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(Organized the tables, added tree entity, added behaviour for enemies) |
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== Enemies == | == Enemies == | ||
<table class="wikitable sortable jquery-tablesorter" style="width:100%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Behavior</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Health</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+hp/wave</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Speed</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+dmg/wave</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Coins Dropped</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Food Drop Rate</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Container Drop Rate</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">First Wave</th> | |||
<tr> | |||
<td>[[File:Tree.png|100x100px]] <br>Tree</td> | |||
<td>Neutral, drops health or container on death</td> | |||
<td>10</td> | |||
<td>5</td> | |||
<td>0</td> | |||
<td>0</td> | |||
<td>0</td> | |||
<td>3</td> | |||
<td>1</td> | |||
<td>0.2</td> | |||
<td>1</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Simple Boi.png|100x100px]] <br> Simple Alien</td> | |||
<td>Chases the character, deals damage on touch</td> | |||
<td>3</td> | |||
<td>2</td> | |||
<td>250</td> | |||
<td>1</td> | |||
<td>.75</td> | |||
<td>1</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>1</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Split Boi.png|alt=2|center|100x100px]]<br>Split Alien</td> | |||
<td>Chases the character, deals damage on touch, spawns in groups</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>380</td> | |||
<td>1</td> | |||
<td>.75</td> | |||
<td>1</td> | |||
<td>0.02</td> | |||
<td>0.03</td> | |||
<td>2</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Eyes Boi.png|alt=3|center|100x100px]]<br>Eyes Alien</td> | |||
<td>Runs away from the character, fires projectiles that deal damage on hit</td> | |||
<td>8</td> | |||
<td>1</td> | |||
<td>200</td> | |||
<td>1</td> | |||
<td>.75</td> | |||
<td>1</td> | |||
<td>0.03</td> | |||
<td>0.1</td> | |||
<td>4</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Charge Boi.png|alt=4|center|100x100px]]<br>Charge Alien</td> | |||
<td>Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch</td> | |||
<td>4</td> | |||
<td>2.5</td> | |||
<td>400</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>6</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Round Boi.png|alt=5|center|100x100px]]<br>Round Alien</td> | |||
<td>Chases the character, damages on touch, keeps getting faster each second</td> | |||
<td>10</td> | |||
<td>24</td> | |||
<td>150 (max. 650)</td> | |||
<td>1</td> | |||
<td>1.35</td> | |||
<td>3</td> | |||
<td>0.03</td> | |||
<td>0.03</td> | |||
<td>11</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Big Boi.png|center|100x100px]]<br>Big Alien</td> | |||
<td>Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch</td> | |||
<td>20</td> | |||
<td>11</td> | |||
<td>300</td> | |||
<td>2</td> | |||
<td>1</td> | |||
<td>3</td> | |||
<td>0.03</td> | |||
<td>0.03</td> | |||
<td>8</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Buffer Boi.png|center|100x100px]]<br>Buffer Alien</td> | |||
<td>Runs away from the character, Buffs other enemies' health by 150%, damage by 25%, and speed by 50%</td> | |||
<td>20</td> | |||
<td>3</td> | |||
<td>150</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>2</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>16</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Fly Boi.png|center|100x100px]]<br>Fly Alien</td> | |||
<td>Moves around player, fires projectiles near player that deals damage</td> | |||
<td>15</td> | |||
<td>4</td> | |||
<td>350</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>2</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>D1 : 4</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Tree Boi.png|center|100x100px]]<br>Tree Alien</td> | |||
<td>Stands in place, creates circling projectiles that deals damage</td> | |||
<td>15</td> | |||
<td>13</td> | |||
<td>0</td> | |||
<td>1</td> | |||
<td>1.25</td> | |||
<td>0</td> | |||
<td>0</td> | |||
<td>0</td> | |||
<td>D1 : 15</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Bone Boi.png|center|100x100px]]<br>Bone Alien</td> | |||
<td>Moves around enemies, healing enemies around it for 100(increasing by 10 each wave)</td> | |||
<td>10</td> | |||
<td>8</td> | |||
<td>400</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>2</td> | |||
<td>0.03</td> | |||
<td>0.03</td> | |||
<td>D1 : 7</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Loot Boi.png|alt=5|center|100x100px]]<br>Loot Alien</td> | |||
<td>Runs away from the character, drops container and extra loot on death</td> | |||
<td>50</td> | |||
<td>25</td> | |||
<td>350</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>8</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>1</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Armored Boi.png|center|100x100px]]<br>Armored Alien</td> | |||
<td>Chases the character, deals damage on touch</td> | |||
<td>8</td> | |||
<td>3</td> | |||
<td>250</td> | |||
<td>1</td> | |||
<td>1.15</td> | |||
<td>1</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>13<br>D1 : 10</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Fin Boi.png|center|100x100px]]<br>Fin Alien</td> | |||
<td>Chases the character, deals damage on touch</td> | |||
<td>12</td> | |||
<td>2</td> | |||
<td>400</td> | |||
<td>1</td> | |||
<td>1.15</td> | |||
<td>1</td> | |||
<td>0.02</td> | |||
<td>0.03</td> | |||
<td>15<br>D1 : 9</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Chiller.png|center|100x100px]]<br>Chiller</td> | |||
<td>Spawns 3 Reject Aliens on death</td> | |||
<td>10</td> | |||
<td>1</td> | |||
<td>120</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>1</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>14</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Reject Boi.png|center|100x100px]]<br>Reject Alien</td> | |||
<td>Moves around player, fires projectiles near player that deals damage</td> | |||
<td>20</td> | |||
<td>5</td> | |||
<td>350</td> | |||
<td>1</td> | |||
<td>1.15</td> | |||
<td>1</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>14</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Horned Boi.png|center|100x100px]]<br>Horned Alien</td> | |||
<td>Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch</td> | |||
<td>35</td> | |||
<td>23</td> | |||
<td>300</td> | |||
<td>2</td> | |||
<td>1.3</td> | |||
<td>3</td> | |||
<td>0.03</td> | |||
<td>0.03</td> | |||
<td>13<br>D1 : 8</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Horned Charger Boi.png|center|100x100px]]<br>Horned Charger Alien</td> | |||
<td>Chases the character, can charge with cooldown of 2.5-3.5 seconds, damages on touch</td> | |||
<td>12</td> | |||
<td>5</td> | |||
<td>425</td> | |||
<td>1</td> | |||
<td>1.25</td> | |||
<td>1</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>18</td> | |||
</tr> | |||
</table> | |||
== Bosses == | |||
<table class="wikitable sortable jquery-tablesorter" style="width:100%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Behavior</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Health</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+hp/wave</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Speed</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">+dmg/wave</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Coins Dropped</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Food Drop Rate</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Container Drop Rate</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">First Wave</th> | |||
<tr> | |||
<td>[[File:Crab Boi.png|center|100x100px]]<br>Crab Alien</td> | |||
<td></td> | |||
<td>28000</td> | |||
<td>100</td> | |||
<td>300</td> | |||
<td>1</td> | |||
<td>1.5</td> | |||
<td>1</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>20</td> | |||
</tr> | |||
<tr> | |||
<td>[[File:Tentacle Boi.png|center|100x100px]]<br>Tentacle Alien</td> | |||
<td></td> | |||
<td>28000</td> | |||
<td>100</td> | |||
<td>200</td> | |||
<td>1</td> | |||
<td>1.5</td> | |||
<td>1</td> | |||
<td>0.01</td> | |||
<td>0.01</td> | |||
<td>20</td> | |||
</tr> | |||
</table> | |||
<comments /> | <comments /> |
Revision as of 19:16, 29 October 2022
Enemies
Bosses
Name | Behavior | Health | +hp/wave | Speed | Damage | +dmg/wave | Coins Dropped | Food Drop Rate | Container Drop Rate | First Wave |
---|---|---|---|---|---|---|---|---|---|---|
Crab Alien |
28000 | 100 | 300 | 1 | 1.5 | 1 | 0.01 | 0.01 | 20 | |
Tentacle Alien |
28000 | 100 | 200 | 1 | 1.5 | 1 | 0.01 | 0.01 | 20 |
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