Tree |
Neutral, drops fruit or crate on death as well as a higher amount of money |
Wave 1: 10
Wave 2: 15
Wave 3: 20
Wave 4: 25
Wave 5: 30
Wave 6: 35
Wave 7: 40
Wave 8: 45
Wave 9: 50
Wave 10: 55
Wave 11: 60
Wave 12: 65
Wave 13: 70
Wave 14: 75
Wave 15: 75
Wave 16: 80
Wave 17: 85
Wave 18: 90
Wave 19: 95
Wave 20: 100
|
[to be deleted] |
0 |
All Waves: 0 |
[to be deleated] |
All waves: 3 |
1 |
Baby Alien |
Chases the character, deals damage on touch |
Wave 1: 3
Wave 2: 5
Wave 3: 7
Wave 4: 9
Wave 5: 11
Wave 6: 13
Wave 7: 15
Wave 8: 17
Wave 9: 19
Wave 10: 21
Wave 11: 23
Wave 12: 25
Wave 13: 27
Wave 14: 29
Wave 15: 31
Wave 16: 33
Wave 17: 35
Wave 18: 37
Wave 19: 39
Wave 20: 41
|
[to be deleated] |
250 |
Wave 1: 1
Wave 2: 1.6
Wave 3: 2.2
Wave 4: 2.8
Wave 5: 3.4
Wave 6: 4.0
Wave 7: 4.6
Wave 8: 5.2
Wave 9: 5.8
Wave 10: 6.4
Wave 11: 7.0
Wave 12: 7.6
Wave 13: 8.2
Wave 14: 8.8
Wave 15: 9.4
Wave 16: 10.0
Wave 17: 10.6
Wave 18: 11.2
Wave 19: 11.8
Wave 20: 12.4
|
[to be deleated] |
1 |
1 |
Chaser |
Chases the character, deals damage on touch, spawns in groups |
Wave 2: 2
Wave 3: 3
Wave 4: 4
Wave 5: 5
Wave 6: 6
Wave 7: 7
Wave 8: 8
Wave 9: 9
Wave 10: 10
Wave 11: 11
Wave 12: 12
Wave 13: 13
Wave 14: 14
Wave 15: 15
Wave 16: 16
Wave 17: 17
Wave 18: 18
Wave 19: 19
Wave 20: 20
|
[to be deleated] |
380 |
Wave 2: 1.6
Wave 3: 2.2
Wave 4: 2.8
Wave 5: 3.4
Wave 6: 4.0
Wave 7: 4.6
Wave 8: 5.2
Wave 9: 5.8
Wave 10: 6.4
Wave 11: 7.0
Wave 12: 7.6
Wave 13: 8.2
Wave 14: 8.8
Wave 15: 9.4
Wave 16: 10.0
Wave 17: 10.6
Wave 18: 11.2
Wave 19: 11.8
Wave 20: 12.4
|
[to be deleated] |
1 |
2 |
Spitter |
Runs away from the character if too close, fires projectiles that deal damage on hit |
Wave 4: 11
Wave 5: 12
Wave 6: 13
Wave 7: 14
Wave 8: 15
Wave 9: 16
Wave 10: 17
Wave 11: 18
Wave 12: 19
Wave 13: 20
Wave 14: 21
Wave 15: 22
Wave 16: 23
Wave 17: 24
Wave 18: 25
Wave 19: 26
Wave 20: 27
|
1.0 |
200 |
Wave 4: 2.8
Wave 5: 3.4
Wave 6: 4.0
Wave 7: 4.6
Wave 8: 5.2
Wave 9: 5.8
Wave 10: 6.4
Wave 11: 7.0
Wave 12: 7.6
Wave 13: 8.2
Wave 14: 8.8
Wave 15: 9.4
Wave 16: 10.0
Wave 17: 10.6
Wave 18: 11.2
Wave 19: 11.8
Wave 20: 12.4
|
[to be deleated] |
1 |
4 |
Charger |
Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch |
Wave 6:
16.5
Wave 7: 19.5
Wave 8: 22.0
Wave 9: 24.5
Wave 10: 27
Wave 11: 29.5
Wave 12: 32.0
Wave 13: 34.5
Wave 14: 37.0
Wave 15: 39.5
Wave 16: 42.0
Wave 17: 44.5
Wave 18: 47.0
Wave 19: 49.5
Wave 20: 52.0
|
[deleat] |
400 |
Wave 6: 5.25
Wave 7: 6.1
Wave 8: 6.95
Wave 9: 7.8
Wave 10: 8.65
Wave 11: 9.5
Wave 12: 10.35
Wave 13: 11.2
Wave 14: 12.05
Wave 15: 12.9
Wave 16: 13.75
Wave 17: 14.6
Wave 18: 15.45
Wave 19: 16.3
Wave 20: 17.15
|
0.85 |
1 |
6 |
Pursuer |
Chases the character, damages on touch, keeps getting faster each second |
10 |
24.0 |
150 |
1 |
1.2 |
3 |
11 |
Bruiser |
Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch |
20 |
11.0 |
300 |
2 |
0.85 |
3 |
8 |
Buffer |
Runs away from the character, Buffs other enemies' health by 150%, damage by 25%, and speed by 50% |
20 |
3.0 |
150 |
1 |
0.6 |
2 |
16 |
Fly |
Moves around player, fires projectiles near player that deals damage |
15 |
4.0 |
350 |
1 |
0.85 |
1 |
D1 : 4 |
Corrupted Tree |
Stands in place, creates circling projectiles that deals damage |
15 |
13.0 |
0 |
1 |
1.1 |
0 |
D1 : 15 |
Healer |
Moves around enemies, healing enemies around it for 100(increasing by 10 each wave |
10 |
8.0 |
400 |
1 |
0.85 |
2 |
D1 : 7 |
Looter |
Runs away from the character, drops container and extra loot on death |
50 |
25 |
350 |
1 |
0.85 |
8 |
1 |
Helmet Alien |
Chases the character, deals damage on touch |
8 |
3.0 |
250 |
1 |
1.0 |
1 |
13 D1 : 10 |
Fin Alien |
Chases the character, deals damage on touch |
12 |
2.0 |
400 |
1 |
1.0 |
1 |
15 D1 : 9 |
Spawner |
Spawns 3 Junkie Aliens on death |
10 |
1.0 |
120 |
1 |
0.85 |
1 |
14 |
Junkie |
Moves around player, fires projectiles near player that deals damage |
20 |
5.0 |
350 |
1 |
1.0 |
1 |
14 |
Horned Bruiser |
Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch |
30 |
22.0 |
300 |
1 |
1.15 |
3 |
13 D1 : 8 |
Horned Charger |
Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch |
12 |
5.0 |
425 |
1 |
1.1 |
1 |
18 |
Slasher |
Follows the character, runs away if too close, slashes vertically dealing damage from medium range |
50 |
25.0 |
275 |
1 |
1.15 |
3 |
D1 : 4 |
Tentacle |
Follows the character, runs away if too close, attacks in "V" shape from medium range |
100 |
20.0 |
175 |
1 |
1.0 |
1 |
D1 : 10 |