From Brotato Wiki
(edit tab text to remove "Tier", this makes the tabs look a lot cleaner) |
(apply toggle templates, instead of using a hardcoded button/section) |
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== Notes == | == Notes == | ||
The <code>firstShownTier</code> is mandatory. Leaving it out will prevent anything from being shown. | The <code>firstShownTier</code> option is mandatory. Leaving it out will prevent anything from being shown. | ||
In the example above, "Piercing" is shown as 0 at tiers 1 and 2. This is because this particular weapon gains piercing at tier 3, but leaving it off of tiers 1 and 2 will make the container change its height when you click through the tabs, which is jarring for users. | In the example above, "Piercing" is shown as 0 at tiers 1 and 2. This is because this particular weapon gains piercing at tier 3, but leaving it off of tiers 1 and 2 will make the container change its height when you click through the tabs, which is jarring for users. | ||
Special effects are labelled "speciala" and "specialb" (plus their tier, eg <code>speciala3</code>), rather than "special1/special2/etc" like in [[Template: | Special effects are labelled "speciala" and "specialb" (plus their tier, eg <code>speciala3</code>), rather than "special1/special2/etc" like in [[Template:StatsCard|StatsCard]]. | ||
== All Options == | == All Options == | ||
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The full list of options are listed below. Please don't leave anything blank though, else the previous tier's values won't get used (ie., only include options if you use them). | The full list of options are listed below. Please don't leave anything blank though, else the previous tier's values won't get used (ie., only include options if you use them). | ||
{{ToggleStart|id=foo|btn=Toggle Full Options}} | |||
<pre style=" | <pre style="display: inline-block;"> | ||
{{StatsCardWeaponTabs | {{StatsCardWeaponTabs | ||
| name1 = | | name1 = | ||
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</pre> | </pre> | ||
{{ToggleEnd}} | |||
<templatedata> | <templatedata> |
Revision as of 13:49, 11 December 2022
Creates a set of tabs for a weapon.
Similar to Template:StatsCardWeapon but with tabs to show stats at different tiers.
Example
If you don't include a value for a tier, the previous tier's value will be used instead.
Code | Preview |
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{{StatsCardWeaponTabs | name1 = Isaac's Tears | class1 = Tears | image1 = Mod-Isaac-isaacs_tears_icon.png | image3 = Mod-Isaac-isaacs_tears_icon_bloody.png | damage1 = 7 ({{StatIcon|Ranged Damage}}) | damage2 = 14 ({{StatIcon|Ranged Damage}}) | damage3 = 28 ({{StatIcon|Ranged Damage}}) | damage4 = 45 ({{StatIcon|Ranged Damage}}) | critical1 = x2 (3% chance) | cooldown1 = 0.7s | cooldown2 = 0.62s | cooldown3 = 0.53s | cooldown4 = 0.45s | knockback1 = 10 | range1 = 700 (Ranged) | piercing1 = {{Color|grey|0}} | piercing3 = 1 | firstShownTier = 1 | addTierNumbers = 1 | tier1disabled = 0 | tier2disabled = 0 | tier3disabled = 0 | tier4disabled = 0 }} |
|
Notes
The firstShownTier
option is mandatory. Leaving it out will prevent anything from being shown.
In the example above, "Piercing" is shown as 0 at tiers 1 and 2. This is because this particular weapon gains piercing at tier 3, but leaving it off of tiers 1 and 2 will make the container change its height when you click through the tabs, which is jarring for users.
Special effects are labelled "speciala" and "specialb" (plus their tier, eg speciala3
), rather than "special1/special2/etc" like in StatsCard.
All Options
The full list of options are listed below. Please don't leave anything blank though, else the previous tier's values won't get used (ie., only include options if you use them).
Toggle Full Options
{{StatsCardWeaponTabs | name1 = | name2 = | name3 = | name4 = | class1 = | class2 = | class3 = | class4 = | image1 = | image2 = | image3 = | image4 = | damage1 = | damage2 = | damage3 = | damage4 = | critical1 = | critical2 = | critical3 = | critical4 = | cooldown1 = | cooldown2 = | cooldown3 = | cooldown4 = | knockback1 = | knockback2 = | knockback3 = | knockback4 = | range1 = | range2 = | range3 = | range4 = | lifesteal1 = | lifesteal2 = | lifesteal3 = | lifesteal4 = | piercing1 = | piercing2 = | piercing3 = | piercing4 = | bounce1 = | bounce2 = | bounce3 = | bounce4 = | speciala1 = | speciala2 = | speciala3 = | speciala4 = | specialb1 = | specialb2 = | specialb3 = | specialb4 = | firstShownTier = 1 | addTierNumbers = 1 | tier1disabled = 0 | tier2disabled = 0 | tier3disabled = 0 | tier4disabled = 0 }}
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name - Tier 1 | name1 | no description
| String | required |
Name - Tier 2 | name2 | no description
| String | suggested |
Name - Tier 3 | name3 | no description
| String | suggested |
Name - Tier 4 | name4 | no description
| String | suggested |
Class - Tier 1 | class1 | no description | String | required |
Class - Tier 2 | class2 | no description
| String | suggested |
Class - Tier 3 | class3 | no description
| String | suggested |
Class - Tier 4 | class4 | no description
| String | suggested |
Image - Tier 1 | image1 | no description | String | required |
Image - Tier 2 | image2 | no description | String | suggested |
Image - Tier 3 | image3 | no description | String | suggested |
Image - Tier 4 | image4 | no description | String | suggested |
Damage - Tier 1 | damage1 | no description | String | required |
Damage - Tier 2 | damage2 | no description | String | suggested |
Damage - Tier 3 | damage3 | no description | String | suggested |
Damage - Tier 4 | damage4 | no description | String | suggested |
Critical - Tier 1 | critical1 | no description | String | suggested |
Critical - Tier 2 | critical2 | no description | String | suggested |
Critical - Tier 3 | critical3 | no description | String | suggested |
Critical - Tier 4 | critical4 | no description | String | suggested |
Cooldown - Tier 1 | cooldown1 | no description | String | required |
Cooldown - Tier 2 | cooldown2 | no description | String | suggested |
Cooldown - Tier 3 | cooldown3 | no description | String | suggested |
Cooldown - Tier 4 | cooldown4 | no description | String | suggested |
Knockback - Tier 1 | knockback1 | no description | String | suggested |
Knockback - Tier 2 | knockback2 | no description | String | suggested |
Knockback - Tier 3 | knockback3 | no description | String | suggested |
Knockback - Tier 4 | knockback4 | no description | String | suggested |
Range - Tier 1 | range1 | no description | String | required |
Range - Tier 2 | range2 | no description | String | suggested |
Range - Tier 3 | range3 | no description | String | suggested |
Range - Tier 4 | range4 | no description | String | suggested |
Life Steal - Tier 1 | lifesteal1 | no description | String | suggested |
Life Steal - Tier 2 | lifesteal2 | no description | String | suggested |
Life Steal - Tier 3 | lifesteal3 | no description | String | suggested |
Life Steal - Tier 4 | lifesteal4 | no description | String | suggested |
Piercing - Tier 1 | piercing1 | no description | String | suggested |
Piercing - Tier 2 | piercing2 | no description | String | suggested |
Piercing - Tier 3 | piercing3 | no description | String | suggested |
Piercing - Tier 4 | piercing4 | no description | String | suggested |
Bounce - Tier 1 | bounce1 | no description | String | suggested |
Bounce - Tier 2 | bounce2 | no description | String | suggested |
Bounce - Tier 3 | bounce3 | no description | String | suggested |
Bounce - Tier 4 | bounce4 | no description | String | suggested |
Special A - Tier 1 | speciala1 | no description | String | suggested |
Special A - Tier 2 | speciala2 | no description | String | suggested |
Special A - Tier 3 | speciala3 | no description | String | suggested |
Special A - Tier 4 | speciala4 | no description | String | suggested |
Special B - Tier 1 | specialb1 | no description | String | suggested |
Special B - Tier 2 | specialb2 | no description | String | suggested |
Special B - Tier 3 | specialb3 | no description | String | suggested |
Special B - Tier 4 | specialb4 | no description | String | suggested |
First Shown Tier | firstShownTier | Either 1, 2, 3, or 4. Should always be 1, unless a lower tier is disabled
| Number | required |
Add Tier Numbers? | addTierNumbers | If enabled, automatically adds II, III and IV to tier names
| Boolean | suggested |
Disable Tier 1? | tier1disabled | If enabled, Tier 1 won't be clickable. Make sure you also change the First Shown Tier to 2 (or 3/4) | Boolean | suggested |
Disable Tier 2? | tier2disabled | If enabled, Tier 2 won't be clickable. Make sure you also change the First Shown Tier to 3 (or 4) | Boolean | suggested |
Disable Tier 3? | tier3disabled | If enabled, Tier 3 won't be clickable. Make sure you also change the First Shown Tier to 4 | Boolean | suggested |
Disable Tier 4? | tier4disabled | no description | Boolean | suggested |