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Supermageseb (talk | contribs) mNo edit summary |
(Added back hp/wave and some other rows, moved slasher egg to normal enemies) |
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'''Patch: 0.6.0.7''' (WIP - adding behaviour) | '''Patch: 0.6.0.7''' (WIP - adding behaviour) | ||
== Enemies | == Enemies == | ||
<table class="wikitable sortable jquery-tablesorter" style="width:100%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table class="wikitable sortable jquery-tablesorter" style="width:100%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Behavior</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Behavior</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Health</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+hp/wave</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Speed</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+dmg/wave</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Coins Dropped</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Food Drop Rate</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Container Drop Rate</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">First Wave</th> | |||
<tr> | <tr> | ||
<td>[[File:Tree.png|100x100px]] <br>Tree</td> | <td>[[File:Tree.png|100x100px]] <br>Tree</td> | ||
<td>Neutral, drops fruit or crate on death as well as a higher amount of money</td> | <td>Neutral, drops fruit or crate on death as well as a higher amount of money</td> | ||
<td> | <td>10</td> | ||
<td>5</td> | |||
<td>0</td> | |||
<td>0</td> | |||
</td> | |||
<td> | |||
<td>0</td> | <td>0</td> | ||
<td> | <td>3</td> | ||
<td> | <td>100%</td> | ||
<td> | <td>20%</td> | ||
<td>1</td> | <td>1</td> | ||
</tr> | </tr> | ||
Line 63: | Line 29: | ||
<td>[[File:Baby Alien.png|100x100px]] <br>Baby Alien</td> | <td>[[File:Baby Alien.png|100x100px]] <br>Baby Alien</td> | ||
<td>Chases the character, deals damage on touch</td> | <td>Chases the character, deals damage on touch</td> | ||
<td> | <td>3</td> | ||
<td>2.0</td> | |||
</td> | |||
<td> | |||
<td>250</td> | <td>250</td> | ||
<td>1</td> | <td>1</td> | ||
<td>0.6</td> | |||
<td>1</td> | |||
<td>1%</td> | |||
<td>1%</td> | |||
<td>1</td> | <td>1</td> | ||
</tr> | </tr> | ||
Line 150: | Line 42: | ||
<td>[[File:Chaser.png|100x100px]] <br>Chaser</td> | <td>[[File:Chaser.png|100x100px]] <br>Chaser</td> | ||
<td>Chases the character, deals damage on touch, spawns in groups</td> | <td>Chases the character, deals damage on touch, spawns in groups</td> | ||
<td> | <td>1</td> | ||
<td>1.0</td> | |||
</td> | |||
<td> | |||
<td>380</td> | <td>380</td> | ||
<td>1</td> | <td>1</td> | ||
<td>0.6</td> | |||
<td>1</td> | |||
<td>2%</td> | |||
<td>3%</td> | |||
<td>2</td> | <td>2</td> | ||
</tr> | </tr> | ||
Line 233: | Line 55: | ||
<td>[[File:Spitter.png|100x100px]] <br>Spitter</td> | <td>[[File:Spitter.png|100x100px]] <br>Spitter</td> | ||
<td>Runs away from the character if too close, fires projectiles that deal damage on hit</td> | <td>Runs away from the character if too close, fires projectiles that deal damage on hit</td> | ||
<td> | <td>8</td> | ||
</td> | |||
<td>1.0</td> | <td>1.0</td> | ||
<td>200</td> | <td>200</td> | ||
<td>1</td> | <td>1</td> | ||
<td>0.6</td> | |||
<td>1</td> | |||
<td>3%</td> | |||
<td>10%</td> | |||
<td>4</td> | <td>4</td> | ||
</tr> | </tr> | ||
Line 308: | Line 68: | ||
<td>[[File:Charger.png|100x100px]] <br>Charger</td> | <td>[[File:Charger.png|100x100px]] <br>Charger</td> | ||
<td>Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch</td> | <td>Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch</td> | ||
<td> | <td>4</td> | ||
<td>2.5</td> | |||
</td> | |||
<td> | |||
<td>400</td> | <td>400</td> | ||
<td> | <td>1</td> | ||
</td> | |||
<td>0.85</td> | <td>0.85</td> | ||
<td>1</td> | <td>1</td> | ||
<td>1%</td> | |||
<td>1%</td> | |||
<td>6</td> | <td>6</td> | ||
</tr> | </tr> | ||
Line 383: | Line 87: | ||
<td>1.2</td> | <td>1.2</td> | ||
<td>3</td> | <td>3</td> | ||
<td>3%</td> | |||
<td>3%</td> | |||
<td>11</td> | <td>11</td> | ||
</tr> | </tr> | ||
Line 394: | Line 100: | ||
<td>0.85</td> | <td>0.85</td> | ||
<td>3</td> | <td>3</td> | ||
<td>3%</td> | |||
<td>3%</td> | |||
<td>8</td> | <td>8</td> | ||
</tr> | </tr> | ||
Line 405: | Line 113: | ||
<td>0.6</td> | <td>0.6</td> | ||
<td>2</td> | <td>2</td> | ||
<td>1%</td> | |||
<td>1%</td> | |||
<td>16</td> | <td>16</td> | ||
</tr> | </tr> | ||
Line 416: | Line 126: | ||
<td>0.85</td> | <td>0.85</td> | ||
<td>1</td> | <td>1</td> | ||
<td>1%</td> | |||
<td>1%</td> | |||
<td>D1 : 4</td> | <td>D1 : 4</td> | ||
</tr> | </tr> | ||
Line 427: | Line 139: | ||
<td>1.1</td> | <td>1.1</td> | ||
<td>0</td> | <td>0</td> | ||
<td>0%</td> | |||
<td>0%</td> | |||
<td>D1 : 15</td> | <td>D1 : 15</td> | ||
</tr> | </tr> | ||
Line 438: | Line 152: | ||
<td>0.85</td> | <td>0.85</td> | ||
<td>2</td> | <td>2</td> | ||
<td>3%</td> | |||
<td>3%</td> | |||
<td>D1 : 7</td> | <td>D1 : 7</td> | ||
</tr> | </tr> | ||
Line 449: | Line 165: | ||
<td>0.85</td> | <td>0.85</td> | ||
<td>8</td> | <td>8</td> | ||
<td>100%</td> | |||
<td>100%</td> | |||
<td>1</td> | <td>1</td> | ||
</tr> | </tr> | ||
Line 460: | Line 178: | ||
<td>1.0</td> | <td>1.0</td> | ||
<td>1</td> | <td>1</td> | ||
<td>1%</td> | |||
<td>1%</td> | |||
<td>13 <br>D1 : 10</td> | <td>13 <br>D1 : 10</td> | ||
</tr> | </tr> | ||
Line 471: | Line 191: | ||
<td>1.0</td> | <td>1.0</td> | ||
<td>1</td> | <td>1</td> | ||
<td>2%</td> | |||
<td>3%</td> | |||
<td>15 <br>D1 : 9</td> | <td>15 <br>D1 : 9</td> | ||
</tr> | </tr> | ||
Line 482: | Line 204: | ||
<td>0.85</td> | <td>0.85</td> | ||
<td>1</td> | <td>1</td> | ||
<td>1%</td> | |||
<td>1%</td> | |||
<td>14</td> | <td>14</td> | ||
</tr> | </tr> | ||
Line 493: | Line 217: | ||
<td>1.0</td> | <td>1.0</td> | ||
<td>1</td> | <td>1</td> | ||
<td>1%</td> | |||
<td>1%</td> | |||
<td>14</td> | <td>14</td> | ||
</tr> | </tr> | ||
Line 504: | Line 230: | ||
<td>1.15</td> | <td>1.15</td> | ||
<td>3</td> | <td>3</td> | ||
<td>3%</td> | |||
<td>3%</td> | |||
<td>13<br>D1 : 8</td> | <td>13<br>D1 : 8</td> | ||
</tr> | </tr> | ||
Line 515: | Line 243: | ||
<td>1.1</td> | <td>1.1</td> | ||
<td>1</td> | <td>1</td> | ||
<td>1%</td> | |||
<td>1%</td> | |||
<td>18</td> | <td>18</td> | ||
</tr> | </tr> | ||
<tr> | |||
<td>[[File:Slasher Egg.png|100x100px]] <br>Slasher Egg</td> | |||
<td>Stays still, dies and spawns a Slasher after 5 seconds unless killed</td> | |||
<td>15</td> | |||
<td>5.0</td> | |||
<td>0</td> | |||
<td>1</td> | |||
<td>1.0</td> | |||
<td>1</td> | |||
<td>0%</td> | |||
<td>0%</td> | |||
<td>?</td> | |||
</tr> | |||
<tr> | <tr> | ||
<td>[[File:Slasher.png|100x100px]] <br>Slasher</td> | <td>[[File:Slasher.png|100x100px]] <br>Slasher</td> | ||
Line 527: | Line 269: | ||
<td>1.15</td> | <td>1.15</td> | ||
<td>3</td> | <td>3</td> | ||
<td>1%</td> | |||
<td>1%</td> | |||
<td>D1 : 4</td> | <td>D1 : 4</td> | ||
</tr> | </tr> | ||
Line 538: | Line 282: | ||
<td>1.0</td> | <td>1.0</td> | ||
<td>1</td> | <td>1</td> | ||
<td>1%</td> | |||
<td>1%</td> | |||
<td>D1 : 10</td> | <td>D1 : 10</td> | ||
</tr> | </tr> | ||
Line 547: | Line 293: | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Behavior</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Behavior</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Health</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Health</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+ | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+Health per wave</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Speed</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Speed</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+ | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+Damage per wave</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Coins Dropped</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Coins Dropped</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Food Drop | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Food Drop Chance</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Container Drop | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Container Drop Chance</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">First Wave</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">First Wave</th> | ||
<tr> | <tr> | ||
<td>[[File:Rhino.png|100x100px]] <br>Rhino</td> | <td>[[File:Rhino.png|100x100px]] <br>Rhino</td> | ||
<td> | <td>Charges to the player, shooting projectiles to its left and right during the charge</td> | ||
<td>1</td> | <td>1</td> | ||
<td>750.0</td> | <td>750.0</td> | ||
Line 564: | Line 310: | ||
<td>1.5</td> | <td>1.5</td> | ||
<td>10</td> | <td>10</td> | ||
<td> | <td>100%</td> | ||
<td> | <td>100%</td> | ||
<td>Elite Waves</td> | <td>Elite Waves</td> | ||
</tr> | </tr> | ||
Line 579: | Line 325: | ||
<td>1.5</td> | <td>1.5</td> | ||
<td>10</td> | <td>10</td> | ||
<td> | <td>100%</td> | ||
<td> | <td>100%</td> | ||
<td>Elite Waves</td> | <td>Elite Waves</td> | ||
</tr> | </tr> | ||
Line 592: | Line 338: | ||
<td>1.5</td> | <td>1.5</td> | ||
<td>10</td> | <td>10</td> | ||
<td> | <td>100%</td> | ||
<td> | <td>100%</td> | ||
<td>Elite Waves</td> | <td>Elite Waves</td> | ||
</tr> | </tr> | ||
Line 633: | Line 364: | ||
Mutation 1: The projectiles are spawn in a much wider area around the player. | Mutation 1: The projectiles are spawn in a much wider area around the player. | ||
Mutation 2: | Mutation 2: Damage and Speed increases by 150%, runs all around the area and creates a circle of projectiles around the player.</td> | ||
<td>29900</td> | <td>29900</td> | ||
<td>Mutation 0 and 1: 200 | <td>Mutation 0 and 1: 200 | ||
Mutation 2: | Mutation 2: 500</sup> | ||
</td> | </td> | ||
<td>29.5</td></tr> | <td>Mutation 0 and 1: 29.5 | ||
Mutation 2: 73</td></tr> | |||
</table> | </table> | ||
<comments /> | <comments /> |
Revision as of 20:03, 1 November 2022
Patch: 0.6.0.7 (WIP - adding behaviour)
Enemies
Elites (Danger 2+)
Elites spawn at Elite Waves and drop legendary containers on death containing tier 4 items.
Bosses (Wave 20)
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