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Line 1: |
Line 1: |
| <div id="mytabs" data-test="ok1"> | | <div class="cardtabs" data-cardtabs> |
| <!-- Radio Buttons (invisible) -->
| | <div class="mytabs__panels" data-cardtabs-panels> |
| <input class="mytabs__radio" name="tabby-a" id="mytabby-a-1" type="radio" checked>
| | |
| <input class="mytabs__radio" name="tabby-a" id="mytabby-a-2" type="radio">
| | <div data-cardtabs-panel="1" class="cardtabs__panel"> |
| <input class="mytabs__radio" name="tabby-a" id="mytabby-a-3" type="radio">
| | {{StatsCardWeapon |
| <input class="mytabs__radio" name="tabby-a" id="mytabby-a-4" type="radio">
| | | name = Isaac's Tears |
| <!-- Panels (Content) -->
| | | class = Tears |
| <div class="mytabs__panels"> | | | image = Mod-Isaac-isaacs_tears_icon.png |
| <!-- Panel 1 -->
| | | rarity = 1 |
| <!-- Circular Saw: Tier 1 -->
| | | damage = 7 ({{StatIcon|Ranged Damage}}) |
| <!-- <input class="mytabs__radio" name="mytab" id="mytab-1" type="radio" checked> --> | | | critical = x2 (3% chance) |
| <div class="mytabs__panel">
| | | cooldown = 0.7s |
| <div class="ibox rarity1 rarity1dark rounded"> | | | knockback = 2 |
| <div class="ibox__top">
| | | range = 350 (Melee) |
| <div class="ibox__icon rounded">
| | | lifesteal = |
| [[File:Circular_Saw.png|60x60px]]
| | | bounce = |
| </div>
| | | pierce = |
| <div class="ibox__top-right">
| | | special1 = |
| <div class="ibox__name colorrarity1">Circular Saw</div>
| | | special2 = |
| <div class="ibox__class color-cream">Medical</div>
| | | special3 = |
| </div>
| | }} |
| </div>
| |
| <div class="ibox__stats">
| |
| <ul>
| |
| <li> <span class="color-cream">Damage:</span> 14 (50%{{StatIcon|Melee Damage}}) </li>
| |
| <li> <span class="color-cream">Critical:</span> x2 (10% chance) </li>
| |
| <li> <span class="color-cream">Cooldown:</span> 0.5s </li>
| |
| <li> <span class="color-cream">Knockback:</span> 10 </li>
| |
| <li> <span class="color-cream">Range:</span> 350 (Melee) </li>
| |
| <li> <span class="color-cream">Piercing:</span> 2 (-<span class="color-green">20%</span> damage) </li>
| |
| <li> <span class="color-cream">Life Steal:</span> <span class="color-green">5%</span> </li>
| |
| </ul>
| |
| </div>
| |
| </div><!-- enditem --> | |
| </div> | | </div> |
|
| |
|
| <!-- Panel 2 --> | | <div data-cardtabs-panel="2" class="cardtabs__panel cardtabs__panel--js-hidden"> |
| <!-- Circular Saw: Tier 2 -->
| | {{StatsCardWeapon |
| <!-- <input class="mytabs__radio" name="mytab" id="mytab-2" type="radio"> -->
| | | name = Isaac's Tears |
| <div class="mytabs__panel">
| | | class = Tears |
| <div class="ibox rarity2 rarity2dark rounded"> | | | image = Mod-Isaac-isaacs_tears_icon.png |
| <div class="ibox__top">
| | | rarity = 2 |
| <div class="ibox__icon rounded">
| | | damage = 14 ({{StatIcon|Ranged Damage}}) |
| [[File:Circular_Saw.png|60x60px]]
| | | critical = x2 (3% chance) |
| </div>
| | | cooldown = 0.62s |
| <div class="ibox__top-right">
| | | knockback = 2 |
| <div class="ibox__name colorrarity2">Circular Saw</div>
| | | range = 350 (Melee) |
| <div class="ibox__class color-cream">Medical</div>
| | | lifesteal = |
| </div>
| | | bounce = |
| </div>
| | | pierce = |
| <div class="ibox__stats">
| | | special1 = |
| <ul>
| | | special2 = |
| <li> <span class="color-cream">Damage:</span> 14 (50%{{StatIcon|Melee Damage}}) </li>
| | | special3 = |
| <li> <span class="color-cream">Critical:</span> x2 (10% chance) </li>
| | }} |
| <li> <span class="color-cream">Cooldown:</span> 0.5s </li>
| |
| <li> <span class="color-cream">Knockback:</span> 10 </li>
| |
| <li> <span class="color-cream">Range:</span> 350 (Melee) </li>
| |
| <li> <span class="color-cream">Piercing:</span> 2 (-<span class="color-green">20%</span> damage) </li>
| |
| <li> <span class="color-cream">Life Steal:</span> <span class="color-green">5%</span> </li>
| |
| </ul>
| |
| </div>
| |
| </div><!-- enditem --> | |
| </div> | | </div> |
|
| |
|
| <!-- Panel 3 --> | | <div data-cardtabs-panel="3" class="cardtabs__panel cardtabs__panel--js-hidden"> |
| <!-- Circular Saw: Tier 3 -->
| | {{StatsCardWeapon |
| <!-- <input class="mytabs__radio" name="mytab" id="mytab-3" type="radio"> -->
| | | name = Isaac's Tears |
| <div class="mytabs__panel">
| | | class = Tears |
| <div class="ibox rarity3 rarity3dark rounded"> | | | image = Mod-Isaac-isaacs_tears_icon_bloody.png |
| <div class="ibox__top">
| | | rarity = 3 |
| <div class="ibox__icon rounded">
| | | damage = 28 ({{StatIcon|Ranged Damage}}) |
| [[File:Circular_Saw.png|60x60px]]
| | | critical = x2 (3% chance) |
| </div>
| | | cooldown = 0.53s |
| <div class="ibox__top-right">
| | | knockback = 2 |
| <div class="ibox__name colorrarity2">Circular Saw</div>
| | | range = 350 (Melee) |
| <div class="ibox__class color-cream">Medical</div>
| | | lifesteal = |
| </div>
| | | bounce = |
| </div>
| | | pierce = |
| <div class="ibox__stats">
| | | special1 = |
| <ul>
| | | special2 = |
| <li> <span class="color-cream">Damage:</span> 14 (50%{{StatIcon|Melee Damage}}) </li>
| | | special3 = |
| <li> <span class="color-cream">Critical:</span> x2 (10% chance) </li>
| | }} |
| <li> <span class="color-cream">Cooldown:</span> 0.5s </li>
| |
| <li> <span class="color-cream">Knockback:</span> 10 </li>
| |
| <li> <span class="color-cream">Range:</span> 350 (Melee) </li>
| |
| <li> <span class="color-cream">Piercing:</span> 2 (-<span class="color-green">20%</span> damage) </li>
| |
| <li> <span class="color-cream">Life Steal:</span> <span class="color-green">5%</span> </li>
| |
| </ul>
| |
| </div>
| |
| </div><!-- enditem --> | |
| </div> | | </div> |
|
| |
|
| <!-- Panel 4 --> | | <div data-cardtabs-panel="4" class="cardtabs__panel cardtabs__panel--js-hidden"> |
| <!-- Circular Saw: Tier 4 -->
| | {{StatsCardWeapon |
| <!-- <input class="mytabs__radio" name="mytab" id="mytab-4" type="radio"> -->
| | | name = Isaac's Tears |
| <div class="mytabs__panel">
| | | class = Tears |
| <div class="ibox rarity4 rarity4dark rounded"> | | | image = Mod-Isaac-isaacs_tears_icon_bloody.png |
| <div class="ibox__top">
| | | rarity = 4 |
| <div class="ibox__icon rounded">
| | | damage = 45 ({{StatIcon|Ranged Damage}}) |
| [[File:Circular_Saw.png|60x60px]]
| | | critical = x2 (3% chance) |
| </div>
| | | cooldown = 0.45s |
| <div class="ibox__top-right">
| | | knockback = 2 |
| <div class="ibox__name colorrarity2">Circular Saw</div>
| | | range = 350 (Melee) |
| <div class="ibox__class color-cream">Medical</div>
| | | lifesteal = |
| </div>
| | | bounce = |
| </div>
| | | pierce = |
| <div class="ibox__stats">
| | | special1 = |
| <ul>
| | | special2 = |
| <li> <span class="color-cream">Damage:</span> 14 (50%{{StatIcon|Melee Damage}}) </li>
| | | special3 = |
| <li> <span class="color-cream">Critical:</span> x2 (10% chance) </li>
| | }} |
| <li> <span class="color-cream">Cooldown:</span> 0.5s </li>
| |
| <li> <span class="color-cream">Knockback:</span> 10 </li>
| |
| <li> <span class="color-cream">Range:</span> 350 (Melee) </li>
| |
| <li> <span class="color-cream">Piercing:</span> 2 (-<span class="color-green">20%</span> damage) </li>
| |
| <li> <span class="color-cream">Life Steal:</span> <span class="color-green">5%</span> </li>
| |
| </ul>
| |
| </div>
| |
| </div><!-- enditem --> | |
| </div> | | </div> |
| | |
| </div> | | </div> |
| <!-- Buttons (Tabs) -->
| | |
| <div class="mytabs__buttons"> | | <div class="cardtabs__buttons" data-cardtabs-btns> |
| <label class="mytabs__button rarity1 rarity1dark" for="mytabby-a-1">Tier I</label> | | <div data-cardtabs-btn="1" class="cardtabs__button rarity1 rarity1dark cardtabs__button--active">Tier I</div> |
| <label class="mytabs__button rarity2 rarity2dark" for="mytabby-a-2">Tier II</label> | | <div data-cardtabs-btn="2" class="cardtabs__button rarity2 rarity2dark">Tier II</div> |
| <label class="mytabs__button rarity3 rarity3dark" for="mytabby-a-3">Tier III</label> | | <div data-cardtabs-btn="3" class="cardtabs__button rarity3 rarity3dark">Tier III</div> |
| <label class="mytabs__button rarity4 rarity4dark" for="mytabby-a-4">Tier IV</label> | | <div data-cardtabs-btn="4" class="cardtabs__button rarity4 rarity4dark">Tier IV</div> |
| </div> | | </div> |
| | |
| </div> | | </div> |