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</tr> | </tr> | ||
</table> | </table> | ||
==Elites== | ==Elites (Danger 2+)== | ||
Elites spawn at Elite Waves and drop legendary containers on death containing tier 4 items.<table class="wikitable sortable jquery-tablesorter" style="width:100%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | Elites spawn at Elite Waves and drop legendary containers on death containing tier 4 items.<table class="wikitable sortable jquery-tablesorter" style="width:100%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
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</table> | </table> | ||
==Bosses== | ==Bosses (Wave 20)== | ||
<table class="wikitable sortable jquery-tablesorter" style="width:100%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table class="wikitable sortable jquery-tablesorter" style="width:100%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Behavior</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Behavior</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Health</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Health</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Speed</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Speed</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th></tr> | ||
<tr> | <tr> | ||
<td>[[File:Predator.png|100x100px]] <br>Predator</td> | <td>[[File:Predator.png|100x100px]] <br>Predator</td> | ||
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Mutation 1: Now starts to emit projectiles in every direction every so often. | Mutation 1: Now starts to emit projectiles in every direction every so often. | ||
</td> | </td> | ||
<td> | <td>29900</td> | ||
<td>300</td> | <td>300</td> | ||
<td> | <td>29.5</td></tr> | ||
<tr> | <tr> | ||
<td>[[File:Invoker.png|100x100px]] <br>Invoker</td> | <td>[[File:Invoker.png|100x100px]] <br>Invoker</td> | ||
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Mutation 2: Now runs all around the area at high speeds and creates a circle of projectiles around the player.</td> | Mutation 2: Now runs all around the area at high speeds and creates a circle of projectiles around the player.</td> | ||
<td> | <td>29900</td> | ||
<td> | <td>Mutation 0: 200 | ||
Mutation 1: Unknown <sup>(≈600)</sup> | |||
</td> | |||
<td>29.5</td></tr> | |||
<td> | |||
</table> | </table> | ||
<comments /> | <comments /> |
Revision as of 17:52, 1 November 2022
Patch: 0.6.0.7 (WIP - adding behaviour)
Enemies
Elites (Danger 2+)
Elites spawn at Elite Waves and drop legendary containers on death containing tier 4 items.
Bosses (Wave 20)
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