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	<id>https://brotato.wiki.spellsandguns.com/index.php?action=history&amp;feed=atom&amp;title=Beta_Patches_0.6.1.x</id>
	<title>Beta Patches 0.6.1.x - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://brotato.wiki.spellsandguns.com/index.php?action=history&amp;feed=atom&amp;title=Beta_Patches_0.6.1.x"/>
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	<updated>2026-05-18T21:09:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Beta_Patches_0.6.1.x&amp;diff=5747&amp;oldid=prev</id>
		<title>Darkly77: Migrate content from the Beta page, which has become too long</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Beta_Patches_0.6.1.x&amp;diff=5747&amp;oldid=prev"/>
		<updated>2023-06-22T14:32:22Z</updated>

		<summary type="html">&lt;p&gt;Migrate content from the Beta page, which has become too long&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;See also: [[Updates]], [[Beta]].&lt;br /&gt;
&lt;br /&gt;
==[[Patch 0.6.1.6]] == &lt;br /&gt;
&lt;br /&gt;
*Main update page for this version: [[Patch 0.6.1.6]]&lt;br /&gt;
*Fixed a bug where having multiple {{MiniIconbox|name=Grind&amp;#039;s Magical Leaf}} would display too many stats earned&lt;br /&gt;
*Added &amp;quot;permanent&amp;quot; in the descriptions of Esty&amp;#039;s Couch and Power Generator to show that they don&amp;#039;t scale with temporary % Speed (eg from {{MiniIconbox|name=Streamer}}&amp;#039;s passive)&lt;br /&gt;
&lt;br /&gt;
==Patch 0.6.1.2==&lt;br /&gt;
&lt;br /&gt;
*{{MiniIconbox|Flamethrower}}: Fixed tier II&amp;#039;s [[Elemental Damage]] scaling&lt;br /&gt;
*{{MiniIconbox|Tyler}}: +50% attack speed&lt;br /&gt;
*{{MiniIconbox|name=Arms Dealer}}: Fixed a displaying bug for the recycling value of weapons&lt;br /&gt;
* {{MiniIconbox|Rip and Tear}}: 25% chance =&amp;gt; 20%, Limited (4) =&amp;gt; Limited (5)&lt;br /&gt;
*{{MiniIconbox|name=Streamer}}: -1% Damage every 10 Materials =&amp;gt; every 15&lt;br /&gt;
&lt;br /&gt;
==Patch 0.6.1.1==&lt;br /&gt;
*Fixed {{MiniIconbox|Bag}} and {{MiniIconbox|Eyes Surgery}} being Unique&lt;br /&gt;
*Pressing the left or right trigger buttons on a gamepad now switch between the primary and secondary stats tabs&lt;br /&gt;
*Recycling challenge: recycle 20 weapons in one run =&amp;gt; 12&lt;br /&gt;
&lt;br /&gt;
==Patch 0.6.1.3 ==&lt;br /&gt;
&lt;br /&gt;
*{{MiniIconbox|name=Streamer}}: -1% Speed every 20 Materials =&amp;gt; every 30, +60% Damage while moving =&amp;gt; +40% Damage and Attack Speed while moving&lt;br /&gt;
*{{MiniIconbox|Bag}}: price reduced, +10 Materials =&amp;gt; +15&lt;br /&gt;
* Fixed a bug where some secondary stats would appear in green instead of red&lt;br /&gt;
*Fixed a bug where {{MiniIconbox|Piggy Bank}} would display materials lost by {{MiniIconbox|Entrepreneur}}&amp;#039;s passive&lt;br /&gt;
*Fixed a bug where the secondary stats wouldn&amp;#039;t display {{MiniIconbox|Artificer}}&amp;#039;s explosion size bonus from elemental damage&lt;br /&gt;
*Fixed a bug where the reroll button&amp;#039;s text would stay red even when having enough materials after recycling a weapon&lt;br /&gt;
&lt;br /&gt;
==Patch 0.6.1.4==&lt;br /&gt;
&lt;br /&gt;
* {{MiniIconbox|name=Streamer}}: the amount of materials earned per second is now capped at 25&lt;br /&gt;
*Fixed a bug where having negative flat damage and negative % damage would sometimes increase damage instead of lowering it&lt;br /&gt;
*Fixed a bug where Dangerous Bunny free rerolls would get cancelled by buying out the shop&lt;br /&gt;
==Patch 0.6.1.5== &lt;br /&gt;
&lt;br /&gt;
*Fixed a bug where Entrepreneur wouldn&amp;#039;t lose materials at the start of waves&lt;br /&gt;
*Items are back to being displayed chronologically&lt;br /&gt;
==Patch 0.6.1.0==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note: The wiki has been updated to list the Secondary Stats on the [[Stats#Secondary_Stats|Stats page]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Patch notes: [https://discord.com/channels/630060181086142487/1024626141216112660/1050003961429626900 Discord]&lt;br /&gt;
*Released: 12/07/2022 11:00 AM&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
&lt;br /&gt;
*Added 2 new [[Characters]] (with 2 new [[Progress|challenges]] / achievements):&lt;br /&gt;
**{{MiniIconbox|name=Arms Dealer}}&lt;br /&gt;
**{{MiniIconbox|name=Streamer}}&lt;br /&gt;
*Added 6 new [[Items]]:&lt;br /&gt;
**{{MiniIconbox|name=Anvil}}&lt;br /&gt;
**{{MiniIconbox|name=Community Support}}&lt;br /&gt;
**{{MiniIconbox|name=Grind&amp;#039;s Magical Leaf}}&lt;br /&gt;
**{{MiniIconbox|name=Regeneration Potion}}&lt;br /&gt;
**{{MiniIconbox|name=Strange Book}}&lt;br /&gt;
**{{MiniIconbox|name=Tardigrade}}&lt;br /&gt;
*Weapons now show how much damage they&amp;#039;ve dealt during the last wave&lt;br /&gt;
*[[Stats#Secondary_Stats|Secondary stats]] are now displayed in a new tab in the stats container (explosion damage etc.)&lt;br /&gt;
*Some items and weapons now keep track of and display more info (damage dealt, materials earned, stats gained etc.)&lt;br /&gt;
*The character and items modifying gameplay elements now appear first in the inventory&lt;br /&gt;
*Reworded &amp;quot;unique weapon&amp;quot; to &amp;quot;different weapon&amp;quot;&lt;br /&gt;
*Having multiple copies of the same weapon is now counted as a different weapon. E.g. having two Knives and one Sword with {{MiniIconbox|Gladiator}} now gives you 2x the Attack Speed bonus instead of 1x.&lt;br /&gt;
*The real value of [[Crit Chance]] is now displayed on weapons instead of stopping at 100%&lt;br /&gt;
*The current level of the character is now displayed in the stats container&lt;br /&gt;
*Added an option called &amp;quot;Optimize end waves&amp;quot; which might help if you&amp;#039;re experiencing crashes at the end of waves&lt;br /&gt;
*[[Enemies]]:&lt;br /&gt;
**Horde waves drop 15% more materials&lt;br /&gt;
**Eggs deal less contact damage, have less health and take 1 more second to hatch&lt;br /&gt;
**Chef Boss: last phase attacks cooldown increased&lt;br /&gt;
**Wave 12 or lower Elite HP: -15% =&amp;gt; -25%&lt;br /&gt;
**Monk Boss: slightly lowered HP&lt;br /&gt;
*[[Characters]]:&lt;br /&gt;
**{{MiniIconbox|Artificer}}: can now start with {{MiniIconbox|Wrench}}&lt;br /&gt;
**{{MiniIconbox|Farmer}}: -25% Damage modifications =&amp;gt; -0%&lt;br /&gt;
**{{MiniIconbox|Farmer}}: can now start with {{MiniIconbox|Potato Thrower}}, {{MiniIconbox|Taser}}, {{MiniIconbox|Screwdriver}}, {{MiniIconbox|Wrench}}&lt;br /&gt;
**{{MiniIconbox|Gladiator}}: +15% Attack Speed per unique weapon =&amp;gt; +20%, -30% Attack Speed =&amp;gt; -40%&lt;br /&gt;
**{{MiniIconbox|Loud}} can now start with {{MiniIconbox|Thief Dagger}}&lt;br /&gt;
**{{MiniIconbox|One Armed}} can now start with {{MiniIconbox|Screwdriver}}&lt;br /&gt;
**{{MiniIconbox|Saver}}: +1% Damage every 30 Materials =&amp;gt; every 25, +10 Harvesting =&amp;gt; +15&lt;br /&gt;
*[[Weapons]]:&lt;br /&gt;
**[[Blunt]] weapon set: -3% Speed per additional weapon =&amp;gt; -2%&lt;br /&gt;
**{{MiniIconbox|Chopper}}: 80% Melee Damage scaling =&amp;gt; 50%, +20% Max HP scaling&lt;br /&gt;
**{{MiniIconbox|Flamethrower}}: direct Elemental Damage scaling 10% =&amp;gt; 1%&lt;br /&gt;
**{{MiniIconbox|Potato Thrower}}: +20% Max HP scaling&lt;br /&gt;
**{{MiniIconbox|Torch}}: direct Elemental Damage scaling 0% =&amp;gt; 50%&lt;br /&gt;
*[[Items]]:&lt;br /&gt;
**{{MiniIconbox|Alien Worm}}: +1 HP Regeneration =&amp;gt; +2, +2 Max HP =&amp;gt; +3&lt;br /&gt;
**{{MiniIconbox|Bag}}: price slightly increased, +20 materials =&amp;gt; +10, Unique =&amp;gt; Limited (3)&lt;br /&gt;
**{{MiniIconbox|Barricade}}: +6 Armor while standing still =&amp;gt; +8, -8% Speed =&amp;gt; -5%&lt;br /&gt;
**{{MiniIconbox|Chameleon}}: -6% Damage =&amp;gt; -4%&lt;br /&gt;
**{{MiniIconbox|Dangerous Bunny}}: price decreased&lt;br /&gt;
**{{MiniIconbox|Explosive Shells}} is no longer unique&lt;br /&gt;
**{{MiniIconbox|Eyes Surgery}}: +15% burning speed =&amp;gt; +10%, -12 Range =&amp;gt; -10, Unique =&amp;gt; Limited (3)&lt;br /&gt;
**{{MiniIconbox|Focus}}: -3% Attack Speed for every weapon you have =&amp;gt; for every different weapon&lt;br /&gt;
**{{MiniIconbox|Incendiary Turret}}: 5x5 (25% Engineering) damage =&amp;gt; 5x8 (33% Engineering) damage&lt;br /&gt;
**{{MiniIconbox|Medikit}}: +8 HP Regeneration =&amp;gt; +10, -15 Luck =&amp;gt; -10&lt;br /&gt;
**{{MiniIconbox|Padding}}: +3 Max HP, +1 Max HP every 80 Materials =&amp;gt; every 100&lt;br /&gt;
**{{MiniIconbox|Poisonous Tonic}}: +8% Crit Chance =&amp;gt; +5%&lt;br /&gt;
**{{MiniIconbox|Power Generator}}: price increased&lt;br /&gt;
**{{MiniIconbox|Retromation&amp;#039;s Hoodie}}: +10% Dodge =&amp;gt; +0, -50 Range =&amp;gt; -80&lt;br /&gt;
**{{MiniIconbox|Rip and Tear}}: 10% activation chance =&amp;gt; 25%, Limited (10) =&amp;gt; Limited (4)&lt;br /&gt;
**{{MiniIconbox|Small Magazine}}: -10% Damage =&amp;gt; -6%&lt;br /&gt;
**{{MiniIconbox|Spider}}: +5% Attack Speed per unique weapon =&amp;gt; +6% per different weapon&lt;br /&gt;
**{{MiniIconbox|Torture}}: +10 Max HP =&amp;gt; +15, +3 HP / sec =&amp;gt; +4&lt;br /&gt;
&lt;br /&gt;
===Fixes===&lt;br /&gt;
&lt;br /&gt;
*Fixed a bug where text that should be displayed in red was displayed in green (Esty&amp;#039;s Couch etc.)&lt;br /&gt;
*Fixed a bug where the player&amp;#039;s health bar wouldn&amp;#039;t be displayed above everything else&lt;br /&gt;
*Fixed a bug where effects for unique weapons would get applied multiple times after quitting the game and resuming a run&lt;br /&gt;
*Increased the size of the &amp;quot;+&amp;quot; sign in the font&lt;br /&gt;
*Reduced the transparency of explosions&lt;br /&gt;
*The &amp;quot;IJKL&amp;quot; keys can now also be used to move&lt;br /&gt;
*Fixed a bug where having too much negative range would increase the range of melee weapons&lt;/div&gt;</summary>
		<author><name>Darkly77</name></author>
	</entry>
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