<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://brotato.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nate</id>
	<title>Brotato Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://brotato.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nate"/>
	<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/Special:Contributions/Nate"/>
	<updated>2026-05-15T12:37:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.10</generator>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Cyberball&amp;diff=1301</id>
		<title>Cyberball</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Cyberball&amp;diff=1301"/>
		<updated>2022-10-16T20:15:41Z</updated>

		<summary type="html">&lt;p&gt;Nate: /* Cyberball */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Cyberball, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name=Cyberball}}&lt;br /&gt;
== Cyberball ==&lt;br /&gt;
Cyberball&#039;s damage is a direct affect, does not crit, lifesteal, nor do &amp;quot;normal&amp;quot; attack things. &lt;br /&gt;
 &lt;br /&gt;
Similarly to the [[Baby Elephant]], the Cyberball&#039;s damage dealt is affected by the player&#039;s [[Damage]] stat -- so a player with 100 Luck and +10% Damage will deal 27.5 damage on a Cyberball trigger (25 base + 2.5). &lt;br /&gt;
&lt;br /&gt;
== Scaling ==&lt;br /&gt;
Each Cyberball provides an additional flat 15% chance for the effect to be triggered, as well as an additional 25% of the player&#039;s Luck stat as damage. It takes 7 Cyberballs to guarantee the trigger, at which point each trigger deals 175% of Luck. This high flat damage scaling makes the Cyberball a very valuable item for any run with a decent Luck stat.&lt;br /&gt;
&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nate</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Baby_Elephant&amp;diff=1300</id>
		<title>Baby Elephant</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Baby_Elephant&amp;diff=1300"/>
		<updated>2022-10-16T20:11:46Z</updated>

		<summary type="html">&lt;p&gt;Nate: /* Baby Elephant */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Baby Elephant, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name=Baby Elephant}}&lt;br /&gt;
== Baby Elephant ==&lt;br /&gt;
Baby Elephant&#039;s damage is a direct affect, does not crit, lifesteal, nor do &amp;quot;normal&amp;quot; attack things. &lt;br /&gt;
&lt;br /&gt;
Notably, the damage dealt by the Baby Elephant is affected by the player&#039;s damage modifier. So, a player with 100 Luck and +50% damage will deal 15 damage on a successful trigger.&lt;br /&gt;
&lt;br /&gt;
== Scaling ==&lt;br /&gt;
Each Baby Elephant provides an additional flat 20% chance for the effect to be triggered, as well as an additional 10% of the player&#039;s Luck stat as damage. So, if 5 Baby Elephants are owned, the effect will be triggered on every material pickup, dealing 50% Luck as base damage.&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nate</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Cyberball&amp;diff=1299</id>
		<title>Cyberball</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Cyberball&amp;diff=1299"/>
		<updated>2022-10-16T19:49:04Z</updated>

		<summary type="html">&lt;p&gt;Nate: /* Cyberball */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Cyberball, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name=Cyberball}}&lt;br /&gt;
== Cyberball ==&lt;br /&gt;
Cyberball&#039;s damage is a direct affect, does not crit, lifesteal, nor do &amp;quot;normal&amp;quot; attack things. &lt;br /&gt;
 &lt;br /&gt;
Similarly to the [[Baby Elephant]], the Cyberball&#039;s damage dealt is affected by the player&#039;s [[Damage]] stat -- so a player with 100 Luck and +10% Damage will deal 27.5 damage on a Cyberball trigger (25 base + 2.5). &lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nate</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Damage&amp;diff=1298</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Damage&amp;diff=1298"/>
		<updated>2022-10-16T19:46:53Z</updated>

		<summary type="html">&lt;p&gt;Nate: /* Damage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Damage ==&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Damage|caption=no}}&lt;br /&gt;
&lt;br /&gt;
Your attacks deal x% more damage but doesn&#039;t affect engineering turrets or mines. There is no limit. If this is negative it negatively affects your damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This stat also affects items that deal damage, such as the [[Baby Elephant]] or the [[Cyberball]] -- such items have a base damage as a percentage of another stat, but then are modified by this damage stat.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    		&amp;lt;tr&amp;gt;&lt;br /&gt;
    			 &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    			 &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Rarity&amp;lt;/th&amp;gt;&lt;br /&gt;
    			 &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effects&amp;lt;/th&amp;gt;&lt;br /&gt;
    			 &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Unique&amp;lt;/th&amp;gt;&lt;br /&gt;
    			 &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Unlocked By&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Cake|rarity={{Rarity|Common}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Common &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +3 Max HP &amp;lt;br&amp;gt;-1% Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Chameleon|rarity={{Rarity|Epic}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Epic &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +20% Dodge while standing still &amp;lt;br&amp;gt;-6% Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Coffee|rarity={{Rarity|Common}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Common &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +10% Attack Speed &amp;lt;br&amp;gt;-2% Damage  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Cog|rarity={{Rarity|Rare}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Rare &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +4 Engineering &amp;lt;br&amp;gt;-4% Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Cyclops Worm|rarity={{Rarity|Rare}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Rare &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +12% Damage &amp;lt;br&amp;gt;-12 Range  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Focus|rarity={{Rarity|Legendary}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Legendary &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +30% Damage &amp;lt;br&amp;gt;-3% Attack Speed for every weapon you have &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Win a run with [[File:One Armed.png|link=One Armed|x30px]] [[One Armed]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Gentle Alien|rarity={{Rarity|Common}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Common &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +2 Max HP &amp;lt;br&amp;gt;+5% Damage &amp;lt;br&amp;gt;+5% Enemies  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Glass Cannon|rarity={{Rarity|Epic}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Epic &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +25% Damage &amp;lt;br&amp;gt;-3 Armor  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Head Injury|rarity={{Rarity|Common}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Common &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +6% Damage &amp;lt;br&amp;gt;-8 Range  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Heavy Bullets|rarity={{Rarity|Legendary}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Legendary &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +5 Ranged Damage &amp;lt;br&amp;gt;+10% Damage &amp;lt;br&amp;gt;+10 Range &amp;lt;br&amp;gt;-10% Attack Speed &amp;lt;br&amp;gt;-5% Crit Chance &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Injection|rarity={{Rarity|Common}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Common &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +7% Damage &amp;lt;br&amp;gt;-2 Max HP  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Insanity|rarity={{Rarity|Common}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Common &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +6% Crit Damage &amp;lt;br&amp;gt;-2% Damage  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Mammoth|rarity={{Rarity|Legendary}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Legendary &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +15 Melee Damage &amp;lt;br&amp;gt;+2% HP Regeneration &amp;lt;br&amp;gt;-8% Damage &amp;lt;br&amp;gt;-3% Speed &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Medal|rarity={{Rarity|Rare}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Rare &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +3 Max HP &amp;lt;br&amp;gt;+3% Damage &amp;lt;br&amp;gt;+1 Armor &amp;lt;br&amp;gt;+3% Speed &amp;lt;br&amp;gt;-4% Crit Chance &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Metal Detector|rarity={{Rarity|Rare}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Rare &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +5% chance to double the value of picked up materials &amp;lt;br&amp;gt;+6 Luck &amp;lt;br&amp;gt;-4% Damage  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Metal Plate|rarity={{Rarity|Rare}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Rare &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +2 Armor &amp;lt;br&amp;gt;-3% Damage  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Missile|rarity={{Rarity|Rare}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Rare &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +10% Damage &amp;lt;br&amp;gt;-6% Attack Speed  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Panda|rarity={{Rarity|Legendary}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Legendary &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +20 Max HP &amp;lt;br&amp;gt;+25 Luck &amp;lt;br&amp;gt;-12% Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Win a run with [[File:Pacifist.png|link=Pacifist|x30px]] [[Pacifist]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Potato|rarity={{Rarity|Legendary}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Legendary &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +3 Max HP &amp;lt;br&amp;gt;+1% HP Regeneration &amp;lt;br&amp;gt;+3% Damage &amp;lt;br&amp;gt;+3% Speed &amp;lt;br&amp;gt;+5 Luck &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Win a run with [[File:Well Rounded.png|link=Well Rounded|x30px]] [[Well Rounded]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Power Generator|rarity={{Rarity|Rare}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Rare &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +1% Damage for every &amp;lt;br&amp;gt;+1% Speed you have. &amp;lt;br&amp;gt;-5% Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; True &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Propeller Hat|rarity={{Rarity|Common}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Common &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +10 Luck &amp;lt;br&amp;gt;-2% Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Pumpkin|rarity={{Rarity|Common}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Common &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +15% Piercing Damage. Can&#039;t go above base damage &amp;lt;br&amp;gt;-2% Damage  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Ricochet|rarity={{Rarity|Legendary}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Legendary &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Your projectiles gain 1 bounce &amp;lt;br&amp;gt;-50% Damage  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Ritual|rarity={{Rarity|Rare}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Rare &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +6% Damage &amp;lt;br&amp;gt;+2% Life Steal &amp;lt;br&amp;gt;-2 Engineering &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Win a run with [[File:Ghost.png|link=Ghost|x30px]] [[Ghost]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Small Magazine|rarity={{Rarity|Rare}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Rare &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +2 Ranged Damage &amp;lt;br&amp;gt;+10% Attack Speed &amp;lt;br&amp;gt;-10% Damage  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Spider|rarity={{Rarity|Legendary}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Legendary &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +12% Damage &amp;lt;br&amp;gt;+5% Attack Speed for every unique weapon you have &amp;lt;br&amp;gt;-6% Dodge &amp;lt;br&amp;gt;-8 Harvesting &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Win a run with [[File:Gladiator.png|link=Gladiator|x30px]] [[Gladiator]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Statue|rarity={{Rarity|Epic}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Epic &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +25% Damage while standing still &amp;lt;br&amp;gt;-10% Speed  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Tractor|rarity={{Rarity|Legendary}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Legendary &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +50 Harvesting &amp;lt;br&amp;gt;-10% Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Triangle of Power|rarity={{Rarity|Epic}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Epic &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +20% Damage &amp;lt;br&amp;gt;+1 Armor &amp;lt;br&amp;gt;-2% Damage until the end of the wave when you take damage  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Vigilante Ring|rarity={{Rarity|Epic}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Epic &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +3% Damage at the end of a wave &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Iconbox|Wisdom|rarity={{Rarity|Epic}}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Epic &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; +5% Damage every 5 seconds until the end of the wave &amp;lt;br&amp;gt;-20% Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; True &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; Unlocked by default &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nate</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Baby_Elephant&amp;diff=1297</id>
		<title>Baby Elephant</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Baby_Elephant&amp;diff=1297"/>
		<updated>2022-10-16T19:39:08Z</updated>

		<summary type="html">&lt;p&gt;Nate: /* Baby Elephant */ Add detail about how damage is calculated for the baby elephant, as well as an open question about the proc chance scaling.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Baby Elephant, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name=Baby Elephant}}&lt;br /&gt;
== Baby Elephant ==&lt;br /&gt;
Baby Elephant&#039;s damage is a direct affect, does not crit, lifesteal, nor do &amp;quot;normal&amp;quot; attack things. &lt;br /&gt;
 &lt;br /&gt;
Notably, the damage dealt by the Baby Elephant is affected by the player&#039;s damage modifier. So, a player with 100 Luck and +50% damage will deal 15 damage on a successful trigger. &lt;br /&gt;
 &lt;br /&gt;
It is currently unknown if the +20% chance is a multiplicative +20%, or a flat +20%. &lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nate</name></author>
	</entry>
</feed>