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| <onlyinclude><includeonly><!-- | | <onlyinclude><includeonly><!-- |
| --><div class="cardtabs" data-cardtabs> | | -->{{StatsCard |
| <div class="mytabs__panels" data-cardtabs-panels>
| | | name = {{{name|}}} |
| | | | type = weapon |
| <div data-cardtabs-panel="1" class="cardtabs__panel {{#ifeq:{{{firstShownTier|}}}|1||cardtabs__panel--js-hidden}}">
| | | cat = {{{class|}}} |
| {{StatsCardWeapon
| | | image = {{{image|}}} |
| | name = {{{name1|}}}
| | | rarity = {{{rarity|1}}} |
| | class = {{{class1|}}}
| | | stat1 = {{#if:{{{damage|}}}| {{Color|cream|Damage:}} {{{damage}}} }} |
| | image = {{{image1|}}}
| | | stat2 = {{#if:{{{critical|}}}| {{Color|cream|Critical:}} {{{critical}}} }} |
| | rarity = 1
| | | stat3 = {{#if:{{{cooldown|}}}| {{Color|cream|Cooldown:}} {{{cooldown}}} }} |
| | damage = {{{damage1|}}}
| | | stat4 = {{#if:{{{knockback|}}}| {{Color|cream|Knockback:}} {{{knockback}}} }} |
| | critical = {{{critical1|}}}
| | | stat5 = {{#if:{{{range|}}}| {{Color|cream|Range:}} {{{range}}} }} |
| | cooldown = {{{cooldown1|}}}
| | | stat6 = {{#if:{{{lifesteal|}}}| {{Color|cream|Lifesteal:}} {{{lifesteal}}} }} |
| | knockback = {{{knockback1|}}}
| | | stat7 = {{#if:{{{bounce|}}}| {{Color|cream|Bounce:}} {{{bounce}}} }} |
| | range = {{{range1|}}}
| | | stat8 = {{#if:{{{piercing|}}}| {{Color|cream|Piercing:}} {{{piercing}}} }} |
| | lifesteal = {{{lifesteal1|}}}
| | | stat9 = {{#if:{{{special1|}}}| {{{special1}}} }} |
| | piercing = {{{piercing1|}}}
| | | stat10 = {{#if:{{{special2|}}}| {{{special2}}} }} |
| | bounce = {{{bounce1|}}}
| | | stat11 = {{#if:{{{special3|}}}| {{{special3}}} }} |
| | special1 = {{{speciala1|}}}
| | | stat12 = {{#if:{{{special4|}}}| {{{special4}}} }} |
| | special2 = {{{specialb1|}}}
| | | stat13 = {{#if:{{{special5|}}}| {{{special5}}} }} |
| }}
| | | stat14 = {{#if:{{{special6|}}}| {{{special6}}} }} |
| </div>
| | | stat15 = {{#if:{{{special7|}}}| {{{special7}}} }} |
| | | | stat16 = {{#if:{{{special8|}}}| {{{special8}}} }} |
| <div data-cardtabs-panel="2" class="cardtabs__panel {{#ifeq:{{{firstShownTier|}}}|2||cardtabs__panel--js-hidden}}">
| | | stat17 = {{#if:{{{special9|}}}| {{{special9}}} }} |
| {{StatsCardWeapon
| | | stat18 = {{#if:{{{special10|}}}| {{{special10}}} }} |
| | name = {{{name2|{{{name1|}}}}}} {{#if:{{{addTierNumbers|}}}|II}}
| | | stat19 = {{#if:{{{special11|}}}| {{{special11}}} }} |
| | class = {{{class2|{{{class1|}}}}}}
| | | stat20 = {{#if:{{{special12|}}}| {{{special12}}} }} |
| | image = {{{image2|{{{image1|}}}}}}
| | }}<!-- |
| | rarity = 2
| |
| | damage = {{{damage2|{{{damage1|}}}}}}
| |
| | critical = {{{critical2|{{{critical1|}}}}}}
| |
| | cooldown = {{{cooldown2|{{{cooldown1|}}}}}}
| |
| | knockback = {{{knockback2|{{{knockback1|}}}}}}
| |
| | range = {{{range2|{{{range1|}}}}}}
| |
| | lifesteal = {{{lifesteal2|{{{lifesteal1|}}}}}}
| |
| | piercing = {{{piercing2|{{{piercing1|}}}}}}
| |
| | bounce = {{{bounce2|{{{bounce1|}}}}}}
| |
| | special1 = {{{speciala2|{{{speciala1|}}}}}}
| |
| | special2 = {{{specialb2|{{{specialb1|}}}}}}
| |
| }}
| |
| </div>
| |
| | |
| <div data-cardtabs-panel="3" class="cardtabs__panel {{#ifeq:{{{firstShownTier|}}}|3||cardtabs__panel--js-hidden}}">
| |
| {{StatsCardWeapon
| |
| | name = {{{name3|{{{name2|{{{name1|}}}}}}}}} {{#if:{{{addTierNumbers|}}}|III}}
| |
| | class = {{{class3|{{{class2|{{{class1|}}}}}}}}}
| |
| | image = {{{image3|{{{image2|{{{image1|}}}}}}}}}
| |
| | rarity = 3
| |
| | damage = {{{damage3|{{{damage2|{{{damage1|}}}}}}}}}
| |
| | critical = {{{critical3|{{{critical2|{{{critical1|}}}}}}}}}
| |
| | cooldown = {{{cooldown3|{{{cooldown2|{{{cooldown1|}}}}}}}}}
| |
| | knockback = {{{knockback3|{{{knockback2|{{{knockback1|}}}}}}}}}
| |
| | range = {{{range3|{{{range2|{{{range1|}}}}}}}}}
| |
| | lifesteal = {{{lifesteal3|{{{lifesteal2|{{{lifesteal1|}}}}}}}}}
| |
| | piercing = {{{piercing3|{{{piercing2|{{{piercing1|}}}}}}}}}
| |
| | bounce = {{{bounce3|{{{bounce2|{{{bounce1|}}}}}}}}}
| |
| | special1 = {{{speciala3|{{{speciala2|{{{speciala1|}}}}}}}}}
| |
| | special2 = {{{specialb3|{{{specialb2|{{{specialb1|}}}}}}}}}
| |
| }}
| |
| </div>
| |
| | |
| <div data-cardtabs-panel="4" class="cardtabs__panel {{#ifeq:{{{firstShownTier|}}}|4||cardtabs__panel--js-hidden}}">
| |
| {{StatsCardWeapon
| |
| | name = {{{name4|{{{name3|{{{name2|{{{name1|}}}}}}}}}}}} {{#if:{{{addTierNumbers|}}}|IV}}
| |
| | class = {{{class4|{{{class3|{{{class2|{{{class1|}}}}}}}}}}}}
| |
| | image = {{{image4|{{{image3|{{{image2|{{{image1|}}}}}}}}}}}}
| |
| | rarity = 4
| |
| | damage = {{{damage4|{{{damage3|{{{damage2|{{{damage1|}}}}}}}}}}}}
| |
| | critical = {{{critical4|{{{critical3|{{{critical2|{{{critical1|}}}}}}}}}}}}
| |
| | cooldown = {{{cooldown4|{{{cooldown3|{{{cooldown2|{{{cooldown1|}}}}}}}}}}}}
| |
| | knockback = {{{knockback4|{{{knockback3|{{{knockback2|{{{knockback1|}}}}}}}}}}}}
| |
| | range = {{{range4|{{{range3|{{{range2|{{{range1|}}}}}}}}}}}}
| |
| | lifesteal = {{{lifesteal4|{{{lifesteal3|{{{lifesteal2|{{{lifesteal1|}}}}}}}}}}}}
| |
| | piercing = {{{piercing4|{{{piercing3|{{{piercing2|{{{piercing1|}}}}}}}}}}}}
| |
| | bounce = {{{bounce4|{{{bounce3|{{{bounce2|{{{bounce1|}}}}}}}}}}}}
| |
| | special1 = {{{speciala4|{{{speciala3|{{{speciala2|{{{speciala1|}}}}}}}}}}}}
| |
| | special2 = {{{specialb4|{{{specialb3|{{{specialb2|{{{specialb1|}}}}}}}}}}}}
| |
| }}
| |
| </div><!--
| |
| -->{{#if:{{{info|}}}|
| |
| <div data-cardtabs-panel="info" class="cardtabs__panel {{#ifeq:{{{firstShownTier|}}}|info||cardtabs__panel--js-hidden}}">
| |
| {{StatsCard
| |
| | name = {{{name4|{{{name3|{{{name2|{{{name1|}}}}}}}}}}}}
| |
| | type = weapon
| |
| | cat = {{{class4|{{{class3|{{{class2|{{{class1|}}}}}}}}}}}}
| |
| | image = {{{image4|{{{image3|{{{image2|{{{image1|}}}}}}}}}}}}
| |
| | rarity = 0
| |
| | stat1 = {{{info|}}}
| |
| | stat2 = {{#if:{{{info_br|}}}|<br><br><br><br>}}
| |
| }}
| |
| </div>
| |
| }}<!--
| |
| -->{{#if:{{{unlock|}}}|
| |
| <div data-cardtabs-panel="unlock" class="cardtabs__panel {{#ifeq:{{{firstShownTier|}}}|unlock||cardtabs__panel--js-hidden}}">
| |
| {{StatsCard
| |
| | name = {{{name4|{{{name3|{{{name2|{{{name1|}}}}}}}}}}}}
| |
| | type = weapon
| |
| | cat = {{{class4|{{{class3|{{{class2|{{{class1|}}}}}}}}}}}}
| |
| | image = {{{image4|{{{image3|{{{image2|{{{image1|}}}}}}}}}}}}
| |
| | rarity = 0
| |
| | stat1 = {{Color|cream|Unlock:}}
| |
| | stat2 = {{{unlock|}}}
| |
| | stat3 = {{#if:{{{unlock_br|}}}|<br><br><br>}}
| |
| }}
| |
| </div>
| |
| }}<!--
| |
| --></div>
| |
| | |
| <!--
| |
| Apologies for this. Explanation:
| |
| * `cardtabs__button--active` = Aplied to the sole initially visible button, usually tier1. Only used once
| |
| * `cardtabs__button--disabled` = Applied to any disabled tiers. Most of the time this won't be used
| |
| -->
| |
| <div class="cardtabs__buttons" data-cardtabs-btns>
| |
| <div data-cardtabs-btn="1" class="cardtabs__button rarity1 rarity1dark {{#ifeq:{{{firstShownTier|}}}|1|cardtabs__button--active|}} {{#ifeq:{{{tier1disabled|}}}|1|cardtabs__button--disabled|}} <!--
| |
| -->"> I </div>
| |
| <div data-cardtabs-btn="2" class="cardtabs__button rarity2 rarity2dark {{#ifeq:{{{firstShownTier|}}}|2|cardtabs__button--active|}} {{#ifeq:{{{tier2disabled|}}}|1|cardtabs__button--disabled|}} <!--
| |
| -->"> II </div>
| |
| <div data-cardtabs-btn="3" class="cardtabs__button rarity3 rarity3dark {{#ifeq:{{{firstShownTier|}}}|3|cardtabs__button--active|}} {{#ifeq:{{{tier3disabled|}}}|1|cardtabs__button--disabled|}} <!--
| |
| -->"> III </div>
| |
| <div data-cardtabs-btn="4" class="cardtabs__button rarity4 rarity4dark {{#ifeq:{{{firstShownTier|}}}|4|cardtabs__button--active|}} {{#ifeq:{{{tier4disabled|}}}|1|cardtabs__button--disabled|}} <!--
| |
| -->"> IV </div>
| |
| {{#if:{{{info|}}}|
| |
| <div data-cardtabs-btn="info" class="cardtabs__button cardtabs__button--icon cardtabs__button--icon-info rarity0 rarity0dark {{#ifeq:{{{firstShownTier|}}}|info|cardtabs__button--active|}} <!--
| |
| -->">[[File:Info_Icon.png|14px|link=]]</div>
| |
| }}
| |
| {{#if:{{{unlock|}}}|
| |
| <div data-cardtabs-btn="unlock" class="cardtabs__button cardtabs__button--icon cardtabs__button--icon-unlock rarity0 rarity0dark {{#ifeq:{{{firstShownTier|}}}|unlock|cardtabs__button--active|}} <!--
| |
| -->">[[File:Locked_Icon.png|14px|link=]]</div>
| |
| }}
| |
| </div>
| |
| </div><!--
| |
| --></includeonly></onlyinclude><noinclude> | | --></includeonly></onlyinclude><noinclude> |
| | Create an item card for a weapon. Wrapper for [[Template:StatsCard]], with the weapon stat names already filled (eg Damage, Attack Speed, etc). |
|
| |
|
| Creates a set of tabs for a weapon.
| | Intended for use on [[Modding#Mod_List|mod pages]]. |
|
| |
|
| Similar to [[Template:StatsCardWeapon]] but with tabs to show stats at different tiers.
| | See also: [[Template:StatsCardWeaponTabs]], which creates weapon stat cards with tabs for each tier. |
|
| |
|
| == Notes == | | == Examples == |
|
| |
|
| If you don't include a value for a tier, the previous tier's value will be used instead. This means you only need to enter data for, for example, name only once (with <code>name1</code>).
| | {| class="wikitable" |
| | | |+ Caption text |
| The <code>firstShownTier</code> option is mandatory. Leaving it out will prevent anything from being shown.
| | |- |
| | | ! Preview |
| Special effects are labelled "speciala" and "specialb" (plus their tier, eg <code>speciala3</code>), rather than "special1/special2/etc" like in [[Template:StatsCard|StatsCard]].
| | ! Code |
| | | ! Empty |
| == Example ==
| | |- |
| | | | {{StatsCardWeapon |
| In the first example below, "Piercing" is shown as 0 at tiers 1 and 2, even though it's an empty stat. This is done because this particular weapon gains piercing at tier 3, but if it wasn't listed in tiers 1 and 2 then clicking through the tabs would make the container change its height when you click, which looks janky.
| | | name = Mom's Knife |
| | | | class = Precise, Demonic |
| <table class="wikitable">
| | | image = Mod-Isaac-moms_knife_icon.png |
| <tr>
| | | rarity = 2 |
| <th>Code</th>
| | | damage = 30 (60%{{StatIcon|Melee Damage}}) |
| <th>Preview</th>
| | | critical = x1.5 (30% chance) |
| </tr>
| | | cooldown = 1.86s |
| <tr>
| | | knockback = 2 |
| <td style="padding: 20px 30px;">
| | | range = 350 (Melee) |
| <pre>
| | | lifesteal = |
| {{StatsCardWeaponTabs | | | bounce = |
| | name1 = Isaac's Tears | | | piercing = |
| | class1 = Tears | | | special1 = |
| | image1 = Mod-Isaac-isaacs_tears_icon.png | | | special2 = |
| | image3 = Mod-Isaac-isaacs_tears_icon_bloody.png | | }} |
| | damage1 = 7 ({{StatIcon|Ranged Damage}}) | | | <pre> |
| | damage2 = 14 ({{StatIcon|Ranged Damage}}) | | {{StatsCardWeapon |
| | damage3 = 28 ({{StatIcon|Ranged Damage}}) | | | name = Mom's Knife |
| | damage4 = 45 ({{StatIcon|Ranged Damage}}) | | | class = Precise, Demonic |
| | critical1 = x2 (3% chance) | | | image = Mod-Isaac-moms_knife_icon.png |
| | cooldown1 = 0.7s | | | rarity = 2 |
| | cooldown2 = 0.62s | | | damage = 30 (60%{{StatIcon|Melee Damage}}) |
| | cooldown3 = 0.53s | | | critical = x1.5 (30% chance) |
| | cooldown4 = 0.45s | | | cooldown = 1.3s |
| | knockback1 = 10 | | | knockback = 2 |
| | range1 = 700 (Ranged) | | | range = 350 (Melee) |
| | piercing1 = {{Color|grey|0}} | | | lifesteal = |
| | piercing3 = 1 | | | bounce = |
| | firstShownTier = 1 | | | pierce = |
| | addTierNumbers = 1 | | | special1 = |
| | tier1disabled = 0 | | | special2 = |
| | tier2disabled = 0 | |
| | tier3disabled = 0 | |
| | tier4disabled = 0 | |
| }} | | }} |
| </pre> | | </pre> |
| </td>
| | | <pre> |
| <td style="padding: 20px 30px;">
| | {{StatsCardWeapon |
| {{StatsCardWeaponTabs
| | | name = |
| | name1 = Isaac's Tears
| | | class = |
| | class1 = Tears
| | | image = |
| | image1 = Mod-Isaac-isaacs_tears_icon.png
| | | rarity = |
| | image3 = Mod-Isaac-isaacs_tears_icon_bloody.png
| | | damage = |
| | damage1 = 7 ({{StatIcon|Ranged Damage}})
| | | critical = |
| | damage2 = 14 ({{StatIcon|Ranged Damage}}) | | | cooldown = |
| | damage3 = 28 ({{StatIcon|Ranged Damage}})
| | | knockback = |
| | damage4 = 45 ({{StatIcon|Ranged Damage}})
| | | range = |
| | critical1 = x2 (3% chance)
| | | lifesteal = |
| | cooldown1 = 0.7s
| | | bounce = |
| | cooldown2 = 0.62s
| | | pierce = |
| | cooldown3 = 0.53s
| | | special1 = |
| | cooldown4 = 0.45s
| | | special2 = |
| | knockback1 = 10
| |
| | range1 = 700 (Ranged)
| |
| | piercing1 = {{Color|grey|0}}
| |
| | piercing3 = 1
| |
| | firstShownTier = 1
| |
| | addTierNumbers = 1
| |
| | tier1disabled = 0
| |
| | tier2disabled = 0
| |
| | tier3disabled = 0
| |
| | tier4disabled = 0
| |
| }}
| |
| </td>
| |
| </tr>
| |
| <tr>
| |
| <td style="padding: 20px 30px;"><pre>
| |
| {{StatsCardWeaponTabs | |
| | name2 = Mom's Knife | |
| | class2 = Precise, Demonic | |
| | image2 = Mod-Isaac-moms_knife_icon.png | |
| | damage2 = 30 (60%{{StatIcon|Melee Damage}}) | |
| | damage3 = 45 (60%{{StatIcon|Melee Damage}}) | |
| | damage4 = 55 (60%{{StatIcon|Melee Damage}})
| |
| | critical2 = x1.5 (30% chance)
| |
| | cooldown2 = 1.86s
| |
| | cooldown3 = 1.78s | |
| | cooldown4 = 1.69s | |
| | knockback2 = 2 | |
| | range2 = 350 (Melee) | |
| | addTierNumbers = 1
| |
| | firstShownTier = 2 | |
| | tier1disabled = 1 | |
| | info = Also deals damage when returning.
| |
| | unlock = Complete a run with Isaac
| |
| | info_br = 1
| |
| | unlock_br = 1
| |
| }}</pre></td>
| |
| <td style="padding: 20px 30px;">
| |
| {{StatsCardWeaponTabs
| |
| | name2 = Mom's Knife
| |
| | class2 = Precise, Demonic
| |
| | image2 = Mod-Isaac-moms_knife_icon.png
| |
| | damage2 = 30 (60%{{StatIcon|Melee Damage}})
| |
| | damage3 = 45 (60%{{StatIcon|Melee Damage}})
| |
| | damage4 = 55 (60%{{StatIcon|Melee Damage}})
| |
| | critical2 = x1.5 (30% chance)
| |
| | cooldown2 = 1.86s
| |
| | cooldown3 = 1.78s
| |
| | cooldown4 = 1.69s
| |
| | knockback2 = 2
| |
| | range2 = 350 (Melee)
| |
| | addTierNumbers = 1
| |
| | firstShownTier = 2
| |
| | tier1disabled = 1
| |
| | info = Also deals damage when returning.
| |
| | unlock = Complete a run with Isaac
| |
| | info_br = 1
| |
| | unlock_br = 1
| |
| }}
| |
| </td>
| |
| </tr>
| |
| </table>
| |
| | |
| == All Options ==
| |
| | |
| The full list of options are listed below. Please don't leave anything blank though, else the previous tier's values won't get used (ie., only include options if you use them).
| |
| | |
| {{ToggleStart|id=foo|btn=Toggle Full Options}}
| |
| | |
| <pre style="display: inline-block;">
| |
| {{StatsCardWeaponTabs
| |
| | name1 =
| |
| | name2 =
| |
| | name3 =
| |
| | name4 =
| |
| | class1 =
| |
| | class2 =
| |
| | class3 =
| |
| | class4 =
| |
| | image1 =
| |
| | image2 =
| |
| | image3 =
| |
| | image4 =
| |
| | damage1 =
| |
| | damage2 =
| |
| | damage3 =
| |
| | damage4 =
| |
| | critical1 =
| |
| | critical2 =
| |
| | critical3 =
| |
| | critical4 =
| |
| | cooldown1 =
| |
| | cooldown2 =
| |
| | cooldown3 =
| |
| | cooldown4 =
| |
| | knockback1 =
| |
| | knockback2 =
| |
| | knockback3 =
| |
| | knockback4 =
| |
| | range1 =
| |
| | range2 =
| |
| | range3 =
| |
| | range4 =
| |
| | lifesteal1 =
| |
| | lifesteal2 =
| |
| | lifesteal3 =
| |
| | lifesteal4 =
| |
| | piercing1 =
| |
| | piercing2 =
| |
| | piercing3 =
| |
| | piercing4 =
| |
| | bounce1 =
| |
| | bounce2 =
| |
| | bounce3 =
| |
| | bounce4 =
| |
| | speciala1 =
| |
| | speciala2 =
| |
| | speciala3 =
| |
| | speciala4 =
| |
| | specialb1 =
| |
| | specialb2 =
| |
| | specialb3 =
| |
| | specialb4 =
| |
| | firstShownTier = 1
| |
| | addTierNumbers = 1
| |
| | tier1disabled = 0
| |
| | tier2disabled = 0
| |
| | tier3disabled = 0 | |
| | tier4disabled = 0 | |
| }} | | }} |
| </pre> | | </pre> |
| | | |} |
| {{ToggleEnd}}
| |
|
| |
|
| <templatedata> | | <templatedata> |
| { | | { |
| "params": { | | "params": { |
| "firstShownTier": { | | "name": { |
| "label": "First Shown Tier",
| | "label": "Name", |
| "description": "Either 1, 2, 3, or 4. Should always be 1, unless a lower tier is disabled",
| |
| "example": "1",
| |
| "type": "number",
| |
| "autovalue": "1",
| |
| "required": true,
| |
| "suggested": true
| |
| },
| |
| "addTierNumbers": {
| |
| "label": "Add Tier Numbers?",
| |
| "description": "If enabled, automatically adds II, III and IV to tier names",
| |
| "type": "boolean",
| |
| "autovalue": "1",
| |
| "suggested": true
| |
| },
| |
| "tier1disabled": {
| |
| "label": "Disable Tier 1?",
| |
| "type": "boolean",
| |
| "suggested": true,
| |
| "description": "If enabled, Tier 1 won't be clickable. Make sure you also change the First Shown Tier to 2 (or 3/4)"
| |
| },
| |
| "tier2disabled": {
| |
| "label": "Disable Tier 2?",
| |
| "type": "boolean",
| |
| "suggested": true,
| |
| "description": "If enabled, Tier 2 won't be clickable. Make sure you also change the First Shown Tier to 3 (or 4)"
| |
| },
| |
| "tier3disabled": {
| |
| "label": "Disable Tier 3?",
| |
| "type": "boolean",
| |
| "suggested": true,
| |
| "description": "If enabled, Tier 3 won't be clickable. Make sure you also change the First Shown Tier to 4"
| |
| },
| |
| "tier4disabled": {
| |
| "label": "Disable Tier 4?",
| |
| "type": "boolean",
| |
| "suggested": true
| |
| },
| |
| "name1": {
| |
| "label": "Name - Tier 1", | |
| "example": "Pistol",
| |
| "type": "string", | | "type": "string", |
| "required": true, | | "required": true, |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "name2": { | | "class": { |
| "label": "Name - Tier 2", | | "label": "Class", |
| "example": "Leave blank unless name changes", | | "example": "Primitive, Heavy", |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "name3": {
| |
| "label": "Name - Tier 3",
| |
| "example": "Leave blank unless name changes",
| |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "name4": { | | "image": { |
| "label": "Name - Tier 4", | | "label": "Image", |
| "example": "Leave blank unless name changes", | | "example": "My_Image.png", |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "class1": {
| |
| "label": "Class - Tier 1",
| |
| "type": "string", | | "type": "string", |
| "required": true, | | "required": true, |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "class2": { | | "rarity": { |
| "label": "Class - Tier 2", | | "label": "Rarity", |
| "example": "Leave blank unless class changes",
| | "example": "1/2/3/4", |
| "type": "string",
| | "type": "number", |
| "suggested": true
| | "autovalue": "1", |
| },
| |
| "class3": {
| |
| "label": "Class - Tier 3",
| |
| "example": "Leave blank unless class changes", | |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "class4": {
| |
| "label": "Class - Tier 4",
| |
| "example": "Leave blank unless class changes",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "image1": {
| |
| "label": "Image - Tier 1",
| |
| "type": "string",
| |
| "required": true,
| |
| "suggested": true
| |
| },
| |
| "image2": {
| |
| "label": "Image - Tier 2",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "image3": {
| |
| "label": "Image - Tier 3",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "image4": {
| |
| "label": "Image - Tier 4",
| |
| "type": "string", | |
| "suggested": true
| |
| },
| |
| "damage1": {
| |
| "label": "Damage - Tier 1", | |
| "type": "string",
| |
| "required": true, | | "required": true, |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "damage2": { | | "damage": { |
| "label": "Damage - Tier 2", | | "label": "Damage", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "damage3": { | | "critical": { |
| "label": "Damage - Tier 3", | | "label": "Critical", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "damage4": { | | "cooldown": { |
| "label": "Damage - Tier 4", | | "label": "Cooldown", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "critical1": { | | "knockback": { |
| "label": "Critical - Tier 1", | | "label": "Knockback", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "critical2": { | | "range": { |
| "label": "Critical - Tier 2", | | "label": "Range", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "critical3": { | | "lifesteal": { |
| "label": "Critical - Tier 3", | | "label": "Lifesteal", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "critical4": { | | "bounce": { |
| "label": "Critical - Tier 4", | | "label": "Bounce", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "cooldown1": { | | "pierce": { |
| "label": "Cooldown - Tier 1", | | "label": "Pierce", |
| "type": "string", | | "type": "string", |
| "required": true,
| |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "cooldown2": { | | "special1": { |
| "label": "Cooldown - Tier 2", | | "label": "Special 1", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "cooldown3": { | | "special2": { |
| "label": "Cooldown - Tier 3", | | "label": "Special 2", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "cooldown4": { | | "special3": { |
| "label": "Cooldown - Tier 4", | | "label": "Special 3", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "knockback1": { | | "special4": { |
| "label": "Knockback - Tier 1", | | "label": "Special 4", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "knockback2": { | | "special5": { |
| "label": "Knockback - Tier 2", | | "label": "Special 5", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "knockback3": { | | "special6": { |
| "label": "Knockback - Tier 3", | | "label": "Special 6", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "knockback4": { | | "special7": { |
| "label": "Knockback - Tier 4", | | "label": "Special 7", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "range1": { | | "special8": { |
| "label": "Range - Tier 1", | | "label": "Special 8", |
| "type": "string", | | "type": "string", |
| "required": true,
| |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "range2": { | | "special9": { |
| "label": "Range - Tier 2", | | "label": "Special 9", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "range3": { | | "special10": { |
| "label": "Range - Tier 3", | | "label": "Special 10", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "range4": { | | "special11": { |
| "label": "Range - Tier 4", | | "label": "Special 11", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| }, | | }, |
| "lifesteal1": { | | "special12": { |
| "label": "Life Steal - Tier 1", | | "label": "Special 12", |
| "type": "string", | | "type": "string", |
| "suggested": true | | "suggested": true |
| },
| |
| "lifesteal2": {
| |
| "label": "Life Steal - Tier 2",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "lifesteal3": {
| |
| "label": "Life Steal - Tier 3",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "lifesteal4": {
| |
| "label": "Life Steal - Tier 4",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "piercing1": {
| |
| "label": "Piercing - Tier 1",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "piercing2": {
| |
| "label": "Piercing - Tier 2",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "piercing3": {
| |
| "label": "Piercing - Tier 3",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "piercing4": {
| |
| "label": "Piercing - Tier 4",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "bounce1": {
| |
| "label": "Bounce - Tier 1",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "bounce2": {
| |
| "label": "Bounce - Tier 2",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "bounce3": {
| |
| "label": "Bounce - Tier 3",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "bounce4": {
| |
| "label": "Bounce - Tier 4",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "speciala1": {
| |
| "label": "Special A - Tier 1",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "speciala2": {
| |
| "label": "Special A - Tier 2",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "speciala3": {
| |
| "label": "Special A - Tier 3",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "speciala4": {
| |
| "label": "Special A - Tier 4",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "specialb1": {
| |
| "label": "Special B - Tier 1",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "specialb2": {
| |
| "label": "Special B - Tier 2",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "specialb3": {
| |
| "label": "Special B - Tier 3",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "specialb4": {
| |
| "label": "Special B - Tier 4",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "info": {
| |
| "label": "Info Tab",
| |
| "description": "Add any custom content here to show it in a special Info tab",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "info_br": {
| |
| "label": "Add Line Breaks to Info?",
| |
| "description": "If enabled (with 1), adds 4 empty lines to the Info tab, which can make it a similar height to other tabs. Can also be achieved by adding <br> a few times after the info text.",
| |
| "type": "boolean",
| |
| "suggested": true
| |
| },
| |
| "unlock": {
| |
| "label": "Unlock Tab",
| |
| "description": "Can be used to show unlock requirements",
| |
| "type": "string",
| |
| "suggested": true
| |
| },
| |
| "unlock_br": {
| |
| "label": "Add Line Breaks to Unlock?",
| |
| "description": "If enabled (with 1), adds 3 empty lines to the Unlock tab, which can make it a similar height to other tabs. Can also be achieved by adding <br> a few times after the info text.",
| |
| "suggested": true,
| |
| "type": "boolean"
| |
| } | | } |
| }, | | }, |
| "paramOrder": [ | | "paramOrder": [ |
| "name1", | | "name", |
| "name2", | | "class", |
| "name3", | | "image", |
| "name4", | | "rarity", |
| "class1", | | "damage", |
| "class2", | | "critical", |
| "class3", | | "cooldown", |
| "class4", | | "knockback", |
| "image1", | | "range", |
| "image2", | | "lifesteal", |
| "image3", | | "bounce", |
| "image4", | | "pierce", |
| "damage1", | | "special1", |
| "damage2", | | "special2", |
| "damage3", | | "special3", |
| "damage4", | | "special4", |
| "critical1", | | "special5", |
| "critical2", | | "special6", |
| "critical3", | | "special7", |
| "critical4", | | "special8", |
| "cooldown1", | | "special9", |
| "cooldown2", | | "special10", |
| "cooldown3", | | "special11", |
| "cooldown4", | | "special12" |
| "knockback1",
| | ], |
| "knockback2",
| | "format": "block" |
| "knockback3",
| |
| "knockback4",
| |
| "range1",
| |
| "range2",
| |
| "range3",
| |
| "range4",
| |
| "lifesteal1",
| |
| "lifesteal2",
| |
| "lifesteal3",
| |
| "lifesteal4",
| |
| "piercing1",
| |
| "piercing2",
| |
| "piercing3",
| |
| "piercing4",
| |
| "bounce1",
| |
| "bounce2",
| |
| "bounce3",
| |
| "bounce4",
| |
| "speciala1",
| |
| "speciala2",
| |
| "speciala3",
| |
| "speciala4",
| |
| "specialb1",
| |
| "specialb2",
| |
| "specialb3",
| |
| "specialb4",
| |
| "firstShownTier",
| |
| "addTierNumbers",
| |
| "tier1disabled",
| |
| "tier2disabled",
| |
| "tier3disabled",
| |
| "tier4disabled",
| |
| "info",
| |
| "unlock",
| |
| "info_br",
| |
| "unlock_br"
| |
| ]
| |
| } | | } |
| </templatedata></noinclude> | | </templatedata></noinclude> |