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== Melee Weapons ==
== Melee Weapons ==
Melee attack speeds are not 100% accurate as another similar formula is used to calculate them.
Melee attack speeds are not 100% accurate as another similar formula is used to calculate them.
**DPS calculation do not take special effects and crits into account
*DPS calculation do not take special effects and crits into account


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<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
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== Ranged Weapons ==
== Ranged Weapons ==
*DPS calculation do not take special effects and crits into account


<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">

Revision as of 09:04, 13 October 2022

Last Update: Patch 0.5.11c

Rarity

Common
Rare
Epic
Legendary

Melee Weapons

Melee attack speeds are not 100% accurate as another similar formula is used to calculate them.

  • DPS calculation do not take special effects and crits into account
Name Types Damage Attack Speed DPS Crit Chance/Damage Range Knockback Lifesteal Special Effects Base price Unlocked by
Primitive, Heavy 10(80%Melee Damage.png)
20(80%Melee Damage.png)
30(80%Melee Damage.png)
50(80%Melee Damage.png)
1.66s
1.58s
1.51s
1.36s
6.0(48%Melee Damage.png)/s
12.7(50%Melee Damage.png)/s
19.9(52%Melee Damage.png)/s
36.8(58%Melee Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
200
200
200
200
8
8
8
8
0
0
0
0
Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%Ranged Damage.png damage 20
39
74
149
Default
Blade 6(50%Melee Damage.png20%Max HP.png)
12(50%Melee Damage.png20%Max HP.png)
18(50%Melee Damage.png20%Max HP.png)
30(50%Melee Damage.png20%Max HP.png)
0.98s
0.96s
0.94s
0.89s
6.1(51%Melee Damage.png20%Max HP.png)/s
12.5(52%Melee Damage.png20%Max HP.png)/s
19.1(53%Melee Damage.png21%Max HP.png)/s
33.7(56%Melee Damage.png22%Max HP.png)/s
x2 (10%)
x2 (15%)
x2 (20%)
x2 (20%)
125
135
150
180
2
2
2
2
0
0
0
0
+1/+1/+1/+2 health healed from consumables 15
31
61
122
Win a run with Multitasker.png Multitasker
Blade, Medical -
10(100%Melee Damage.png)
15(100%Melee Damage.png)
25(100%Melee Damage.png)
-
0.72s
0.67s
0.62s
-
13.9(138%Melee Damage.png)/s
22.4(149%Melee Damage.png)/s
40.3(161%Melee Damage.png)/s
-
x2 (5%)
x2 (10%)
x2 (20%)
-
175
175
175
-
0
0
0
-
45%
50%
60%
-
46
86
173
Default
Precise 6(50%Melee Damage.png)
12(50%Melee Damage.png)
18(50%Melee Damage.png)
30(50%Melee Damage.png)
1.01s
0.93s
0.86s
0.73s
5.9(49%Melee Damage.png)/s
12.9(53%Melee Damage.png)/s
20.9(58%Melee Damage.png)/s
41.1(68%Melee Damage.png)/s
x2 (20%)
x2 (25%)
x2 (30%)
x2 (40%)
150
150
150
150
2
2
2
2
0
0
0
0
50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon 12
26
52
105
Default
Unarmed 8(100%Melee Damage.png)
16(100%Melee Damage.png)
32(100%Melee Damage.png)
64(100%Melee Damage.png)
0.78s
0.73s
0.69s
0.59s
10.3(128%Melee Damage.png)/s
21.9(136%Melee Damage.png)/s
46.4(144%Melee Damage.png)/s
108.5(169%Melee Damage.png)/s
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
150
150
150
150
15
15
15
15
0
0
0
0
10
22
45
91
Default
Unarmed, Elemental -
16(100%Melee Damage.png)
32(100%Melee Damage.png)
64(100%Melee Damage.png)
-
0.73s
0.69s
0.59s
-
21.9(136%Melee Damage.png)/s
46.4(144%Melee Damage.png)/s
108.5(169%Melee Damage.png)/s
-
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
-
150
150
150
-
15
15
15
-
0
0
0
Deals -/8x5/12x6/15x7(100%Elemental Damage.png) burning damage -
46
86
173
Default
Ethereal 12(100%Melee Damage.png)
18(100%Melee Damage.png)
24(100%Melee Damage.png)
40(100%Melee Damage.png)
1.73s
1.66s
1.58s
1.51s
6.9(57%Melee Damage.png)/s
10.8(60%Melee Damage.png)/s
15.2(63%Melee Damage.png)/s
26.5(66%Melee Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
200
200
200
200
2
2
2
2
0
0
0
0
+1% Damage for every 20/18/16/12 kills in a wave with this weapon 20
39
74
149
Default
Ethereal 6(100%Melee Damage.png)
9(100%Melee Damage.png)
12(100%Melee Damage.png)
18(100%Melee Damage.png)
1.23s
1.17s
1.1s
1.04s
4.9(81%Melee Damage.png)/s
7.7(85%Melee Damage.png)/s
10.9(90%Melee Damage.png)/s
17.3(96%Melee Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
150
160
170
180
2
2
2
2
0
0
0
0
+1% Attack Speed for every 20/18/16/12 kills in a wave with this weapon 12
26
52
105
Default
Blunt, Heavy -
30(150%Melee Damage.png)
60(175%Melee Damage.png)
100(200%Melee Damage.png)
-
1.67s
1.59s
1.5s
-
18.0(89%Melee Damage.png)/s
37.7(110%Melee Damage.png)/s
66.7(133%Melee Damage.png)/s
-
x1.75 (3%)
x1.75 (3%)
x1.75 (3%)
-
175
175
175
-
25
30
40
-
0
0
0
-
51
95
190
Default
Unarmed, Support 1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
1.01s
0.93s
0.86s
0.71s
1.0(49%Melee Damage.png)/s
1.1(53%Melee Damage.png)/s
1.2(58%Melee Damage.png)/s
1.4(70%Melee Damage.png)/s
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
150
150
150
150
30
30
30
30
0
0
0
0
+3/+6/+9/+18 Harvesting 10
22
45
91
Default
Primitive 5(100%Melee Damage.png15%Attack Speed.png)
10(100%Melee Damage.png15%Attack Speed.png)
20(100%Melee Damage.png15%Attack Speed.png)
40(100%Melee Damage.png15%Attack Speed.png)
0.68s
0.65s
0.62s
0.58s
7.4(147%Melee Damage.png 22.1%Attack Speed.png)/s
14.7(147%Melee Damage.png 22.1%Attack Speed.png)/s
29.4(147%Melee Damage.png 22.1%Attack Speed.png)/s
64.5(161%Melee Damage.png 24.2%Attack Speed.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
125
125
125
125
2
2
2
2
0
0
0
0
15
31
61
122
Win a run with Wildling.png Wildling
Precise 6(80%Melee Damage.png)
9(80%Melee Damage.png)
12(80%Melee Damage.png)
20(80%Melee Damage.png)
1.01s
0.93s
0.86s
0.78s
5.9(79%Melee Damage.png)/s
9.7(86%Melee Damage.png)/s
14.0(93%Melee Damage.png)/s
25.6(102%Melee Damage.png)/s
x2.5 (20%)
x3 (30%)
x3.5 (40%)
x4 (50%)
150
150
150
150
2
2
2
2
0
0
0
0
15
31
61
122
Default
Precise, Elemental 3(80%Melee Damage.png)
6(80%Melee Damage.png)
9(80%Melee Damage.png)
15(80%Melee Damage.png)
1.01s
0.93s
0.86s
0.78s
3.0(79%Melee Damage.png)/s
6.5(86%Melee Damage.png)/s
10.5(93%Melee Damage.png)/s
19.2(102%Melee Damage.png)/s
x2 (5%)
x2 (10%)
x2 (15%)
x2 (15%)
150
150
150
150
0
0
0
0
0
0
0
0
Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/8/12/15 + (100%Elemental Damage.png) damage 15
31
61
122
Default
Elemental, Explosive -
-
80(150%Melee Damage.png150%Elemental Damage.png)
120(200%Melee Damage.png200%Elemental Damage.png)
-
-
1.55s
1.49s
-
-
51.6(96%Melee Damage.png96%Elemental Damage.png)/s
80.5(134%Melee Damage.png134%Elemental Damage.png)/s
-
-
x1.75 (3%)
x1.75 (3%)
-
-
175
175
-
-
30
30
-
-
0
0
Hits have 25%/50% chance to explode. -
-
136
272
Win a run with Knight.png Knight
Unarmed, Explosive -
-
40(100%Melee Damage.png)
60(100%Melee Damage.png)
-
-
0.69s
0.59s
-
-
58.0(144%Melee Damage.png)/s
101.7(169%Melee Damage.png)/s
-
-
x1.5 (1%)
x1.5 (1%)
-
-
150
150
-
-
15
15
-
-
0
0
Hits have 25%/50% chance to explode. -
-
110
221
Win a run with Brawler.png Brawler
Primitive, Blunt 20(100%Melee Damage.png)
30(100%Melee Damage.png)
40(100%Melee Damage.png)
60(100%Melee Damage.png)
1.68s
1.61s
1.53s
1.46s
11.9(59%Melee Damage.png)/s
18.6(62%Melee Damage.png)/s
26.1(65%Melee Damage.png)/s
41.1(68%Melee Damage.png)/s
x1.5 (10%)
x1.5 (15%)
x1.5 (20%)
x1.5 (25%)
150
150
150
150
5
5
5
5
0
0
0
0
-/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP 10
22
45
91
Default
Medical, Precise 5(80%Melee Damage.png)
10(80%Melee Damage.png)
15(80%Melee Damage.png)
20(80%Melee Damage.png)
1.01s
0.98s
0.94s
0.86s
5.0(79%Melee Damage.png)/s
10.2(81%Melee Damage.png)/s
16.0(85%Melee Damage.png)/s
23.3(93%Melee Damage.png)/s
x2 (10%)
x2 (12%)
x2 (15%)
x2 (20%)
150
150
150
150
2
2
2
2
40%
45%
50%
60%
15
31
61
122
Default
Tool 8(50%Melee Damage.png50%Engineering Stat.png)
12(50%Melee Damage.png50%Engineering Stat.png)
16(50%Melee Damage.png50%Engineering Stat.png)
20(50%Melee Damage.png50%Engineering Stat.png)
1.05s
1.0s
0.97s
0.87s
7.6(47%Melee Damage.png47%Engineering Stat.png)/s
12.0(50%Melee Damage.png50%Engineering Stat.png)/s
16.5(51%Melee Damage.png51%Engineering Stat.png)/s
23.0(57%Melee Damage.png57%Engineering Stat.png)/s
x2 (10%)
x2 (15%)
x2 (20%)
x2 (30%)
125
125
125
125
3
3
3
3
0
0
0
0
A landmine spawns every 12s/9s/6s/3s dealing 10(100%Engineering Stat.png) damage in an area 10
22
45
91
Default
Primitive 15(100%Melee Damage.png)
25(100%Melee Damage.png)
40(100%Melee Damage.png)
60(100%Melee Damage.png)
1.52s
1.4s
1.28s
1.24s
9.9(65%Melee Damage.png)/s
17.9(71%Melee Damage.png)/s
31.2(78%Melee Damage.png)/s
48.4(80%Melee Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
350
375
400
500
0
0
0
0
0
0
0
0
20
39
74
149
Default
Medieval, Blunt 10(100%Armor.png)
15(125%Armor.png)
20(150%Armor.png)
30(200%Armor.png)
1.16s
1.16s
1.16s
1.01s
8.6(86%Armor.png)/s
12.9(107%Armor.png)/s
17.2(129%Armor.png)/s
29.7(198%Armor.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
150
150
150
150
20
20
20
20
0
0
0
0
15
31
61
122
Win a run with Masochist.png Masochist
Primitive 8(100%Melee Damage.png)
8(100%Melee Damage.png)
12(100%Melee Damage.png)
20(100%Melee Damage.png)
1.25s
1.19s
1.1s
1.04s
6.4(80%Melee Damage.png)/s
6.7(84%Melee Damage.png)/s
10.9(90%Melee Damage.png)/s
19.2(96%Melee Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
175
175
175
175
0
0
0
0
0
0
0
0
Deals +4/+6/+8/+10 base damage for every additional stick you have 10
22
45
91
Default
Blade, Medieval -
25(100%Melee Damage.png)
40(100%Melee Damage.png)
60(100%Melee Damage.png)
-
1.28s
1.13s
0.98s
-
19.5(78%Melee Damage.png)/s
35.4(88%Melee Damage.png)/s
61.2(102%Melee Damage.png)/s
-
x2 (3%)
x2 (3%)
x2 (3%)
-
200
200
200
-
5
5
5
-
0
0
0
Alternates between thrusting and sweeping attacks -
51
95
190
Default
Blade, Elemental -
-
30(125%Melee Damage.png125%Elemental Damage.png)
60(150%Melee Damage.png150%Elemental Damage.png)
-
-
1.21s
1.06s
-
-
24.8(103%Melee Damage.png103%Elemental Damage.png)/s
56.6(141%Melee Damage.png141%Elemental Damage.png)/s
-
-
x2 (3%)
x2 (3%)
-
-
200
200
-
-
5
5
-
-
0
0
Hitting an enemy spawns 2/4 projectiles that slow and damage enemies by 100%Elemental Damage.png -
-
119
238
Win a run with Mage.png Mage
Primitive, Elemental 1(50%Melee Damage.png50%Elemental Damage.png)
1(50%Melee Damage.png50%Elemental Damage.png)
1(50%Melee Damage.png50%Elemental Damage.png)
1(50%Melee Damage.png50%Elemental Damage.png)
1.1s
1.04s
0.95s
0.8s
0.9(45%Melee Damage.png45%Elemental Damage.png)/s
1.0(48%Melee Damage.png48%Elemental Damage.png)/s
1.1(52%Melee Damage.png52%Elemental Damage.png)/s
1.2(62%Melee Damage.png62%Elemental Damage.png)/s
x1.5 (0%)
x1.5 (0%)
x1.5 (0%)
x1.5 (0%)
175
175
175
175
20
20
20
20
0
0
0
0
Deals 3x3/5x4/8x5/12x8(100%Elemental Damage.png) burning damage 12
26
52
105
Default
Tool 12(100%Melee Damage.png)
16(100%Melee Damage.png)
20(100%Melee Damage.png)
24(100%Melee Damage.png)
1.7s
1.64s
1.55s
1.49s
7.1(58%Melee Damage.png)/s
9.8(60%Melee Damage.png)/s
12.9(64%Melee Damage.png)/s
16.1(67%Melee Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
175
175
175
175
20
20
20
20
0
0
0
0
Spawns a Turret/Incendiary Turret/Laser Turret/Explosive Turret 20
39
74
149
Default

Ranged Weapons

  • DPS calculation do not take special effects and crits into account
Name Types Damage Attack Speed DPS Crit Chance/Damage Range Knockback Lifesteal Special Effects Base price Unlocked by
Gun 3x4(80%Ranged Damage.png)
6x4(85%Ranged Damage.png)
9x4(90%Ranged Damage.png)
9x6(100%Ranged Damage.png)
1.37s
1.28s
1.2s
1.2s
8.8(233%Ranged Damage.png)/s
18.8(265%Ranged Damage.png)/s
30.0(300%Ranged Damage.png)/s
45(500%Ranged Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
350
350
350
350
8
8
8
8
0
0
0
0
Pierces 2/2/2/3 enemies, dealing -30%/-30%/-30%/-30% less damage after each piercing 20
39
74
149
Default
Elemental, Heavy -
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)
-
0.12s
0.12s
0.09s
-
8.3(8%Elemental Damage.png)/s
8.3(8%Elemental Damage.png)/s
11.1(11%Elemental Damage.png)/s
-
x2 (0%)
x2 (0%)
x2 (0%)
-
300
350
400
-
0
0
0
-
0
0
0
Deals -/3x5/4x6/5x8(100%Elemental Damage.png) burning damage
Pierces 99 enemies dealing 1 damage
-
56
103
207
Default
Ethereal 10(100%Ranged Damage.png)
15(100%Ranged Damage.png)
20(100%Ranged Damage.png)
30(100%Ranged Damage.png)
0.98s
0.93s
0.88s
0.83s
10.2(102%Ranged Damage.png)/s
16.1(107%Ranged Damage.png)/s
22.7(113%Ranged Damage.png)/s
36.1(120%Ranged Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
300
350
400
450
2
2
2
2
0
0
0
0
+1 Max HP for every 20/18/16/12 kills in a wave with this weapon 15
31
61
122
Default
Gun 40(400%Ranged Damage.png)
55(450%Ranged Damage.png)
70(500%Ranged Damage.png)
100(600%Ranged Damage.png)
2.15s
2.07s
1.98s
1.82s
18.6(186%Ranged Damage.png)/s
26.6(217%Ranged Damage.png)/s
35.4(252%Ranged Damage.png)/s
54.9(329%Ranged Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
500
500
500
500
0
0
0
0
0
0
0
0
Pierces 1 enemy dealing -25% less to the second enemy 15
31
61
122
Default
Medical, Gun 10(100%Ranged Damage.png)
15(100%Ranged Damage.png)
20(100%Ranged Damage.png)
30(100%Ranged Damage.png)
0.95s
0.87s
0.78s
0.62s
10.5(105%Ranged Damage.png)/s
17.2(114%Ranged Damage.png)/s
25.6(128%Ranged Damage.png)/s
48.4(161%Ranged Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
400
400
400
400
0
0
0
0
40%
45%
50%
60%
15
31
61
122
Default
Heavy, Gun -
-
1(50%Ranged Damage.png)
3(75%Ranged Damage.png)
-
-
0.09s
0.06s
-
-
11.1(555%Ranged Damage.png)/s
50.0(1250%Ranged Damage.png)/s
-
-
x1.75 (1%)
x2 (3%)
-
-
400
450
-
-
3
3
-
-
0
0
Pierces 1/2 enemies dealing -50% less damage with each pierce. -
-
127
255
Default
Heavy, Explosive -
-
60(100%Ranged Damage.png100%Elemental Damage.png)
120(100%Ranged Damage.png100%Elemental Damage.png)
-
-
2.12s
2.12s
-
-
28.3(47%Ranged Damage.png47%Elemental Damage.png)/s
56.6(47%Ranged Damage.png47%Elemental Damage.png)/s
-
-
x2 (3%)
x2 (3%)
-
-
800
800
-
-
15
15
-
-
0
0
Projectiles explode on hit -
-
144
289
Win a run with Soldier.png Soldier
Gun, Heavy -
-
250(1000%Ranged Damage.png)
350(1500%Ranged Damage.png)
-
-
3.23s
3.23s
-
-
77.4(309%Ranged Damage.png)/s
108.4(464%Ranged Damage.png)/s
-
-
x2 (3%)
x2 (3%)
-
-
800
1000
-
-
0
0
-
-
0
0
Pierces through enemies -
-
127
255
Win a run with Demon.png Demon
Gun 12(100%Ranged Damage.png)
20(100%Ranged Damage.png)
30(100%Ranged Damage.png)
50(100%Ranged Damage.png)
1.2s
1.12s
1.03s
0.87s
10.0(83%Ranged Damage.png)/s
17.9(89%Ranged Damage.png)/s
29.1(97%Ranged Damage.png)/s
57.5(114%Ranged Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
400
400
400
400
15
15
15
15
0
0
0
0
Pierces 1 enemy dealing -50% less to the second enemy 10
22
45
91
Default
Support -
1(25%Ranged Damage.png20%Max HP.png)
1(25%Ranged Damage.png20%Max HP.png)
1(25%Ranged Damage.png20%Max HP.png)
-
0.45s
0.37s
0.25s
-
2.2(55%Ranged Damage.png44%Max HP.png)/s
2.7(67%Ranged Damage.png54%Max HP.png)/s
4.0(100%Ranged Damage.png80%Max HP.png)/s
-
x1.5 (3%)
x1.5 (3%)
x1.5 (3%)
-
500
500
500
-
20
25
30
-
0
0
0
-
36
69
139
Win a run with Chunky.png Chunky
Heavy, Explosive -
30(100%Ranged Damage.png)
50(100%Ranged Damage.png)
80(100%Ranged Damage.png)
-
1.78s
1.37s
1.03s
-
16.9(56%Ranged Damage.png)/s
36.5(72%Ranged Damage.png)/s
77.7(97%Ranged Damage.png)/s
-
x2 (3%)
x2 (3%)
x2 (3%)
-
500
550
600
-
15
15
15
-
0
0
0
Projectiles explode on hit -
56
103
207
Default
Gun, Explosive 5(50%Ranged Damage.png)
10(50%Ranged Damage.png)
15(50%Ranged Damage.png)
25(50%Ranged Damage.png)
1.3s
1.22s
1.13s
1.05s
3.8(38%Ranged Damage.png)/s
8.2(40%Ranged Damage.png)/s
13.3(44%Ranged Damage.png)/s
23.8(47%Ranged Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
450
450
450
450
0
0
0
0
0
0
0
0
50%/65%/80%/100% chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage 15
31
61
122
Default
Precise 6(25%Melee Damage.png)
8(34%Melee Damage.png)
10(42%Melee Damage.png)
15(50%Melee Damage.png)
0.87s
0.83s
0.8s
0.7s
6.9(28%Melee Damage.png)/s
9.6(40%Melee Damage.png)/s
12.5(52%Melee Damage.png)/s
21.4(71%Melee Damage.png)/s
x1.5 (35%)
x1.5 (38%)
x1.5 (41%)
x1.5 (45%)
350
350
350
350
0
0
0
0
0
0
0
0
Critical hits bounces 1/2/3/4 times 12
26
52
105
Default
Primitive 10(80%Ranged Damage.png)
13(80%Ranged Damage.png)
16(80%Ranged Damage.png)
20(80%Ranged Damage.png)
1.22s
1.17s
1.13s
1.1s
8.2(65%Ranged Damage.png)/s
11.1(68.4%Ranged Damage.png)/s
14.2(70.8%Ranged Damage.png)/s
18.2(72.7%Ranged Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
300
300
300
300
5
5
5
5
0
0
0
0
Bounces 1/2/3/4 times 15
31
61
122
Default
Gun 3(50%Ranged Damage.png)
4(60%Ranged Damage.png)
5(70%Ranged Damage.png)
8(80%Ranged Damage.png)
0.17s
0.17s
0.17s
0.15s
17.6(294%Ranged Damage.png)/s
23.5(352%Ranged Damage.png)/s
29.4(411%Ranged Damage.png)/s
53.3(533%Ranged Damage.png)/s
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
400
400
400
400
0
0
0
0
0
0
0
0
20
39
74
149
Default
Support, Elemental 6x1(80%Elemental Damage.png)
6x2(70%Elemental Damage.png)
6x3(60%Elemental Damage.png)
12x4(50%Elemental Damage.png)
0.95s
0.95s
0.95s
0.95s
6.3(84%Elemental Damage.png)/s
12.6(147%Elemental Damage.png)/s
18.9(189%Elemental Damage.png)/s
50.5(210%Elemental Damage.png)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
200
200
200
200
0
0
0
0
0
0
0
0
Slows enemies in a radius around the projectile 15
31
61
122
Default
Elemental 1(50%Elemental Damage.png)
1(65%Elemental Damage.png)
1(80%Elemental Damage.png)
1(100%Elemental Damage.png)
0.87s
0.78s
0.7s
0.53s
1.1(57%Elemental Damage.png)/s
1.3(83.3%Elemental Damage.png)/s
1.4(114.3%Elemental Damage.png)/s
1.9(188.7%Elemental Damage.png)/s
x2 (0%)
x2 (0%)
x2 (0%)
x2 (0%)
350
375
400
425
10
10
10
10
0
0
0
0
Deals 3x3/5x4/8x5/12x6(100%Elemental Damage.png) burning damage 15
31
61
122
Default