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	<id>https://brotato.wiki.spellsandguns.com/index.php?action=history&amp;feed=atom&amp;title=Fantasy_Sylvar</id>
	<title>Fantasy Sylvar - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://brotato.wiki.spellsandguns.com/index.php?action=history&amp;feed=atom&amp;title=Fantasy_Sylvar"/>
	<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;action=history"/>
	<updated>2026-08-02T03:48:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.10</generator>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8577&amp;oldid=prev</id>
		<title>AAA.Yoko at 16:16, 1 August 2026</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8577&amp;oldid=prev"/>
		<updated>2026-08-01T16:16:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:16, 1 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l298&quot;&gt;Line 298:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 298:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat6 = Center clockwork area radius 350({{color|green|+65%{{StatIcon|Range}}}})&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat6 = Center clockwork area radius 350({{color|green|+65%{{StatIcon|Range}}}})&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat7 = Structures spawn on the area edge&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat7 = Structures spawn on the area edge&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat8 = Inside: Structure Attack Speed {{color|green|+20}}%({{color|green|+400%{{StatIcon|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Empty&lt;/del&gt;}}}})&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat8 = Inside: Structure Attack Speed {{color|green|+20}}%({{color|green|+400%{{StatIcon|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Holy&lt;/ins&gt;}}}})&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat9 = Inside enemies/projectiles: speed {{color|green|-20}}%({{color|red|-50%{{StatIcon|Engineering}}}})&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat9 = Inside enemies/projectiles: speed {{color|green|-20}}%({{color|red|-50%{{StatIcon|Engineering}}}})&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat10 = Outside: structures cannot attack&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat10 = Outside: structures cannot attack&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key brotatowiki:diff::1.12:old-8574:rev-8577 --&gt;
&lt;/table&gt;</summary>
		<author><name>AAA.Yoko</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8574&amp;oldid=prev</id>
		<title>AAA.Yoko at 16:10, 1 August 2026</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8574&amp;oldid=prev"/>
		<updated>2026-08-01T16:10:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:10, 1 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l298&quot;&gt;Line 298:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 298:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat6 = Center clockwork area radius 350({{color|green|+65%{{StatIcon|Range}}}})&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat6 = Center clockwork area radius 350({{color|green|+65%{{StatIcon|Range}}}})&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat7 = Structures spawn on the area edge&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat7 = Structures spawn on the area edge&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat8 = Inside: Structure Attack Speed {{color|green|+20}}%({{color|green|+400%{{StatIcon|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Holy&lt;/del&gt;}}}})&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat8 = Inside: Structure Attack Speed {{color|green|+20}}%({{color|green|+400%{{StatIcon|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Empty&lt;/ins&gt;}}}})&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat9 = Inside enemies/projectiles: speed {{color|green|-20}}%({{color|red|-50%{{StatIcon|Engineering}}}})&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat9 = Inside enemies/projectiles: speed {{color|green|-20}}%({{color|red|-50%{{StatIcon|Engineering}}}})&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat10 = Outside: structures cannot attack&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat10 = Outside: structures cannot attack&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AAA.Yoko</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8573&amp;oldid=prev</id>
		<title>AAA.Yoko at 16:04, 1 August 2026</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8573&amp;oldid=prev"/>
		<updated>2026-08-01T16:04:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:04, 1 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l273&quot;&gt;Line 273:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 273:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cat = Character&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cat = Character&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| type = Character&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| type = Character&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = Nun_Icon.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;png&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = Nun_Icon.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;webp&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rarity = 0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rarity = 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat1 = While standing still, gain {{color|green|4 % Damage}} every {{color|green|1}} second(s) until the end of the wave&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat1 = While standing still, gain {{color|green|4 % Damage}} every {{color|green|1}} second(s) until the end of the wave&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l282&quot;&gt;Line 282:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 282:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat6 = Cannot attack while standing still&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat6 = Cannot attack while standing still&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|{{StatsCard&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| name = Colock Tower Guardian&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| cat = Character&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| type = Character&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| image = Clock_tower_guardian_icon.webp&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| rarity = 0&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat1 = Structure damage additionally scales with {{color|green|35% Holy}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat2 = Every time you pick up {{color|green|1 Soul}}, {{color|green|+1% Structure Damage}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat3 = {{color|green|+200%}} pickup range&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat4 = You can&#039;t equip weapons&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat5 = You start with {{color|green|6 Prism Tower}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat6 = Center clockwork area radius 350({{color|green|+65%{{StatIcon|Range}}}})&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat7 = Structures spawn on the area edge&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat8 = Inside: Structure Attack Speed {{color|green|+20}}%({{color|green|+400%{{StatIcon|Holy}}}})&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat9 = Inside enemies/projectiles: speed {{color|green|-20}}%({{color|red|-50%{{StatIcon|Engineering}}}})&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat10 = Outside: structures cannot attack&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AAA.Yoko</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8570&amp;oldid=prev</id>
		<title>AAA.Yoko: /* Characters */</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8570&amp;oldid=prev"/>
		<updated>2026-08-01T15:53:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Characters&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:53, 1 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l269&quot;&gt;Line 269:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 269:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{StatsCard&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| name = Nun&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| cat = Character&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| type = Character&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| image = Nun_Icon.png&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| rarity = 0&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat1 = While standing still, gain {{color|green|4 % Damage}} every {{color|green|1}} second(s) until the end of the wave&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat2 = While standing still, gain {{color|green|4 % Attack Speed}} every {{color|green|1}} second(s) until the end of the wave&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat3 = While standing still, gain {{color|green|1 Holy}} every {{color|green|1}} second(s) until the end of the wave&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat4 = {{color|red|-5}} % Speed&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat5 = {{color|red|-5}} Luck&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| stat6 = Cannot attack while standing still&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AAA.Yoko</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8569&amp;oldid=prev</id>
		<title>AAA.Yoko at 15:46, 1 August 2026</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8569&amp;oldid=prev"/>
		<updated>2026-08-01T15:46:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:46, 1 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox Mod&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox Mod&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Fantasy Sylvar&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Fantasy Sylvar&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| icon = Fantasy&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| icon = Fantasy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sylvar&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| author = Yoko&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| author = Yoko&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = A DLC-level mod that adds a whole new area with its own enemies, elites, and boss, plus introduces new stats, weapons, items, and a new character.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = A DLC-level mod that adds a whole new area with its own enemies, elites, and boss, plus introduces new stats, weapons, items, and a new character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AAA.Yoko</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8567&amp;oldid=prev</id>
		<title>AAA.Yoko: Created page with &quot;{{Infobox Mod | name = Fantasy Sylvar | icon = Fantasy | author = Yoko | description = A DLC-level mod that adds a whole new area with its own enemies, elites, and boss, plus introduces new stats, weapons, items, and a new character. | gameversion = {{Version|1.1.15.0}} | updated = 2026-05-13 | links = [https://github.com/CYoJkoY/Yoko-Fantasy Githubo Repo] }}                == Overview == A major mod &#039;&#039;&#039;inspired by Japanese fantasy&#039;&#039;&#039;, introducing new characters, weapons...&quot;</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Fantasy_Sylvar&amp;diff=8567&amp;oldid=prev"/>
		<updated>2026-08-01T15:44:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox Mod | name = Fantasy Sylvar | icon = Fantasy | author = Yoko | description = A DLC-level mod that adds a whole new area with its own enemies, elites, and boss, plus introduces new stats, weapons, items, and a new character. | gameversion = {{Version|1.1.15.0}} | updated = 2026-05-13 | links = [https://github.com/CYoJkoY/Yoko-Fantasy Githubo Repo] }}                == Overview == A major mod &amp;#039;&amp;#039;&amp;#039;inspired by Japanese fantasy&amp;#039;&amp;#039;&amp;#039;, introducing new characters, weapons...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Mod&lt;br /&gt;
| name = Fantasy Sylvar&lt;br /&gt;
| icon = Fantasy&lt;br /&gt;
| author = Yoko&lt;br /&gt;
| description = A DLC-level mod that adds a whole new area with its own enemies, elites, and boss, plus introduces new stats, weapons, items, and a new character.&lt;br /&gt;
| gameversion = {{Version|1.1.15.0}}&lt;br /&gt;
| updated = 2026-05-13&lt;br /&gt;
| links = [https://github.com/CYoJkoY/Yoko-Fantasy Githubo Repo]&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
A major mod &amp;#039;&amp;#039;&amp;#039;inspired by Japanese fantasy&amp;#039;&amp;#039;&amp;#039;, introducing new characters, weapons, items, pets, and a brand-new mechanic: &amp;#039;&amp;#039;&amp;#039;Jobs.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Starting Weapons&lt;br /&gt;
!Wanted Tags&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Starting Weapons&lt;br /&gt;
!Wanted Tags&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Brave&lt;br /&gt;
| cat = Character&lt;br /&gt;
| type = &lt;br /&gt;
| image = brave_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| tags = &lt;br /&gt;
| stat1 = You start with {{Color|green|1 Village Special Sword}}&lt;br /&gt;
| stat2 = {{Color|green|+3 % Damage}} when you level up&lt;br /&gt;
| stat3 = {{Color|green|+3 % Attack Speed}} when you level up&lt;br /&gt;
| stat4 = {{Color|red|Harvesting}} modifications are reduced by {{Color|red|80%}}&lt;br /&gt;
| stat5 = {{Color|red|-1 % Damage}} for every {{Color|curse|1 Curse}} you have&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Sage&lt;br /&gt;
| cat = Character&lt;br /&gt;
| type = &lt;br /&gt;
| image = Sage_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| tags = &lt;br /&gt;
| stat1 = {{Color|green|+1 % Damage}} every 1 second until the end of the wave&lt;br /&gt;
| stat2 = {{Color|green|+1 % Attack Speed}} every 1 second until the end of the wave&lt;br /&gt;
| stat3 = {{Color|green|+10 % XP Gain}} at the end of a wave&lt;br /&gt;
| stat4 = {{Color|red|-2 Max Hp}} at the end of a wave&lt;br /&gt;
| stat5 = {{Color|red|-5 % Speed}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Thief&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Thief_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = You start with {{Color|green|1 Thief Dagger}}&lt;br /&gt;
| stat2 = {{Color|green|+15%}} materials dropped from enemies&lt;br /&gt;
| stat3 = Gain {{Color|red|-35%}} more materials from recycling items&lt;br /&gt;
| stat4 = {{Color|red|Harvesting}} modifications are reduced by {{Color|red|100%}}&lt;br /&gt;
| stat5 = Lose {{Color|red|10}} materials when hit&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Ninja&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Ninja_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = {{Color|green|+1 % Crit Chance}} every 1 second until the end of the wave&lt;br /&gt;
| stat2 = For every {{Color|green|1}} excess %crit chance {{Color|green|+1 % Attack Speed}}&lt;br /&gt;
| stat3 = Dodge is capped at {{Color|green|75%}}&lt;br /&gt;
| stat4 = {{Color|green|+5 % Damage}} until the end of the wave when you dodge an attack&lt;br /&gt;
| stat5 = {{Color|red|-1 Armor}} for every weapon you have&lt;br /&gt;
| stat6 = {{Color|red|Max Hp}} modifications are reduced by {{Color|red|33%}}&lt;br /&gt;
| stat7 = {{Color|red|Harvesting}} modifications are reduced by {{Color|red|100%}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Priest&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Priest_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = Every 3 seconds, deals 10(+100%{{StatIcon|Holy}}) damage to enemies within a range of 150(+50%{{StatIcon|Range}}).Damage frequency is affected by %attack speed&lt;br /&gt;
| stat2 = {{Color|green|+1 Holy}} when you level up&lt;br /&gt;
| stat3 = {{Color|green|+10}} Luck&lt;br /&gt;
| stat4 = {{Color|green|+10}} Harvesting&lt;br /&gt;
| stat5 = {{Color|red|% Damage}} modifications are reduced by {{Color|red|33%}}&lt;br /&gt;
| stat6 = {{Color|red|-25}} % Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = ELf&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Elf_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = More trees spawn&lt;br /&gt;
| stat2 = Cannot damage trees, nor can trees damage you&lt;br /&gt;
| stat3 = When within tree range 200(+5%{{StatIcon|Range}}) {{Color|green|+12% Speed}}&lt;br /&gt;
| stat4 = When within tree range 200(+5%{{StatIcon|Range}}) {{Color|green|+24Range}}&lt;br /&gt;
| stat5 = {{Color|green|+1 Ranged Damage}} for every {{Color|green|6 % Speed}} you have&lt;br /&gt;
| stat6 = {{Color|green|+ 20 % Dodge}} while standing still&lt;br /&gt;
| stat7 = {{Color|green|+100 Range}} while standing still&lt;br /&gt;
| stat8 = {{Color|red|Max Hp}} modifications are reduced by {{Color|red|25%}}&lt;br /&gt;
| stat9 = {{Color|red|-100 Armor}} while moving&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Slave&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Slave_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = You start with {{Color|green|1 Shackles}}&lt;br /&gt;
| stat2 = {{Color|red|% Speed}} modifications are reduced by {{Color|red|150%}}&lt;br /&gt;
| stat3 = {{Color|green|+1 Melee Damage}} for every {{Color|green|-1 % Speed}} you have&lt;br /&gt;
| stat4 = {{Color|green|+1 Ranged Damage}} for every {{Color|green|-2 % Speed}} you have&lt;br /&gt;
| stat5 = {{Color|green|+1 Max Hp}} for every {{Color|green|-1 % Speed}} you have&lt;br /&gt;
| stat6 = {{Color|green|+1 Hp Regeneration}} for every {{Color|green|-2 % Speed}} you have&lt;br /&gt;
| stat7 = {{Color|green|+1 Armor}} for every {{Color|green|-3 % Speed}} you have&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Goblin Slayer&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Goblin_slayer_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = {{Color|green|+10}} Melee Damage&lt;br /&gt;
| stat2 = {{Color|green|+10}} % Attack Speed&lt;br /&gt;
| stat3 = Additional {{Color|green|2}}(+10%{{StatIcon|Max Hp}}) Goblin Javelin Thrower spawned per wave&lt;br /&gt;
| stat4 = {{Color|green|Goblin Javelin Thrower}} extra drop {{Color|green|+5}} materials&lt;br /&gt;
| stat5 = {{Color|red|-50}} Range&lt;br /&gt;
| stat6 = For every 1 kills of Goblin Javelin Thrower, all future Goblin Javelin Thrower +3 Max Hp&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Bard&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Bard_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = {{Color|green|+200 % Attack Speed}} with {{Color|green|Musical}} weapons&lt;br /&gt;
| stat2 = After {{Color|green|4}} hits on an enemy, it dances for {{Color|green|3}} seconds ({{Color|green|1}} seconds for elites and bosses). While dancing, it moves away from you, and sways from side to side.&lt;br /&gt;
| stat3 = {{Color|green|+5 Harvesting}} for every {{Color|green|1}} weapons of type {{Color|green|Musical}} you have&lt;br /&gt;
| stat4 = {{Color|red|-100}} % Attack Speed&lt;br /&gt;
| stat5 = {{Color|red|-5 % Attack Speed}} every 5 seconds until the end of the wave&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Apostle&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Apostle_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = {{Color|curse|+25}} Curse&lt;br /&gt;
| stat2 = {{Color|green|+25}} Holy&lt;br /&gt;
| stat3 = {{Color|green|+5}} % base soul drop rate&lt;br /&gt;
| stat4 = Picking up {{Color|green|Soul}} deals {{Color|green|1}}(+100%{{StatIcon|Holy}}) damage to up to {{Color|green|6}} random enemies&lt;br /&gt;
| stat5 = {{Color|red|-20}} % Damage&lt;br /&gt;
| stat6 = {{Color|red|-20}} % Attack Speed&lt;br /&gt;
| stat7 = {{Color|red|-5 % XP Gain}} at the end of a wave&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Paladin&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Paladin_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = You can&amp;#039;t equip ranged weapons&lt;br /&gt;
| stat2 = {{Color|green|+3}} Armor&lt;br /&gt;
| stat3 = {{Color|green|+1 Holy}} for every {{Color|green|1 Armor}} you have&lt;br /&gt;
| stat4 = {{Color|red|% Speed}} modifications are reduced by {{Color|red|50%}}&lt;br /&gt;
| stat5 = {{Color|red|-3 % Damage}} for every {{Color|curse|1 Curse}} you have&lt;br /&gt;
| stat6 = {{Color|green|Armor}} modifications are increased by {{Color|green|33%}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Magic Swordsman&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Magic_swordsman_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = You start with {{Color|green|1 Magic Sword}}&lt;br /&gt;
| stat2 = Upon entering the shop, destroy all Tier {{Color|green|II}} weapons.Gain {{Color|green|1 Magic Sword}} for every {{Color|green|1}} destroyed&lt;br /&gt;
| stat3 = {{Color|curse|+33%}} chance to get {{Color|curse|+1 Curse}} when rerolling in the shop&lt;br /&gt;
| stat4 = {{Color|red|-50}} % Attack Speed&lt;br /&gt;
| stat5 = {{Color|red|-5 % Attack Speed}} at the end of a wave&lt;br /&gt;
| stat6 = {{Color|red|-100}} % XP Gain&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Cultist&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Cultist_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = {{Color|curse|+25}} Curse&lt;br /&gt;
| stat2 = Enemies have an additional {{Color|curse|+25%}} chance to be cursed(include elites and bosses)&lt;br /&gt;
| stat3 = Weapon and pet damage additionally scales with {{Color|red|-25%}} Holy&lt;br /&gt;
| stat4 = {{Color|curse|+1}} HP on cursed enemy killed&lt;br /&gt;
| stat5 = {{Color|red|-1 Holy}} when you level up&lt;br /&gt;
| stat6 = {{Color|red|-1 Holy}} at the end of a wave&lt;br /&gt;
| stat7 = You take {{Color|red|1}} damage per second (does not give invulnterability time)&lt;br /&gt;
| stat8 = When taking damage per second, keep at least {{Color|green|1}} HP&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Cardinal&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Cardinal_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = You can&amp;#039;t equip melee weapons&lt;br /&gt;
| stat2 = A ritual area with radius 300(+50%{{StatIcon|Range}}) exists at the center of the map.Every {{Color|green|16}} enemies killed within the ritual area {{Color|green|+1 Holy}}, and spawn {{Color|green|8}} materials and {{Color|green|1 Soul}} at the ritual center&lt;br /&gt;
| stat3 = {{Color|green|+4 % Damage}} for every permanent {{Color|green|1 Holy}} you have&lt;br /&gt;
| stat4 = {{Color|green|+1 Armor}} for every permanent {{Color|green|1 Holy}} you have&lt;br /&gt;
| stat5 = Enemies have an additional {{Color|green|+50%}} chance to be cursed(include elites and bosses)&lt;br /&gt;
| stat6 = {{Color|red|Max Hp}} modifications are reduced by {{Color|red|67%}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Princess&lt;br /&gt;
| cat = Character&lt;br /&gt;
| image = Princess_icon.webp&lt;br /&gt;
| rarity = 0&lt;br /&gt;
| stat1 = For every {{Color|green|1}} limited item(s) owned {{Color|green|+5% Damage}}&lt;br /&gt;
| stat2 = For every {{Color|green|1}} limited item(s) owned {{Color|green|+5% Attack Speed}}&lt;br /&gt;
| stat3 = {{Color|green|+5 Luck}} for every different weapon you have&lt;br /&gt;
| stat4 = {{Color|red|Max Hp}} modifications are reduced by {{Color|red|33%}}&lt;br /&gt;
| stat5 = {{Color|red|Armor}} modifications are reduced by {{Color|red|33%}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Items ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Base Price&lt;br /&gt;
!Tags&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Base price&lt;br /&gt;
!Tags&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Brass Gear&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Brass_gear_icon.webp&lt;br /&gt;
| rarity = 1&lt;br /&gt;
| stat1 = {{Color|green|+1}} Holy&lt;br /&gt;
| stat2 = {{Color|green|+1}} Engineering&lt;br /&gt;
| stat3 = {{Color|red|-1}} % Attack Speed&lt;br /&gt;
| stat4 = {{Color|red|-1}} Armor&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|Materials}}16&lt;br /&gt;
|stat_fantasy_holy&lt;br /&gt;
stat_engineering&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Crow&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Crow_icon.webp&lt;br /&gt;
| rarity = 1&lt;br /&gt;
| stat1 = Summon a crow that surrounds you, firing a feather every {{Color|green|0.4}}s at enemies within range {{Color|green|350}}, dealing {{Color|green|10}}(+80%{{StatIcon|Elemental Damage}}) damage&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}18&lt;br /&gt;
|pet&lt;br /&gt;
stat_elemental_damage&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Cursed Coin&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Cursed_coin_icon.webp&lt;br /&gt;
| rarity = 1&lt;br /&gt;
| stat1 = {{Color|green|+10}} Luck&lt;br /&gt;
| stat2 = {{Color|curse|+1}} Curse&lt;br /&gt;
| stat3 = {{Color|red|-1}} Holy&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}18&lt;br /&gt;
|stat_curse&lt;br /&gt;
stat_luck&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Elf_ear&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Elf_ear_icon.webp&lt;br /&gt;
| rarity = 1&lt;br /&gt;
| stat1 = {{Color|green|+1}} Ranged Damage&lt;br /&gt;
| stat2 = {{Color|green|+3}} % Speed&lt;br /&gt;
| stat3 = {{Color|red|-5}} % Damage&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}18&lt;br /&gt;
|stat_ranged_damage&lt;br /&gt;
stat_speed&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Gauntlet&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Gauntlet_icon.webp&lt;br /&gt;
| rarity = 1&lt;br /&gt;
| stat1 = {{Color|green|+1}} Armor&lt;br /&gt;
| stat2 = {{Color|green|+5}} % Attack Speed&lt;br /&gt;
| stat3 = {{Color|red|-2}} % Damage&lt;br /&gt;
| stat4 = {{Color|red|-2}} % Crit Chance&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}35&lt;br /&gt;
|stat_armor&lt;br /&gt;
stat_attack_speed&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Iron Ring&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Iron_ring_icon.webp&lt;br /&gt;
| rarity = 1&lt;br /&gt;
| stat1 = {{Color|green|+2}} Melee Damage&lt;br /&gt;
| stat2 = {{Color|green|+1}} Armor&lt;br /&gt;
| stat3 = {{Color|red|-1}} % Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}20&lt;br /&gt;
|stat_melee_damage&lt;br /&gt;
stat_armor&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Pixie&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Pixie_icon.webp&lt;br /&gt;
| rarity = 1&lt;br /&gt;
| stat1 = {{Color|green|+1}} Elemental Damage&lt;br /&gt;
| stat2 = {{Color|green|+15}} Range&lt;br /&gt;
| stat3 = {{Color|green|+15%}} pickup range&lt;br /&gt;
| stat4 = {{Color|red|-2}} Harvesting&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}22&lt;br /&gt;
|stat_elemental_damage&lt;br /&gt;
stat_range&lt;br /&gt;
pickup&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Scripture&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = scripture_icon.webp&lt;br /&gt;
| rarity = 1&lt;br /&gt;
| stat1 = {{Color|green|+1}} Holy&lt;br /&gt;
| stat2 = {{Color|green|+3}} % Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}12&lt;br /&gt;
|stat_fantasy_holy&lt;br /&gt;
stat_attack_speed&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Badge&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Badge_icon.webp&lt;br /&gt;
| rarity = 2&lt;br /&gt;
| stat1 = {{Color|green|+3}} Elemental Damage&lt;br /&gt;
| stat2 = {{Color|green|+1}} Holy&lt;br /&gt;
| stat3 = {{Color|red|-2}} Melee Damage&lt;br /&gt;
| stat4 = {{Color|red|-1}} % Speed&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}40&lt;br /&gt;
|stat_elemental_damage&lt;br /&gt;
stat_fantasy_holy&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Black Mud&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Black_mud_icon.webp&lt;br /&gt;
| rarity = 2&lt;br /&gt;
| stat1 = {{Color|green|+3}} Elemental Damage&lt;br /&gt;
| stat2 = {{Color|green|+5}} % Damage&lt;br /&gt;
| stat3 = {{Color|curse|+5}} Curse&lt;br /&gt;
| stat4 = {{Color|red|-3}} Holy&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}45&lt;br /&gt;
|stat_elemental_damage&lt;br /&gt;
stat_percent_damage&lt;br /&gt;
stat_curse&lt;br /&gt;
|-&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Bookmark&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Bookmark_icon.webp&lt;br /&gt;
| rarity = 2&lt;br /&gt;
| stat1 = {{Color|green|+2}} Elemental Damage&lt;br /&gt;
| stat2 = {{Color|green|+10}} % Attack Speed&lt;br /&gt;
| stat3 = {{Color|green|+10}} Luck&lt;br /&gt;
| stat4 = {{Color|red|-2}} Armor&lt;br /&gt;
| stat5 = {{Color|red|-2}} Max Hp&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}68&lt;br /&gt;
|stat_elemental_damage&lt;br /&gt;
stat_attack_speed&lt;br /&gt;
stat_luck&lt;br /&gt;
!&lt;br /&gt;
|{{StatsCard&lt;br /&gt;
| name = Bowstring&lt;br /&gt;
| cat = Item&lt;br /&gt;
| image = Bowstring_icon.webp&lt;br /&gt;
| rarity = 2&lt;br /&gt;
| stat1 = {{Color|green|+3}} Ranged Damage&lt;br /&gt;
| stat2 = {{Color|red|-3}} Melee Damage&lt;br /&gt;
}}&lt;br /&gt;
|{{StatIcon|name=Materials}}55&lt;br /&gt;
|stat_ranged_damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Melee Weapons==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Ranged Weapons==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Enemies==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Pets==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Consumables==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Jobs==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Change Logs==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Links==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[https://github.com/CYoJkoY/Yoko-Fantasy Github Repo]&lt;/div&gt;</summary>
		<author><name>AAA.Yoko</name></author>
	</entry>
</feed>