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ArosRising (talk | contribs) m (Alloy Elemental daaamaage) |
(1.0.0.3 - Add new items (Sharp Bullet, Pocket Factory, Fairy, Shackles) and add missing data for 2 items that were already added (Lure, Stone Skin)) |
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Line 598: | Line 598: | ||
|limit=3 | |limit=3 | ||
|tags=[[Elemental Damage]] | |tags=[[Elemental Damage]] | ||
|#default=- | |||
}} | |||
|fairy = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+1}} {{Color|green|HP Regeneration}} for every different {{Color|green|Tier I item}} you have<br>{{Color|red|-2}} {{Color|red|HP Regeneration}} for every different {{Color|green|Tier IV item}} you have | |||
|price=85 | |||
|unique=true | |||
|unlockedby=Win a run with [[File:Renegade.png|link=Renegade|x30px]] [[Renegade]] | |||
|limit= | |||
|tags=[[HP Regeneration]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
Line 943: | Line 953: | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+3}} HP Regeneration<br>{{Color|green|2}} additional loot aliens appear during the next wave | |stats={{Color|green|+3}} HP Regeneration<br>{{Color|green|2}} additional loot aliens appear during the next wave | ||
|price= | |price=34 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File:Fisherman.png|link=Fisherman|x30px]] [[Fisherman]] | |||
|limit= | |limit= | ||
|tags=[[HP Regeneration | |tags=[[HP Regeneration]] | ||
|#default=- | |#default=- | ||
}}|mammoth = {{#switch:{{lc:{{{2|}}}}} | }}|mammoth = {{#switch:{{lc:{{{2|}}}}} | ||
Line 1,147: | Line 1,157: | ||
|limit= | |limit= | ||
|tags=[[Explosive (Item Tag)]] | |tags=[[Explosive (Item Tag)]] | ||
|#default=- | |||
}} | |||
|pocket factory = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+2}} Engineering<br>Killing a tree spawns a turret | |||
|price=75 | |||
|unique=true | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Engineering]], [[Exploration]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
Line 1,317: | Line 1,337: | ||
|limit= | |limit= | ||
|tags=[[Ranged Damage]],[[Range]] | |tags=[[Ranged Damage]],[[Range]] | ||
|#default=- | |||
}} | |||
|shackles = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+8}} HP Regeneration<br>{{Color|green|+8}} Engineering<br>{{Color|green|+80}} Range | |||
|price=80 | |||
|unique=true | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Range]], [[HP Regeneration]], [[Engineering]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
Line 1,327: | Line 1,357: | ||
|limit= | |limit= | ||
|tags=[[Luck]] | |tags=[[Luck]] | ||
|#default=- | |||
}} | |||
|sharp bullet = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats=Projectiles pierce through {{Color|green|1}} additional target<br>{{Color|red|-20%}} Piercing Damage<br>{{Color|red|-5}} % Damage | |||
|price=25 | |||
|unique=true | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Piercing]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
Line 1,421: | Line 1,461: | ||
|stone skin = {{#switch:{{lc:{{{2|}}}}} | |stone skin = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+1}} Max HP for every permanent | |stats={{Color|green|+1}} Max HP for every {{Color|green|1 permanent Armor}} you have | ||
|price= | |price=80 | ||
|unique=true | |unique=true | ||
|unlockedby=Win a run with [[File:Golem.png|link=Golem|x30px]] [[Golem]] | |||
|limit=1 | |limit=1 | ||
|tags=[[Max HP]],[[Armor]] | |tags=[[Max HP]],[[Armor]] |
Revision as of 15:49, 25 June 2023
Usage:
{{Item Data |any weapon name |rarity/stats/price/unique/unlockedby/limit }}
Example:
{{Item Data|acid|rarity}}
2
Example:
{{Item Data |acid |stats }}
+8 Max HP
-4% Dodge
Example: No options passed
{{Item Data|acid}}
-
Example: Not an item
{{Item Data|Knife}}
Item name not found
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | 1 | no description
| String | required |
Data | 2 | no description
| String | required |