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Revision as of 00:04, 2 November 2022 by Ta1ha (talk | contribs) (Created page with "* Boosters and boosted enemies (with red outlines) have less HP and the delay between boosting is increased * Bosses deal less damage * Waves 14-17: slightly less enemies * Chargers will charge towards the player with less randomization * Lumberjack Shirt: price decreased * Crown: +5% Harvesting gains => +10%, +10 Harvesting * Slightly more chance of finding a weapon you want in the shop * Crit damage modifiers for most weapons increased by x0.25 * Most melee weapons' co...")
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  • Boosters and boosted enemies (with red outlines) have less HP and the delay between boosting is increased
  • Bosses deal less damage
  • Waves 14-17: slightly less enemies
  • Chargers will charge towards the player with less randomization
  • Lumberjack Shirt: price decreased
  • Crown: +5% Harvesting gains => +10%, +10 Harvesting
  • Slightly more chance of finding a weapon you want in the shop
  • Crit damage modifiers for most weapons increased by x0.25
  • Most melee weapons' cooldown slightly decreased (about -10%)
  • Wandering Bot: rotation speed and slow area increased