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Revision as of 14:42, 16 October 2022 by Ta1ha (talk | contribs)

Each level inherits the difficulty increases from level before them.

Danger 0

Danger 0

No Modifiers

Danger 1

Danger 1

New Enemies Appear

Danger 2

Danger 2

Inflation is increased by 5% (needs confirmation).

After each wave item prices in shop increased by total inflation. After first wave item prices are increased by 5%. After second wave item prices are increased by 10%. On the last wave item prices are increased by 100%.

Danger 3

Danger 3

Enemies are stronger.

Enemies hit 5% more, have 5% more hp, and run 5% faster.

Danger 4

Danger 4

Enemies do not drop materials 5(needs confirmation)% of the time.

Danger 5

Danger 5

On the 20th wave of the run, two bosses spawn instead of one. ‎

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