<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://brotato.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SilentBobUS</id>
	<title>Brotato Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://brotato.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SilentBobUS"/>
	<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/Special:Contributions/SilentBobUS"/>
	<updated>2026-05-17T11:21:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.10</generator>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Template:Item_Data&amp;diff=5798</id>
		<title>Template:Item Data</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Template:Item_Data&amp;diff=5798"/>
		<updated>2023-06-25T02:23:32Z</updated>

		<summary type="html">&lt;p&gt;SilentBobUS: Added Lure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|acid = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-4%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|adrenaline = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats={{Color|green|+5}} % Dodge&amp;lt;br&amp;gt;{{Color|green|50%}} chance to heal {{Color|green|5}} HP when dodging an attack&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien baby = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Enemy Speed&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Less Enemy Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien eyes = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Shoots &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; alien eyes around you every 5 seconds dealing (50%{{StatIcon|MaxHP}})&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien magic = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien tongue = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30%&amp;lt;/span&amp;gt; pickup range&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien worm = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; HP recovered from consumables&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alloy = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]],[[Engineering]],[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|anvil = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Armor instead.&lt;br /&gt;
	|price=120&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[File:Arms Dealer.png|link=Arms Dealer|x30px]] [[Arms Dealer]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|baby elephant = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when you pick up a material&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]],[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|baby gecko = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; chance to instantly attract a material when its dropped&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=18&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|baby with a beard = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; bullet dealing 1+ (100% {{StatIcon|RangedDamage}}) damage is fired from an enemy corpse when they die&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-50&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bag = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; materials when you pick up a crate&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=3&lt;br /&gt;
	|tags=[[Luck]],[[Exploration]],[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bait = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats={{Color|green|+8}} % Damage&amp;lt;br&amp;gt;Special enemies appear at the beginning of the next wave&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]], [[Number of Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bandana = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Projectiles pierce through &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; additional target&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|banner = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Range]],[[Attack Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|barricade = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Armor while standing still.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Stand Still]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bat = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|beanie = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bean teacher = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+40%&amp;lt;/span&amp;gt; XP Gain&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|big arms = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=105&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Generalist.png|link=Generalist|x30px]] [[Generalist]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|black belt = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; XP Gain&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|blindfold = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-15&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|blood donation = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+40&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;Take &amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; damage per second (does not give invulnerability time)&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|blood leech = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bloody hand = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats={{Color|green|+12}} % Life Steal&amp;lt;br&amp;gt;{{Color|green|+2}} {{Color|green|% Damage}} for every {{Color|green|1}} {{Color|green|% Life Steal}} you have&amp;lt;br&amp;gt;You take {{Color|red|1}} damage per second (does not give invulnerability time)&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|boiling water = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|book = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Engineering&lt;br /&gt;
	|price=8&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bowler hat = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+18&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Entrepreneur.png|link=Entrepreneur|x30px]] [[Entrepreneur]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]],[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|boxing glove = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Knockback&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|broken mouth = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|butterfly = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cake = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|campfire = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|candle = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;-10%&amp;lt;/span&amp;gt; Enemies&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Elemental Damage]],[[HP Regeneration]],[[Less Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cape = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=110&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|chameleon = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; Dodge while standing still.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-4%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;{{Color|green|+3%}} Dodge&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Dodge]],[[Stand Still]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|charcoal = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]],[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|claw tree = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|clover = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|coffee = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Attack Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cog = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-4%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=35&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|community support = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;% Attack Speed for every current living enemy&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Streamer.png|link=Streamer|x30px]] [[Streamer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|compass = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Explorer.png|link=Explorer|x30px]] [[Explorer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]],[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|coupon = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt;% Price&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|crown = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Harvesting increases by an additional &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8%&amp;lt;/span&amp;gt; at the end of a wave (stacking)&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cute monkey = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8%&amp;lt;/span&amp;gt; chance to heal 1 HP when picking up a material&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=13&lt;br /&gt;
	|tags=[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cyberball = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when an enemy dies&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cyclops worm = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+12%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-12&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|dangerous bunny = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; free reroll in the shop&lt;br /&gt;
	|price=35&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|defective steroids = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|diploma = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; XP Gain&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]],[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|duct tape = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|dynamite = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt; Explosion Damage&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Explosive (Item Tag)]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|energy bracelet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|esty&#039;s couch = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration for every -1% Speed you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-15%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[HP Regeneration]],[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|exoskeleton = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Crit Chance]],[[Engineering]],[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|explosive shells = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+60%&amp;lt;/span&amp;gt; Explosion Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-15%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Artificer.png|link=Artificer|x30px]] [[Artificer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Explosive (Item Tag)]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|extra stomach = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats={{Color|green|+1}} {{Color|green|Max HP}} when picking up a consumable while at maximum health (max {{Color|green|+10}} per wave)&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Max HP]], [[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|eyes surgery = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=[[Burn|Burning]] activates &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;faster&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=3&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fertilizer = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Melee Damage&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fin = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Speedy.png|link=Speedy|x30px]] [[Speedy]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]],[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|focus = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Attack Speed for every different weapon you have&lt;br /&gt;
	|price=110&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:One Armed.png|link=One Armed|x30px]] [[One Armed]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fuel tank = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|gambling token = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|garden = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Spawns a garden that creates a fruit every {{Color|green|15}} seconds&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|gentle alien = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Enemies&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=10&lt;br /&gt;
	|tags=[[Max HP]],[[Damage]],[[More Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|giant belt = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=Critical hits deal {{Color|green|10%}} of an enemy’s current health as bonus damage ({{Color|green|1%}} for bosses and elites)&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[Jack]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|glasses = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|glass cannon = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|gnome = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-20%&amp;lt;/span&amp;gt; pickup range&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Bull.png|link=Bull|x30px]] [[Bull]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|goat skull = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|grind&#039;s magical leaf = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP at the end of a wave (stacking)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; HP Regeneration at the end of a wave (stacking)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1%&amp;lt;/span&amp;gt; Life Steal at the end of a wave (stacking)&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]],[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|gummy berserker = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Attack Speed]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|handcuffs = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;Your max HP is capped at its current value&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|head injury = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|heavy bullets = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]],[[Damage]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hedgehog = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|helmet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hunting trophy = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+33%&amp;lt;/span&amp;gt; chance to get 1 material when killing an enemy with a critical hit&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Crazy.png|link=Crazy|x30px]] [[Crazy]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|improved tools = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats={{Color|green|+10}} % Attack Speed&amp;lt;br&amp;gt;Reduces the attack cooldown of your structures by {{Color|green|0%}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Attack Speed}}}})&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[Cyborg]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|injection = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+7%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|insanity = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|jet pack = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|landmines = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=A landmine spawns every 12 seconds dealing 10 + (100%{{StatIcon|Engineering}}) damage in an area&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|leather vest = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lemonade = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; HP recovered from consumables&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lens = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|little frog = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; pickup range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]],[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|little muscley dude = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-15&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lost duck = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lucky charm = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Lucky.png|link=Lucky|x30px]] [[Lucky]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lucky coin = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats={{Color|green|+2}} {{Color|green|Luck}} for every {{Color|green|1}} {{Color|green|% Crit Chance}} you have&amp;lt;br&amp;gt;{{Color|red|-2}} Armor&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags= [[Crit Chance]] &amp;lt;br&amp;gt; [[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lumberjack shirt = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Trees die in one hit&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Exploration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lure = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats={{Color|green|+3}} HP Regeneration&amp;lt;br&amp;gt;{{Color|green|2}} additional loot aliens appear during the next wave&lt;br /&gt;
	|price=?&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[Fisherman]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[HP Regeneration]], [[Number of Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}|mammoth = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=115&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mastery = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|medal = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-4%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Damage]],[[Armor]],[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|medikit = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Doctor.png|link=Doctor|x30px]] [[Doctor]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|metal detector = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; chance to double the value of picked up materials&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=20&lt;br /&gt;
	|tags=[[Luck]],[[Engineering]],[[Pickup]],[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|metal plate = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|missile = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6%&amp;lt;/span&amp;gt; Attack Speed&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mouse = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Enemies&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Life Steal]],[[More Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mushroom = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mutation = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|night goggles = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+50&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Ranger.png|link=Ranger|x30px]] [[Ranger]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|octopus = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+12&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=105&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Mutant.png|link=Mutant|x30px]] [[Mutant]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|padding = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Max HP for every 100 Materials you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Saver.png|link=Saver|x30px]] [[Saver]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Saving]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|panda = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+12&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-12%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Pacifist.png|link=Pacifist|x30px]] [[Pacifist]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|peaceful bee = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=18&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Dodge]],[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|peacock = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats={{Color|green|+25%}} XP Gain&amp;lt;br&amp;gt;{{Color|green|+100%}}  XP Gain during the next wave&amp;lt;br&amp;gt;{{Color|red|+50%}} {{Color|red| Enemy damage}} during the next wave&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pencil = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|piggy bank = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; of your materials at the start of waves&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Saving]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plant = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=10&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plastic explosive = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; Explosion Size&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Explosive (Item Tag)]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|poisonous tonic = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Attack Speed]],[[Crit Chance]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|potato = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Well Rounded.png|link=Well Rounded|x30px]] [[Well Rounded]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]],[[Damage]],[[Speed]],[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|regeneration potion = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=HP Regeneration is doubled while you have less than 50% health&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|power generator = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;% Damage for every 1% Speed you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|propeller hat = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=28&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pumpkin = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt; Piercing Damage. Can&#039;t go above base damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|recycling machine = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Gain &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+35%&amp;lt;/span&amp;gt; more materials from recycling items&lt;br /&gt;
	|price=35&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|retromation&#039;s hoodie = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Attack Speed for every 1% Dodge you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-80&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ricochet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=Your projectiles gain &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; bounce&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-35%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|rip and tear = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Enemies have a &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; chance to explode for {{Color|green|10}} + (50%{{StatIcon|MeleeDamage}}) damage when they die&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-12&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Loud.png|link=Loud|x30px]] [[Loud]]&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|riposte = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats={{Color|green|+2}} Melee Damage&amp;lt;br&amp;gt;{{Color|green|50%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|300%}}{{StatIcon|Melee Damage}}}}) damage to an enemy when dodging their attack&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Dodge]], [[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ritual = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Engineering&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Ghost.png|link=Ghost|x30px]] [[Ghost]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]],[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|robot arm = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Engineer.png|link=Engineer|x30px]] [[Engineer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sad tomato = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;Start waves with &amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-50%&amp;lt;/span&amp;gt; HP&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scar = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; XP Gain&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scared sausage = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Attacks have a &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; chance to deal &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;1x3&amp;lt;/span&amp;gt; + ( 100%{{StatIcon|ElementalDamage}}) burning damage&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=4&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scope = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-7%&amp;lt;/span&amp;gt; Attack Speed&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shady potion = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=48&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shmoop = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sifd&#039;s relic = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+100%&amp;lt;/span&amp;gt; chance to instantly attract a material when its dropped&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|silver bullet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats={{Color|green|+25%}} damage against bosses and elites&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|small magazine = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]],[[Attack Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|snail = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt; Enemy Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[File:Old.png|link=Old|x30px]] [[Old]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Less Enemy Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|snake = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Burning spreads to a nearby enemy&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spicy sauce = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats={{Color|green|+3}} Max HP&amp;lt;br&amp;gt;Consumables have a {{Color|green|25%}} chance to explode for {{Color|green|5}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Max HP}}}}) damage when picked up&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[Glutton]]&lt;br /&gt;
	|limit=4&lt;br /&gt;
	|tags=[[Max HP]], [[Explosive (Item Tag)]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spider = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+12%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Attack Speed for every different weapon you have&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=120&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Gladiator.png|link=Gladiator|x30px]] [[Gladiator]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]],[[Attack Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|statue = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30%&amp;lt;/span&amp;gt; Attack Speed while standing still.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Attack Speed]],[[Stand Still]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|stone skin = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Max HP for every permanent 1 Armor you have&lt;br /&gt;
	|price=?&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[Golem]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Max HP]],[[Armor]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}|strange book = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Engineering for every 1 Elemental Damage you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Engineering]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sunglasses = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tardigrade = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Nullifies the damage of &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; hit taken every wave&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tentacle = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats={{Color|green|+3}} % Crit Chance&amp;lt;br&amp;gt;{{Color|green|+20%}} chance to heal 1 HP when killing an enemy with a critical hit&lt;br /&gt;
	|price=32&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[Lich]]&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|terrified onion = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|toolbox = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8%&amp;lt;/span&amp;gt; Attack Speed&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|torture = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;Restore &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; HP per second. Cannot heal any other way.&lt;br /&gt;
	|price=110&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|toxic sludge = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tractor = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+40&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tree = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=More trees spawn&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Exploration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|triangle of power = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Damage until the end of the wave when you take damage&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]],[[Armor]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Spawns a turret that shoots bullets dealing 10 + (80%{{StatIcon|Engineering}}) damage every 0.73s.&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|incendiary turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Spawns a turret that shoots piercing flames dealing 1 damage and inflicting burn for 5 + (33%{{StatIcon|Engineering}}) damage every second for 8 seconds. Attacks every 0.28s.&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|medical turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Spawns a medical turret that shoots projectiles healing 3 + (5%{{StatIcon|Engineering}}) HP every 2.2s.&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|laser turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Spawns a turret that shoots piercing lasers dealing 20 + (150%{{StatIcon|Engineering}}) damage every 0.87s. The laser pierces up to 3 targets.&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|explosive turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=Spawns a turret that shoots explosive bullets dealing 25 + (175%{{StatIcon|Engineering}}) damage every 0.87s.&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tyler = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Spawns a little guy that slowly shoots 10 piercing lightning projectiles around him for 10 + (100%{{StatIcon|Engineering}}) damage every 2.2s. The projectiles pierces up to 2 targets.&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ugly tooth = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Hitting an enemy removes &amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; of their speed Max: &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;30%&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Less Enemy Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|vigilante ring = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Damage at the end of a wave (stacking)&lt;br /&gt;
	|price=92&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wandering bot = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Spawns a little bot that slows down nearby enemies&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Less Enemy Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|warrior helmet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|weird food = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP recovered from consumables&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|weird ghost = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;Start the next wave with 1 HP&lt;br /&gt;
	|price=12&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wheat = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Farmer.png|link=Farmer|x30px]] [[Farmer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]],[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wheelbarrow = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+16&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|whetstone = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Knockback&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Sick.png|link=Sick|x30px]] [[Sick]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|white flag = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Enemies&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Harvesting]],[[Less Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wings = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wisdom = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; damage every 5 seconds&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-20%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wolf helmet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt; Engineering&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]],[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|#default=Item name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data&lt;br /&gt;
|any weapon name&lt;br /&gt;
|rarity/stats/price/unique/unlockedby/limit&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data|acid|rarity}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Item Data|acid|rarity}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data&lt;br /&gt;
|acid&lt;br /&gt;
|stats&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Item Data&lt;br /&gt;
|acid&lt;br /&gt;
|stats&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: No options passed&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data|acid}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Item Data|acid}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: Not an item&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data|Knife}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Item Data|Knife}}&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Name&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Acid&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Data&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;price&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;inline&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SilentBobUS</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Wiki_Editing&amp;diff=5796</id>
		<title>Wiki Editing</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Wiki_Editing&amp;diff=5796"/>
		<updated>2023-06-24T21:34:12Z</updated>

		<summary type="html">&lt;p&gt;SilentBobUS: /* Data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page serves as a reminder/introduction for contributors, with sections listing general editing tips, plus a full list of every custom template.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Character Pages ===&lt;br /&gt;
If you&#039;re adding strategy information to a [[Characters|Character]] page, {{MiniIconbox|name=One Armed}} is a good point of reference. It has a table for synergies and makes liberal use of the [[Template:MiniIconbox|MiniIconbox]] template. Another good character page to reference is {{MiniIconbox|name=Mage}}, who has a section for their starting items, and {{MiniIconbox|name=Ranger}}, who has a Notes section for their starting weapons.&lt;br /&gt;
&lt;br /&gt;
=== Mod Pages ===&lt;br /&gt;
If you want to show things like character and weapon stats, [[Mod:Extatonion]] and [[Mod:Isaac_Characters_Mod]] are excellent points of reference, as they make great use of the special templates available.&lt;br /&gt;
&lt;br /&gt;
=== Uploads ===&lt;br /&gt;
You can upload many images at once with the [[Special:BatchUpload|Batch Uploader]]. View uploaded files via [[Special:ListFiles]].&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
Quick reference list of useful templates. See also: [[Special:UncategorizedTemplates]]. For cleanup, see [[Special:UnusedTemplates]].&lt;br /&gt;
&lt;br /&gt;
===Data===&lt;br /&gt;
Contains all data of the specified type. Used by tables, infoboxes, [[Template:Iconbox]], and more.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Character_Data|Character_Data]]&lt;br /&gt;
|All data for [[Characters]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Item_Data|Item_Data]]&lt;br /&gt;
|All data for [[Items]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Weapon_Data|Weapon_Data]]&lt;br /&gt;
|All data for [[Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Elite_Data|Elite_Data]]&lt;br /&gt;
|All data for [[Enemies#Elites (Danger 2+)|Elite Enemies]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Boss_Data|Boss_Data]]&lt;br /&gt;
|All data for [[Enemies#Bosses (Wave 20)|Bosses]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:WeaponClass|WeaponClass]]&lt;br /&gt;
|Contains and shows stats for every [[Weapons#Weapon Classes|Weapon Class]]&lt;br /&gt;
|}&lt;br /&gt;
To Do: Explain how to regenerate the corresponding page after adding the data&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
Frequently used miscellaneous templates.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
!Example&lt;br /&gt;
!Preview&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Iconbox|Iconbox]]&lt;br /&gt;
|Shows items/weapons in a box, with lots of options. &#039;&#039;&#039;Widely used.&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Iconbox}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:MiniIconbox|MiniIconbox]]&lt;br /&gt;
|Mini version of Iconbox, meant for use within content.&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MiniIconbox|Acid}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{MiniIconbox|Acid}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Color|Color]]&lt;br /&gt;
|Colours text, eg. {{Color|color=green|text=green}}.&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|red|-10%}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Color|color=red|text=-10%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:StatIcon|StatIcon]]&lt;br /&gt;
|Stat icons, eg. {{StatIcon|Damage}} (Damage)&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{StatIcon|Max HP}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{StatIcon|Max HP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mods ===&lt;br /&gt;
Specifically made for mod pages, to showcase characters/items/weapons.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
!Preview&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:MiniModIconbox|MiniModIconbox]]&lt;br /&gt;
|Mini icon box with a custom image and no link, intended for mod pages.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Version|Version]]&lt;br /&gt;
|Wraps around the mod&#039;s game version. Shows {{Color|color=pastelgreen|text=green}} if the version is current, {{Color|color=pastelred|text=red}} if it&#039;s behind.&lt;br /&gt;
|{{Version|version=0.6.0.7}} / {{Version|version=0.6.1.6}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:LinkButton|LinkButton]]&lt;br /&gt;
|A link styled to look like a button - for internal wiki links&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:ExternalLinkButton|ExternalLinkButton]]&lt;br /&gt;
|A link styled to look like a button - for external links&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mods - StatsCard ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
!Preview&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:StatsCard|StatsCard]]&lt;br /&gt;
|Full item/weapon stats box, to showcase modded content. Matches the in-game design.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:StatsCardWeapon|StatsCardWeapon]]&lt;br /&gt;
|Wrapper for StatsCard, with pre-filled weapon stats to save you some time.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:StatsCardWeaponTabs|StatsCardWeaponTabs]]&lt;br /&gt;
|Tabbed version of [[Template:StatsCardWeapon|StatsCardWeapon]], to show stats for every tier.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:StatsCard GridToggles|StatsCard_GridToggles]]&lt;br /&gt;
|Toggle buttons for filtering items. Use them to show/hide items with different stat tags.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:StatsCard WeaponToggles|StatsCard_WeaponToggles]]&lt;br /&gt;
|Toggle buttons to change all [[Template:StatsCardWeaponTabs|weapon tab]] tiers at once&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Infobox===&lt;br /&gt;
Adds a large section with lots of data. Shown on the right of the page. Some have helpers (see next section).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Infobox_Character|Infobox_Character]]&lt;br /&gt;
|Infobox for a single [[Characters|Character]]. &#039;&#039;Has a helper, listed below&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Infobox_Character_Helper|nfobox_Character_Helper]]&lt;br /&gt;
|Adds [[Template:Infobox_Character]] with pre-filled data, using the current page name.&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Infobox_Item|Infobox_Item]]&lt;br /&gt;
|Infobox for a single [[Items|Item]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Infobox_Weapon|Infobox_Weapon]]&lt;br /&gt;
|Infobox for a single [[Weapons|Weapon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Infobox_Elite|Infobox_Elite]]&lt;br /&gt;
|Infobox for a single [[Enemies#Elites (Danger 2+)|Elite Enemy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Text===&lt;br /&gt;
Inserts pre-defined text that commonly appears on various page types.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Usage&lt;br /&gt;
!Page Type&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Character|Character]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Character}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Characters|Character]]&lt;br /&gt;
|Character page text. Intro for all [[characters]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:CharacterUnlockedBy|CharacterUnlockedBy]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{CharacterUnlockedBy}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Characters|Character]]&lt;br /&gt;
|Character page text. Shows how to unlock the character&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:CharacterUnlocks|CharacterUnlocks]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{CharacterUnlocks}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Characters|Character]]&lt;br /&gt;
|Character page text. Shows what item the character unlocks&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Item|Item]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Item}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|Intro text&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Unique|Unique]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Unique}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|States that the item is unique&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Weapon|Weapon]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|Intro text. Set the type with &amp;lt;code&amp;gt;&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon|type=melee}}&amp;lt;/nowiki&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon|type=ranged}}&amp;lt;/nowiki&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:WeaponPageClassText|WeaponPageClassText]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponPageClassText}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|Weapon [[Weapons#Weapon Classes|class]] text&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:WeaponClassIntroText|WeaponClassIntroText]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassIntroText}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Weapons#Weapon Classes|Weapon Class]]&lt;br /&gt;
|Intro for single weapon class page&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:ItemTagText|ItemTagText]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ItemTagText|Exploration}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Many&lt;br /&gt;
|Full sentence stating the characters attributed to the specified [[Items#Item Tags|item tag]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:DefaultModInstall|DefaultModInstall]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{DefaultModInstall}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Modding|Mod]]&lt;br /&gt;
|Mod install instructions link&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:ModDisclaimerText|ModDisclaimerText]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ModDisclaimerText}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Modding|Mod]]&lt;br /&gt;
|Mod disclaimer mentioning link safety&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Text Lists ===&lt;br /&gt;
Lists data.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:WeaponClassWeapons|WeaponClassWeapons]]&lt;br /&gt;
|Lists the [[Weapons]] that belong to a specific [[Weapons#Weapon Classes|Weapon Class]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:ItemTagCharacters|ItemTagCharacters]]&lt;br /&gt;
|Lists the [[Characters]] that belong to a specific [[Items#Item Tags|Item Tag]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tables===&lt;br /&gt;
Makes it easier to add tables and rows for specific data sets. The page for [[Template:TableHeaders]] shows examples for every template.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:TableHeaders|TableHeaders]]&lt;br /&gt;
|Table row headers for all rows listed below. The template&#039;s page has examples for all the templates below.&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:TableRowCharacter|TableRowCharacter]]&lt;br /&gt;
|Lists [[Characters]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:TableRowItem|TableRowItem]]&lt;br /&gt;
|Lists [[Items]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:TableRowWeapon|TableRowWeapon]]&lt;br /&gt;
|Lists [[Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:TableRowWeaponClass|TableRowWeaponClass]]&lt;br /&gt;
|Lists [[Weapons#Weapon Classes|Weapon Classes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Linked Icons===&lt;br /&gt;
Add an pre-sized icon with a link to the specified item/weapon/character (eg. see [[Shop#Modifiers|Shop &amp;gt; Modifiers]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Most of these were widely used in common templates, prior to [[Template:Iconbox|Iconbox]] being updated with options that made them redundant for such use, and [[Template:MiniIconbox|MiniIconbox]] being created.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Example&lt;br /&gt;
!Preview&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:CharacterIcon|CharacterIcon]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{CharacterIcon|Well Rounded}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{CharacterIcon|name=Well Rounded}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:ItemIcon|ItemIcon]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ItemIcon|Acid}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{ItemIcon|name=Acid}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:WeaponIcon|WeaponIcon]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponIcon|Cacti Club}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponIcon|name=Cacti Club}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:MiscIcon|MiscIcon]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{MiscIcon|Tree}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{MiscIcon|name=Tree}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Toggles ===&lt;br /&gt;
Can be used to show/hide sections by clicking a button.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
!Code&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:ToggleStart|ToggleStart]]&lt;br /&gt;
|Starts a toggleable section. The template page has docs for all the other toggle templates.&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ToggleStart}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:ToggleEnd|ToggleEnd]]&lt;br /&gt;
|Ends a toggleable section. Required, otherwise the page will break!&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ToggleEnd}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:ToggleSection|ToggleSection]]&lt;br /&gt;
|Lets you make multiple toggleable sections that open/collapse from a single button.&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ToggleSection}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:ToggleButton|ToggleButton]]&lt;br /&gt;
|Use with [[Template:ToggleSection|ToggleSection]] to make a toggle button separate from its target section(s).&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ToggleButton}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Navbox ===&lt;br /&gt;
Tables with links for quick navigation.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
!Code&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:NavBoxCharacters|NavBoxCharacters]]&lt;br /&gt;
|Navigation box for [[Characters|Character]] pages.&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{NavBoxCharacters}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:NavBoxStats|NavBoxStats]]&lt;br /&gt;
|Navigation box for [[Stats|Stat]] pages.&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{NavBoxStats}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:NavBoxModding|NavBoxModding]]&lt;br /&gt;
|Navigation box for [[Modding]] pages.&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{NavBoxModding}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Functions ===&lt;br /&gt;
Helper functions, used to get data with minimal template logic.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:GetType|GetType]]&lt;br /&gt;
|Gets the type for the provided thing (item, weapon, character)&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:GetRarity|GetRarity]]&lt;br /&gt;
|Gets the rarity for the provided item/weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:GetVersion|GetVersion]]&lt;br /&gt;
|Gets the current game version. Used by [[Template:Version]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deprecated ===&lt;br /&gt;
Templates that have been replaced with new/renamed versions.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Deprecated Template&lt;br /&gt;
!New Template&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:WeaponSet|WeaponSet]]&lt;br /&gt;
|[[Template:WeaponClass|WeaponClass]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Renamed &amp;quot;weapon set&amp;quot; to &amp;quot;weapon class&amp;quot; after data mining showed &amp;quot;class&amp;quot; to be the official name&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:WeaponSetWeapons|WeaponSetWeapons]]&lt;br /&gt;
|[[Template:WeaponClassWeapons|WeaponClassWeapons]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:TableRowSet|TableRowSet]]&lt;br /&gt;
|[[Template:TableRowWeaponClass|TableRowWeaponClass]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Melee|Melee]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Template:Weapon|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |The Weapon template was expanded with options to show the melee/ranged text.&lt;br /&gt;
|-&lt;br /&gt;
|[[Template:Ranged|Ranged]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special ==&lt;br /&gt;
&lt;br /&gt;
Special wiki pages.&lt;br /&gt;
&lt;br /&gt;
* [[Special:SpecialPages]] - List of all special pages&lt;br /&gt;
* [[Special:BatchUpload]] Bulk image uploader&lt;br /&gt;
* [[Special:UncategorizedTemplates]] - Shows all the custom templates on this wiki&lt;br /&gt;
&lt;br /&gt;
== Admin ==&lt;br /&gt;
&lt;br /&gt;
These are special admin pages, and aren&#039;t available for public editing.&lt;br /&gt;
&lt;br /&gt;
* [[MediaWiki:Common.css]] - Custom styles&lt;br /&gt;
* [[MediaWiki:Common.js]] - Custom JavaScript&lt;/div&gt;</summary>
		<author><name>SilentBobUS</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Template:Item_Data&amp;diff=5795</id>
		<title>Template:Item Data</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Template:Item_Data&amp;diff=5795"/>
		<updated>2023-06-24T21:32:19Z</updated>

		<summary type="html">&lt;p&gt;SilentBobUS: Added Stone Skin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|acid = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-4%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|adrenaline = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats={{Color|green|+5}} % Dodge&amp;lt;br&amp;gt;{{Color|green|50%}} chance to heal {{Color|green|5}} HP when dodging an attack&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien baby = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Enemy Speed&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Less Enemy Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien eyes = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Shoots &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; alien eyes around you every 5 seconds dealing (50%{{StatIcon|MaxHP}})&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien magic = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien tongue = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30%&amp;lt;/span&amp;gt; pickup range&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alien worm = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; HP recovered from consumables&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|alloy = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]],[[Engineering]],[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|anvil = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Armor instead.&lt;br /&gt;
	|price=120&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[File:Arms Dealer.png|link=Arms Dealer|x30px]] [[Arms Dealer]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|baby elephant = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when you pick up a material&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]],[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|baby gecko = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; chance to instantly attract a material when its dropped&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=18&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|baby with a beard = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; bullet dealing 1+ (100% {{StatIcon|RangedDamage}}) damage is fired from an enemy corpse when they die&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-50&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bag = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; materials when you pick up a crate&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=3&lt;br /&gt;
	|tags=[[Luck]],[[Exploration]],[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bait = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats={{Color|green|+8}} % Damage&amp;lt;br&amp;gt;Special enemies appear at the beginning of the next wave&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]], [[Number of Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bandana = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Projectiles pierce through &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; additional target&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|banner = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Range]],[[Attack Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|barricade = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Armor while standing still.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Stand Still]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bat = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|beanie = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bean teacher = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+40%&amp;lt;/span&amp;gt; XP Gain&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|big arms = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=105&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Generalist.png|link=Generalist|x30px]] [[Generalist]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|black belt = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; XP Gain&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|blindfold = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-15&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|blood donation = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+40&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;Take &amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; damage per second (does not give invulnerability time)&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|blood leech = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bloody hand = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats={{Color|green|+12}} % Life Steal&amp;lt;br&amp;gt;{{Color|green|+2}} {{Color|green|% Damage}} for every {{Color|green|1}} {{Color|green|% Life Steal}} you have&amp;lt;br&amp;gt;You take {{Color|red|1}} damage per second (does not give invulnerability time)&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|boiling water = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|book = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Engineering&lt;br /&gt;
	|price=8&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|bowler hat = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+18&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Entrepreneur.png|link=Entrepreneur|x30px]] [[Entrepreneur]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]],[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|boxing glove = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Knockback&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|broken mouth = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|butterfly = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cake = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|campfire = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|candle = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;-10%&amp;lt;/span&amp;gt; Enemies&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Elemental Damage]],[[HP Regeneration]],[[Less Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cape = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=110&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|chameleon = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; Dodge while standing still.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-4%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;{{Color|green|+3%}} Dodge&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Dodge]],[[Stand Still]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|charcoal = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]],[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|claw tree = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|clover = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|coffee = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Attack Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cog = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-4%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=35&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|community support = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;% Attack Speed for every current living enemy&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Streamer.png|link=Streamer|x30px]] [[Streamer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|compass = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Explorer.png|link=Explorer|x30px]] [[Explorer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]],[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|coupon = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt;% Price&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|crown = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Harvesting increases by an additional &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8%&amp;lt;/span&amp;gt; at the end of a wave (stacking)&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cute monkey = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8%&amp;lt;/span&amp;gt; chance to heal 1 HP when picking up a material&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=13&lt;br /&gt;
	|tags=[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cyberball = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; chance to deal (25%{{StatIcon|Luck}}) damage to a random enemy when an enemy dies&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|cyclops worm = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+12%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-12&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|dangerous bunny = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; free reroll in the shop&lt;br /&gt;
	|price=35&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|defective steroids = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|diploma = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; XP Gain&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]],[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|duct tape = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|dynamite = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt; Explosion Damage&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Explosive (Item Tag)]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|energy bracelet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|esty&#039;s couch = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration for every -1% Speed you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-15%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[HP Regeneration]],[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|exoskeleton = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Crit Chance]],[[Engineering]],[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|explosive shells = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+60%&amp;lt;/span&amp;gt; Explosion Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-15%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Artificer.png|link=Artificer|x30px]] [[Artificer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Explosive (Item Tag)]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|extra stomach = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats={{Color|green|+1}} {{Color|green|Max HP}} when picking up a consumable while at maximum health (max {{Color|green|+10}} per wave)&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Max HP]], [[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|eyes surgery = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=[[Burn|Burning]] activates &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;faster&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=3&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fertilizer = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Melee Damage&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fin = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Speedy.png|link=Speedy|x30px]] [[Speedy]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]],[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|focus = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Attack Speed for every different weapon you have&lt;br /&gt;
	|price=110&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:One Armed.png|link=One Armed|x30px]] [[One Armed]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fuel tank = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|gambling token = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|garden = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Spawns a garden that creates a fruit every {{Color|green|15}} seconds&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|gentle alien = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Enemies&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=10&lt;br /&gt;
	|tags=[[Max HP]],[[Damage]],[[More Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|giant belt = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=Critical hits deal {{Color|green|10%}} of an enemy’s current health as bonus damage ({{Color|green|1%}} for bosses and elites)&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[Jack]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|glasses = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|glass cannon = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|gnome = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-20%&amp;lt;/span&amp;gt; pickup range&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Bull.png|link=Bull|x30px]] [[Bull]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|goat skull = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|grind&#039;s magical leaf = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP at the end of a wave (stacking)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; HP Regeneration at the end of a wave (stacking)&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1%&amp;lt;/span&amp;gt; Life Steal at the end of a wave (stacking)&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]],[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|gummy berserker = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Attack Speed]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|handcuffs = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;Your max HP is capped at its current value&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|head injury = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|heavy bullets = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]],[[Damage]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hedgehog = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|helmet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hunting trophy = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+33%&amp;lt;/span&amp;gt; chance to get 1 material when killing an enemy with a critical hit&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Crazy.png|link=Crazy|x30px]] [[Crazy]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|improved tools = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats={{Color|green|+10}} % Attack Speed&amp;lt;br&amp;gt;Reduces the attack cooldown of your structures by {{Color|green|0%}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Attack Speed}}}})&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[Cyborg]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|injection = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+7%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|insanity = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|jet pack = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|landmines = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=A landmine spawns every 12 seconds dealing 10 + (100%{{StatIcon|Engineering}}) damage in an area&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|leather vest = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lemonade = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; HP recovered from consumables&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lens = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|little frog = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; pickup range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]],[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|little muscley dude = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-15&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lost duck = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lucky charm = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Lucky.png|link=Lucky|x30px]] [[Lucky]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lucky coin = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats={{Color|green|+2}} {{Color|green|Luck}} for every {{Color|green|1}} {{Color|green|% Crit Chance}} you have&amp;lt;br&amp;gt;{{Color|red|-2}} Armor&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags= [[Crit Chance]] &amp;lt;br&amp;gt; [[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lumberjack shirt = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Trees die in one hit&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Exploration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mammoth = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=115&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mastery = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|medal = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-4%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Damage]],[[Armor]],[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|medikit = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Doctor.png|link=Doctor|x30px]] [[Doctor]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|metal detector = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; chance to double the value of picked up materials&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=20&lt;br /&gt;
	|tags=[[Luck]],[[Engineering]],[[Pickup]],[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|metal plate = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|missile = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6%&amp;lt;/span&amp;gt; Attack Speed&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mouse = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Enemies&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Life Steal]],[[More Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mushroom = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mutation = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|night goggles = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+50&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Ranger.png|link=Ranger|x30px]] [[Ranger]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|octopus = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+12&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=105&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Mutant.png|link=Mutant|x30px]] [[Mutant]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|padding = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Max HP for every 100 Materials you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=45&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Saver.png|link=Saver|x30px]] [[Saver]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Saving]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|panda = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+12&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-12%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Pacifist.png|link=Pacifist|x30px]] [[Pacifist]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|peaceful bee = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=18&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Dodge]],[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|peacock = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats={{Color|green|+25%}} XP Gain&amp;lt;br&amp;gt;{{Color|green|+100%}}  XP Gain during the next wave&amp;lt;br&amp;gt;{{Color|red|+50%}} {{Color|red| Enemy damage}} during the next wave&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pencil = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Crit Chance&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|piggy bank = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; of your materials at the start of waves&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Saving]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plant = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=10&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plastic explosive = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; Explosion Size&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Explosive (Item Tag)]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|poisonous tonic = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Attack Speed]],[[Crit Chance]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|potato = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Well Rounded.png|link=Well Rounded|x30px]] [[Well Rounded]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]],[[Damage]],[[Speed]],[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|regeneration potion = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=HP Regeneration is doubled while you have less than 50% health&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|power generator = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;% Damage for every 1% Speed you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|propeller hat = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=28&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pumpkin = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt; Piercing Damage. Can&#039;t go above base damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|recycling machine = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Gain &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+35%&amp;lt;/span&amp;gt; more materials from recycling items&lt;br /&gt;
	|price=35&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Economy]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|retromation&#039;s hoodie = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Attack Speed for every 1% Dodge you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-80&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Dodge]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ricochet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=Your projectiles gain &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; bounce&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-35%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|rip and tear = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Enemies have a &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; chance to explode for {{Color|green|10}} + (50%{{StatIcon|MeleeDamage}}) damage when they die&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-12&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Loud.png|link=Loud|x30px]] [[Loud]]&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|riposte = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats={{Color|green|+2}} Melee Damage&amp;lt;br&amp;gt;{{Color|green|50%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|300%}}{{StatIcon|Melee Damage}}}}) damage to an enemy when dodging their attack&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Dodge]], [[Melee Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ritual = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Engineering&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Ghost.png|link=Ghost|x30px]] [[Ghost]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]],[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|robot arm = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Life Steal&lt;br /&gt;
	|price=90&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Engineer.png|link=Engineer|x30px]] [[Engineer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sad tomato = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;Start waves with &amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-50%&amp;lt;/span&amp;gt; HP&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scar = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; XP Gain&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Range&lt;br /&gt;
	|price=30&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[XP Gain]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scared sausage = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Attacks have a &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; chance to deal &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;1x3&amp;lt;/span&amp;gt; + ( 100%{{StatIcon|ElementalDamage}}) burning damage&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=4&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scope = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+25&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-7%&amp;lt;/span&amp;gt; Attack Speed&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shady potion = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; HP Regeneration&lt;br /&gt;
	|price=48&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shmoop = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP Regeneration&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]],[[HP Regeneration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sifd&#039;s relic = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+100%&amp;lt;/span&amp;gt; chance to instantly attract a material when its dropped&lt;br /&gt;
	|price=100&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Pickup]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|silver bullet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats={{Color|green|+25%}} damage against bosses and elites&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|small magazine = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Attack Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Ranged Damage]],[[Attack Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|snail = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt; Enemy Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[File:Old.png|link=Old|x30px]] [[Old]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Less Enemy Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|snake = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Burning spreads to a nearby enemy&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Max HP&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spicy sauce = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats={{Color|green|+3}} Max HP&amp;lt;br&amp;gt;Consumables have a {{Color|green|25%}} chance to explode for {{Color|green|5}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Max HP}}}}) damage when picked up&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[Glutton]]&lt;br /&gt;
	|limit=4&lt;br /&gt;
	|tags=[[Max HP]], [[Explosive (Item Tag)]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spider = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+12%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; Attack Speed for every different weapon you have&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6%&amp;lt;/span&amp;gt; Dodge&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=120&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Gladiator.png|link=Gladiator|x30px]] [[Gladiator]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]],[[Attack Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|statue = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30%&amp;lt;/span&amp;gt; Attack Speed while standing still.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-10%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Attack Speed]],[[Stand Still]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|stone skin = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Max HP for every permanent 1 Armor you have&lt;br /&gt;
	|price=?&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=Win a run with [[Golem]]&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Max HP]],[[Armor]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}|strange book = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Engineering for every 1 Elemental Damage you have.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Ranged Damage&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Engineering]],[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sunglasses = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Crit Chance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Armor&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tardigrade = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Nullifies the damage of &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; hit taken every wave&lt;br /&gt;
	|price=50&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=&#039;&#039;None&#039;&#039;&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tentacle = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats={{Color|green|+3}} % Crit Chance&amp;lt;br&amp;gt;{{Color|green|+20%}} chance to heal 1 HP when killing an enemy with a critical hit&lt;br /&gt;
	|price=32&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[Lich]]&lt;br /&gt;
	|limit=5&lt;br /&gt;
	|tags=[[Crit Chance]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|terrified onion = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-6&amp;lt;/span&amp;gt; Luck&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|toolbox = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt; Engineering&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8%&amp;lt;/span&amp;gt; Attack Speed&lt;br /&gt;
	|price=55&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|torture = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;Restore &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; HP per second. Cannot heal any other way.&lt;br /&gt;
	|price=110&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|toxic sludge = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tractor = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+40&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-8%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=70&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tree = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=More trees spawn&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Exploration]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|triangle of power = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Damage until the end of the wave when you take damage&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]],[[Armor]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Spawns a turret that shoots bullets dealing 10 + (80%{{StatIcon|Engineering}}) damage every 0.73s.&lt;br /&gt;
	|price=15&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|incendiary turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Spawns a turret that shoots piercing flames dealing 1 damage and inflicting burn for 5 + (33%{{StatIcon|Engineering}}) damage every second for 8 seconds. Attacks every 0.28s.&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|medical turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=Spawns a medical turret that shoots projectiles healing 3 + (5%{{StatIcon|Engineering}}) HP every 2.2s.&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|laser turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Spawns a turret that shoots piercing lasers dealing 20 + (150%{{StatIcon|Engineering}}) damage every 0.87s. The laser pierces up to 3 targets.&lt;br /&gt;
	|price=65&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|explosive turret = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=Spawns a turret that shoots explosive bullets dealing 25 + (175%{{StatIcon|Engineering}}) damage every 0.87s.&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|tyler = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Spawns a little guy that slowly shoots 10 piercing lightning projectiles around him for 10 + (100%{{StatIcon|Engineering}}) damage every 2.2s. The projectiles pierces up to 2 targets.&lt;br /&gt;
	|price=75&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Engineering]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ugly tooth = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=Hitting an enemy removes &amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; of their speed Max: &amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;30%&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=25&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Less Enemy Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|vigilante ring = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; Damage at the end of a wave (stacking)&lt;br /&gt;
	|price=92&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wandering bot = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=Spawns a little bot that slows down nearby enemies&lt;br /&gt;
	|price=60&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Less Enemy Speed]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|warrior helmet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Speed&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Armor]],[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|weird food = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; HP recovered from consumables&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2%&amp;lt;/span&amp;gt; Dodge&lt;br /&gt;
	|price=20&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|weird ghost = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt; Max HP&amp;lt;br&amp;gt;Start the next wave with 1 HP&lt;br /&gt;
	|price=12&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Max HP]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wheat = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt; Melee Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; Ranged Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Farmer.png|link=Farmer|x30px]] [[Farmer]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Melee Damage]],[[Ranged Damage]],[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wheelbarrow = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt; Armor&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+16&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Harvesting]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|whetstone = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+4%&amp;lt;/span&amp;gt; Life Steal&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt; Knockback&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Sick.png|link=Sick|x30px]] [[Sick]]&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Life Steal]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|white flag = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; Harvesting&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt; Enemies&lt;br /&gt;
	|price=40&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Harvesting]],[[Less Enemies]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wings = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; Speed&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+30&amp;lt;/span&amp;gt; Range&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt; Elemental Damage&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Speed]],[[Range]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wisdom = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+5&amp;lt;/span&amp;gt; damage every 5 seconds&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-20%&amp;lt;/span&amp;gt; Damage&lt;br /&gt;
	|price=85&lt;br /&gt;
	|unique=true&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=1&lt;br /&gt;
	|tags=[[Damage]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wolf helmet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|stats=&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt; Elemental Damage&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(0,255,0);&amp;quot;&amp;gt;+15&amp;lt;/span&amp;gt; Luck&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:rgb(244,0,0);&amp;quot;&amp;gt;-5&amp;lt;/span&amp;gt; Engineering&lt;br /&gt;
	|price=80&lt;br /&gt;
	|unique=&lt;br /&gt;
	|unlockedby=&lt;br /&gt;
	|limit=&lt;br /&gt;
	|tags=[[Elemental Damage]],[[Luck]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|#default=Item name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data&lt;br /&gt;
|any weapon name&lt;br /&gt;
|rarity/stats/price/unique/unlockedby/limit&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data|acid|rarity}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Item Data|acid|rarity}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data&lt;br /&gt;
|acid&lt;br /&gt;
|stats&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Item Data&lt;br /&gt;
|acid&lt;br /&gt;
|stats&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: No options passed&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data|acid}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Item Data|acid}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: Not an item&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Data|Knife}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Item Data|Knife}}&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Name&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Acid&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Data&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;price&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;inline&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SilentBobUS</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=5794</id>
		<title>Template:Weapon Data</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=5794"/>
		<updated>2023-06-24T17:07:14Z</updated>

		<summary type="html">&lt;p&gt;SilentBobUS: Added Excaliber&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|cacti club = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=30(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=50(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.66s&lt;br /&gt;
		|2|rare=1.58s&lt;br /&gt;
		|3|epic=1.51s&lt;br /&gt;
		|4|legendary=1.36s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.0(48%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=12.7(50%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=19.9(52%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=36.8(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=200&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8&lt;br /&gt;
		|2|rare=8&lt;br /&gt;
		|3|epic=8&lt;br /&gt;
		|4|legendary=8&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt; projectiles dealing 50%{{StatIcon|RangedDamage}} damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|chopper = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Blade]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|3|epic=18(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|4|legendary=30(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.98s&lt;br /&gt;
		|2|rare=0.96s&lt;br /&gt;
		|3|epic=0.94s&lt;br /&gt;
		|4|legendary=0.89s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.1(51%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|2|rare=12.5(52%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|3|epic=19.1(53%{{StatIcon|MeleeDamage}}21%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|4|legendary=33.7(56%{{StatIcon|MeleeDamage}}22%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10%(x2.0)&lt;br /&gt;
		|2|rare=15%(x2.0)&lt;br /&gt;
		|3|epic=20%(x2.0)&lt;br /&gt;
		|4|legendary=20%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=125&lt;br /&gt;
		|2|rare=135&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=180&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; health healed from consumables&lt;br /&gt;
	|unlockedby=Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|circular saw = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Blade]], [[Medical]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=10(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=15(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.72s&lt;br /&gt;
		|3|epic=0.67s&lt;br /&gt;
		|4|legendary=0.62s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=13.9(138%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=22.4(149%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=40.3(161%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=5%(x2.0)&lt;br /&gt;
		|3|epic=10%(x2.0)&lt;br /&gt;
		|4|legendary=20%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.45&lt;br /&gt;
		|3|epic=0.5&lt;br /&gt;
		|4|legendary=0.6&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=46&lt;br /&gt;
		|3|epic=86&lt;br /&gt;
		|4|legendary=173&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|excalibur = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|types=[[Blade]], [[Legendary]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=200(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|Max HP}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0.75s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=266.6(266.6%{{StatIcon|MeleeDamage}}266.6%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=10%(x2.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=?&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Alternates between thrusting and sweeping attacks. -3 Armor for every weapon you have&lt;br /&gt;
	|unlockedby=Win a run with [[File:King.png|link=Multitasker|x30px]] [[King]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fist = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Unarmed]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=16(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=32(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=64(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.78s&lt;br /&gt;
		|2|rare=0.73s&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.59s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.3(128%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1%(x1.5)&lt;br /&gt;
		|2|rare=1%(x1.5)&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Unarmed]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=16(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=32(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=64(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.73s&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.59s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1%(x1.5)&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=46&lt;br /&gt;
		|3|epic=86&lt;br /&gt;
		|4|legendary=173&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals -/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;8x5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;12x6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;15x7&amp;lt;/span&amp;gt;(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ghost axe = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=18(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=24(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.73s&lt;br /&gt;
		|2|rare=1.66s&lt;br /&gt;
		|3|epic=1.58s&lt;br /&gt;
		|4|legendary=1.51s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=10.8(60%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=15.2(63%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=26.5(66%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=200&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=+1% [[Damage]] for every &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; kills in a wave with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ghost flint = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=9(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=18(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.23s&lt;br /&gt;
		|2|rare=1.17s&lt;br /&gt;
		|3|epic=1.1s&lt;br /&gt;
		|4|legendary=1.04s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=4.9(81%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=17.3(96%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=160&lt;br /&gt;
		|3|epic=170&lt;br /&gt;
		|4|legendary=180&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=+1% [[Attack Speed]] for every &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; kills in a wave with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hammer = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Blunt]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=30(150%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=60(175%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=100(200%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.67s&lt;br /&gt;
		|3|epic=1.59s&lt;br /&gt;
		|4|legendary=1.5s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=18.0(89%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=37.7(110%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=66.7(133%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=3%(x1.75)&lt;br /&gt;
		|3|epic=3%(x1.75)&lt;br /&gt;
		|4|legendary=3%(x1.75)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=25&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=40&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=51&lt;br /&gt;
		|3|epic=95&lt;br /&gt;
		|4|legendary=190&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hand = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Unarmed]], [[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.71s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.0(49%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=1.1(53%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=1.4(70%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1%(x1.5)&lt;br /&gt;
		|2|rare=1%(x1.5)&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=30&lt;br /&gt;
		|2|rare=30&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;+9&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;+18&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hatchet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=10(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.68s&lt;br /&gt;
		|2|rare=0.68s&lt;br /&gt;
		|3|epic=0.68s&lt;br /&gt;
		|4|legendary=0.62s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.4(147%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=14.7(147%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=29.4(147%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=64.5(161%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=125&lt;br /&gt;
		|2|rare=125&lt;br /&gt;
		|3|epic=125&lt;br /&gt;
		|4|legendary=125&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|jousting lance = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=25(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Speed}})&lt;br /&gt;
		|2|rare=30(50%{{StatIcon|MeleeDamage}}35%{{StatIcon|Speed}})&lt;br /&gt;
		|3|epic=35(50%{{StatIcon|MeleeDamage}}40%{{StatIcon|Speed}})&lt;br /&gt;
		|4|legendary=50(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Speed}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.58s&lt;br /&gt;
		|2|rare=1.5s&lt;br /&gt;
		|3|epic=1.42s&lt;br /&gt;
		|4|legendary=1.33s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15.8(31%{{StatIcon|MeleeDamage}}18%{{StatIcon|Speed}})/s&lt;br /&gt;
		|2|rare=20.0(33%{{StatIcon|MeleeDamage}}23%{{StatIcon|Speed}})/s&lt;br /&gt;
		|3|epic=24.6(35%{{StatIcon|MeleeDamage}}28%{{StatIcon|Speed}})/s&lt;br /&gt;
		|4|legendary=37.6(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|Speed}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=250&lt;br /&gt;
		|2|rare=250&lt;br /&gt;
		|3|epic=250&lt;br /&gt;
		|4|legendary=250&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=18&lt;br /&gt;
		|2|rare=34&lt;br /&gt;
		|3|epic=68&lt;br /&gt;
		|4|legendary=118&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier1|+2}}/{{Color|tier2|+3}}/{{Color|tier3|+4}}/{{Color|tier4|+5}} % Speed &amp;lt;br&amp;gt; {{Color|tier1|-10}}/{{Color|tier2|-15}}/{{Color|tier3|-20}}/{{Color|tier4|-25}} % Damage while standing still&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|knife = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=9(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=12(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.78s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=9.7(86%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=14.0(93%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=25.6(102%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20%(x2.5)&lt;br /&gt;
		|2|rare=30%(x3.0)&lt;br /&gt;
		|3|epic=40%(x3.5)&lt;br /&gt;
		|4|legendary=50%(x4.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lightning shiv = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=6(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=9(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=15(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.78s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=10.5(93%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=19.2(102%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5%(x2.0)&lt;br /&gt;
		|2|rare=10%(x2.0)&lt;br /&gt;
		|3|epic=15%(x2.0)&lt;br /&gt;
		|4|legendary=15%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;-&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; times and inflicts &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; + (100%{{StatIcon|ElementalDamage}}) damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plank = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Explosive]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|2|rare=15(55%{{StatIcon|MeleeDamage}}55%{{StatIcon|ElementalDamage}}55%{{StatIcon|Engineering}})&lt;br /&gt;
		|3|epic=20(60%{{StatIcon|MeleeDamage}}60%{{StatIcon|ElementalDamage}}60%{{StatIcon|Engineering}})&lt;br /&gt;
		|4|legendary=25(65%{{StatIcon|MeleeDamage}}65%{{StatIcon|ElementalDamage}}65%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.23s&lt;br /&gt;
		|2|rare=1.14s&lt;br /&gt;
		|3|epic=1.06s&lt;br /&gt;
		|4|legendary=0.98s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.1(40%{{StatIcon|MeleeDamage}}40%{{StatIcon|ElementalDamage}}40%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|2|rare=13.2(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}}48%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|3|epic=18.9(56%{{StatIcon|MeleeDamage}}56%{{StatIcon|ElementalDamage}}56%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|4|legendary=25.5(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}}66%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hits have &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;25%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;30%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;35%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;40%&amp;lt;/span&amp;gt; chance to explode.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Elemental]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=80(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=120(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1.55s&lt;br /&gt;
		|4|legendary=1.49s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=51.6(96%{{StatIcon|MeleeDamage}}96%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=80.5(134%{{StatIcon|MeleeDamage}}134%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3%(x1.75)&lt;br /&gt;
		|4|legendary=3%(x1.75)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=136&lt;br /&gt;
		|4|legendary=272&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hits have &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;25%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; chance to explode.&lt;br /&gt;
	|unlockedby=Win a run with [[File:Knight.png|link=Knight|x30px]] [[Knight]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|power fist = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Unarmed]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.59s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=58.0(144%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=101.7(169%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=110&lt;br /&gt;
		|4|legendary=221&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hits have &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;25%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; chance to explode.&lt;br /&gt;
	|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pruner = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=15(65%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.14s&lt;br /&gt;
		|2|rare=1.06s&lt;br /&gt;
		|3|epic=0.98s&lt;br /&gt;
		|4|legendary=0.89s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.8(43%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=14.2(61%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=20.4(81%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=28.1(112%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x1.25)&lt;br /&gt;
		|2|rare=6%(x1.5)&lt;br /&gt;
		|3|epic=9%(x1.75)&lt;br /&gt;
		|4|legendary=12%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=28&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=95&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Spawns a garden that creates a fruit every 	{{Color|tier1|15}}/{{Color|tier2|14}}/{{Color|tier3|12}}/{{Color|tier4|10}} seconds&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|rock = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Blunt]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=30(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.68s&lt;br /&gt;
		|2|rare=1.61s&lt;br /&gt;
		|3|epic=1.53s&lt;br /&gt;
		|4|legendary=1.46s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=11.9(59%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=18.6(62%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=26.1(65%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10%(x1.5)&lt;br /&gt;
		|2|rare=15%(x1.5)&lt;br /&gt;
		|3|epic=20%(x1.5)&lt;br /&gt;
		|4|legendary=25%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;-&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;+1 Armor&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;+1 Armor, +2 Max HP&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;+2 Armor, +2 Max HP&amp;lt;/span&amp;gt;&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scissors = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medical]], [[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=10(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=15(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.98s&lt;br /&gt;
		|3|epic=0.94s&lt;br /&gt;
		|4|legendary=0.86s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=10.2(81%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=23.3(93%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10%(x2.0)&lt;br /&gt;
		|2|rare=12%(x2.0)&lt;br /&gt;
		|3|epic=15%(x2.0)&lt;br /&gt;
		|4|legendary=20%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.4&lt;br /&gt;
		|2|rare=0.45&lt;br /&gt;
		|3|epic=0.5&lt;br /&gt;
		|4|legendary=0.6&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|screwdriver = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Tool]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|3|epic=16(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|4|legendary=20(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.05s&lt;br /&gt;
		|2|rare=1.0s&lt;br /&gt;
		|3|epic=0.97s&lt;br /&gt;
		|4|legendary=0.87s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.6(47%{{StatIcon|MeleeDamage}}47%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|2|rare=12.0(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|3|epic=16.5(51%{{StatIcon|MeleeDamage}}51%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|4|legendary=23.0(57%{{StatIcon|MeleeDamage}}57%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10%(x2.0)&lt;br /&gt;
		|2|rare=15%(x2.0)&lt;br /&gt;
		|3|epic=20%(x2.0)&lt;br /&gt;
		|4|legendary=30%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=125&lt;br /&gt;
		|2|rare=125&lt;br /&gt;
		|3|epic=125&lt;br /&gt;
		|4|legendary=125&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3&lt;br /&gt;
		|2|rare=3&lt;br /&gt;
		|3|epic=3&lt;br /&gt;
		|4|legendary=3&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=A landmine spawns every &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;12s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;9s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;6s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3s&amp;lt;/span&amp;gt; dealing 10(100%{{StatIcon|Engineering}}) damage in an area&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spear = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.52s&lt;br /&gt;
		|2|rare=1.4s&lt;br /&gt;
		|3|epic=1.28s&lt;br /&gt;
		|4|legendary=1.24s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=9.9(65%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=17.9(71%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=31.2(78%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=48.4(80%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=375&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spiky shield = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medieval]], [[Blunt]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(100%{{StatIcon|Armor}})&lt;br /&gt;
		|2|rare=15(125%{{StatIcon|Armor}})&lt;br /&gt;
		|3|epic=20(150%{{StatIcon|Armor}})&lt;br /&gt;
		|4|legendary=30(200%{{StatIcon|Armor}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.16s&lt;br /&gt;
		|2|rare=1.16s&lt;br /&gt;
		|3|epic=1.16s&lt;br /&gt;
		|4|legendary=1.01s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.6(86%{{StatIcon|Armor}})/s&lt;br /&gt;
		|2|rare=12.9(107%{{StatIcon|Armor}})/s&lt;br /&gt;
		|3|epic=17.2(129%{{StatIcon|Armor}})/s&lt;br /&gt;
		|4|legendary=29.7(198%{{StatIcon|Armor}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=20&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|stick = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=8(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.25s&lt;br /&gt;
		|2|rare=1.19s&lt;br /&gt;
		|3|epic=1.1s&lt;br /&gt;
		|4|legendary=1.04s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.4(80%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=6.7(84%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=19.2(96%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; base damage for every additional &#039;&#039;&#039;stick&#039;&#039;&#039; you have&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sword = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Blade]], [[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.28s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=0.98s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=19.5(78%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=35.4(88%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=61.2(102%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=51&lt;br /&gt;
		|3|epic=95&lt;br /&gt;
		|4|legendary=190&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Alternates between thrusting and sweeping attacks&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|thief dagger = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=18(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=30(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.73s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.9(49%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=12.9(53%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=20.9(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20%(x2.0)&lt;br /&gt;
		|2|rare=25%(x2.0)&lt;br /&gt;
		|3|epic=30%(x2.0)&lt;br /&gt;
		|4|legendary=40%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;56%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;62%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;80%&amp;lt;/span&amp;gt; to gain 1 material when killing an enemy with a critical hit with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|thunder sword = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Blade]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=30(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=60(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1.21s&lt;br /&gt;
		|4|legendary=1.06s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=24.8(103%{{StatIcon|MeleeDamage}}103%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=56.6(141%{{StatIcon|MeleeDamage}}141%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=119&lt;br /&gt;
		|4|legendary=238&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}&lt;br /&gt;
	|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|torch = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|2|rare=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.1s&lt;br /&gt;
		|2|rare=1.04s&lt;br /&gt;
		|3|epic=0.95s&lt;br /&gt;
		|4|legendary=0.8s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|2|rare=1.0(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=1.1(52%{{StatIcon|MeleeDamage}}52%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=1.2(62%{{StatIcon|MeleeDamage}}62%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0%(x1.5)&lt;br /&gt;
		|2|rare=0%(x1.5)&lt;br /&gt;
		|3|epic=0%(x1.5)&lt;br /&gt;
		|4|legendary=0%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=20&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;3x3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;5x4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;8x5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12x8&amp;lt;/span&amp;gt;(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wrench = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Tool]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=16(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=24(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.7s&lt;br /&gt;
		|2|rare=1.64s&lt;br /&gt;
		|3|epic=1.55s&lt;br /&gt;
		|4|legendary=1.49s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.1(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=9.8(60%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=12.9(64%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=16.1(67%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=20&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Spawns a [[Turret]]/[[Incendiary Turret]]/[[Laser Turret]]/[[Explosive Turret]]&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|crossbow = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]], [[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|2|rare=10(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|3|epic=12(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|4|legendary=15(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.13s&lt;br /&gt;
		|2|rare=1.13s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=1.13s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.1(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|2|rare=8.8(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|3|epic=10.6(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|4|legendary=13.3(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=30%(x1.5)&lt;br /&gt;
		|2|rare=35%(x1.75)&lt;br /&gt;
		|3|epic=40%(x2.0)&lt;br /&gt;
		|4|legendary=45%(x2.25)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=350&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8&lt;br /&gt;
		|2|rare=8&lt;br /&gt;
		|3|epic=8&lt;br /&gt;
		|4|legendary=8&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=18&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=66&lt;br /&gt;
		|4|legendary=140&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces up to &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; times on critical hit&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|double barrel shotgun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3(80%{{StatIcon|RangedDamage}})x4&lt;br /&gt;
		|2|rare=6(85%{{StatIcon|RangedDamage}})x4&lt;br /&gt;
		|3|epic=9(90%{{StatIcon|RangedDamage}})x4&lt;br /&gt;
		|4|legendary=12(100%{{StatIcon|RangedDamage}})x6&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.37s&lt;br /&gt;
		|2|rare=1.28s&lt;br /&gt;
		|3|epic=1.2s&lt;br /&gt;
		|4|legendary=1.12s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.8(233%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=64.3(535%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=350&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8&lt;br /&gt;
		|2|rare=8&lt;br /&gt;
		|3|epic=8&lt;br /&gt;
		|4|legendary=8&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; enemy dealing &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;-30%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;-30%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;-30%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;-15%&amp;lt;/span&amp;gt; less to rest of the enemies&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|flamethrower = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Elemental]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1(1%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=1(1%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=1(1%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.12s&lt;br /&gt;
		|3|epic=0.12s&lt;br /&gt;
		|4|legendary=0.09s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=8.3(8%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=8.3(8%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=11.1(11%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0%(x2.0)&lt;br /&gt;
		|3|epic=0%(x2.0)&lt;br /&gt;
		|4|legendary=0%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=300&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=56&lt;br /&gt;
		|3|epic=103&lt;br /&gt;
		|4|legendary=207&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals -/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;3x5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;6x6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;10x10&amp;lt;/span&amp;gt;(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&amp;lt;br&amp;gt; Pierces 99 enemies dealing 1 damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ghost scepter = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=15(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.98s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.88s&lt;br /&gt;
		|4|legendary=0.83s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.2(102%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=16.1(107%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=22.7(113%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=36.1(120%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=300&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=+1 [[Max HP]] for every &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; kills in a wave with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|laser gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=40(400%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=55(450%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=70(500%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=100(600%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2.15s&lt;br /&gt;
		|2|rare=2.07s&lt;br /&gt;
		|3|epic=1.98s&lt;br /&gt;
		|4|legendary=1.82s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=18.6(186%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=26.6(217%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=35.4(252%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=54.9(329%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=500&lt;br /&gt;
		|2|rare=500&lt;br /&gt;
		|3|epic=500&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces 1 enemy dealing -25% less to the second enemy&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|medical gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medical]], [[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=15(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.95s&lt;br /&gt;
		|2|rare=0.87s&lt;br /&gt;
		|3|epic=0.78s&lt;br /&gt;
		|4|legendary=0.62s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.5(105%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=17.2(114%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=25.6(128%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=48.4(161%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.4&lt;br /&gt;
		|2|rare=0.45&lt;br /&gt;
		|3|epic=0.5&lt;br /&gt;
		|4|legendary=0.6&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|minigun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Heavy]], [[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=3(75%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.09s&lt;br /&gt;
		|4|legendary=0.06s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=11.1(555%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=50.0(1250%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1%(x1.75)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3&lt;br /&gt;
		|4|legendary=3&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=127&lt;br /&gt;
		|4|legendary=255&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; enemies dealing -50% less damage with each pierce.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|nuclear launcher = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Heavy]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=60(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=120(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=2.12s&lt;br /&gt;
		|4|legendary=2.12s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=28.3(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=56.6(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=800&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=144&lt;br /&gt;
		|4|legendary=289&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Projectiles explode on hit&lt;br /&gt;
	|unlockedby=Win a run with [[File:Soldier.png|link=Soldier|x30px]] [[Soldier]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|obliterator = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=250(1000%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=350(1500%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3.23s&lt;br /&gt;
		|4|legendary=3.23s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=77.4(309%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=108.4(464%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=1000&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=127&lt;br /&gt;
		|4|legendary=255&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces through enemies&lt;br /&gt;
	|unlockedby=Win a run with [[File:Demon.png|link=Demon|x30px]] [[Demon]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pistol = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=20(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=50(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.2s&lt;br /&gt;
		|2|rare=1.12s&lt;br /&gt;
		|3|epic=1.03s&lt;br /&gt;
		|4|legendary=0.87s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.0(83%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=17.9(89%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=29.1(97%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=57.5(114%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces 1 enemy dealing -50% less to the second enemy&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|potato thrower = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|3|epic=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|4|legendary=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.45s&lt;br /&gt;
		|3|epic=0.37s&lt;br /&gt;
		|4|legendary=0.25s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=2.2(55%{{StatIcon|RangedDamage}}44%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|3|epic=2.7(67%{{StatIcon|RangedDamage}}54%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|4|legendary=4.0(100%{{StatIcon|RangedDamage}}80%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=3%(x1.5)&lt;br /&gt;
		|3|epic=3%(x1.5)&lt;br /&gt;
		|4|legendary=3%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=500&lt;br /&gt;
		|3|epic=500&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=25&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=69&lt;br /&gt;
		|4|legendary=139&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|revolver = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=20(125%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=25(150%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=40(175%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.43s&lt;br /&gt;
		|2|rare=0.42s&lt;br /&gt;
		|3|epic=0.4s&lt;br /&gt;
		|4|legendary=0.38s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=16.0(106%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=22.0(137%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=28.7(172%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=48.2(211%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=450&lt;br /&gt;
		|2|rare=450&lt;br /&gt;
		|3|epic=450&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=34&lt;br /&gt;
		|3|epic=70&lt;br /&gt;
		|4|legendary=130&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Cooldown is &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;3.47s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;3.33s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3.20s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3.07s&amp;lt;/span&amp;gt; every 6 shots&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|rocket launcher = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Heavy]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=50(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=80(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.78s&lt;br /&gt;
		|3|epic=1.37s&lt;br /&gt;
		|4|legendary=1.03s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=16.9(56%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=36.5(72%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=77.7(97%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=500&lt;br /&gt;
		|3|epic=550&lt;br /&gt;
		|4|legendary=600&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=56&lt;br /&gt;
		|3|epic=103&lt;br /&gt;
		|4|legendary=207&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Projectiles explode on hit&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shredder = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=10(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=15(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=25(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.3s&lt;br /&gt;
		|2|rare=1.22s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=1.05s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3.8(38%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=8.2(40%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=13.3(44%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=23.8(47%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=450&lt;br /&gt;
		|2|rare=450&lt;br /&gt;
		|3|epic=450&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;65%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;80%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;100%&amp;lt;/span&amp;gt; chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shuriken = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(25%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=8(34%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=10(42%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=15(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.87s&lt;br /&gt;
		|2|rare=0.83s&lt;br /&gt;
		|3|epic=0.8s&lt;br /&gt;
		|4|legendary=0.7s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.9(28%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=9.6(40%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=12.5(52%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=21.4(71%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=35%(x1.5)&lt;br /&gt;
		|2|rare=38%(x1.5)&lt;br /&gt;
		|3|epic=41%(x1.5)&lt;br /&gt;
		|4|legendary=45%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=350&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Critical hits bounces &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; times&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|slingshot = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=13(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=16(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=20(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.22s&lt;br /&gt;
		|2|rare=1.22s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=1.22s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.2(65%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=10.7(65%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=14.2(70%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=16.4(65%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=300&lt;br /&gt;
		|2|rare=300&lt;br /&gt;
		|3|epic=300&lt;br /&gt;
		|4|legendary=300&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Bounces &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; times&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|smg = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=4(60%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=5(70%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=8(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.17s&lt;br /&gt;
		|2|rare=0.17s&lt;br /&gt;
		|3|epic=0.17s&lt;br /&gt;
		|4|legendary=0.15s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=17.6(294%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=23.5(352%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=29.4(411%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=53.3(533%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1%(x1.5)&lt;br /&gt;
		|2|rare=1%(x1.5)&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sniper gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Gun]], [[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=50(100%{{StatIcon|RangedDamage}}20%{{StatIcon|Range}})&lt;br /&gt;
		|4|legendary=80(100%{{StatIcon|RangedDamage}}30%{{StatIcon|Range}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=2.4s&lt;br /&gt;
		|4|legendary=2.4s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=20.8(41%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|4|legendary=33.3(41%{{StatIcon|RangedDamage}}12%{{StatIcon|Range}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=20%(x3.0)&lt;br /&gt;
		|4|legendary=20%(x4.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=1000&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=115&lt;br /&gt;
		|4|legendary=245&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt; projectiles dealing 5 +(&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;15%&amp;lt;/span&amp;gt;{{StatIcon|Range}})&lt;br /&gt;
	|unlockedby=Win a run with [[File:Hunter.png|link=Hunter|x30px]] [[Hunter]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|taser = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Support]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(80%{{StatIcon|ElementalDamage}})x1&lt;br /&gt;
		|2|rare=5(70%{{StatIcon|ElementalDamage}})x2&lt;br /&gt;
		|3|epic=5(60%{{StatIcon|ElementalDamage}})x3&lt;br /&gt;
		|4|legendary=10(50%{{StatIcon|ElementalDamage}})x4&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.95s&lt;br /&gt;
		|2|rare=0.95s&lt;br /&gt;
		|3|epic=0.95s&lt;br /&gt;
		|4|legendary=0.95s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.3(84%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|2|rare=10.5(147%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=15.8(189%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=42.1(210%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=200&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Slows enemies in a radius around the projectile&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wand = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|2|rare=1(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=1(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.87s&lt;br /&gt;
		|2|rare=0.78s&lt;br /&gt;
		|3|epic=0.7s&lt;br /&gt;
		|4|legendary=0.53s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.1(57%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|2|rare=1.3(64%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=1.4(71%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=1.9(94%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0%(x2.0)&lt;br /&gt;
		|2|rare=0%(x2.0)&lt;br /&gt;
		|3|epic=0%(x2.0)&lt;br /&gt;
		|4|legendary=0%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=375&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=425&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=10&lt;br /&gt;
		|3|epic=10&lt;br /&gt;
		|4|legendary=10&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;3x3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;5x4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;8x5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12x6&amp;lt;/span&amp;gt;(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|#default=Weapon name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Database for all [[Weapons|Weapon]] stats. Use the template to get data for the specified [[Weapons|Weapon]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Weapon Data&lt;br /&gt;
|any weapon name&lt;br /&gt;
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby&lt;br /&gt;
|common/rare/epic/legendary/1/2/3/4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Data&lt;br /&gt;
!Code&lt;br /&gt;
!Preview&lt;br /&gt;
!Alias&lt;br /&gt;
|-&lt;br /&gt;
|Class&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|type|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|types|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 1&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|1}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|common}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 2&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|2}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|rare}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 3&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|3}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|3}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|epic}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 4&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|4}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|4}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|legendary}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Attack Speed&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|attackspeed|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|attackspeed|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DPS&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|dps|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|dps|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crit&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|crit|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|crit|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Range&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|range|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|range|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knockback&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|knockback|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|knockback|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Life Steal&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|lifesteal|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|lifesteal|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Special Effects&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|special|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|special|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Price&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|price|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|price|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked By&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|unlockedby|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|unlockedby|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|attacktype|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|attacktype|1}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Error===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Invalid name|damage|common}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Weapon Data|Acid|damage|common}}&lt;br /&gt;
&lt;br /&gt;
===Tier Colors===&lt;br /&gt;
&lt;br /&gt;
Wrap the template in [[Template:Color]] to show tier colors:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;As shown on the Weapons page&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Cacti Club&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Data&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;attackspeed&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;3&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Tier&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Options: 1, 2, 3, 4&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;1&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SilentBobUS</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=5793</id>
		<title>Template:Weapon Data</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=5793"/>
		<updated>2023-06-24T17:04:57Z</updated>

		<summary type="html">&lt;p&gt;SilentBobUS: Alphabetized Thief Dagger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|cacti club = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=30(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=50(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.66s&lt;br /&gt;
		|2|rare=1.58s&lt;br /&gt;
		|3|epic=1.51s&lt;br /&gt;
		|4|legendary=1.36s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.0(48%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=12.7(50%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=19.9(52%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=36.8(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=200&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8&lt;br /&gt;
		|2|rare=8&lt;br /&gt;
		|3|epic=8&lt;br /&gt;
		|4|legendary=8&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt; projectiles dealing 50%{{StatIcon|RangedDamage}} damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|chopper = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Blade]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|3|epic=18(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|4|legendary=30(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.98s&lt;br /&gt;
		|2|rare=0.96s&lt;br /&gt;
		|3|epic=0.94s&lt;br /&gt;
		|4|legendary=0.89s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.1(51%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|2|rare=12.5(52%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|3|epic=19.1(53%{{StatIcon|MeleeDamage}}21%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|4|legendary=33.7(56%{{StatIcon|MeleeDamage}}22%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10%(x2.0)&lt;br /&gt;
		|2|rare=15%(x2.0)&lt;br /&gt;
		|3|epic=20%(x2.0)&lt;br /&gt;
		|4|legendary=20%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=125&lt;br /&gt;
		|2|rare=135&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=180&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt; health healed from consumables&lt;br /&gt;
	|unlockedby=Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|circular saw = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Blade]], [[Medical]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=10(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=15(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.72s&lt;br /&gt;
		|3|epic=0.67s&lt;br /&gt;
		|4|legendary=0.62s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=13.9(138%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=22.4(149%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=40.3(161%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=5%(x2.0)&lt;br /&gt;
		|3|epic=10%(x2.0)&lt;br /&gt;
		|4|legendary=20%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.45&lt;br /&gt;
		|3|epic=0.5&lt;br /&gt;
		|4|legendary=0.6&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=46&lt;br /&gt;
		|3|epic=86&lt;br /&gt;
		|4|legendary=173&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fist = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Unarmed]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=16(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=32(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=64(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.78s&lt;br /&gt;
		|2|rare=0.73s&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.59s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.3(128%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1%(x1.5)&lt;br /&gt;
		|2|rare=1%(x1.5)&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Unarmed]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=16(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=32(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=64(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.73s&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.59s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1%(x1.5)&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=46&lt;br /&gt;
		|3|epic=86&lt;br /&gt;
		|4|legendary=173&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals -/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;8x5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;12x6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;15x7&amp;lt;/span&amp;gt;(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ghost axe = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=18(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=24(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.73s&lt;br /&gt;
		|2|rare=1.66s&lt;br /&gt;
		|3|epic=1.58s&lt;br /&gt;
		|4|legendary=1.51s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=10.8(60%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=15.2(63%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=26.5(66%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=200&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=+1% [[Damage]] for every &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; kills in a wave with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ghost flint = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=9(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=18(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.23s&lt;br /&gt;
		|2|rare=1.17s&lt;br /&gt;
		|3|epic=1.1s&lt;br /&gt;
		|4|legendary=1.04s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=4.9(81%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=17.3(96%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=160&lt;br /&gt;
		|3|epic=170&lt;br /&gt;
		|4|legendary=180&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=+1% [[Attack Speed]] for every &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; kills in a wave with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hammer = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Blunt]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=30(150%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=60(175%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=100(200%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.67s&lt;br /&gt;
		|3|epic=1.59s&lt;br /&gt;
		|4|legendary=1.5s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=18.0(89%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=37.7(110%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=66.7(133%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=3%(x1.75)&lt;br /&gt;
		|3|epic=3%(x1.75)&lt;br /&gt;
		|4|legendary=3%(x1.75)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=25&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=40&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=51&lt;br /&gt;
		|3|epic=95&lt;br /&gt;
		|4|legendary=190&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hand = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Unarmed]], [[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.71s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.0(49%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=1.1(53%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=1.4(70%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1%(x1.5)&lt;br /&gt;
		|2|rare=1%(x1.5)&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=30&lt;br /&gt;
		|2|rare=30&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;+3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;+9&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;+18&amp;lt;/span&amp;gt; Harvesting&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hatchet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=10(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.68s&lt;br /&gt;
		|2|rare=0.68s&lt;br /&gt;
		|3|epic=0.68s&lt;br /&gt;
		|4|legendary=0.62s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.4(147%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=14.7(147%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=29.4(147%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=64.5(161%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=125&lt;br /&gt;
		|2|rare=125&lt;br /&gt;
		|3|epic=125&lt;br /&gt;
		|4|legendary=125&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|jousting lance = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=25(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Speed}})&lt;br /&gt;
		|2|rare=30(50%{{StatIcon|MeleeDamage}}35%{{StatIcon|Speed}})&lt;br /&gt;
		|3|epic=35(50%{{StatIcon|MeleeDamage}}40%{{StatIcon|Speed}})&lt;br /&gt;
		|4|legendary=50(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Speed}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.58s&lt;br /&gt;
		|2|rare=1.5s&lt;br /&gt;
		|3|epic=1.42s&lt;br /&gt;
		|4|legendary=1.33s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15.8(31%{{StatIcon|MeleeDamage}}18%{{StatIcon|Speed}})/s&lt;br /&gt;
		|2|rare=20.0(33%{{StatIcon|MeleeDamage}}23%{{StatIcon|Speed}})/s&lt;br /&gt;
		|3|epic=24.6(35%{{StatIcon|MeleeDamage}}28%{{StatIcon|Speed}})/s&lt;br /&gt;
		|4|legendary=37.6(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|Speed}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=250&lt;br /&gt;
		|2|rare=250&lt;br /&gt;
		|3|epic=250&lt;br /&gt;
		|4|legendary=250&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=18&lt;br /&gt;
		|2|rare=34&lt;br /&gt;
		|3|epic=68&lt;br /&gt;
		|4|legendary=118&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier1|+2}}/{{Color|tier2|+3}}/{{Color|tier3|+4}}/{{Color|tier4|+5}} % Speed &amp;lt;br&amp;gt; {{Color|tier1|-10}}/{{Color|tier2|-15}}/{{Color|tier3|-20}}/{{Color|tier4|-25}} % Damage while standing still&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|knife = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=9(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=12(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.78s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=9.7(86%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=14.0(93%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=25.6(102%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20%(x2.5)&lt;br /&gt;
		|2|rare=30%(x3.0)&lt;br /&gt;
		|3|epic=40%(x3.5)&lt;br /&gt;
		|4|legendary=50%(x4.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lightning shiv = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=6(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=9(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=15(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.78s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=10.5(93%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=19.2(102%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5%(x2.0)&lt;br /&gt;
		|2|rare=10%(x2.0)&lt;br /&gt;
		|3|epic=15%(x2.0)&lt;br /&gt;
		|4|legendary=15%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;-&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; times and inflicts &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; + (100%{{StatIcon|ElementalDamage}}) damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plank = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Explosive]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|2|rare=15(55%{{StatIcon|MeleeDamage}}55%{{StatIcon|ElementalDamage}}55%{{StatIcon|Engineering}})&lt;br /&gt;
		|3|epic=20(60%{{StatIcon|MeleeDamage}}60%{{StatIcon|ElementalDamage}}60%{{StatIcon|Engineering}})&lt;br /&gt;
		|4|legendary=25(65%{{StatIcon|MeleeDamage}}65%{{StatIcon|ElementalDamage}}65%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.23s&lt;br /&gt;
		|2|rare=1.14s&lt;br /&gt;
		|3|epic=1.06s&lt;br /&gt;
		|4|legendary=0.98s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.1(40%{{StatIcon|MeleeDamage}}40%{{StatIcon|ElementalDamage}}40%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|2|rare=13.2(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}}48%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|3|epic=18.9(56%{{StatIcon|MeleeDamage}}56%{{StatIcon|ElementalDamage}}56%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|4|legendary=25.5(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}}66%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hits have &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;25%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;30%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;35%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;40%&amp;lt;/span&amp;gt; chance to explode.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Elemental]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=80(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=120(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1.55s&lt;br /&gt;
		|4|legendary=1.49s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=51.6(96%{{StatIcon|MeleeDamage}}96%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=80.5(134%{{StatIcon|MeleeDamage}}134%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3%(x1.75)&lt;br /&gt;
		|4|legendary=3%(x1.75)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=136&lt;br /&gt;
		|4|legendary=272&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hits have &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;25%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; chance to explode.&lt;br /&gt;
	|unlockedby=Win a run with [[File:Knight.png|link=Knight|x30px]] [[Knight]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|power fist = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Unarmed]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.59s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=58.0(144%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=101.7(169%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=110&lt;br /&gt;
		|4|legendary=221&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hits have &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;25%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; chance to explode.&lt;br /&gt;
	|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pruner = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=15(65%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.14s&lt;br /&gt;
		|2|rare=1.06s&lt;br /&gt;
		|3|epic=0.98s&lt;br /&gt;
		|4|legendary=0.89s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.8(43%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=14.2(61%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=20.4(81%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=28.1(112%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x1.25)&lt;br /&gt;
		|2|rare=6%(x1.5)&lt;br /&gt;
		|3|epic=9%(x1.75)&lt;br /&gt;
		|4|legendary=12%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=28&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=95&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Spawns a garden that creates a fruit every 	{{Color|tier1|15}}/{{Color|tier2|14}}/{{Color|tier3|12}}/{{Color|tier4|10}} seconds&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|rock = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Blunt]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=30(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.68s&lt;br /&gt;
		|2|rare=1.61s&lt;br /&gt;
		|3|epic=1.53s&lt;br /&gt;
		|4|legendary=1.46s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=11.9(59%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=18.6(62%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=26.1(65%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10%(x1.5)&lt;br /&gt;
		|2|rare=15%(x1.5)&lt;br /&gt;
		|3|epic=20%(x1.5)&lt;br /&gt;
		|4|legendary=25%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;-&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;+1 Armor&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;+1 Armor, +2 Max HP&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;+2 Armor, +2 Max HP&amp;lt;/span&amp;gt;&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scissors = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medical]], [[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=10(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=15(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.98s&lt;br /&gt;
		|3|epic=0.94s&lt;br /&gt;
		|4|legendary=0.86s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=10.2(81%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=23.3(93%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10%(x2.0)&lt;br /&gt;
		|2|rare=12%(x2.0)&lt;br /&gt;
		|3|epic=15%(x2.0)&lt;br /&gt;
		|4|legendary=20%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.4&lt;br /&gt;
		|2|rare=0.45&lt;br /&gt;
		|3|epic=0.5&lt;br /&gt;
		|4|legendary=0.6&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|screwdriver = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Tool]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|3|epic=16(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|4|legendary=20(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.05s&lt;br /&gt;
		|2|rare=1.0s&lt;br /&gt;
		|3|epic=0.97s&lt;br /&gt;
		|4|legendary=0.87s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.6(47%{{StatIcon|MeleeDamage}}47%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|2|rare=12.0(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|3|epic=16.5(51%{{StatIcon|MeleeDamage}}51%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|4|legendary=23.0(57%{{StatIcon|MeleeDamage}}57%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10%(x2.0)&lt;br /&gt;
		|2|rare=15%(x2.0)&lt;br /&gt;
		|3|epic=20%(x2.0)&lt;br /&gt;
		|4|legendary=30%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=125&lt;br /&gt;
		|2|rare=125&lt;br /&gt;
		|3|epic=125&lt;br /&gt;
		|4|legendary=125&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3&lt;br /&gt;
		|2|rare=3&lt;br /&gt;
		|3|epic=3&lt;br /&gt;
		|4|legendary=3&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=A landmine spawns every &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;12s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;9s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;6s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3s&amp;lt;/span&amp;gt; dealing 10(100%{{StatIcon|Engineering}}) damage in an area&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spear = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.52s&lt;br /&gt;
		|2|rare=1.4s&lt;br /&gt;
		|3|epic=1.28s&lt;br /&gt;
		|4|legendary=1.24s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=9.9(65%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=17.9(71%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=31.2(78%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=48.4(80%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=375&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spiky shield = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medieval]], [[Blunt]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(100%{{StatIcon|Armor}})&lt;br /&gt;
		|2|rare=15(125%{{StatIcon|Armor}})&lt;br /&gt;
		|3|epic=20(150%{{StatIcon|Armor}})&lt;br /&gt;
		|4|legendary=30(200%{{StatIcon|Armor}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.16s&lt;br /&gt;
		|2|rare=1.16s&lt;br /&gt;
		|3|epic=1.16s&lt;br /&gt;
		|4|legendary=1.01s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.6(86%{{StatIcon|Armor}})/s&lt;br /&gt;
		|2|rare=12.9(107%{{StatIcon|Armor}})/s&lt;br /&gt;
		|3|epic=17.2(129%{{StatIcon|Armor}})/s&lt;br /&gt;
		|4|legendary=29.7(198%{{StatIcon|Armor}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=20&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|stick = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=8(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.25s&lt;br /&gt;
		|2|rare=1.19s&lt;br /&gt;
		|3|epic=1.1s&lt;br /&gt;
		|4|legendary=1.04s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.4(80%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=6.7(84%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=19.2(96%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;+8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;+10&amp;lt;/span&amp;gt; base damage for every additional &#039;&#039;&#039;stick&#039;&#039;&#039; you have&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sword = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Blade]], [[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.28s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=0.98s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=19.5(78%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=35.4(88%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=61.2(102%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=51&lt;br /&gt;
		|3|epic=95&lt;br /&gt;
		|4|legendary=190&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Alternates between thrusting and sweeping attacks&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|thief dagger = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=18(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=30(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.73s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.9(49%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=12.9(53%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=20.9(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20%(x2.0)&lt;br /&gt;
		|2|rare=25%(x2.0)&lt;br /&gt;
		|3|epic=30%(x2.0)&lt;br /&gt;
		|4|legendary=40%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;56%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;62%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;80%&amp;lt;/span&amp;gt; to gain 1 material when killing an enemy with a critical hit with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|thunder sword = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Blade]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=30(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=60(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1.21s&lt;br /&gt;
		|4|legendary=1.06s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=24.8(103%{{StatIcon|MeleeDamage}}103%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=56.6(141%{{StatIcon|MeleeDamage}}141%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=119&lt;br /&gt;
		|4|legendary=238&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}&lt;br /&gt;
	|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|torch = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|2|rare=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.1s&lt;br /&gt;
		|2|rare=1.04s&lt;br /&gt;
		|3|epic=0.95s&lt;br /&gt;
		|4|legendary=0.8s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|2|rare=1.0(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=1.1(52%{{StatIcon|MeleeDamage}}52%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=1.2(62%{{StatIcon|MeleeDamage}}62%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0%(x1.5)&lt;br /&gt;
		|2|rare=0%(x1.5)&lt;br /&gt;
		|3|epic=0%(x1.5)&lt;br /&gt;
		|4|legendary=0%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=20&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;3x3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;5x4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;8x5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12x8&amp;lt;/span&amp;gt;(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wrench = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Tool]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=16(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=24(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.7s&lt;br /&gt;
		|2|rare=1.64s&lt;br /&gt;
		|3|epic=1.55s&lt;br /&gt;
		|4|legendary=1.49s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.1(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=9.8(60%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=12.9(64%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=16.1(67%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=20&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Spawns a [[Turret]]/[[Incendiary Turret]]/[[Laser Turret]]/[[Explosive Turret]]&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|crossbow = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]], [[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|2|rare=10(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|3|epic=12(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|4|legendary=15(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.13s&lt;br /&gt;
		|2|rare=1.13s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=1.13s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.1(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|2|rare=8.8(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|3|epic=10.6(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|4|legendary=13.3(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=30%(x1.5)&lt;br /&gt;
		|2|rare=35%(x1.75)&lt;br /&gt;
		|3|epic=40%(x2.0)&lt;br /&gt;
		|4|legendary=45%(x2.25)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=350&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8&lt;br /&gt;
		|2|rare=8&lt;br /&gt;
		|3|epic=8&lt;br /&gt;
		|4|legendary=8&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=18&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=66&lt;br /&gt;
		|4|legendary=140&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces up to &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; times on critical hit&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|double barrel shotgun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3(80%{{StatIcon|RangedDamage}})x4&lt;br /&gt;
		|2|rare=6(85%{{StatIcon|RangedDamage}})x4&lt;br /&gt;
		|3|epic=9(90%{{StatIcon|RangedDamage}})x4&lt;br /&gt;
		|4|legendary=12(100%{{StatIcon|RangedDamage}})x6&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.37s&lt;br /&gt;
		|2|rare=1.28s&lt;br /&gt;
		|3|epic=1.2s&lt;br /&gt;
		|4|legendary=1.12s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.8(233%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=64.3(535%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=350&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8&lt;br /&gt;
		|2|rare=8&lt;br /&gt;
		|3|epic=8&lt;br /&gt;
		|4|legendary=8&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; enemy dealing &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;-30%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;-30%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;-30%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;-15%&amp;lt;/span&amp;gt; less to rest of the enemies&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|flamethrower = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Elemental]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1(1%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=1(1%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=1(1%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.12s&lt;br /&gt;
		|3|epic=0.12s&lt;br /&gt;
		|4|legendary=0.09s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=8.3(8%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=8.3(8%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=11.1(11%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0%(x2.0)&lt;br /&gt;
		|3|epic=0%(x2.0)&lt;br /&gt;
		|4|legendary=0%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=300&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=56&lt;br /&gt;
		|3|epic=103&lt;br /&gt;
		|4|legendary=207&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals -/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;3x5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;6x6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;10x10&amp;lt;/span&amp;gt;(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&amp;lt;br&amp;gt; Pierces 99 enemies dealing 1 damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ghost scepter = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=15(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.98s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.88s&lt;br /&gt;
		|4|legendary=0.83s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.2(102%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=16.1(107%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=22.7(113%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=36.1(120%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=300&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=+1 [[Max HP]] for every &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; kills in a wave with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|laser gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=40(400%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=55(450%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=70(500%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=100(600%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2.15s&lt;br /&gt;
		|2|rare=2.07s&lt;br /&gt;
		|3|epic=1.98s&lt;br /&gt;
		|4|legendary=1.82s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=18.6(186%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=26.6(217%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=35.4(252%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=54.9(329%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=500&lt;br /&gt;
		|2|rare=500&lt;br /&gt;
		|3|epic=500&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces 1 enemy dealing -25% less to the second enemy&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|medical gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medical]], [[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=15(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.95s&lt;br /&gt;
		|2|rare=0.87s&lt;br /&gt;
		|3|epic=0.78s&lt;br /&gt;
		|4|legendary=0.62s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.5(105%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=17.2(114%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=25.6(128%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=48.4(161%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.4&lt;br /&gt;
		|2|rare=0.45&lt;br /&gt;
		|3|epic=0.5&lt;br /&gt;
		|4|legendary=0.6&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|minigun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Heavy]], [[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=3(75%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.09s&lt;br /&gt;
		|4|legendary=0.06s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=11.1(555%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=50.0(1250%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1%(x1.75)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3&lt;br /&gt;
		|4|legendary=3&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=127&lt;br /&gt;
		|4|legendary=255&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; enemies dealing -50% less damage with each pierce.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|nuclear launcher = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Heavy]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=60(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=120(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=2.12s&lt;br /&gt;
		|4|legendary=2.12s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=28.3(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=56.6(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=800&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=144&lt;br /&gt;
		|4|legendary=289&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Projectiles explode on hit&lt;br /&gt;
	|unlockedby=Win a run with [[File:Soldier.png|link=Soldier|x30px]] [[Soldier]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|obliterator = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=250(1000%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=350(1500%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3.23s&lt;br /&gt;
		|4|legendary=3.23s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=77.4(309%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=108.4(464%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=1000&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=127&lt;br /&gt;
		|4|legendary=255&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces through enemies&lt;br /&gt;
	|unlockedby=Win a run with [[File:Demon.png|link=Demon|x30px]] [[Demon]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pistol = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=20(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=50(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.2s&lt;br /&gt;
		|2|rare=1.12s&lt;br /&gt;
		|3|epic=1.03s&lt;br /&gt;
		|4|legendary=0.87s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.0(83%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=17.9(89%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=29.1(97%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=57.5(114%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces 1 enemy dealing -50% less to the second enemy&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|potato thrower = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|3|epic=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|4|legendary=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.45s&lt;br /&gt;
		|3|epic=0.37s&lt;br /&gt;
		|4|legendary=0.25s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=2.2(55%{{StatIcon|RangedDamage}}44%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|3|epic=2.7(67%{{StatIcon|RangedDamage}}54%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|4|legendary=4.0(100%{{StatIcon|RangedDamage}}80%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=3%(x1.5)&lt;br /&gt;
		|3|epic=3%(x1.5)&lt;br /&gt;
		|4|legendary=3%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=500&lt;br /&gt;
		|3|epic=500&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=25&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=69&lt;br /&gt;
		|4|legendary=139&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|revolver = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=20(125%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=25(150%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=40(175%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.43s&lt;br /&gt;
		|2|rare=0.42s&lt;br /&gt;
		|3|epic=0.4s&lt;br /&gt;
		|4|legendary=0.38s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=16.0(106%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=22.0(137%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=28.7(172%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=48.2(211%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=450&lt;br /&gt;
		|2|rare=450&lt;br /&gt;
		|3|epic=450&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=34&lt;br /&gt;
		|3|epic=70&lt;br /&gt;
		|4|legendary=130&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Cooldown is &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;3.47s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;3.33s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3.20s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3.07s&amp;lt;/span&amp;gt; every 6 shots&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|rocket launcher = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Heavy]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=50(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=80(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.78s&lt;br /&gt;
		|3|epic=1.37s&lt;br /&gt;
		|4|legendary=1.03s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=16.9(56%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=36.5(72%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=77.7(97%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=500&lt;br /&gt;
		|3|epic=550&lt;br /&gt;
		|4|legendary=600&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=56&lt;br /&gt;
		|3|epic=103&lt;br /&gt;
		|4|legendary=207&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Projectiles explode on hit&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shredder = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=10(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=15(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=25(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.3s&lt;br /&gt;
		|2|rare=1.22s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=1.05s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3.8(38%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=8.2(40%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=13.3(44%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=23.8(47%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=450&lt;br /&gt;
		|2|rare=450&lt;br /&gt;
		|3|epic=450&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;65%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;80%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;100%&amp;lt;/span&amp;gt; chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shuriken = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(25%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=8(34%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=10(42%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=15(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.87s&lt;br /&gt;
		|2|rare=0.83s&lt;br /&gt;
		|3|epic=0.8s&lt;br /&gt;
		|4|legendary=0.7s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.9(28%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=9.6(40%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=12.5(52%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=21.4(71%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=35%(x1.5)&lt;br /&gt;
		|2|rare=38%(x1.5)&lt;br /&gt;
		|3|epic=41%(x1.5)&lt;br /&gt;
		|4|legendary=45%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=350&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Critical hits bounces &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; times&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|slingshot = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=13(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=16(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=20(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.22s&lt;br /&gt;
		|2|rare=1.22s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=1.22s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.2(65%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=10.7(65%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=14.2(70%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=16.4(65%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=300&lt;br /&gt;
		|2|rare=300&lt;br /&gt;
		|3|epic=300&lt;br /&gt;
		|4|legendary=300&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Bounces &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; times&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|smg = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=4(60%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=5(70%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=8(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.17s&lt;br /&gt;
		|2|rare=0.17s&lt;br /&gt;
		|3|epic=0.17s&lt;br /&gt;
		|4|legendary=0.15s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=17.6(294%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=23.5(352%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=29.4(411%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=53.3(533%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1%(x1.5)&lt;br /&gt;
		|2|rare=1%(x1.5)&lt;br /&gt;
		|3|epic=1%(x1.5)&lt;br /&gt;
		|4|legendary=1%(x1.5)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sniper gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Gun]], [[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=50(100%{{StatIcon|RangedDamage}}20%{{StatIcon|Range}})&lt;br /&gt;
		|4|legendary=80(100%{{StatIcon|RangedDamage}}30%{{StatIcon|Range}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=2.4s&lt;br /&gt;
		|4|legendary=2.4s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=20.8(41%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|4|legendary=33.3(41%{{StatIcon|RangedDamage}}12%{{StatIcon|Range}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=20%(x3.0)&lt;br /&gt;
		|4|legendary=20%(x4.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=1000&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=115&lt;br /&gt;
		|4|legendary=245&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt; projectiles dealing 5 +(&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;15%&amp;lt;/span&amp;gt;{{StatIcon|Range}})&lt;br /&gt;
	|unlockedby=Win a run with [[File:Hunter.png|link=Hunter|x30px]] [[Hunter]]&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|taser = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Support]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(80%{{StatIcon|ElementalDamage}})x1&lt;br /&gt;
		|2|rare=5(70%{{StatIcon|ElementalDamage}})x2&lt;br /&gt;
		|3|epic=5(60%{{StatIcon|ElementalDamage}})x3&lt;br /&gt;
		|4|legendary=10(50%{{StatIcon|ElementalDamage}})x4&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.95s&lt;br /&gt;
		|2|rare=0.95s&lt;br /&gt;
		|3|epic=0.95s&lt;br /&gt;
		|4|legendary=0.95s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.3(84%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|2|rare=10.5(147%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=15.8(189%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=42.1(210%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3%(x2.0)&lt;br /&gt;
		|2|rare=3%(x2.0)&lt;br /&gt;
		|3|epic=3%(x2.0)&lt;br /&gt;
		|4|legendary=3%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=200&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Slows enemies in a radius around the projectile&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wand = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|2|rare=1(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=1(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.87s&lt;br /&gt;
		|2|rare=0.78s&lt;br /&gt;
		|3|epic=0.7s&lt;br /&gt;
		|4|legendary=0.53s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.1(57%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|2|rare=1.3(64%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=1.4(71%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=1.9(94%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0%(x2.0)&lt;br /&gt;
		|2|rare=0%(x2.0)&lt;br /&gt;
		|3|epic=0%(x2.0)&lt;br /&gt;
		|4|legendary=0%(x2.0)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=375&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=425&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=10&lt;br /&gt;
		|3|epic=10&lt;br /&gt;
		|4|legendary=10&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.0&lt;br /&gt;
		|2|rare=0.0&lt;br /&gt;
		|3|epic=0.0&lt;br /&gt;
		|4|legendary=0.0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;3x3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;5x4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;8x5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;12x6&amp;lt;/span&amp;gt;(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|#default=Weapon name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Database for all [[Weapons|Weapon]] stats. Use the template to get data for the specified [[Weapons|Weapon]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Weapon Data&lt;br /&gt;
|any weapon name&lt;br /&gt;
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby&lt;br /&gt;
|common/rare/epic/legendary/1/2/3/4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Data&lt;br /&gt;
!Code&lt;br /&gt;
!Preview&lt;br /&gt;
!Alias&lt;br /&gt;
|-&lt;br /&gt;
|Class&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|type|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|types|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 1&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|1}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|common}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 2&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|2}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|rare}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 3&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|3}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|3}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|epic}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 4&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|4}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|4}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|legendary}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Attack Speed&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|attackspeed|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|attackspeed|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DPS&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|dps|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|dps|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crit&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|crit|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|crit|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Range&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|range|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|range|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knockback&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|knockback|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|knockback|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Life Steal&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|lifesteal|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|lifesteal|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Special Effects&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|special|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|special|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Price&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|price|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|price|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked By&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|unlockedby|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|unlockedby|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|attacktype|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|attacktype|1}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Error===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Invalid name|damage|common}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Weapon Data|Acid|damage|common}}&lt;br /&gt;
&lt;br /&gt;
===Tier Colors===&lt;br /&gt;
&lt;br /&gt;
Wrap the template in [[Template:Color]] to show tier colors:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;As shown on the Weapons page&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Cacti Club&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Data&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;attackspeed&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;3&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Tier&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Options: 1, 2, 3, 4&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;1&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SilentBobUS</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=5792</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=5792"/>
		<updated>2023-06-24T14:44:36Z</updated>

		<summary type="html">&lt;p&gt;SilentBobUS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Weapons Guide to Weapons, Stats, Damage, Effects&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Last Update: Patch 1.0.0.3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Weapons are primary damage dealers. They can be Melee or Ranged.&lt;br /&gt;
&lt;br /&gt;
Most [[Characters]] can hold up to 6 weapons. Some exceptions are {{CharacterIcon|name=One Armed}}, who can only hold 1, {{CharacterIcon|name=Multitasker}}, who can hold 12, {{CharacterIcon|name=Bull}}, who cannot use weapons.&lt;br /&gt;
&lt;br /&gt;
== Rarity==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;Tier 1&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(200, 200, 200)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;small&amp;gt;(aka {{Color|tier1|Common}})&amp;lt;/small&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;Tier 2&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(74, 155, 209)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;small&amp;gt;(aka {{Color|tier2|Uncommon}})&amp;lt;/small&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;Tier 3&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px;; padding: 8px; background: rgb(173, 90, 255)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;small&amp;gt;(aka {{Color|tier3|Rare}})&amp;lt;/small&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;Tier 4&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(255, 59, 59)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;small&amp;gt;(aka {{Color|tier4|Legendary}})&amp;lt;/small&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scaling==&lt;br /&gt;
{{StatIcon|MeleeDamage}} = the damage scales with [[Melee Damage]] stat &amp;lt;br&amp;gt;&lt;br /&gt;
{{StatIcon|RangedDamage}} = the damage scales with [[Ranged Damage]] stat &amp;lt;br&amp;gt;&lt;br /&gt;
{{StatIcon|ElementalDamage}} = the damage scales with [[Elemental Damage]] stat &amp;lt;br&amp;gt;&lt;br /&gt;
{{StatIcon|Armor}} = the damage scales with [[Armor]] stat &amp;lt;br&amp;gt;&lt;br /&gt;
{{StatIcon|Engineering}} = the damage scales with [[Engineering]] stat &amp;lt;br&amp;gt;&lt;br /&gt;
{{StatIcon|Range}} = the damage scales with [[Range]] stat &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
If a weapon has &#039;&#039;&#039;80%&#039;&#039;&#039;{{MeleeIcon}}, that means every [[Melee Damage]] stat, gives extra &#039;&#039;&#039;0.8&#039;&#039;&#039; more damage to that weapon. Thus if the player had &#039;&#039;&#039;10&#039;&#039;&#039; [[Melee Damage]] stat, that means that weapon would hit &#039;&#039;&#039;8&#039;&#039;&#039; more damage. &amp;lt;br&amp;gt;&lt;br /&gt;
If a weapon has &#039;&#039;&#039;50%&#039;&#039;&#039;{{MeleeIcon}}, and player had &#039;&#039;&#039;10&#039;&#039;&#039; [[Melee Damage]] stat, that means that weapon would hit &#039;&#039;&#039;5&#039;&#039;&#039; more damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lets look at &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tier 4 [[Cacti Club]]&amp;lt;/span&amp;gt;:&amp;lt;br&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;50(80%{{MeleeIcon}})&amp;lt;/span&amp;gt; means that the weapon has 50 damage, with 80% [[Melee Damage]] stat scaling. &lt;br /&gt;
**If [[Melee Damage]] is 0, damage output is 50+(0*0.8)=50+0=50.&lt;br /&gt;
**If [[Melee Damage]] is 30, damage output is 50+(30*0.8)=50+24=74.&lt;br /&gt;
**&#039;&#039;(Assuming [[Damage]] stat is +0%)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== For Wiki Editors==&lt;br /&gt;
All the data on this page is pulled from [[Template:Weapon Data]]. Please change any data from there according to the weapon name.&lt;br /&gt;
&lt;br /&gt;
==Melee Weapons==&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
Melee weapons hit multiple enemies at once, and return to the player after a brief delay. Their damage is affected by the [[Melee Damage]] stat.&lt;br /&gt;
&lt;br /&gt;
They have two different attack types, with both able to hit multiple enemies: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thrust&#039;&#039;&#039; - Attacks in a straight line (e.g. [[Spear]]).&lt;br /&gt;
*&#039;&#039;&#039;Sweep&#039;&#039;&#039; - Attacks in a wide curve around you (e.g. [[Ghost Axe]]).&lt;br /&gt;
&lt;br /&gt;
[[Range]] affects melee weapons uniquely: It only changes the melee weapon&#039;s range by half the amount, and increasing your range slightly reduces attack speed for melee weapons. See [[Range]] for more info. &lt;br /&gt;
&lt;br /&gt;
Explosive weapons have different base radius for their explosions. See the [[Explosive#Explosion Sizes|Explosive]] page for more info. &lt;br /&gt;
&lt;br /&gt;
===Weapons List===&lt;br /&gt;
&amp;lt;small&amp;gt;Notes: DPS calculation do not take special effects and crits into account. The DPS formula is &#039;&#039;Damage(Scaling)/AttackSpeed&#039;&#039;.&amp;lt;/small&amp;gt; &amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:24%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Attack Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:27%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;DPS&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Crit Chance/Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Knockback&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Lifesteal&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Special Effects&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Base price&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Unlocked by&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Cacti Club|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Cacti Club|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Cacti Club|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Cacti Club|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Chopper|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Chopper|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Chopper|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Chopper|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Chopper|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Chopper|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Chopper|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Chopper|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Chopper|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Chopper|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Chopper|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Chopper|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Chopper|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Chopper|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Chopper|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Chopper|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Chopper|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Chopper|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Chopper|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Chopper|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Chopper|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Chopper|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Chopper|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Chopper|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Chopper|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Chopper|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Chopper|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Chopper|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Chopper|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Chopper|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Chopper|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Chopper|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Chopper|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Chopper|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Chopper|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Chopper|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Circular Saw|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Circular Saw|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Circular Saw|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Circular Saw|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Thief Dagger|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Thief Dagger|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thief Dagger|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Thief Dagger|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Fist|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Fist|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Fist|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Fist|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Fist|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Fist|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Fist|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Fist|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Fist|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Fist|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Fist|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Fist|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Fist|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Fist|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Fist|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Fist|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Fist|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Fist|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Fist|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Fist|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Fist|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Fist|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Fist|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Fist|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Fist|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Fist|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Fist|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Fist|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Fist|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Fist|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Fist|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Fist|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Fist|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Fist|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Fist|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Fist|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Flaming Brass Knuckles|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Flaming Brass Knuckles|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flaming Brass Knuckles|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Flaming Brass Knuckles|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Ghost Axe|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Ghost Axe|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Axe|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Ghost Axe|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Ghost Flint|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Ghost Flint|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Flint|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Ghost Flint|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Hammer|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Hammer|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hammer|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hammer|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hammer|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hammer|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hammer|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hammer|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hammer|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hammer|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hammer|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hammer|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hammer|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hammer|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hammer|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hammer|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hammer|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hammer|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hammer|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hammer|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hammer|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hammer|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hammer|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hammer|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hammer|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hammer|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hammer|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hammer|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hammer|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hammer|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Hammer|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hammer|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hammer|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hammer|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hammer|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Hammer|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Hand|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Hand|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hand|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hand|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hand|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hand|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hand|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hand|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hand|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hand|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hand|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hand|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hand|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hand|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hand|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hand|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hand|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hand|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hand|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hand|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hand|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hand|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hand|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hand|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hand|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hand|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hand|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hand|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hand|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hand|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Hand|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hand|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hand|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hand|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hand|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Hand|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Hatchet|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Hatchet|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hatchet|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hatchet|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hatchet|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hatchet|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hatchet|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hatchet|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hatchet|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hatchet|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hatchet|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hatchet|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hatchet|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hatchet|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hatchet|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hatchet|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hatchet|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hatchet|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hatchet|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hatchet|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hatchet|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hatchet|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hatchet|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hatchet|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hatchet|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hatchet|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hatchet|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hatchet|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hatchet|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hatchet|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Hatchet|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Hatchet|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Hatchet|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Hatchet|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Hatchet|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Hatchet|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
        		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Jousting Lance|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Jousting Lance|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Jousting Lance|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Jousting Lance|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Knife|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Knife|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Knife|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Knife|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Knife|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Knife|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Knife|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Knife|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Knife|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Knife|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Knife|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Knife|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Knife|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Knife|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Knife|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Knife|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Knife|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Knife|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Knife|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Knife|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Knife|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Knife|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Knife|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Knife|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Knife|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Knife|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Knife|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Knife|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Knife|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Knife|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Knife|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Knife|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Knife|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Knife|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Knife|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Knife|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Lightning Shiv|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Lightning Shiv|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Lightning Shiv|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Lightning Shiv|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Plank|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Plank|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plank|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plank|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plank|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plank|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plank|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plank|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plank|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plank|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plank|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plank|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plank|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plank|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plank|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plank|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plank|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plank|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plank|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plank|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plank|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plank|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plank|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plank|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plank|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plank|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plank|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plank|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plank|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plank|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Plank|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plank|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plank|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plank|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plank|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Plank|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Plasma Sledgehammer|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Plasma Sledgehammer|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Plasma Sledgehammer|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Plasma Sledgehammer|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Power Fist|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Power Fist|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Power Fist|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Power Fist|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Power Fist|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Power Fist|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Power Fist|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Power Fist|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Power Fist|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Power Fist|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Power Fist|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Power Fist|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Power Fist|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Power Fist|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Power Fist|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Power Fist|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Power Fist|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Power Fist|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Power Fist|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Power Fist|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Power Fist|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Power Fist|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Power Fist|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Power Fist|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Power Fist|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Power Fist|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Power Fist|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Power Fist|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Power Fist|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Power Fist|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Power Fist|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Power Fist|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Power Fist|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Power Fist|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Power Fist|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Power Fist|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
        		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Pruner|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Pruner|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pruner|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pruner|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pruner|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pruner|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pruner|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pruner|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pruner|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pruner|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pruner|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pruner|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pruner|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pruner|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pruner|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pruner|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pruner|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pruner|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pruner|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pruner|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pruner|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pruner|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pruner|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pruner|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pruner|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pruner|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pruner|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pruner|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pruner|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pruner|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Pruner|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pruner|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pruner|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pruner|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pruner|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Pruner|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Rock|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Rock|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rock|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rock|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rock|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rock|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rock|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rock|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rock|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rock|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rock|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rock|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rock|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rock|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rock|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rock|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rock|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rock|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rock|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rock|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rock|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rock|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rock|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rock|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rock|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rock|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rock|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rock|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rock|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rock|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Rock|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rock|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rock|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rock|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rock|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Rock|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Scissors|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Scissors|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Scissors|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Scissors|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Scissors|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Scissors|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Scissors|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Scissors|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Scissors|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Scissors|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Scissors|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Scissors|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Scissors|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Scissors|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Scissors|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Scissors|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Scissors|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Scissors|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Scissors|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Scissors|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Scissors|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Scissors|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Scissors|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Scissors|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Scissors|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Scissors|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Scissors|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Scissors|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Scissors|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Scissors|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Scissors|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Scissors|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Scissors|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Scissors|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Scissors|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Scissors|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Screwdriver|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Screwdriver|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Screwdriver|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Screwdriver|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Spear|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Spear|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spear|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spear|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spear|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spear|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spear|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spear|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spear|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spear|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spear|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spear|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spear|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spear|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spear|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spear|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spear|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spear|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spear|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spear|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spear|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spear|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spear|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spear|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spear|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spear|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spear|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spear|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spear|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spear|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Spear|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spear|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spear|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spear|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spear|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Spear|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Spiky Shield|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Spiky Shield|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Spiky Shield|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Spiky Shield|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Stick|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Stick|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Stick|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Stick|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Stick|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Stick|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Stick|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Stick|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Stick|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Stick|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Stick|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Stick|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Stick|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Stick|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Stick|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Stick|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Stick|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Stick|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Stick|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Stick|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Stick|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Stick|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Stick|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Stick|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Stick|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Stick|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Stick|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Stick|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Stick|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Stick|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Stick|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Stick|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Stick|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Stick|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Stick|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Stick|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Sword|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Sword|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sword|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sword|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sword|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sword|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sword|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sword|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sword|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sword|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sword|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sword|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sword|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sword|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sword|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sword|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sword|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sword|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sword|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sword|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sword|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sword|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sword|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sword|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sword|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sword|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sword|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sword|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sword|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sword|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Sword|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sword|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sword|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sword|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sword|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Sword|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Thunder Sword|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Thunder Sword|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Thunder Sword|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Thunder Sword|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Torch|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Torch|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Torch|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Torch|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Torch|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Torch|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Torch|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Torch|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Torch|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Torch|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Torch|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Torch|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Torch|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Torch|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Torch|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Torch|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Torch|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Torch|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Torch|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Torch|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Torch|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Torch|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Torch|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Torch|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Torch|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Torch|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Torch|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Torch|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Torch|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Torch|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Torch|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Torch|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Torch|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Torch|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Torch|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Torch|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Wrench|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Wrench|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wrench|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wrench|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wrench|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wrench|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wrench|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wrench|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wrench|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wrench|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wrench|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wrench|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wrench|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wrench|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wrench|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wrench|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wrench|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wrench|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wrench|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wrench|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wrench|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wrench|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wrench|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wrench|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wrench|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wrench|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wrench|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wrench|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wrench|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wrench|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Wrench|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wrench|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wrench|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wrench|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wrench|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Wrench|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ranged Weapons==&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
Ranged weapons fire projectiles at enemies. Their damage is affected by the [[Ranged Damage]] stat.&lt;br /&gt;
&lt;br /&gt;
Projectiles travel up to the total [[Range]] (which combines the weapon&#039;s innate range, plus the player&#039;s [[Range]] stat).&lt;br /&gt;
&lt;br /&gt;
Some projectiles can [[Piercing|pierce]] or [[bounce]]:&lt;br /&gt;
&lt;br /&gt;
* If the weapon has no pierce, the projectile only damages only one enemy.&lt;br /&gt;
* If you have both pierce and bounce, projectiles only pierce after they&#039;ve finished bouncing.&lt;br /&gt;
*[[Explosive]] ranged weapons explode for every bounce and pierce.&lt;br /&gt;
&lt;br /&gt;
===Weapons List===&lt;br /&gt;
&amp;lt;small&amp;gt;Note: DPS calculations do not take special effects and crits into account. But do account for extra projectiles. The DPS formula is &#039;&#039;Damage(Scaling)/AttackSpeed&#039;&#039;.&amp;lt;/small&amp;gt;&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:24%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Attack Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:27%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;DPS&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Crit Chance/Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Knockback&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Lifesteal&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Special Effects&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Base price&amp;lt;/th&amp;gt;&lt;br /&gt;
             &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Unlocked by&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Crossbow|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Crossbow|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Crossbow|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Crossbow|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Crossbow|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Crossbow|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Crossbow|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Crossbow|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Crossbow|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Crossbow|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Crossbow|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Crossbow|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Crossbow|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Crossbow|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Crossbow|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Crossbow|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Crossbow|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Crossbow|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Crossbow|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Crossbow|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Crossbow|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Crossbow|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Crossbow|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Crossbow|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Crossbow|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Crossbow|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Crossbow|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Crossbow|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Crossbow|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Crossbow|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Crossbow|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Crossbow|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Crossbow|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Crossbow|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Crossbow|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Crossbow|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Double Barrel Shotgun|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Double Barrel Shotgun|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Double Barrel Shotgun|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Double Barrel Shotgun|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Flamethrower|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Flamethrower|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Flamethrower|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Flamethrower|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Ghost Scepter|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Ghost Scepter|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Ghost Scepter|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Ghost Scepter|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Laser Gun|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Laser Gun|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Laser Gun|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Laser Gun|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Medical Gun|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Medical Gun|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Medical Gun|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Medical Gun|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Minigun|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Minigun|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Minigun|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Minigun|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Minigun|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Minigun|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Minigun|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Minigun|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Minigun|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Minigun|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Minigun|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Minigun|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Minigun|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Minigun|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Minigun|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Minigun|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Minigun|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Minigun|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Minigun|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Minigun|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Minigun|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Minigun|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Minigun|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Minigun|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Minigun|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Minigun|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Minigun|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Minigun|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Minigun|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Minigun|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Minigun|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Minigun|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Minigun|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Minigun|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Minigun|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Minigun|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Nuclear Launcher|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Nuclear Launcher|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Nuclear Launcher|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Nuclear Launcher|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Obliterator|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Obliterator|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Obliterator|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Obliterator|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Obliterator|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Obliterator|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Obliterator|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Obliterator|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Obliterator|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Obliterator|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Obliterator|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Obliterator|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Obliterator|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Obliterator|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Obliterator|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Obliterator|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Obliterator|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Obliterator|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Obliterator|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Obliterator|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Obliterator|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Obliterator|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Obliterator|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Obliterator|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Obliterator|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Obliterator|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Obliterator|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Obliterator|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Obliterator|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Obliterator|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Obliterator|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Obliterator|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Obliterator|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Obliterator|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Obliterator|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Obliterator|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Pistol|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Pistol|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pistol|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pistol|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pistol|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pistol|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pistol|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pistol|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pistol|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pistol|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pistol|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pistol|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pistol|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pistol|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pistol|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pistol|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pistol|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pistol|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pistol|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pistol|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pistol|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pistol|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pistol|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pistol|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pistol|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pistol|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pistol|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pistol|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pistol|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pistol|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Pistol|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Pistol|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Pistol|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Pistol|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Pistol|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Pistol|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Potato Thrower|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Potato Thrower|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Potato Thrower|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Potato Thrower|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
        		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Revolver|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Revolver|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Revolver|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Revolver|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Revolver|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Revolver|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Revolver|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Revolver|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Revolver|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Revolver|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Revolver|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Revolver|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Revolver|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Revolver|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Revolver|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Revolver|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Revolver|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Revolver|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Revolver|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Revolver|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Revolver|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Revolver|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Revolver|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Revolver|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Revolver|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Revolver|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Revolver|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Revolver|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Revolver|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Revolver|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Revolver|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Revolver|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Revolver|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Revolver|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Revolver|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Revolver|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Rocket Launcher|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Rocket Launcher|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Rocket Launcher|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Rocket Launcher|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Shredder|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Shredder|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shredder|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shredder|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shredder|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shredder|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shredder|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shredder|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shredder|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shredder|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shredder|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shredder|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shredder|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shredder|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shredder|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shredder|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shredder|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shredder|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shredder|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shredder|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shredder|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shredder|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shredder|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shredder|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shredder|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shredder|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shredder|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shredder|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shredder|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shredder|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Shredder|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shredder|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shredder|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shredder|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shredder|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Shredder|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Shuriken|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Shuriken|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shuriken|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shuriken|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shuriken|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shuriken|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shuriken|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shuriken|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shuriken|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shuriken|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shuriken|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shuriken|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shuriken|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shuriken|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shuriken|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shuriken|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shuriken|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shuriken|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shuriken|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shuriken|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shuriken|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shuriken|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shuriken|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shuriken|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shuriken|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shuriken|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shuriken|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shuriken|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shuriken|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shuriken|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Shuriken|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Shuriken|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Shuriken|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Shuriken|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Shuriken|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Shuriken|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Slingshot|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Slingshot|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Slingshot|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Slingshot|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Slingshot|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Slingshot|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Slingshot|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Slingshot|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Slingshot|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Slingshot|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Slingshot|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Slingshot|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Slingshot|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Slingshot|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Slingshot|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Slingshot|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Slingshot|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Slingshot|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Slingshot|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Slingshot|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Slingshot|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Slingshot|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Slingshot|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Slingshot|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Slingshot|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Slingshot|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Slingshot|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Slingshot|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Slingshot|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Slingshot|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Slingshot|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Slingshot|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Slingshot|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Slingshot|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Slingshot|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Slingshot|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|SMG|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|SMG|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|SMG|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|SMG|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|SMG|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|SMG|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|SMG|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|SMG|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|SMG|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|SMG|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|SMG|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|SMG|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|SMG|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|SMG|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|SMG|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|SMG|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|SMG|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|SMG|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|SMG|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|SMG|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|SMG|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|SMG|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|SMG|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|SMG|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|SMG|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|SMG|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|SMG|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|SMG|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|SMG|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|SMG|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|SMG|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|SMG|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|SMG|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|SMG|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|SMG|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|SMG|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Sniper Gun|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Sniper Gun|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Sniper Gun|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Sniper Gun|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Taser|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Taser|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Taser|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Taser|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Taser|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Taser|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Taser|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Taser|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Taser|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Taser|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Taser|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Taser|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Taser|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Taser|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Taser|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Taser|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Taser|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Taser|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Taser|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Taser|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Taser|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Taser|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Taser|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Taser|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Taser|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Taser|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Taser|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Taser|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Taser|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Taser|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Taser|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Taser|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Taser|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Taser|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Taser|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Taser|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Wand|rarity=1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span style=&amp;quot;color:rgb(234,226,176);&amp;quot;&amp;gt;{{Weapon Data|Wand|types}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wand|damage|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wand|damage|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wand|damage|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wand|damage|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wand|attackspeed|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wand|attackspeed|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wand|attackspeed|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wand|attackspeed|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wand|dps|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wand|dps|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wand|dps|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wand|dps|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wand|crit|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wand|crit|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wand|crit|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wand|crit|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wand|range|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wand|range|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wand|range|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wand|range|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wand|knockback|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wand|knockback|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wand|knockback|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wand|knockback|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wand|lifesteal|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wand|lifesteal|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wand|lifesteal|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wand|lifesteal|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Wand|special}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;{{Weapon Data|Wand|price|1}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;{{Weapon Data|Wand|price|2}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;{{Weapon Data|Wand|price|3}}&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;{{Weapon Data|Wand|price|4}}&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Weapon Data|Wand|unlockedby}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Classes ==&lt;br /&gt;
&lt;br /&gt;
Every weapon belongs to a [[Weapon Classes|class]] (eg. [[Blade]], [[Blunt]], etc). Some belong to more than 1 class.&lt;br /&gt;
&lt;br /&gt;
Collecting multiple weapons within the same class provides different &#039;&#039;&#039;bonuses&#039;&#039;&#039;, up to 6 weapons of the same class.&lt;br /&gt;
&lt;br /&gt;
Weapons in the [[Shop]] also have a {{Color|color=green|text=15%}} chance to match an owned weapon&#039;s class (&#039;&#039;see [[Shop#Weapons &amp;amp; Classes|Shop &amp;gt; Item &amp;amp; Weapon Chances]] for more info on this chance).&#039;&#039;&lt;br /&gt;
* Eg. holding {{MiniIconbox|name=Scissors}}, which is both [[Precise]] and [[Medical]], makes finding other Precise and Medical weapons more likely.&lt;br /&gt;
*This can be helpful, to gain class bonuses and find copies of the same weapon.&lt;br /&gt;
*It can also be detrimental, as holding lots of weapons with different classes can dilute a shop&#039;s pool.&lt;br /&gt;
** Eg. if you have a [[Weapons#Ranged Weapons|Ranged]] character holding a {{MiniIconbox|name=Medical Gun}} &#039;&#039;([[Gun]], [[Medical]])&#039;&#039;, you may not want the other [[Medical]] weapons as they are both [[Weapons#Melee Weapons|Melee]].&lt;br /&gt;
&lt;br /&gt;
===Weapon Classes List===&lt;br /&gt;
Click the class name for full details on their assigned weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Blade}}&lt;br /&gt;
	{{TableRowWeaponClass|Blunt}}&lt;br /&gt;
	{{TableRowWeaponClass|Elemental}}&lt;br /&gt;
	{{TableRowWeaponClass|Ethereal}}&lt;br /&gt;
	{{TableRowWeaponClass|Explosive}}&lt;br /&gt;
	{{TableRowWeaponClass|Gun}}&lt;br /&gt;
	{{TableRowWeaponClass|Heavy}}&lt;br /&gt;
	{{TableRowWeaponClass|Medical}}&lt;br /&gt;
	{{TableRowWeaponClass|Medieval}}&lt;br /&gt;
	{{TableRowWeaponClass|Precise}}&lt;br /&gt;
	{{TableRowWeaponClass|Primitive}}&lt;br /&gt;
	{{TableRowWeaponClass|Support}}&lt;br /&gt;
	{{TableRowWeaponClass|Tool}}&lt;br /&gt;
	{{TableRowWeaponClass|Unarmed}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;comments /&amp;gt;&lt;/div&gt;</summary>
		<author><name>SilentBobUS</name></author>
	</entry>
</feed>