data|Invalid name|damage|common}}
= Weapon name not found
Tier Colors
Wrap the template in Template:Color to show tier colors:
{{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}
= 12(100%){{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}
= 16(100%){{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}
= 20(100%){{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}
= 24(100%)
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | 1 | As shown on the Weapons page
| String | required |
Data | 2 | Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby
| String | required |
Tier | 3 | Options: 1, 2, 3, 4
| String | required |