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	<updated>2026-05-21T09:12:39Z</updated>
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		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Endless_Mode&amp;diff=8461</id>
		<title>Endless Mode</title>
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		<updated>2026-05-15T23:57:10Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Iframes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Endless Mode ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Endless.png|right|300x300px|link=File:Endless.png]]&lt;br /&gt;
Endless Mode is a game mode that can be toggled on and off in the Menu when you are selecting a [[Dangers|Danger Level]] to play. See the picture to the right.&lt;br /&gt;
&lt;br /&gt;
You can also Enable Endless mode by choosing it just before you enter the Wave 20 Boss Wave.&lt;br /&gt;
&lt;br /&gt;
When playing in Endless Mode, the game doesn&#039;t end after beating the final Wave 20, but instead keeps going until you die. &lt;br /&gt;
&lt;br /&gt;
As the waves progress, the difficulty of the game dramatically increases, ensuring your demise.&lt;br /&gt;
&lt;br /&gt;
If you managed to beat at least wave 20, the run will count as a win when you die.&lt;br /&gt;
&lt;br /&gt;
=== Wave 20 Changes ===&lt;br /&gt;
If you&#039;re playing on Endless Mode, Wave 20 still lasts 90 seconds, but killing the spawned Boss/Bosses doesn&#039;t instantly end the wave.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
&lt;br /&gt;
For a Page on Strategy:  [[ArosRising&#039;s Guide to Endless Mode|Guide to Endless Mode]]&lt;br /&gt;
&lt;br /&gt;
== Post Wave 20 Changes ==&lt;br /&gt;
Once you finish Wave 20, endless mode begins. From here on out the game changes significantly:&lt;br /&gt;
&lt;br /&gt;
* {{MiniIconbox|name=Piggy Bank}} Stops functioning entirely.&lt;br /&gt;
* [[Harvesting]] {{StatIcon|name=Harvesting}} Stops increasing by 5% at the end of each wave. Instead it decreases by 20% at the end of each wave. The increase from {{MiniIconbox|name=Crown}} or playing {{CharacterIcon|Farmer}} also stops after wave 20. So you&#039;ll still lose 20% even if you have Crown. You can still increase your harvesting stat by upgrade, items, or other means. &lt;br /&gt;
* [[Enemies#Elites (Danger 2+)|Elites]] and [[Enemies#Bosses (Wave 20)|Bosses]] are nolonger Guaranteed to drop [[Loot Crate|Loot Crates]] and when they drop loot crates, it is a regular crate instead of a Legendary Loot Crate.&lt;br /&gt;
* The Endless Factor begins to increase, affecting many aspects of the game.&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
&lt;br /&gt;
The Drop chance of [[Materials]] from enemies is dependent on the current wave. See the Materials Page for more information.&lt;br /&gt;
&lt;br /&gt;
In Endless Mode, the Base Chance, 100%, is reduced by 1.5% times the current Wave. The minimum chance is 50%.&lt;br /&gt;
&lt;br /&gt;
An important takeaway is that characters such as  {{CharacterIcon|Cryptid}}, {{CharacterIcon|Fisherman}}, {{CharacterIcon|Farmer}},  {{CharacterIcon|Streamer}}, and  {{CharacterIcon|Explorer}} that have reduced materials drops from enemies actually end up having 25% drop rate once you get to wave + in Endless Mode.&lt;br /&gt;
&lt;br /&gt;
On The other hand, {{CharacterIcon|Jack}} just has a permanent 100% drop rate for 3x materials throughout all waves due to a bug in the coding. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
!39&lt;br /&gt;
!40&lt;br /&gt;
|-&lt;br /&gt;
!Drop Chance&lt;br /&gt;
|68.5%&lt;br /&gt;
|67%&lt;br /&gt;
|65.5%&lt;br /&gt;
|64%&lt;br /&gt;
|62.5%&lt;br /&gt;
|61%&lt;br /&gt;
|59.5%&lt;br /&gt;
|58%&lt;br /&gt;
|56.5%&lt;br /&gt;
|55%&lt;br /&gt;
|53.5%&lt;br /&gt;
|52%&lt;br /&gt;
|50.5%&lt;br /&gt;
|50%&lt;br /&gt;
|50%&lt;br /&gt;
|50%&lt;br /&gt;
|50%&lt;br /&gt;
|50%&lt;br /&gt;
|50%&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
!Drop Chance 50% Characters&lt;br /&gt;
|34.25%&lt;br /&gt;
|33.5%&lt;br /&gt;
|32.75%&lt;br /&gt;
|32%&lt;br /&gt;
|31.25%&lt;br /&gt;
|30.5%&lt;br /&gt;
|29.75%&lt;br /&gt;
|29%&lt;br /&gt;
|28.25%&lt;br /&gt;
|27.5%&lt;br /&gt;
|26.75%&lt;br /&gt;
|26%&lt;br /&gt;
|25.25%&lt;br /&gt;
|25%&lt;br /&gt;
|25%&lt;br /&gt;
|25%&lt;br /&gt;
|25%&lt;br /&gt;
|25%&lt;br /&gt;
|25%&lt;br /&gt;
|25%&lt;br /&gt;
|-&lt;br /&gt;
!Drop Chance Jack&lt;br /&gt;
|100% &lt;br /&gt;
|100%&lt;br /&gt;
|100% &lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100% &lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100% &lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wave Structure ==&lt;br /&gt;
&lt;br /&gt;
The Endless Waves are grouped together in 10 waves at a time. &lt;br /&gt;
&lt;br /&gt;
Each 10th level, (So Wave 30, 40, 50 etc.) you&#039;ll face Both [[Enemies#Bosses (Wave 20)|Bosses]]. No matter which Danger Level you&#039;re playing on. &lt;br /&gt;
&lt;br /&gt;
You&#039;ll also face 0, 1, or 3 [[Elite and Horde Waves|Elite Waves]] depending on your danger level. [[Elite and Horde Waves|Horde Waves]] does not spawn after Wave 20.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In addition, +1 Elite is added to Elite Waves and Boss Waves for each 10 Waves that has passed.&lt;br /&gt;
&lt;br /&gt;
So Wave 21-30 Adds +1 Elite. Wave 31-40 adds +2 and so on. These Elites can be dublicates, and multiple of the same elite often spawn.&lt;br /&gt;
&lt;br /&gt;
This 10 Wave structure continues on until you die, with the Endless Factor ever increasing.&lt;br /&gt;
&lt;br /&gt;
== The Endless Factor  ==&lt;br /&gt;
In order to ramp up the difficulty of the game, the Endless Factor is introduced.&lt;br /&gt;
&lt;br /&gt;
From here on, we will go into the math behind the Endless Mode Scaling. But the short version is that several values in the game, which can be seen below, are multiplied by the Endless Factor, a number that increases exponentially to make the game super difficult. At wave 35, the Factor begins to increase even faster.&lt;br /&gt;
&lt;br /&gt;
This ensures that all runs come to an end.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Factor is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
 Endless_wave = max(0, current_wave - 20)&lt;br /&gt;
 Endless_mult = 2.0 + max(0, (current_wave - 35) * 0.2)&lt;br /&gt;
 Endless_factor = max(0, ((endless_wave * (endless_wave + 1)) / 2) / 100) * endless_mult&lt;br /&gt;
	&lt;br /&gt;
The things to notice are:&lt;br /&gt;
* The Max function takes the highest of two numbers. It is used here to make 0 the lowest possible value.&lt;br /&gt;
* The Endless Factor starts at 0 and only starts growing from wave 21 and onwards. &lt;br /&gt;
* From Wave 36 and onwards, the Endless Multiplier is an addtional scaling that kicks in and causes the Endless Factor to scale faster.&lt;br /&gt;
&lt;br /&gt;
The end result, (And all you need to remember), is that you get a single number that the difficulty of many things are multiplied with. &lt;br /&gt;
&lt;br /&gt;
=== The Endless Factor At different waves ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30 &lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
!39&lt;br /&gt;
!40&lt;br /&gt;
|-&lt;br /&gt;
!Endless Factor&lt;br /&gt;
|0.00&lt;br /&gt;
|0.02&lt;br /&gt;
|0.06&lt;br /&gt;
|0.12&lt;br /&gt;
|0.20&lt;br /&gt;
|0.30&lt;br /&gt;
|0.42&lt;br /&gt;
|0.56&lt;br /&gt;
|0.72&lt;br /&gt;
|0.90&lt;br /&gt;
|1.10&lt;br /&gt;
|1.32&lt;br /&gt;
|1.56&lt;br /&gt;
|1.82&lt;br /&gt;
|2.10&lt;br /&gt;
|2.40&lt;br /&gt;
|2.99&lt;br /&gt;
|3.67&lt;br /&gt;
|4.45&lt;br /&gt;
|5.32&lt;br /&gt;
|6.30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the bottom of the page you can find the [[Endless Mode#Endless Factor Tables|Table]] over all the effects of the Endless Factor.&lt;br /&gt;
&lt;br /&gt;
Now we will go over the different things that are affected by the Endless Factor.&lt;br /&gt;
&lt;br /&gt;
== Enemy Stats ==&lt;br /&gt;
&lt;br /&gt;
Most importantly, the Endless Factor increases the Stats of all enemies.&lt;br /&gt;
&lt;br /&gt;
=== Damage ===&lt;br /&gt;
&lt;br /&gt;
The Damage of [[Enemies]] increases with 100% of the Endless Factor.&lt;br /&gt;
&lt;br /&gt;
 	Endless Damage = round(Damage * (1 + Endless Factor))&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
* The Round function rounds the number to nearest whole Damage value.&lt;br /&gt;
*&lt;br /&gt;
This means that enemies have their damage increased by the following percentages from wave 20-40:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30 &lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
!39&lt;br /&gt;
!40&lt;br /&gt;
|-&lt;br /&gt;
!Damage Increase&lt;br /&gt;
|0%&lt;br /&gt;
|2%&lt;br /&gt;
|6%&lt;br /&gt;
|12%&lt;br /&gt;
|20%&lt;br /&gt;
|30%&lt;br /&gt;
|42%&lt;br /&gt;
|56%&lt;br /&gt;
|72%&lt;br /&gt;
|90%&lt;br /&gt;
|110%&lt;br /&gt;
|132%&lt;br /&gt;
|156%&lt;br /&gt;
|182%&lt;br /&gt;
|210%&lt;br /&gt;
|240%&lt;br /&gt;
|299%&lt;br /&gt;
|367%&lt;br /&gt;
|445%&lt;br /&gt;
|532%&lt;br /&gt;
|630%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Max HP ===&lt;br /&gt;
&lt;br /&gt;
The Max HP of [[Enemies]] increases sharply with 225% of the Endless Factor.&lt;br /&gt;
&lt;br /&gt;
 	Endless Max HP = round(Max HP * (1 + Endless Factor * 2,25))&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
* The Round function rounds the number to nearest whole HP value.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30 &lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
!39&lt;br /&gt;
!40&lt;br /&gt;
|-&lt;br /&gt;
!HP Increase&lt;br /&gt;
|0%&lt;br /&gt;
|5%&lt;br /&gt;
|14%&lt;br /&gt;
|27%&lt;br /&gt;
|45%&lt;br /&gt;
|68%&lt;br /&gt;
|95%&lt;br /&gt;
|126%&lt;br /&gt;
|162%&lt;br /&gt;
|203%&lt;br /&gt;
|248%&lt;br /&gt;
|297%&lt;br /&gt;
|351%&lt;br /&gt;
|410%&lt;br /&gt;
|473%&lt;br /&gt;
|540%&lt;br /&gt;
|673%&lt;br /&gt;
|826%&lt;br /&gt;
|1000%&lt;br /&gt;
|1197%&lt;br /&gt;
|1418%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
&lt;br /&gt;
Speed slowly increases with 7.5% of the endless factor. The speed increase from the endless factor has a limit of 275%. &lt;br /&gt;
&lt;br /&gt;
  Endless Speed = Round(Speed * (1 + (min(1.75, Endless Factor / 13.33))))&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
* The Round function rounds the number to nearest whole speed value.&lt;br /&gt;
* The min function means that the increase can never be more than 175%, meaning that the endless factor can&#039;t increase speed more than a 2.75 factor.&lt;br /&gt;
* Speed is the Speed of the enemy with other changes to speed already included.&lt;br /&gt;
&lt;br /&gt;
This Speed Factor is multiplicative with the base stat and the secondary stat. So speed modifiers from effects such as {{MiniIconbox|name=Snail}} and {{CharacterIcon|Old}} still matter. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!1-20&lt;br /&gt;
!25&lt;br /&gt;
!30&lt;br /&gt;
!35&lt;br /&gt;
!40&lt;br /&gt;
!45&lt;br /&gt;
!51+&lt;br /&gt;
|-&lt;br /&gt;
!Speed&lt;br /&gt;
|100%&lt;br /&gt;
|102%&lt;br /&gt;
|108%&lt;br /&gt;
|118%&lt;br /&gt;
|147%&lt;br /&gt;
|198%&lt;br /&gt;
|275%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Shop ==&lt;br /&gt;
&lt;br /&gt;
=== Item Price ===&lt;br /&gt;
 Endless Item Price = max(1.0, ((Item Price + Wave + (Item Price * Wave * 0.1 )) * items_price_factor * (1 + Endless_Factor / 5))&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Item Price is the base price of the Item or Weapon. This price can be modified by the {{CharacterIcon|Arms Dealer}}&#039;s ability of -95% Weapon Price.&lt;br /&gt;
* The Endless Factor used is the value of the Wave you&#039;ve just completed. So when you finish Wave 50, that is the value used for the Endless Factor of the [[Shop]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Wave&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30 &lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
!39&lt;br /&gt;
!40&lt;br /&gt;
|-&lt;br /&gt;
! Price Increase in %&lt;br /&gt;
|0%&lt;br /&gt;
|0.40%&lt;br /&gt;
|1.20%&lt;br /&gt;
|2.40%&lt;br /&gt;
|4.00%&lt;br /&gt;
|6.00%&lt;br /&gt;
|8.40%&lt;br /&gt;
|11.2%&lt;br /&gt;
|14.4%&lt;br /&gt;
|18.0%&lt;br /&gt;
|22.0%&lt;br /&gt;
|26.4%&lt;br /&gt;
|31.2%&lt;br /&gt;
|36.4%%&lt;br /&gt;
|42.0%%&lt;br /&gt;
|48.0%&lt;br /&gt;
|59.84%&lt;br /&gt;
|73.44%&lt;br /&gt;
|88.92%&lt;br /&gt;
|106.4%&lt;br /&gt;
|126.0%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Price Increase in % is the multiplier that is added to the cost of the item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example if you buy a {{MiniIconbox|name=Gnome}} on Wave 40, the price is multiplied by 100% + 126% = 226%&lt;br /&gt;
&lt;br /&gt;
Without the endless Factor, the Gnome would have cost 540 [[Materials]]. But because of the endless factor, the price becomes 540 * 2.26 = 1220&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For most builds, this increase means that the shop begins to slowly outscale your material income. So get your shopping done before it is too late.&lt;br /&gt;
&lt;br /&gt;
=== Rerolling ===&lt;br /&gt;
&lt;br /&gt;
The price for the Reroll Increase in Endless Mode is determined by:&lt;br /&gt;
&lt;br /&gt;
 max(1, last_reroll_value + max(1, (0.5 * wave * (1 + Endless Factor)^(1/2) )))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The max function is used to ensure that the price of rerolling is at least 1, and at least increases by 1 with each wave.&lt;br /&gt;
* See [[Shop#Reroll|Shop Rerolling]] to understand how Rerolling works.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a table of the prices of rerolling in Endless Mode:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Wave&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30 &lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
!39&lt;br /&gt;
!40&lt;br /&gt;
|-&lt;br /&gt;
! First Reroll Price&lt;br /&gt;
|30&lt;br /&gt;
|31&lt;br /&gt;
|33&lt;br /&gt;
|35&lt;br /&gt;
|37&lt;br /&gt;
|39&lt;br /&gt;
|41&lt;br /&gt;
|43&lt;br /&gt;
|46&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|67&lt;br /&gt;
|71&lt;br /&gt;
|76&lt;br /&gt;
|82&lt;br /&gt;
|88&lt;br /&gt;
|94&lt;br /&gt;
|-&lt;br /&gt;
! Price Increase per Reroll&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|11&lt;br /&gt;
|12&lt;br /&gt;
|13&lt;br /&gt;
|14&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|18&lt;br /&gt;
|19&lt;br /&gt;
|21&lt;br /&gt;
|23&lt;br /&gt;
|25&lt;br /&gt;
|27&lt;br /&gt;
|29&lt;br /&gt;
|32&lt;br /&gt;
|35&lt;br /&gt;
|39&lt;br /&gt;
|44&lt;br /&gt;
|49&lt;br /&gt;
|54&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Recycling ===&lt;br /&gt;
&lt;br /&gt;
[[Shop#Recycling|Recycling]] is not affected by the Endless Factor, so the amount of [[Materials]] you get for recycling an item is actually 25%, or 60% with {{MiniIconbox|name=Recycling Machine}} of the Item&#039;s value without the Endless Factor was applied to it.&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
Here are the rest of mechanics that are affected by the Endless Factor.&lt;br /&gt;
&lt;br /&gt;
=== Consumables ===&lt;br /&gt;
The Endless Factor affects the chances of an enemy dropping [[Consumables]]&lt;br /&gt;
 Consumable Drop Chance = Unit drop Chance * (1 + luck/100) / (1.0 + Endless Factor)&lt;br /&gt;
&lt;br /&gt;
* The Drop chance has a maximum of 100%.&lt;br /&gt;
* You can see the drop chance of enemies [[Enemies|Here]].&lt;br /&gt;
&lt;br /&gt;
In Practice this means that you&#039;ll see way fewer consumables from drops at higher Endless Waves. The [[Garden]] item is not affected by this.&lt;br /&gt;
&lt;br /&gt;
Loot Hoarder, [[Enemies#Elites (Danger 2+)|Elites]], and [[Enemies#Bosses (Wave 20)|Bosses]] have a guaranteed consumable drop.&lt;br /&gt;
&lt;br /&gt;
[[Trees]] has a 100% base chance of dropping a consumable. But it doesn&#039;t have the &amp;quot;guaranteed&amp;quot;. This means the negative luck and the endless factor can cause trees to have a chance to not drop consumables.&lt;br /&gt;
&lt;br /&gt;
This means that no matter the Endless factor, those three type units will continue to drop consumables and [[Loot Crate|Loot Crates]] unaffected by the Endless Factor. Trees on the other hand, along with every other enemy will begin to drop fewer and fewer consumables.&lt;br /&gt;
&lt;br /&gt;
Note that drop rate of Loot crates are impacted in two ways. The first factor is that since fewer consumables drop, it also means fewer consumables that have a chance to be a loot crate. The Second is that every time a loot crate is dropped, the odds of the next loot crate is reduced. So while Loot Hoarders, Elites, and Bosses keep having a 100% chance for loot crates after accounting for the endless factor, the chance is reduced below 100% when more loot crates are dropped.&lt;br /&gt;
&lt;br /&gt;
* Note that you can combat this reduced chance by stacking [[Luck]]. Every 100 Luck keeps 1 additional loot crate guaranteed. So on wave 30-39, where 3 elites and bosses spawn, you need 200 luck, to guarantee the third loot crate. This doesn&#039;t account for further crates dropped by regular enemies and trees.&lt;br /&gt;
&lt;br /&gt;
=== Iframes ===&lt;br /&gt;
&lt;br /&gt;
Iframes, or Invulnerability Frames, are a duration of time after taking damage, where you cannot take damage again. This is what prevents you being hit more than once when you walk into an enemy.&lt;br /&gt;
&lt;br /&gt;
The Iframe Duration has a minimum of 0.2s and a maximum of 0.4s. See the [[Iframes]] for more details.&lt;br /&gt;
&lt;br /&gt;
Once the Endless Factor becomes larger than 1, it begins to influence the duration of your Iframes as seen below:&lt;br /&gt;
&lt;br /&gt;
  Minimum Iframes = Base Min Iframes / (max(1.0, Endless Factor))&lt;br /&gt;
  Maximum Iframes = Base Max Iframes / (max(1.0, Endless Factor))&lt;br /&gt;
&lt;br /&gt;
So an Endless Factor of 2 halves your Iframes, 3 makes it a third and so on. This means that on later waves, walking into enemies can instantly deal damage to you multiple times. Enemy Projectiles tend to disappear after hitting you, so they will still only hit you once.&lt;br /&gt;
&lt;br /&gt;
See the [[Endless Mode#Endless Factor Tables|Table]] for percentages on Iframe Durations.&lt;br /&gt;
&lt;br /&gt;
From testing, the maximum rate of hits you can take in late Endless Mode, is about 30 per second, or 2 frames between hits.&lt;br /&gt;
&lt;br /&gt;
=== Health Percent Damage===&lt;br /&gt;
&lt;br /&gt;
[[Health Percent Damage]] is coded to lose effectiveness when you get to the higher levels of Endless Mode. Starting at wave 39, all sources of HP%DMG begins to deal less than 10% and 1% of current health or whatever is stated on their tooltip. &lt;br /&gt;
&lt;br /&gt;
This affects {{MiniIconbox|name=Chainsaw}}, {{MiniIconbox|name=Giant Belt}}, and {{MiniIconbox|name=Greek Fire}}.&lt;br /&gt;
&lt;br /&gt;
At higher Waves, these items and weapon basically loose the ability to deal damage based on enemy health.&lt;br /&gt;
&lt;br /&gt;
The loss follows the Equation:&lt;br /&gt;
&lt;br /&gt;
 Health Percent Damage Bonus= Rounddown((current_enemy_health * Damage Bonus %) / max(1, Endless_Factor * 0.2))&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Health Percent Damage Bonus is the final bonus damage added to hit.&lt;br /&gt;
* current_enemy_health is the current HP of the Target.&lt;br /&gt;
* Damage Bonus % is the percentage of current health converted to bonus damage. It is 1% for Bosses and 10% the Regular enemies. Chainsaw 4 and [[Curse|Cursed]] versions have higher amounts.&lt;br /&gt;
* And Endless_Factor is the [[Endless_Mode#The_Endless_Factor|Endless Factor]].&lt;br /&gt;
&lt;br /&gt;
So we notice that once 20% of the Endless Factor becomes a number higher than 1, the effect is divided by the number.&lt;br /&gt;
&lt;br /&gt;
You can see the percentage of effectiveness below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!1-38&lt;br /&gt;
!39&lt;br /&gt;
!40&lt;br /&gt;
!45&lt;br /&gt;
!50&lt;br /&gt;
!60&lt;br /&gt;
!75&lt;br /&gt;
!100&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; ; |Effectiveness&lt;br /&gt;
|100%&lt;br /&gt;
|94%&lt;br /&gt;
|79%&lt;br /&gt;
|38%&lt;br /&gt;
|22%&lt;br /&gt;
|9% &lt;br /&gt;
|3%&lt;br /&gt;
|1%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Endless Factor Tables ==&lt;br /&gt;
&lt;br /&gt;
Here are the extended tables with all things affected by the Endless Factors for Wave 20-40 and for Wave 40-1000. The tables use scientific notation for large numbers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29&lt;br /&gt;
!30&lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
!39&lt;br /&gt;
!40&lt;br /&gt;
|-&lt;br /&gt;
!Endless Factor&lt;br /&gt;
|0.00&lt;br /&gt;
|0.02&lt;br /&gt;
|0.06&lt;br /&gt;
|0.12&lt;br /&gt;
|0.20&lt;br /&gt;
|0.30&lt;br /&gt;
|0.42&lt;br /&gt;
|0.56&lt;br /&gt;
|0.72&lt;br /&gt;
|0.90&lt;br /&gt;
|1.10&lt;br /&gt;
|1.32&lt;br /&gt;
|1.56&lt;br /&gt;
|1.82&lt;br /&gt;
|2.10&lt;br /&gt;
|2.40&lt;br /&gt;
|2.99&lt;br /&gt;
|3.67&lt;br /&gt;
|4.45&lt;br /&gt;
|5.32&lt;br /&gt;
|6.30&lt;br /&gt;
|-&lt;br /&gt;
!Damage Increase&lt;br /&gt;
|0%&lt;br /&gt;
|2%&lt;br /&gt;
|6%&lt;br /&gt;
|12%&lt;br /&gt;
|20%&lt;br /&gt;
|30%&lt;br /&gt;
|42%&lt;br /&gt;
|56%&lt;br /&gt;
|72%&lt;br /&gt;
|90%&lt;br /&gt;
|110%&lt;br /&gt;
|132%&lt;br /&gt;
|156%&lt;br /&gt;
|182%&lt;br /&gt;
|210%&lt;br /&gt;
|240%&lt;br /&gt;
|299%&lt;br /&gt;
|367%&lt;br /&gt;
|445%&lt;br /&gt;
|532%&lt;br /&gt;
|630%&lt;br /&gt;
|-&lt;br /&gt;
!HP Increase&lt;br /&gt;
|0%&lt;br /&gt;
|5%&lt;br /&gt;
|14%&lt;br /&gt;
|27%&lt;br /&gt;
|45%&lt;br /&gt;
|68%&lt;br /&gt;
|95%&lt;br /&gt;
|126%&lt;br /&gt;
|162%&lt;br /&gt;
|203%&lt;br /&gt;
|248%&lt;br /&gt;
|297%&lt;br /&gt;
|351%&lt;br /&gt;
|410%&lt;br /&gt;
|473%&lt;br /&gt;
|540%&lt;br /&gt;
|673%&lt;br /&gt;
|826%&lt;br /&gt;
|1000%&lt;br /&gt;
|1197%&lt;br /&gt;
|1418%&lt;br /&gt;
|-&lt;br /&gt;
!Speed %&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|101%&lt;br /&gt;
|102%&lt;br /&gt;
|102%&lt;br /&gt;
|103%&lt;br /&gt;
|104%&lt;br /&gt;
|105%&lt;br /&gt;
|107%&lt;br /&gt;
|108%&lt;br /&gt;
|110%&lt;br /&gt;
|112%&lt;br /&gt;
|114%&lt;br /&gt;
|116%&lt;br /&gt;
|118%&lt;br /&gt;
|122%&lt;br /&gt;
|128%&lt;br /&gt;
|133%&lt;br /&gt;
|140%&lt;br /&gt;
|147%&lt;br /&gt;
|-&lt;br /&gt;
! Price Increase %&lt;br /&gt;
|0%&lt;br /&gt;
|0.40%&lt;br /&gt;
|1.20%&lt;br /&gt;
|2.40%&lt;br /&gt;
|4.00%&lt;br /&gt;
|6.00%&lt;br /&gt;
|8.40%&lt;br /&gt;
|11.2%&lt;br /&gt;
|14.4%&lt;br /&gt;
|18.0%&lt;br /&gt;
|22.0%&lt;br /&gt;
|26.4%&lt;br /&gt;
|31.2%&lt;br /&gt;
|36.4%%&lt;br /&gt;
|42.0%%&lt;br /&gt;
|48.0%&lt;br /&gt;
|59.84%&lt;br /&gt;
|73.44%&lt;br /&gt;
|88.92%&lt;br /&gt;
|106.4%&lt;br /&gt;
|126.0%&lt;br /&gt;
|-&lt;br /&gt;
!First Reroll Price&lt;br /&gt;
|30&lt;br /&gt;
|31&lt;br /&gt;
|33&lt;br /&gt;
|35&lt;br /&gt;
|37&lt;br /&gt;
|39&lt;br /&gt;
|41&lt;br /&gt;
|43&lt;br /&gt;
|46&lt;br /&gt;
|48&lt;br /&gt;
|51&lt;br /&gt;
|54&lt;br /&gt;
|57&lt;br /&gt;
|60&lt;br /&gt;
|63&lt;br /&gt;
|67&lt;br /&gt;
|71&lt;br /&gt;
|76&lt;br /&gt;
|82&lt;br /&gt;
|88&lt;br /&gt;
|94&lt;br /&gt;
|-&lt;br /&gt;
!Consumable Chance&lt;br /&gt;
|100%&lt;br /&gt;
|98.0%&lt;br /&gt;
|94.3%&lt;br /&gt;
|89.3%&lt;br /&gt;
|83.3%&lt;br /&gt;
|76.9%&lt;br /&gt;
|70.4%&lt;br /&gt;
|64.1%&lt;br /&gt;
|58.1%&lt;br /&gt;
|52.6%&lt;br /&gt;
|47.6%&lt;br /&gt;
|43.1%&lt;br /&gt;
|39.1%&lt;br /&gt;
|35.5%&lt;br /&gt;
|32.3%&lt;br /&gt;
|29.4%&lt;br /&gt;
|25.1%&lt;br /&gt;
|21.4%&lt;br /&gt;
|18.4%&lt;br /&gt;
|15.8%&lt;br /&gt;
|13.7%&lt;br /&gt;
|-&lt;br /&gt;
!Iframes Duration&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|90.9%&lt;br /&gt;
|75.8%&lt;br /&gt;
|64.1%&lt;br /&gt;
|54.9%&lt;br /&gt;
|47.6%&lt;br /&gt;
|41.7%&lt;br /&gt;
|33.4%&lt;br /&gt;
|27.2%&lt;br /&gt;
|22.5%&lt;br /&gt;
|18.8%&lt;br /&gt;
|15.9%&lt;br /&gt;
|-&lt;br /&gt;
!Giant Belt&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|93.98%&lt;br /&gt;
|79.97%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!40&lt;br /&gt;
!45 &lt;br /&gt;
!50&lt;br /&gt;
!60&lt;br /&gt;
!70&lt;br /&gt;
!80&lt;br /&gt;
!90&lt;br /&gt;
!100&lt;br /&gt;
!150&lt;br /&gt;
!200&lt;br /&gt;
!250&lt;br /&gt;
!300&lt;br /&gt;
!400&lt;br /&gt;
!500&lt;br /&gt;
!750&lt;br /&gt;
!1000&lt;br /&gt;
|-&lt;br /&gt;
!Endless Factor&lt;br /&gt;
|6&lt;br /&gt;
|13&lt;br /&gt;
|23&lt;br /&gt;
|57&lt;br /&gt;
|115&lt;br /&gt;
|201&lt;br /&gt;
|323&lt;br /&gt;
|486&lt;br /&gt;
|2129&lt;br /&gt;
|5702&lt;br /&gt;
|11954&lt;br /&gt;
|21637&lt;br /&gt;
|54293&lt;br /&gt;
|1.10•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|3.87•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|9.37•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Damage Increase&lt;br /&gt;
|630%&lt;br /&gt;
|1300%&lt;br /&gt;
|2325%&lt;br /&gt;
|5740%&lt;br /&gt;
|11575%&lt;br /&gt;
|20130%&lt;br /&gt;
|32305%&lt;br /&gt;
|48600%&lt;br /&gt;
|2.13•E&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|5.70•E&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.20•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.16•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|5.43•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.10•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|3.87•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|9.37•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!HP Increase&lt;br /&gt;
|1418%&lt;br /&gt;
|2925%&lt;br /&gt;
|5231%&lt;br /&gt;
|12915%&lt;br /&gt;
|25819%&lt;br /&gt;
|45293%&lt;br /&gt;
|72686%&lt;br /&gt;
|1.09•E&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.79•E&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.28•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.69•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.87•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.22•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.47•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|8.70•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.11•E&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Speed %&lt;br /&gt;
|147%&lt;br /&gt;
|198%&lt;br /&gt;
|277%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|275%&lt;br /&gt;
|-&lt;br /&gt;
!Price Increase %&lt;br /&gt;
|126%&lt;br /&gt;
|260%&lt;br /&gt;
|465%&lt;br /&gt;
|1148%&lt;br /&gt;
|2295%&lt;br /&gt;
|4026%&lt;br /&gt;
|6461%&lt;br /&gt;
|9720%&lt;br /&gt;
|4.26•E&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.14•E&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.39•E&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.33•E&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.09•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.19•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|7.74•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.87•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!First Reroll price&lt;br /&gt;
|94&lt;br /&gt;
|129&lt;br /&gt;
|173&lt;br /&gt;
|289&lt;br /&gt;
|446&lt;br /&gt;
|658&lt;br /&gt;
|900&lt;br /&gt;
|1203&lt;br /&gt;
|3611&lt;br /&gt;
|7751&lt;br /&gt;
|1.39•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.24•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.70•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|8.33•E&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.34•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.85•E&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Consumable Chance&lt;br /&gt;
|13.7%&lt;br /&gt;
|7.1%&lt;br /&gt;
|4.1%&lt;br /&gt;
|1.7%&lt;br /&gt;
|0.9%&lt;br /&gt;
|0.5%&lt;br /&gt;
|0.3%&lt;br /&gt;
|2.05•E&amp;lt;sup&amp;gt;-3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.70•E&amp;lt;sup&amp;gt;-4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.75•E&amp;lt;sup&amp;gt;-4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|8.36•E&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.62•E&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.84•E&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|9.12•E&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.58•E&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.07•E&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Iframes Duration&lt;br /&gt;
|15.87%&lt;br /&gt;
|7.69%&lt;br /&gt;
|4.35%&lt;br /&gt;
|1.75%&lt;br /&gt;
|8.71•E&amp;lt;sup&amp;gt;-3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.97•E&amp;lt;sup&amp;gt;-3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|3.10•E&amp;lt;sup&amp;gt;-3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.06•E&amp;lt;sup&amp;gt;-3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.70•E&amp;lt;sup&amp;gt;-4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.75•E&amp;lt;sup&amp;gt;-4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|8.37•E&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.62•E&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.84•E&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|9.12•E&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.28•E&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.07•E&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Giant Belt&lt;br /&gt;
|79.37%&lt;br /&gt;
|38.46%&lt;br /&gt;
|21.51%&lt;br /&gt;
|8.71%&lt;br /&gt;
|4.36%&lt;br /&gt;
|2.48%&lt;br /&gt;
|1.55%&lt;br /&gt;
|1.03%&lt;br /&gt;
|2.35•E&amp;lt;sup&amp;gt;-3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|8.77•E&amp;lt;sup&amp;gt;-4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.18•E&amp;lt;sup&amp;gt;-4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|2.31•E&amp;lt;sup&amp;gt;-4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|9.21•E&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|4.56•E&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|1.29•E&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|5.33•E&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;comments /&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8165</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8165"/>
		<updated>2026-04-08T21:19:50Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Restricted Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Restricted and Banned Items&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [[Abyssal Terrors DLC|Abyssal Terrors DLC]] beta as a response to community feedback. It was added as an attempt to reduce the &amp;quot;Item Bloat&amp;quot; felt by the additional items being added to the game.&lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]]. The character must have a trait that makes them unable to benefit from an item, for it to be restricted. Restrictions are lifted once you enter [[Endless Mode]]. The exception is {{CharacterIcon|Builder}} and {{CharacterIcon|Gangster}}, whose restrictions continue into Endless Mode.&lt;br /&gt;
&lt;br /&gt;
Restricted items shouldn&#039;t be confused with Limited or Unique items, which are [[Items]] that you&#039;re only allowed a limited number of in your inventory. Unique items are items you&#039;re only allowed to have one of.&lt;br /&gt;
&lt;br /&gt;
It shouldn&#039;t be confused with the [[Ban System]], which allows you to ban up to 8 items from the shop or loot crate drops. Banned items can&#039;t show up again after being banned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Mushroom}} {{MiniIconbox|name=Plant}} {{MiniIconbox|name=Sad Tomato}} {{MiniIconbox|name=Medikit}} {{MiniIconbox|name=Fairy}} {{MiniIconbox|name=Regeneration Potion}}  {{MiniIconbox|name=Fried Rice}} {{MiniIconbox|name=Baby Squid}}  {{MiniIconbox|name=Coral}} {{MiniIconbox|name=Penguin}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|{{MiniIconbox|name=Jerky}} {{MiniIconbox|name=Weird Food}} {{MiniIconbox|name=Lemonade}} {{MiniIconbox|name=Fruit Basket}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Speed}} [[Speed]]&lt;br /&gt;
|{{MiniIconbox|name=Terrified Onion}} {{MiniIconbox|name=Beanie}} {{MiniIconbox|name=Power Generator}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]]&lt;br /&gt;
|{{MiniIconbox|name=Lighthouse}} {{MiniIconbox|name=Cog}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Toolbox}} {{MiniIconbox|name=Book}} {{MiniIconbox|name=Pencil}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Strange Book}} {{MiniIconbox|name=Frozen Heart}} {{MiniIconbox|name=Boiling Water}} {{MiniIconbox|name=Snowball}} {{MiniIconbox|name=Toxic Sludge}} {{MiniIconbox|name=Fuel Tank}} {{MiniIconbox|name=Will-o&#039;-Wisp}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Stone Skin}} {{MiniIconbox|name=Helmet}} {{MiniIconbox|name=Metal Plate}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
| {{MiniIconbox|name=Adrenaline}}  {{MiniIconbox|name=Chameleon}} {{MiniIconbox|name=Gambling Token}}  {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]]&lt;br /&gt;
| {{MiniIconbox|name=Clockwork Wasp}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Landmines}} {{MiniIconbox|name=Pocket Factory}} {{MiniIconbox|name=Turret}} {{MiniIconbox|name=Improved Tools}} {{MiniIconbox|name=Incendiary Turret}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Laser Turret}} {{MiniIconbox|name=Tyler}} {{MiniIconbox|name=Explosive Turret}} {{MiniIconbox|name=Wandering Bot}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Baby}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Barnacle}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|name=Brawler}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Bull}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Jelly}} {{MiniIconbox|name=Tardigrade}} {{MiniIconbox|name=Community Support}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Crystal}} {{MiniIconbox|name=Coffee}} {{MiniIconbox|name=Glasses}} {{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chunky}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cryptid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cyborg}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Charcoal}} {{MiniIconbox|name=Gnome}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Generalist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Mastery}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ghost}}&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Duct Tape}} {{MiniIconbox|name=Ghost Outfit}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gladiator}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Golem}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]) [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
| {{MiniIconbox|name=Tentacle}} {{MiniIconbox|name=Goblet}} {{MiniIconbox|name=Cute Monkey}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Extra Stomach}} {{MiniIconbox|name=Adrenaline}} {{MiniIconbox|name=Weird Ghost}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Hunter}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Knight}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Mage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|One Armed}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Pacifist}}&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ranger}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sick}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Weird Ghost}} {{MiniIconbox|name=Tardigrade}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Technomage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Vampire}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]] [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Builder}}&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]] (Also in Endless)&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chef}}&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Frozen Heart}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Diver}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Druid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gangster}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Fish Hook}} (Also in Endless)&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ogre}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sailor}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]] {{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
|{{MiniIconbox|name=Peaceful Bee}} {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endless Mode Restricted Items===&lt;br /&gt;
&lt;br /&gt;
Once you enter [[Endless Mode]] restricted items are added back into the item pool. This is done because certain builds in Endless can require restricted items even on characters where the item normally would be useless. For example {{MiniIconbox|name=Sad Tomato}} is used in Endless Mode to damage yourself, such that [[Consumables]] from {{MiniIconbox|name=Garden}} are picked up automatically by you. This then deals incredible damage through {{MiniIconbox|name=Spicy Sauce}}.&lt;br /&gt;
&lt;br /&gt;
However, once you enter Endless Mode {{MiniIconbox|name=Crown}} and {{MiniIconbox|name=Piggy Bank}} become restricted on all characters. If you&#039;ve already bought the items, they just stay inactive in your inventory, as they have no effect in Endless Mode.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Golem&amp;diff=8162</id>
		<title>Golem</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Golem&amp;diff=8162"/>
		<updated>2026-03-31T21:26:29Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Cleared up and listed more examples. Removed Ref.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Golem Character, Stats, How to Unlock, and Synergies&amp;lt;/metadesc&amp;gt;{{Infobox_Character_Helper}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Character}}&lt;br /&gt;
{{CharacterUnlockedBy}}&lt;br /&gt;
{{CharacterUnlocks}}&lt;br /&gt;
&lt;br /&gt;
== Golem ==&lt;br /&gt;
&lt;br /&gt;
The Golem cannot heal during waves. Your hit points is reset between waves. No [[healing]] includes any method of regaining hit points during a wave. This includes [[HP Regeneration]] {{StatIcon|name=HP Regeneration}}, [[Life Steal]] {{StatIcon|name=Life Steal}}, and [[Consumables]] [[File:Fruit.png|30x30px]] healing. It also includes all other item effects that would normally be able to heal you. Even {{MiniIconbox|name=Medikit}} can&#039;t heal you.&lt;br /&gt;
&lt;br /&gt;
==Starting Weapons==&lt;br /&gt;
{{PAGENAME}} can start with the following weapons:&lt;br /&gt;
&lt;br /&gt;
{{GenerateCharacterStartingWeaponsTable|name={{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NavBoxCharacters}}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Harpoon_Gun&amp;diff=8154</id>
		<title>Harpoon Gun</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Harpoon_Gun&amp;diff=8154"/>
		<updated>2026-01-19T19:25:58Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Harpoon Gun, Stats, Damage, Effects, Set Bonuses&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{DLCNotice}}&lt;br /&gt;
{{Infobox Weapon&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|Type={{Weapon Data|{{PAGENAME}}|Types}}&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon|type=ranged}}&lt;br /&gt;
{{WeaponPageClassText}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
The Harpoon Gun is a quite unique gun. It scales with both  [[Melee Damage]] and [[Ranged Damage]], and pulls enemies that are hit by it. It also slows enemies hit by it.&lt;br /&gt;
Increasing your [[Knockback]] Stat has the reverse effect on harpoon gun, making it have a higher negative value. So if you have +10 Knockback, Harpoon Gun will have -30-10 = -40 knockback.&lt;br /&gt;
&lt;br /&gt;
Harpoon Gun ignores 90% of an enemy&#039;s Knockback resistance, meaning it can pull enemies that are otherwise really hard to knock back. However, it cannot pull enemies that are knockback immune, such as elites and bosses.&lt;br /&gt;
&lt;br /&gt;
Another hidden ability of the harpoon gun: Enemies pulled at least 200 distance by the negative knockback have their damage reduced by 90% for 1 second.&lt;br /&gt;
&lt;br /&gt;
* The Character {{CharacterIcon|Diver}} starts with a Harpoon Gun and it costs 1 gold in the [[Shop]] and when recycling for Diver. &lt;br /&gt;
* {{CharacterIcon|Generalist}} might find the Harpoon extra useful, since they benefit greatly from the dual scaling. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Naval}}&lt;br /&gt;
	{{TableRowWeaponClass|Gun}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the Game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Waves&amp;diff=8150</id>
		<title>Waves</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Waves&amp;diff=8150"/>
		<updated>2025-12-04T14:13:20Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Updates and fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Waves ==&lt;br /&gt;
&lt;br /&gt;
In Brotato the gameplay is made up of 20 Waves.&lt;br /&gt;
&lt;br /&gt;
At the End of each wave, all remaining [[Materials]] are bagged, and all [[Consumables]] and [[Loot Crates]] are picked up.&lt;br /&gt;
&lt;br /&gt;
Then you get or [[Shop#Recycling|Recycle]] the items from the loot crates, and select the [[Upgrades]] you have earned from [[Experience|Leveling Up]]. &lt;br /&gt;
&lt;br /&gt;
And Finally there is a [[Shop]] at the end of each wave, where you can spend the materials you have collected. And from the shop you can start the next Wave.&lt;br /&gt;
&lt;br /&gt;
=== Duration ===&lt;br /&gt;
&lt;br /&gt;
The first wave only last 20 seconds, but the duration increases with 5 seconds for each wave until the duration has reached 60 seconds.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!1&lt;br /&gt;
!2&lt;br /&gt;
!3&lt;br /&gt;
!4&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
!11&lt;br /&gt;
!12&lt;br /&gt;
!13&lt;br /&gt;
!14&lt;br /&gt;
!15&lt;br /&gt;
!16&lt;br /&gt;
!17&lt;br /&gt;
!18&lt;br /&gt;
!19&lt;br /&gt;
!20&lt;br /&gt;
|-&lt;br /&gt;
!Duration&lt;br /&gt;
|20s&lt;br /&gt;
|25s&lt;br /&gt;
|30s&lt;br /&gt;
|35s&lt;br /&gt;
|40s&lt;br /&gt;
|45s&lt;br /&gt;
|50s&lt;br /&gt;
|55s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|60s&lt;br /&gt;
|90s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Elite and Horde Waves ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Elite and Horde Waves]] are challenging waves that appears on higher [[Danger Levels]]. &lt;br /&gt;
&lt;br /&gt;
When you are playing on Danger Level 0 and 1, no Elite or Horde Waves appear. When playing on Danger Level 2 and 3, one Horde or Elite Wave Appears And when playing on Danger Level 4 or 5, three Horde and/or Elite Waves appear. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The three Waves are spread across the later waves of the game. One Elite or Horde wave will appear on wave 11 or 12. If you&#039;re playing on Danger 2 or 3, this is the wave you&#039;ll face. The 2nd challenging wave will happen on wave 14 or 15. &lt;br /&gt;
&lt;br /&gt;
The third wave is guaranteed to be an Elite Wave and happens on wave 17 or wave 18.&lt;br /&gt;
&lt;br /&gt;
It is random whether you get a horde or an elite wave on the two first challenging waves. There is a 40% chance for the challenging wave to be a Horde Wave and 60% for it to be an Elite Wave. You can see the incoming waves in the bottom right corner of the screen in the Shop. (As seen on the Picture to the Right)&lt;br /&gt;
&lt;br /&gt;
=== Boss Wave ===&lt;br /&gt;
&lt;br /&gt;
The 20th Wave is the final wave of the run, and to challenge you, One or Two [[Enemies#Bosses (Wave 20)|Bosses]] spawn and will attempt to defeat you.&lt;br /&gt;
&lt;br /&gt;
Once the Boss or Bosses have been defeated, the wave ends, and you&#039;ve won the run.&lt;br /&gt;
&lt;br /&gt;
Unless you&#039;re playing on [[Endless Mode]].&lt;br /&gt;
&lt;br /&gt;
=== Endless Waves ===&lt;br /&gt;
&lt;br /&gt;
Endless Waves are the waves that come after you&#039;ve defeated the Wave 20 Boss/Bosses if you are playing on [[Endless Mode]].&lt;br /&gt;
&lt;br /&gt;
Endless Mode is a game mode that can be toggled on and off in the Menu when you are selecting a [[Dangers|Danger Level]] to play. You can also select the mode in the Shop after wave 19, just before you go up against the Boss/Bosses.&lt;br /&gt;
&lt;br /&gt;
When playing in Endless Mode:&lt;br /&gt;
&lt;br /&gt;
* The game does not end after Wave 20.&lt;br /&gt;
&lt;br /&gt;
* Waves continue indefinitely until you die.&lt;br /&gt;
&lt;br /&gt;
* The difficulty increases dramatically as the waves progress, making survival increasingly unlikely.&lt;br /&gt;
&lt;br /&gt;
* If you reach and defeat at least Wave 20, the run will still count as a win when you eventually die.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8145</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8145"/>
		<updated>2025-11-22T12:49:38Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: quickfix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Restricted and Banned Items&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. It was added as an attempt to reduce the &amp;quot;Item Bloat&amp;quot; felt by the additional items being added to the game.&lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]]. The character must have a trait that makes them unable to benefit from an item, for it to be restricted. Restrictions are lifted once you enter [[Endless Mode]]. The exception is {{CharacterIcon|Builder}} and {{CharacterIcon|Gangster}}, whose restrictions continue into Endless Mode.&lt;br /&gt;
&lt;br /&gt;
Restricted items shouldn&#039;t be confused with Limited or Unique items, which are [[Items]] that you&#039;re only allowed a limited number of in your inventory. Unique items are items you&#039;re only allowed to have one of.&lt;br /&gt;
&lt;br /&gt;
It shouldn&#039;t be confused with the [[Ban System]], which allows you to ban up to 8 items from the shop or loot crate drops. Banned items can&#039;t show up again after being banned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Mushroom}} {{MiniIconbox|name=Plant}} {{MiniIconbox|name=Sad Tomato}} {{MiniIconbox|name=Medikit}} {{MiniIconbox|name=Fairy}} {{MiniIconbox|name=Regeneration Potion}}  {{MiniIconbox|name=Fried Rice}} {{MiniIconbox|name=Baby Squid}}  {{MiniIconbox|name=Coral}} {{MiniIconbox|name=Penguin}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|{{MiniIconbox|name=Jerky}} {{MiniIconbox|name=Weird Food}} {{MiniIconbox|name=Lemonade}} {{MiniIconbox|name=Fruit Basket}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Speed}} [[Speed]]&lt;br /&gt;
|{{MiniIconbox|name=Terrified Onion}} {{MiniIconbox|name=Beanie}} {{MiniIconbox|name=Power Generator}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]]&lt;br /&gt;
|{{MiniIconbox|name=Lighthouse}} {{MiniIconbox|name=Cog}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Toolbox}} {{MiniIconbox|name=Book}} {{MiniIconbox|name=Pencil}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Strange Book}} {{MiniIconbox|name=Frozen Heart}} {{MiniIconbox|name=Boiling Water}} {{MiniIconbox|name=Snowball}} {{MiniIconbox|name=Toxic Sludge}} {{MiniIconbox|name=Fuel Tank}} {{MiniIconbox|name=Will-o&#039;-Wisp}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Stone Skin}} {{MiniIconbox|name=Helmet}} {{MiniIconbox|name=Metal Plate}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
| {{MiniIconbox|name=Adrenaline}}  {{MiniIconbox|name=Chameleon}} {{MiniIconbox|name=Gambling Token}}  {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]]&lt;br /&gt;
| {{MiniIconbox|name=Clockwork Wasp}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Landmines}} {{MiniIconbox|name=Pocket Factory}} {{MiniIconbox|name=Turret}} {{MiniIconbox|name=Improved Tools}} {{MiniIconbox|name=Incendiary Turret}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Laser Turret}} {{MiniIconbox|name=Tyler}} {{MiniIconbox|name=Explosive Turret}} {{MiniIconbox|name=Wandering Bot}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Baby}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Barnacle}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|name=Brawler}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Bull}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Crystal}} {{MiniIconbox|name=Coffee}} {{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chunky}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cryptid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cyborg}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Charcoal}} {{MiniIconbox|name=Gnome}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Generalist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Mastery}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ghost}}&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Duct Tape}} {{MiniIconbox|name=Ghost Outfit}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gladiator}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Golem}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]) [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
| {{MiniIconbox|name=Tentacle}} {{MiniIconbox|name=Goblet}} {{MiniIconbox|name=Cute Monkey}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Extra Stomach}} {{MiniIconbox|name=Adrenaline}} {{MiniIconbox|name=Weird Ghost}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Hunter}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Knight}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Mage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|One Armed}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Pacifist}}&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ranger}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sick}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Weird Ghost}} {{MiniIconbox|name=Tardigrade}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Technomage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Vampire}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]] [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Builder}}&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]] (Also in Endless)&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chef}}&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Frozen Heart}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Diver}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Druid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gangster}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Fish Hook}} (Also in Endless)&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ogre}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sailor}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]] {{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
|{{MiniIconbox|name=Peaceful Bee}} {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endless Mode Restricted Items===&lt;br /&gt;
&lt;br /&gt;
Once you enter [[Endless Mode]] restricted items are added back into the item pool. This is done because certain builds in Endless can require restricted items even on characters where the item normally would be useless. For example {{MiniIconbox|name=Sad Tomato}} is used in Endless Mode to damage yourself, such that [[Consumables]] from {{MiniIconbox|name=Garden}} are picked up automatically by you. This then deals incredible damage through {{MiniIconbox|name=Spicy Sauce}}.&lt;br /&gt;
&lt;br /&gt;
However, once you enter Endless Mode {{MiniIconbox|name=Crown}} and {{MiniIconbox|name=Piggy Bank}} become restricted on all characters. If you&#039;ve already bought the items, they just stay inactive in your inventory, as they have no effect in Endless Mode.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8144</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8144"/>
		<updated>2025-11-22T12:47:45Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Restricted Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Restricted and Banned Items&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. It was added as an attempt to reduce the &amp;quot;Item Bloat&amp;quot; felt by the additional items being added to the game.&lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]]. The character must have a trait that makes them unable to benefit from an item, for it to be restricted. Restrictions are lifted once you enter [[Endless Mode]]. The exception is {{CharacterIcon|Builder}} and {{CharacterIcon|Gangster}}, whose restrictions continue into Endless Mode.&lt;br /&gt;
&lt;br /&gt;
Restricted items shouldn&#039;t be confused with Limited or Unique items, which are [[Items]] that you&#039;re only allowed a limited number of in your inventory. Unique items are items you&#039;re only allowed to have one of.&lt;br /&gt;
&lt;br /&gt;
It shouldn&#039;t be confused with the [[Ban System]], which allows you to ban up to 8 items from the shop or loot crate drops. Banned items can&#039;t show up again after being banned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Mushroom}} {{MiniIconbox|name=Plant}} {{MiniIconbox|name=Sad Tomato}} {{MiniIconbox|name=Medikit}} {{MiniIconbox|name=Fairy}} {{MiniIconbox|name=Regeneration Potion}}  {{MiniIconbox|name=Fried Rice}} {{MiniIconbox|name=Baby Squid}}  {{MiniIconbox|name=Coral}} {{MiniIconbox|name=Penguin}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|{{MiniIconbox|name=Jerky}} {{MiniIconbox|name=Weird Food}} {{MiniIconbox|name=Lemonade}} {{MiniIconbox|name=Fruit Basket}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Speed}} [[Speed]]&lt;br /&gt;
|{{MiniIconbox|name=Terrified Onion}} {{MiniIconbox|name=Beanie}} {{MiniIconbox|name=Power Generator}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]]&lt;br /&gt;
|{{MiniIconbox|name=Lighthouse}} {{MiniIconbox|name=Cog}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Toolbox}} {{MiniIconbox|name=Book}} {{MiniIconbox|name=Pencil}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Strange Book}} {{MiniIconbox|name=Frozen Heart}} {{MiniIconbox|name=Boiling Water}} {{MiniIconbox|name=Snowball}} {{MiniIconbox|name=Toxic Sludge}} {{MiniIconbox|name=Fuel Tank}} {{MiniIconbox|name=Will-o&#039;-Wisp}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Stone Skin}} {{MiniIconbox|name=Helmet}} {{MiniIconbox|name=Metal Plate}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
| {{MiniIconbox|name=Adrenaline}}  {{MiniIconbox|name=Chameleon}} {{MiniIconbox|name=Gambling Token}}  {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]]&lt;br /&gt;
| {{MiniIconbox|name=Clockwork Wasp}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Landmines}} {{MiniIconbox|name=Pocket Factory}} {{MiniIconbox|name=Turret}} {{MiniIconbox|name=Improved Tools}} {{MiniIconbox|name=Incendiary Turret}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Laser Turret}} {{MiniIconbox|name=Tyler}} {{MiniIconbox|name=Explosive Turret}} {{MiniIconbox|name=Wandering Bot}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Baby}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Barnacle}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Brawler}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Bull}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Crystal}} {{MiniIconbox|name=Coffee}} {{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chunky}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cryptid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cyborg}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Charcoal}} {{MiniIconbox|name=Gnome}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Generalist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Mastery}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ghost}}&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Duct Tape}} {{MiniIconbox|name=Ghost Outfit}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gladiator}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Golem}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]) [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
| {{MiniIconbox|name=Tentacle}} {{MiniIconbox|name=Goblet}} {{MiniIconbox|name=Cute Monkey}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Extra Stomach}} {{MiniIconbox|name=Adrenaline}} {{MiniIconbox|name=Weird Ghost}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Hunter}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Knight}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Mage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|One Armed}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Pacifist}}&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ranger}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sick}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Weird Ghost}} {{MiniIconbox|name=Tardigrade}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Technomage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Vampire}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]] [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Builder}}&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]] (Also in Endless)&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chef}}&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Frozen Heart}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Diver}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Druid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gangster}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Fish Hook}} (Also in Endless)&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ogre}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sailor}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]] {{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
|{{MiniIconbox|name=Peaceful Bee}} {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endless Mode Restricted Items===&lt;br /&gt;
&lt;br /&gt;
Once you enter [[Endless Mode]] restricted items are added back into the item pool. This is done because certain builds in Endless can require restricted items even on characters where the item normally would be useless. For example {{MiniIconbox|name=Sad Tomato}} is used in Endless Mode to damage yourself, such that [[Consumables]] from {{MiniIconbox|name=Garden}} are picked up automatically by you. This then deals incredible damage through {{MiniIconbox|name=Spicy Sauce}}.&lt;br /&gt;
&lt;br /&gt;
However, once you enter Endless Mode {{MiniIconbox|name=Crown}} and {{MiniIconbox|name=Piggy Bank}} become restricted on all characters. If you&#039;ve already bought the items, they just stay inactive in your inventory, as they have no effect in Endless Mode.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8078</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8078"/>
		<updated>2025-11-03T14:15:22Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Restricted and Banned Items&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. It was added as an attempt to reduce the &amp;quot;Item Bloat&amp;quot; felt by the additional items being added to the game.&lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]]. The character must have a trait that makes them unable to benefit from an item, for it to be restricted. Restrictions are lifted once you enter [[Endless Mode]]. The exception is {{CharacterIcon|Builder}} and {{CharacterIcon|Gangster}}, whose restrictions continue into Endless Mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Mushroom}} {{MiniIconbox|name=Plant}} {{MiniIconbox|name=Sad Tomato}} {{MiniIconbox|name=Medikit}} {{MiniIconbox|name=Fairy}} {{MiniIconbox|name=Regeneration Potion}}  {{MiniIconbox|name=Fried Rice}} {{MiniIconbox|name=Baby Squid}}  {{MiniIconbox|name=Coral}} {{MiniIconbox|name=Penguin}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|{{MiniIconbox|name=Jerky}} {{MiniIconbox|name=Weird Food}} {{MiniIconbox|name=Lemonade}} {{MiniIconbox|name=Fruit Basket}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Speed}} [[Speed]]&lt;br /&gt;
|{{MiniIconbox|name=Terrified Onion}} {{MiniIconbox|name=Beanie}} {{MiniIconbox|name=Power Generator}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]]&lt;br /&gt;
|{{MiniIconbox|name=Lighthouse}} {{MiniIconbox|name=Cog}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Toolbox}} {{MiniIconbox|name=Book}} {{MiniIconbox|name=Pencil}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Strange Book}} {{MiniIconbox|name=Frozen Heart}} {{MiniIconbox|name=Boiling Water}} {{MiniIconbox|name=Snowball}} {{MiniIconbox|name=Toxic Sludge}} {{MiniIconbox|name=Fuel Tank}} {{MiniIconbox|name=Will-o&#039;-Wisp}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Stone Skin}} {{MiniIconbox|name=Helmet}} {{MiniIconbox|name=Metal Plate}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
| {{MiniIconbox|name=Adrenaline}}  {{MiniIconbox|name=Chameleon}} {{MiniIconbox|name=Gambling Token}}  {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]]&lt;br /&gt;
| {{MiniIconbox|name=Clockwork Wasp}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Landmines}} {{MiniIconbox|name=Pocket Factory}} {{MiniIconbox|name=Turret}} {{MiniIconbox|name=Improved Tools}} {{MiniIconbox|name=Incendiary Turret}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Laser Turret}} {{MiniIconbox|name=Tyler}} {{MiniIconbox|name=Explosive Turret}} {{MiniIconbox|name=Wandering Bot}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Baby}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Barnacle}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Brawler}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Bull}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Crystal}} {{MiniIconbox|name=Coffee}} {{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chunky}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cryptid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cyborg}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Charcoal}} {{MiniIconbox|name=Gnome}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Generalist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Mastery}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ghost}}&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Duct Tape}} {{MiniIconbox|name=Ghost Outfit}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gladiator}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Golem}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]) [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
| {{MiniIconbox|name=Tentacle}} {{MiniIconbox|name=Goblet}} {{MiniIconbox|name=Cute Monkey}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Extra Stomach}} {{MiniIconbox|name=Adrenaline}} {{MiniIconbox|name=Weird Ghost}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Hunter}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Knight}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Mage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|One Armed}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Pacifist}}&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ranger}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sick}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Weird Ghost}} {{MiniIconbox|name=Tardigrade}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Technomage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Vampire}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]] [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Builder}}&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]] (Also in Endless)&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chef}}&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Frozen Heart}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Diver}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Druid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gangster}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Fish Hook}} (Also in Endless)&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ogre}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sailor}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]] {{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
|{{MiniIconbox|name=Peaceful Bee}} {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endless Mode Restricted Items===&lt;br /&gt;
&lt;br /&gt;
Once you enter [[Endless Mode]] restricted items are added back into the item pool. This is done because certain builds in Endless can require restricted items even on characters where the item normally would be useless. For example {{MiniIconbox|name=Sad Tomato}} is used in Endless Mode to damage yourself, such that [[Consumables]] from {{MiniIconbox|name=Garden}} are picked up automatically by you. This then deals incredible damage through {{MiniIconbox|name=Spicy Sauce}}.&lt;br /&gt;
&lt;br /&gt;
However, once you enter Endless Mode {{MiniIconbox|name=Crown}} and {{MiniIconbox|name=Piggy Bank}} become restricted on all characters. If you&#039;ve already bought the items, they just stay inactive in your inventory, as they have no effect in Endless Mode.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8077</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8077"/>
		<updated>2025-11-02T14:37:47Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Restricted Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Characters Guide to Characters, Stats, Effects&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. It was added as an attempt to reduce the &amp;quot;Item Bloat&amp;quot; felt by the additional items being added to the game.&lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]]. The character must have a trait that makes them unable to benefit from an item, for it to be restricted. Restrictions are lifted once you enter [[Endless Mode]]. The exception is {{CharacterIcon|Builder}} and {{CharacterIcon|Gangster}}, whose restrictions continue into Endless Mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Mushroom}} {{MiniIconbox|name=Plant}} {{MiniIconbox|name=Sad Tomato}} {{MiniIconbox|name=Medikit}} {{MiniIconbox|name=Fairy}} {{MiniIconbox|name=Regeneration Potion}}  {{MiniIconbox|name=Fried Rice}} {{MiniIconbox|name=Baby Squid}}  {{MiniIconbox|name=Coral}} {{MiniIconbox|name=Penguin}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|{{MiniIconbox|name=Jerky}} {{MiniIconbox|name=Weird Food}} {{MiniIconbox|name=Lemonade}} {{MiniIconbox|name=Fruit Basket}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Speed}} [[Speed]]&lt;br /&gt;
|{{MiniIconbox|name=Terrified Onion}} {{MiniIconbox|name=Beanie}} {{MiniIconbox|name=Power Generator}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]]&lt;br /&gt;
|{{MiniIconbox|name=Lighthouse}} {{MiniIconbox|name=Cog}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Toolbox}} {{MiniIconbox|name=Book}} {{MiniIconbox|name=Pencil}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Strange Book}} {{MiniIconbox|name=Frozen Heart}} {{MiniIconbox|name=Boiling Water}} {{MiniIconbox|name=Snowball}} {{MiniIconbox|name=Toxic Sludge}} {{MiniIconbox|name=Fuel Tank}} {{MiniIconbox|name=Will-o&#039;-Wisp}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Stone Skin}} {{MiniIconbox|name=Helmet}} {{MiniIconbox|name=Metal Plate}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
| {{MiniIconbox|name=Adrenaline}}  {{MiniIconbox|name=Chameleon}} {{MiniIconbox|name=Gambling Token}}  {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]]&lt;br /&gt;
| {{MiniIconbox|name=Clockwork Wasp}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Landmines}} {{MiniIconbox|name=Pocket Factory}} {{MiniIconbox|name=Turret}} {{MiniIconbox|name=Improved Tools}} {{MiniIconbox|name=Incendiary Turret}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Laser Turret}} {{MiniIconbox|name=Tyler}} {{MiniIconbox|name=Explosive Turret}} {{MiniIconbox|name=Wandering Bot}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Baby}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Barnacle}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Brawler}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Bull}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Crystal}} {{MiniIconbox|name=Coffee}} {{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chunky}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cryptid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cyborg}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Charcoal}} {{MiniIconbox|name=Gnome}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Generalist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Mastery}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ghost}}&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Duct Tape}} {{MiniIconbox|name=Ghost Outfit}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gladiator}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Golem}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]) [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
| {{MiniIconbox|name=Tentacle}} {{MiniIconbox|name=Goblet}} {{MiniIconbox|name=Cute Monkey}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Extra Stomach}} {{MiniIconbox|name=Adrenaline}} {{MiniIconbox|name=Weird Ghost}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Hunter}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Knight}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Mage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|One Armed}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Pacifist}}&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ranger}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sick}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Weird Ghost}} {{MiniIconbox|name=Tardigrade}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Technomage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Vampire}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]] [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Builder}}&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]] (Also in Endless)&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chef}}&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Frozen Heart}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Diver}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Druid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gangster}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Fish Hook}} (Also in Endless)&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ogre}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sailor}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]] {{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
|{{MiniIconbox|name=Peaceful Bee}} {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endless Mode Restricted Items===&lt;br /&gt;
&lt;br /&gt;
Once you enter [[Endless Mode]] restricted items are added back into the item pool. This is done because certain builds in Endless can require restricted items even on characters where the item normally would be useless. For example {{MiniIconbox|name=Sad Tomato}} is used in Endless Mode to damage yourself, such that [[Consumables]] from {{MiniIconbox|name=Garden}} are picked up automatically by you. This then deals incredible damage through {{MiniIconbox|name=Spicy Sauce}}.&lt;br /&gt;
&lt;br /&gt;
However, once you enter Endless Mode {{MiniIconbox|name=Crown}} and {{MiniIconbox|name=Piggy Bank}} become restricted on all characters. If you&#039;ve already bought the items, they just stay inactive in your inventory, as they have no effect in Endless Mode.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8076</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8076"/>
		<updated>2025-11-02T14:03:51Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Characters Guide to Characters, Stats, Effects&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Under ConStruction&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. The additional items added to the item pool made people feel like it was  &lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]] with downsides &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Mushroom}} {{MiniIconbox|name=Plant}} {{MiniIconbox|name=Sad Tomato}} {{MiniIconbox|name=Medikit}} {{MiniIconbox|name=Fairy}} {{MiniIconbox|name=Regeneration Potion}}  {{MiniIconbox|name=Fried Rice}} {{MiniIconbox|name=Baby Squid}}  {{MiniIconbox|name=Coral}} {{MiniIconbox|name=Penguin}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|{{MiniIconbox|name=Jerky}} {{MiniIconbox|name=Weird Food}} {{MiniIconbox|name=Lemonade}} {{MiniIconbox|name=Fruit Basket}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Speed}} [[Speed]]&lt;br /&gt;
|{{MiniIconbox|name=Terrified Onion}} {{MiniIconbox|name=Beanie}} {{MiniIconbox|name=Power Generator}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]]&lt;br /&gt;
|{{MiniIconbox|name=Lighthouse}} {{MiniIconbox|name=Cog}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Toolbox}} {{MiniIconbox|name=Book}} {{MiniIconbox|name=Pencil}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Strange Book}} {{MiniIconbox|name=Frozen Heart}} {{MiniIconbox|name=Boiling Water}} {{MiniIconbox|name=Snowball}} {{MiniIconbox|name=Toxic Sludge}} {{MiniIconbox|name=Fuel Tank}} {{MiniIconbox|name=Will-o&#039;-Wisp}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Stone Skin}} {{MiniIconbox|name=Helmet}} {{MiniIconbox|name=Metal Plate}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
| {{MiniIconbox|name=Adrenaline}}  {{MiniIconbox|name=Chameleon}} {{MiniIconbox|name=Gambling Token}}  {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]]&lt;br /&gt;
| {{MiniIconbox|name=Clockwork Wasp}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Landmines}} {{MiniIconbox|name=Pocket Factory}} {{MiniIconbox|name=Turret}} {{MiniIconbox|name=Improved Tools}} {{MiniIconbox|name=Incendiary Turret}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Laser Turret}} {{MiniIconbox|name=Tyler}} {{MiniIconbox|name=Explosive Turret}} {{MiniIconbox|name=Wandering Bot}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Baby}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Barnacle}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Brawler}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Bull}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Crystal}} {{MiniIconbox|name=Coffee}} {{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chunky}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cryptid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cyborg}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Charcoal}} {{MiniIconbox|name=Gnome}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Generalist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Mastery}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ghost}}&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Duct Tape}} {{MiniIconbox|name=Ghost Outfit}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gladiator}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Golem}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]) [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
| {{MiniIconbox|name=Tentacle}} {{MiniIconbox|name=Goblet}} {{MiniIconbox|name=Cute Monkey}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Extra Stomach}} {{MiniIconbox|name=Adrenaline}} {{MiniIconbox|name=Weird Ghost}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Hunter}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Knight}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Mage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|One Armed}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Pacifist}}&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ranger}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sick}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Weird Ghost}} {{MiniIconbox|name=Tardigrade}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Technomage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Vampire}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]] [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Builder}}&lt;br /&gt;
|[[File:Turret.png|30x30px]] [[Structures]] (Also in Endless)&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chef}}&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Frozen Heart}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Diver}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Druid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gangster}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Fish Hook}} (Also in Endless)&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ogre}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sailor}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]] {{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
|{{MiniIconbox|name=Peaceful Bee}} {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endless Mode Restricted Items===&lt;br /&gt;
&lt;br /&gt;
Once you enter [[Endless Mode]] restricted items are added back into the item pool. This is done because certain builds in Endless can require restricted items even on characters where the item normally would be useless. For example {{MiniIconbox|name=Sad Tomato}} is used in Endless Mode to damage yourself, such that [[Consumables]] from {{MiniIconbox|name=Garden}} are picked up automatically by you. This then deals incredible damage through {{MiniIconbox|name=Spicy Sauce}}.&lt;br /&gt;
&lt;br /&gt;
However, once you enter Endless Mode {{MiniIconbox|name=Crown}} and {{MiniIconbox|name=Piggy Bank}} become restricted on all characters. If you&#039;ve already bought the items, they just stay inactive in your inventory, as they have no effect in Endless Mode.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8075</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8075"/>
		<updated>2025-11-02T13:27:20Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Characters Guide to Characters, Stats, Effects&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Under ConStruction&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. The additional items added to the item pool made people feel like it was  &lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]] with downsides &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Mushroom}} {{MiniIconbox|name=Plant}} {{MiniIconbox|name=Sad Tomato}} {{MiniIconbox|name=Medikit}} {{MiniIconbox|name=Fairy}} {{MiniIconbox|name=Regeneration Potion}}  {{MiniIconbox|name=Fried Rice}} {{MiniIconbox|name=Baby Squid}}  {{MiniIconbox|name=Coral}} {{MiniIconbox|name=Penguin}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|{{MiniIconbox|name=Jerky}} {{MiniIconbox|name=Weird Food}} {{MiniIconbox|name=Lemonade}} {{MiniIconbox|name=Fruit Basket}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Speed}} [[Speed]]&lt;br /&gt;
|{{MiniIconbox|name=Terrified Onion}} {{MiniIconbox|name=Beanie}} {{MiniIconbox|name=Power Generator}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]]&lt;br /&gt;
|{{MiniIconbox|name=Lighthouse}} {{MiniIconbox|name=Cog}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Toolbox}} {{MiniIconbox|name=Book}} {{MiniIconbox|name=Pencil}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Strange Book}} {{MiniIconbox|name=Frozen Heart}} {{MiniIconbox|name=Boiling Water}} {{MiniIconbox|name=Snowball}} {{MiniIconbox|name=Toxic Sludge}} {{MiniIconbox|name=Fuel Tank}} {{MiniIconbox|name=Will-o&#039;-Wisp}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Stone Skin}} {{MiniIconbox|name=Helmet}} {{MiniIconbox|name=Metal Plate}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Dodge]]&lt;br /&gt;
| {{MiniIconbox|name=Adrenaline}}  {{MiniIconbox|name=Chameleon}} {{MiniIconbox|name=Gambling Token}}  {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Baby}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Barnacle}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Brawler}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Bull}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Crystal}} {{MiniIconbox|name=Coffee}} {{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chunky}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cryptid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cyborg}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Charcoal}} {{MiniIconbox|name=Gnome}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Generalist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Mastery}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ghost}}&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Duct Tape}} {{MiniIconbox|name=Ghost Outfit}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gladiator}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Golem}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]) [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
| {{MiniIconbox|name=Tentacle}} {{MiniIconbox|name=Goblet}} {{MiniIconbox|name=Cute Monkey}} {{MiniIconbox|name=Medical Turret}} {{MiniIconbox|name=Garden}} {{MiniIconbox|name=Extra Stomach}} {{MiniIconbox|name=Adrenaline}} {{MiniIconbox|name=Weird Ghost}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Hunter}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Knight}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Mage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|One Armed}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Pacifist}}&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ranger}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sick}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Weird Ghost}} {{MiniIconbox|name=Tardigrade}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Technomage}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] ({{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Vampire}}&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]] [[HP Regeneration]] [[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chef}}&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Frozen Heart}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Diver}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Druid}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Gangster}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Fish Hook}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Ogre}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Sailer}}&lt;br /&gt;
|{{StatIcon|name=Harvesting}} [[Harvesting]] {{StatIcon|name=Dodge}} [[Dodge]]&lt;br /&gt;
|{{MiniIconbox|name=Seashell}} {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endless Mode Restricted Items===&lt;br /&gt;
&lt;br /&gt;
Once you enter [[Endless Mode]] restricted items are added back into the item pool. This is done because certain builds in Endless can require restricted items even on characters where the item normally would be useless. For example {{MiniIconbox|name=Sad Tomato}} is used in Endless Mode to damage yourself, such that [[Consumables]] from {{MiniIconbox|name=Garden}} are picked up automatically by you. This then deals incredible damage through {{MiniIconbox|name=Spicy Sauce}}.&lt;br /&gt;
&lt;br /&gt;
However, once you enter Endless Mode {{MiniIconbox|name=Crown}} and {{MiniIconbox|name=Piggy Bank}} become restricted on all characters. If you&#039;ve already bought the items, they just stay inactive in your inventory, as they have no effect in Endless Mode.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8074</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8074"/>
		<updated>2025-11-02T11:02:15Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Restricted Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Characters Guide to Characters, Stats, Effects&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Under ConStruction&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. The additional items added to the item pool made people feel like it was  &lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]] with downsides &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Mushroom}} {{MiniIconbox|name=Plant}} {{MiniIconbox|name=Sad Tomato}} {{MiniIconbox|name=Medikit}} {{MiniIconbox|name=Fairy}} {{MiniIconbox|name=Regeneration Potion}}  {{MiniIconbox|name=Fried Rice}} {{MiniIconbox|name=Baby Squid}}  {{MiniIconbox|name=Coral}} {{MiniIconbox|name=Penguin}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fruit.png|30x30px]] [[Consumable]]&lt;br /&gt;
|{{MiniIconbox|name=Jerky}} {{MiniIconbox|name=Weird Food}} {{MiniIconbox|name=Lemonade}} {{MiniIconbox|name=Fruit Basket}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Speed}} [[Speed]]&lt;br /&gt;
|{{MiniIconbox|name=Terrified Onion}} {{MiniIconbox|name=Beanie}} {{MiniIconbox|name=Power Generator}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Engineering}} [[Engineering]]&lt;br /&gt;
|{{MiniIconbox|name=Lighthouse}} {{MiniIconbox|name=Cog}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Toolbox}} {{MiniIconbox|name=Book}} {{MiniIconbox|name=Pencil}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|{{MiniIconbox|name=Strange Book}} {{MiniIconbox|name=Frozen Heart}} {{MiniIconbox|name=Boiling Water}} {{MiniIconbox|name=Snowball}} {{MiniIconbox|name=Toxic Sludge}} {{MiniIconbox|name=Fuel Tank}} {{MiniIconbox|name=Will-o&#039;-Wisp}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Armor]]&lt;br /&gt;
|{{MiniIconbox|name=Stone Skin}} {{MiniIconbox|name=Helmet}} {{MiniIconbox|name=Metal Plate}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Armor}} [[Dodge]]&lt;br /&gt;
| {{MiniIconbox|name=Adrenaline}}  {{MiniIconbox|name=Chameleon}} {{MiniIconbox|name=Gambling Token}}  {{MiniIconbox|name=Ghost Outfit}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
!Total Amount of Banned Items&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Baby}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Barnacle}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Brawler}}&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Bull}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Jelly}} {{MiniIconbox|name=Nail}} {{MiniIconbox|name=Crystal}} {{MiniIconbox|name=Coffee}} {{MiniIconbox|name=Seashell}}&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Chunky}}&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]  {{StatIcon|name=HP Regeneration}} [[HP Regeneration]] ({{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]])&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13pt;&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cryptid}}&lt;br /&gt;
|&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{CharacterIcon|Cyborg}}&lt;br /&gt;
|{{MiniIconbox|name=Charcoal}} {{MiniIconbox|name=Gnome}}&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] {{StatIcon|name=Elemental Damage}} [[Elemental Damage]]&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Saver}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Piggy Bank}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Engineer}}&lt;br /&gt;
|{{MiniIconbox|name=Wrench}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Explorer}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Arms Dealer}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Dangerous Bunny}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Cyborg}}&lt;br /&gt;
|{{MiniIconbox|name=Minigun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Technomage}}&lt;br /&gt;
|&lt;br /&gt;
|2x {{MiniIconbox|name=Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Curious}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Spyglass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Builder}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Builder&#039;s Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Creature}}&lt;br /&gt;
|&lt;br /&gt;
|[[Curse|Cursed]] {{MiniIconbox|name=Fish Hook}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Chef}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Diver}}&lt;br /&gt;
|{{MiniIconbox|name=Harpoon Gun}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endless Mode Restricted Items===&lt;br /&gt;
&lt;br /&gt;
Once you enter [[Endless Mode]] restricted items are added back into the item pool. This is done because certain builds in Endless can require restricted items even on characters where the item normally would be useless. For example {{MiniIconbox|name=Sad Tomato}} is used in Endless Mode to damage yourself, such that [[Consumables]] from {{MiniIconbox|name=Garden}} are picked up automatically by you. This then deals incredible damage through {{MiniIconbox|name=Spicy Sauce}}.&lt;br /&gt;
&lt;br /&gt;
However, once you enter Endless Mode {{MiniIconbox|name=Crown}} and {{MiniIconbox|name=Piggy Bank}} become restricted on all characters. If you&#039;ve already bought the items, they just stay inactive in your inventory, as they have no effect in Endless Mode.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8073</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8073"/>
		<updated>2025-11-02T01:13:54Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Restricted Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Characters Guide to Characters, Stats, Effects&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Under ConStruction&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. The additional items added to the item pool made people feel like it was  &lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]] with downsides &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Piggy Bank}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Engineer}}&lt;br /&gt;
|{{MiniIconbox|name=Wrench}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Explorer}}&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Arms Dealer}}&lt;br /&gt;
|{{MiniIconbox|name=Dangerous Bunny}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Cyborg}}&lt;br /&gt;
|{{MiniIconbox|name=Minigun}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Technomage}}&lt;br /&gt;
|2x {{MiniIconbox|name=Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Curious}}&lt;br /&gt;
|{{MiniIconbox|name=Spyglass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Builder}}&lt;br /&gt;
|{{MiniIconbox|name=Builder&#039;s Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Creature}}&lt;br /&gt;
|[[Curse|Cursed]] {{MiniIconbox|name=Fish Hook}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Chef}}&lt;br /&gt;
|{{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Diver}}&lt;br /&gt;
|{{MiniIconbox|name=Harpoon Gun}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Brawler}}&lt;br /&gt;
|{{MiniIconbox|name=Fist}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Crazy}}&lt;br /&gt;
|{{MiniIconbox|name=Knife}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Ranger}}&lt;br /&gt;
|{{MiniIconbox|name=Pistol}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Mage}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Snake}}, {{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Wildling}}&lt;br /&gt;
|{{MiniIconbox|name=Stick}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Pacifist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Saver}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Piggy Bank}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Engineer}}&lt;br /&gt;
|{{MiniIconbox|name=Wrench}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Explorer}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Arms Dealer}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Dangerous Bunny}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Cyborg}}&lt;br /&gt;
|{{MiniIconbox|name=Minigun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Technomage}}&lt;br /&gt;
|&lt;br /&gt;
|2x {{MiniIconbox|name=Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Curious}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Spyglass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Builder}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Builder&#039;s Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Creature}}&lt;br /&gt;
|&lt;br /&gt;
|[[Curse|Cursed]] {{MiniIconbox|name=Fish Hook}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Chef}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Diver}}&lt;br /&gt;
|{{MiniIconbox|name=Harpoon Gun}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8072</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8072"/>
		<updated>2025-11-02T01:13:30Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Characters Guide to Characters, Stats, Effects&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. The additional items added to the item pool made people feel like it was  &lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]] with downsides &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Life Steal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Lifesteal}} [[Life Steal]] &amp;amp; {{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Blood Leech}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=HP Regeneration}} [[HP Regeneration]]&lt;br /&gt;
|{{MiniIconbox|name=Piggy Bank}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Engineer}}&lt;br /&gt;
|{{MiniIconbox|name=Wrench}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Explorer}}&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Arms Dealer}}&lt;br /&gt;
|{{MiniIconbox|name=Dangerous Bunny}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Cyborg}}&lt;br /&gt;
|{{MiniIconbox|name=Minigun}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Technomage}}&lt;br /&gt;
|2x {{MiniIconbox|name=Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Curious}}&lt;br /&gt;
|{{MiniIconbox|name=Spyglass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Builder}}&lt;br /&gt;
|{{MiniIconbox|name=Builder&#039;s Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Creature}}&lt;br /&gt;
|[[Curse|Cursed]] {{MiniIconbox|name=Fish Hook}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Chef}}&lt;br /&gt;
|{{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Diver}}&lt;br /&gt;
|{{MiniIconbox|name=Harpoon Gun}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Brawler}}&lt;br /&gt;
|{{MiniIconbox|name=Fist}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Crazy}}&lt;br /&gt;
|{{MiniIconbox|name=Knife}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Ranger}}&lt;br /&gt;
|{{MiniIconbox|name=Pistol}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Mage}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Snake}}, {{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Wildling}}&lt;br /&gt;
|{{MiniIconbox|name=Stick}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Pacifist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Saver}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Piggy Bank}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Engineer}}&lt;br /&gt;
|{{MiniIconbox|name=Wrench}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Explorer}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Arms Dealer}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Dangerous Bunny}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Cyborg}}&lt;br /&gt;
|{{MiniIconbox|name=Minigun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Technomage}}&lt;br /&gt;
|&lt;br /&gt;
|2x {{MiniIconbox|name=Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Curious}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Spyglass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Builder}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Builder&#039;s Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Creature}}&lt;br /&gt;
|&lt;br /&gt;
|[[Curse|Cursed]] {{MiniIconbox|name=Fish Hook}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Chef}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Diver}}&lt;br /&gt;
|{{MiniIconbox|name=Harpoon Gun}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8071</id>
		<title>Restricted Items</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Restricted_Items&amp;diff=8071"/>
		<updated>2025-11-02T00:43:37Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Sorry this is just a beta version of the Page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Characters Guide to Characters, Stats, Effects&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Restricted Items==&lt;br /&gt;
&lt;br /&gt;
Restricted Items is a game feature that was added during the [https://brotato.wiki.spellsandguns.com/Abyssal_Terrors_DLC|Abyssal Terrors DLC] beta as a response to community feedback. The additional items added to the item pool made people feel like it was  &lt;br /&gt;
&lt;br /&gt;
The Restricted Item list removes items that are useless for [[Characters]] with downsides &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Catagory&lt;br /&gt;
!Restricted Items&lt;br /&gt;
|-&lt;br /&gt;
| {{StatIcon|name=Harvesting}} [[Harvesting]] &lt;br /&gt;
|{{MiniIconbox|name=Blood Donation}} {{MiniIconbox|name=Crown}} {{MiniIconbox|name=Fertilizer}}{{MiniIconbox|name=Tractor}}{{MiniIconbox|name=Wheelbarrow}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Mastery}} {{MiniIconbox|name=Goat Skull}} {{MiniIconbox|name=Riposte}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Lens}} &lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Melee Damage}} [[Melee Damage]] &amp;amp; {{StatIcon|name=Ranged Damage}} [[Ranged Damage]] &lt;br /&gt;
|{{MiniIconbox|name=Big Arms}}, {{MiniIconbox|name=Hedgehog}}&lt;br /&gt;
|-&lt;br /&gt;
|{{StatIcon|name=Lifesteal}} [[Lifesteal]]&lt;br /&gt;
|{{MiniIconbox|name=Butterfly}} {{MiniIconbox|name=Bat}} {{MiniIconbox|name=Whetstone}} {{MiniIconbox|name=Decomposing Flesh}} {{MiniIconbox|name=Bloody Hand}} {{MiniIconbox|name=Fresh Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Pacifist}}&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Saver}}&lt;br /&gt;
|{{MiniIconbox|name=Piggy Bank}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Engineer}}&lt;br /&gt;
|{{MiniIconbox|name=Wrench}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Explorer}}&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Arms Dealer}}&lt;br /&gt;
|{{MiniIconbox|name=Dangerous Bunny}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Cyborg}}&lt;br /&gt;
|{{MiniIconbox|name=Minigun}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Technomage}}&lt;br /&gt;
|2x {{MiniIconbox|name=Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Curious}}&lt;br /&gt;
|{{MiniIconbox|name=Spyglass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Builder}}&lt;br /&gt;
|{{MiniIconbox|name=Builder&#039;s Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Creature}}&lt;br /&gt;
|[[Curse|Cursed]] {{MiniIconbox|name=Fish Hook}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Chef}}&lt;br /&gt;
|{{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Diver}}&lt;br /&gt;
|{{MiniIconbox|name=Harpoon Gun}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Restricted Catagories&lt;br /&gt;
!Restricted Items&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Brawler}}&lt;br /&gt;
|{{MiniIconbox|name=Fist}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Crazy}}&lt;br /&gt;
|{{MiniIconbox|name=Knife}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Ranger}}&lt;br /&gt;
|{{MiniIconbox|name=Pistol}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Mage}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Snake}}, {{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Wildling}}&lt;br /&gt;
|{{MiniIconbox|name=Stick}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Pacifist}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Saver}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Piggy Bank}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Engineer}}&lt;br /&gt;
|{{MiniIconbox|name=Wrench}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Explorer}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Lumberjack Shirt}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Arms Dealer}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Dangerous Bunny}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Cyborg}}&lt;br /&gt;
|{{MiniIconbox|name=Minigun}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Technomage}}&lt;br /&gt;
|&lt;br /&gt;
|2x {{MiniIconbox|name=Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Curious}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Spyglass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Builder}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Builder&#039;s Turret}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Creature}}&lt;br /&gt;
|&lt;br /&gt;
|[[Curse|Cursed]] {{MiniIconbox|name=Fish Hook}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Chef}}&lt;br /&gt;
|&lt;br /&gt;
|{{MiniIconbox|name=Scared Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Diver}}&lt;br /&gt;
|{{MiniIconbox|name=Harpoon Gun}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Ball_and_Chain&amp;diff=8070</id>
		<title>Ball and Chain</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Ball_and_Chain&amp;diff=8070"/>
		<updated>2025-11-01T11:46:42Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Baby Squid, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name={{PAGENAME}}}}&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Unique}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Ball and Chain comes with quite a unique downside. It gives your weapons a minimum cooldown of 0.75 seconds. This doesn&#039;t seem to account for the animation time of melee weapons. So for melee weapons, their minimum cooldown with Ball and Call will be more than 0.75 seconds depending on how long the range of the weapon is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Stats are great for its price, so it is worthwhile to consider on characters with Attack speed penalties such as {{CharacterIcon|Buccaneer}}, {{CharacterIcon|Dwarf}}, or {{CharacterIcon|Ogre}}. And in general if you&#039;re using slower weapons like {{MiniIconbox|name=Laser Gun}} or {{MiniIconbox|name=Hammer}}&lt;br /&gt;
&lt;br /&gt;
* Despite the Tooltip saying weapons, the Ball and Chain does limit the attack speed of [[Structures]]. This includes both regular {{MiniIconbox|name=Turret}} and the {{CharacterIcon|Builder}}&#039;s Turret.&lt;br /&gt;
* A [[Curse|Cursed]] Ball and Chain will have a minimum cooldown that is lower than 0.75 seconds. This opens the Cursed Ball and Chain up to being useful on more builds.&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Talk:Ball_and_Chain&amp;diff=8069</id>
		<title>Talk:Ball and Chain</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Talk:Ball_and_Chain&amp;diff=8069"/>
		<updated>2025-11-01T11:34:31Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anyone know how this affects structures? Whether or not it does should probably be added to the page. [[User:Mayonaise|Mayonaise]] ([[User talk:Mayonaise|talk]]) 23:10, 21 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It does actually affect Structures. I didn&#039;t know. Thanks for bringing it up. - ArosRising.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Fried_Rice&amp;diff=8066</id>
		<title>Fried Rice</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Fried_Rice&amp;diff=8066"/>
		<updated>2025-10-16T15:11:00Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Fried Rice, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name={{PAGENAME}}}}&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Unique}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Fried Rice is a reference to the Streamer [https://www.twitch.tv/tacticalfriedrice_ TacticalFriedRice], who has streamer many hours of Brotato.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Sifd%27s_Relic&amp;diff=8065</id>
		<title>Sifd&#039;s Relic</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Sifd%27s_Relic&amp;diff=8065"/>
		<updated>2025-10-16T15:09:19Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Add Reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Sifd&#039;s Relic, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name=Sifd&#039;s Relic}}&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Unique}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Sifd&#039;s Relic automatically collects any [[Materials]] on the map. This is quite useful for abilities that trigger upon material pickup such as {{MiniIconbox|name=Baby Elephant}} or {{MiniIconbox|name=Cute Monkey}}&lt;br /&gt;
&lt;br /&gt;
* When [[Curse|Cursed]], Sifd&#039;s gains +10% [[Dodge]], which is then affected by the curse modifier, giving you more than 10% Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
The Sifd&#039;s Relic is a reference to  the Youtuber [https://www.youtube.com/@Sifd Sifd], who made the Sifd&#039;s Mod for Brotato that was very popular back in the day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Gained +3 Armor&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Explosions&amp;diff=8063</id>
		<title>Explosions</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Explosions&amp;diff=8063"/>
		<updated>2025-10-01T20:40:00Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: added DLC explosion sizes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explosion ==&lt;br /&gt;
&lt;br /&gt;
Explosions are effects that can happen when you hit enemies with an [[Explosive]] weapon, or caused by an [[Items|Item]] or [[Characters|Character]] ability. When an explosion happen, all enemies within its radius take damage, allowing explosions to deal with large groups of enemies coming for you.&lt;br /&gt;
&lt;br /&gt;
Explosions caused by weapons always deal damage equal to being hit normally by the weapon. If an enemy is hit by a weapon, and it causes an explosion, the enemy won&#039;t take the damage from its own explosion. So an enemy hit by a {{MiniIconbox|name=Rocket Launcher}} won&#039;t also be hit by the explosion caused by the rocket launcher.&lt;br /&gt;
&lt;br /&gt;
* Explosions benefit from the Explosion Damage and [[Explosion#Explosion Sizes|Explosion Size]] secondary stats. Explosion Damage works like regular [[Damage]], but is only applied to weapons with the Explosive Tags and Explosions.&lt;br /&gt;
&lt;br /&gt;
* Explosions do not [[Life Steal]]. So if you fire a {{MiniIconbox|name=Nuclear Launcher}}, only the target hit by the projectile can proc life steal.&lt;br /&gt;
* Most explosions can trigger {{MiniIconbox|name=Scared Sausage}} and those caused by weapons can also [[Crit Chance|Critical Hit]]. However, explosions from [[Spicy Sauce]] or [[Rip and Tear|Rip &amp;amp; Tear]] cannot proc Sausage. &lt;br /&gt;
* Explosive Ranged Weapons will cause an explosion with each [[bounce|bouncing]] and [[piercing]] hit. So each projectile can cause multiple explosions if you manage to hit multiple targets.&lt;br /&gt;
&lt;br /&gt;
== Explosion Sizes ==&lt;br /&gt;
Different weapons/items/character effects have different sized explosions. Which you can see on the following list. The &amp;quot;Explosion Size&amp;quot; stat scales multiplicatively with the base size, meaning that if you pick up +100% explosion size (4 plastic explosives), it would increase the size of a Plank&#039;s explosion from 75% to 150%, a Rocket Launcher&#039;s explosion from 100% to 200%, and a Nuclear Launcher 3&#039;s explosion from 200% to 400%.&lt;br /&gt;
&lt;br /&gt;
Note that {{MiniIconbox|name=Wrench}} spawns {{MiniIconbox|name=Explosive Turret}} at {{Color|color=tier4|text=Tier 4}}. And {{MiniIconbox|name=Screwdriver}} spawns {{MiniIconbox|name=Landmines}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Type&lt;br /&gt;
!Name&lt;br /&gt;
!Tier&lt;br /&gt;
!Size&lt;br /&gt;
|-&lt;br /&gt;
|[[Characters|Character]]&lt;br /&gt;
|{{MiniIconbox|name=Bull}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Characters|Character]]&lt;br /&gt;
|{{MiniIconbox|name=Glutton}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=200%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Explosive Turret}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Kraken&#039;s Eye}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=lightblue|text=150%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Landmines}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=175%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Rip and Tear}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelred|text=65%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Spicy Sauce}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=125%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Sunken Bell}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=600%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=DEX-troyer}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=125%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=Fireball}}&lt;br /&gt;
|&#039;&#039;all&#039;&#039;&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=Grenade Launcher}}&lt;br /&gt;
|&#039;&#039;all&#039;&#039;&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=Plank}}&lt;br /&gt;
|&#039;&#039;all&#039;&#039;&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{MiniIconbox|name=Plasma Sledge}}&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=pastelgreen|text=125%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{MiniIconbox|name=Power Fist}}&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{MiniIconbox|name=Nuclear Launcher}}&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=pastelgreen|text=200%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=pastelgreen|text=225%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=Rocket Launcher}}&lt;br /&gt;
|&#039;&#039;all&#039;&#039;&lt;br /&gt;
|{{Color|color=pastelgreen|text=120%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{MiniIconbox|name=Shredder}}&lt;br /&gt;
|{{Color|color=tier1|text=Tier 1}}&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier2|text=Tier 2}}&lt;br /&gt;
|{{Color|color=pastelred|text=80%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=pastelred|text=85%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=pastelred|text=90%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items tagged with &amp;quot;Explosive&amp;quot; ==&lt;br /&gt;
[[Explosive_(Item_Tag)|Explosive Tag]] is a hidden tag for certain [[Items]]. It&#039;s applied to items that enhance explosions.&lt;br /&gt;
&lt;br /&gt;
The character(s) {{ItemTagCharacters|Explosive}} have a higher chance to find these items in the Shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Dynamite}}&lt;br /&gt;
	{{TableRowItem|Explosive Shells}}&lt;br /&gt;
    {{TableRowItem|Honey}}&lt;br /&gt;
    {{TableRowItem|Kraken&#039;s Eye}}&lt;br /&gt;
    {{TableRowItem|Landmines}}&lt;br /&gt;
	{{TableRowItem|Plastic Explosive}}&lt;br /&gt;
    {{TableRowItem|Rip and Tear}}&lt;br /&gt;
    {{TableRowItem|Spicy Sauce}}&lt;br /&gt;
    {{TableRowItem|Sunken Bell}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapons with Explosive==&lt;br /&gt;
The [[Explosive]] Weapon Class are weapons that create explosions on hit. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
{{TableHeaders|weapons}}&lt;br /&gt;
{{TableRowWeapon|Plank}}&lt;br /&gt;
{{TableRowWeapon|Shredder}}&lt;br /&gt;
{{TableRowWeapon|Fireball}}&lt;br /&gt;
{{TableRowWeapon|Grenade Launcher}}&lt;br /&gt;
{{TableRowWeapon|Rocket Launcher}}&lt;br /&gt;
{{TableRowWeapon|Nuclear Launcher}}&lt;br /&gt;
{{TableRowWeapon|Plasma Sledge}}&lt;br /&gt;
{{TableRowWeapon|Power Fist}}&lt;br /&gt;
{{TableRowWeapon|DEX-troyer}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Explosions&amp;diff=8062</id>
		<title>Explosions</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Explosions&amp;diff=8062"/>
		<updated>2025-10-01T20:19:44Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Explosion Sizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explosion ==&lt;br /&gt;
&lt;br /&gt;
Explosions are effects that can happen when you hit enemies with an [[Explosive]] weapon, or caused by an [[Items|Item]] or [[Characters|Character]] ability. When an explosion happen, all enemies within its radius take damage, allowing explosions to deal with large groups of enemies coming for you.&lt;br /&gt;
&lt;br /&gt;
Explosions caused by weapons always deal damage equal to being hit normally by the weapon. If an enemy is hit by a weapon, and it causes an explosion, the enemy won&#039;t take the damage from its own explosion. So an enemy hit by a {{MiniIconbox|name=Rocket Launcher}} won&#039;t also be hit by the explosion caused by the rocket launcher.&lt;br /&gt;
&lt;br /&gt;
* Explosions benefit from the Explosion Damage and [[Explosion#Explosion Sizes|Explosion Size]] secondary stats. Explosion Damage works like regular [[Damage]], but is only applied to weapons with the Explosive Tags and Explosions.&lt;br /&gt;
&lt;br /&gt;
* Explosions do not [[Life Steal]]. So if you fire a {{MiniIconbox|name=Nuclear Launcher}}, only the target hit by the projectile can proc life steal.&lt;br /&gt;
* Most explosions can trigger {{MiniIconbox|name=Scared Sausage}} and those caused by weapons can also [[Crit Chance|Critical Hit]]. However, explosions from [[Spicy Sauce]] or [[Rip and Tear|Rip &amp;amp; Tear]] cannot proc Sausage. &lt;br /&gt;
* Explosive Ranged Weapons will cause an explosion with each [[bounce|bouncing]] and [[piercing]] hit. So each projectile can cause multiple explosions if you manage to hit multiple targets.&lt;br /&gt;
&lt;br /&gt;
== Explosion Sizes ==&lt;br /&gt;
Different weapons/items/character effects have different sized explosions. Which you can see on the following list. The &amp;quot;Explosion Size&amp;quot; stat scales multiplicatively with the base size, meaning that if you pick up +100% explosion size (4 plastic explosives), it would increase the size of a Plank&#039;s explosion from 75% to 150%, a Rocket Launcher&#039;s explosion from 100% to 200%, and a Nuclear Launcher 3&#039;s explosion from 200% to 400%.&lt;br /&gt;
&lt;br /&gt;
Note that {{MiniIconbox|name=Wrench}} spawns {{MiniIconbox|name=Explosive Turret}} at {{Color|color=tier4|text=Tier 4}}. And {{MiniIconbox|name=Screwdriver}} spawns {{MiniIconbox|name=Landmines}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Type&lt;br /&gt;
!Name&lt;br /&gt;
!Tier&lt;br /&gt;
!Size&lt;br /&gt;
|-&lt;br /&gt;
|[[Characters|Character]]&lt;br /&gt;
|{{MiniIconbox|name=Bull}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Characters|Character]]&lt;br /&gt;
|{{MiniIconbox|name=Glutton}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=200%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Explosive Turret}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Kraken&#039;s Eye}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=lightblue|text=150%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Landmines}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=175%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Rip and Tear}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelred|text=65%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Spicy Sauce}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=125%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Sunken Bell}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=600%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=DEX-troyer}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=125%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=Plank}}&lt;br /&gt;
|&#039;&#039;all&#039;&#039;&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{MiniIconbox|name=Plasma Sledge}}&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=pastelgreen|text=125%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{MiniIconbox|name=Power Fist}}&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{MiniIconbox|name=Nuclear Launcher}}&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=pastelgreen|text=200%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=pastelgreen|text=225%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=Rocket Launcher}}&lt;br /&gt;
|&#039;&#039;all&#039;&#039;&lt;br /&gt;
|{{Color|color=pastelgreen|text=120%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{MiniIconbox|name=Shredder}}&lt;br /&gt;
|{{Color|color=tier1|text=Tier 1}}&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier2|text=Tier 2}}&lt;br /&gt;
|{{Color|color=pastelred|text=80%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=pastelred|text=85%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=pastelred|text=90%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items tagged with &amp;quot;Explosive&amp;quot; ==&lt;br /&gt;
[[Explosive_(Item_Tag)|Explosive Tag]] is a hidden tag for certain [[Items]]. It&#039;s applied to items that enhance explosions.&lt;br /&gt;
&lt;br /&gt;
The character(s) {{ItemTagCharacters|Explosive}} have a higher chance to find these items in the Shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Dynamite}}&lt;br /&gt;
	{{TableRowItem|Explosive Shells}}&lt;br /&gt;
    {{TableRowItem|Honey}}&lt;br /&gt;
    {{TableRowItem|Kraken&#039;s Eye}}&lt;br /&gt;
    {{TableRowItem|Landmines}}&lt;br /&gt;
	{{TableRowItem|Plastic Explosive}}&lt;br /&gt;
    {{TableRowItem|Rip and Tear}}&lt;br /&gt;
    {{TableRowItem|Spicy Sauce}}&lt;br /&gt;
    {{TableRowItem|Sunken Bell}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapons with Explosive==&lt;br /&gt;
The [[Explosive]] Weapon Class are weapons that create explosions on hit. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
{{TableHeaders|weapons}}&lt;br /&gt;
{{TableRowWeapon|Plank}}&lt;br /&gt;
{{TableRowWeapon|Shredder}}&lt;br /&gt;
{{TableRowWeapon|Fireball}}&lt;br /&gt;
{{TableRowWeapon|Grenade Launcher}}&lt;br /&gt;
{{TableRowWeapon|Rocket Launcher}}&lt;br /&gt;
{{TableRowWeapon|Nuclear Launcher}}&lt;br /&gt;
{{TableRowWeapon|Plasma Sledge}}&lt;br /&gt;
{{TableRowWeapon|Power Fist}}&lt;br /&gt;
{{TableRowWeapon|DEX-troyer}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Explosions&amp;diff=8061</id>
		<title>Explosions</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Explosions&amp;diff=8061"/>
		<updated>2025-10-01T20:02:31Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Items tagged with &amp;quot;Explosive&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Explosion ==&lt;br /&gt;
&lt;br /&gt;
Explosions are effects that can happen when you hit enemies with an [[Explosive]] weapon, or caused by an [[Items|Item]] or [[Characters|Character]] ability. When an explosion happen, all enemies within its radius take damage, allowing explosions to deal with large groups of enemies coming for you.&lt;br /&gt;
&lt;br /&gt;
Explosions caused by weapons always deal damage equal to being hit normally by the weapon. If an enemy is hit by a weapon, and it causes an explosion, the enemy won&#039;t take the damage from its own explosion. So an enemy hit by a {{MiniIconbox|name=Rocket Launcher}} won&#039;t also be hit by the explosion caused by the rocket launcher.&lt;br /&gt;
&lt;br /&gt;
* Explosions benefit from the Explosion Damage and [[Explosion#Explosion Sizes|Explosion Size]] secondary stats. Explosion Damage works like regular [[Damage]], but is only applied to weapons with the Explosive Tags and Explosions.&lt;br /&gt;
&lt;br /&gt;
* Explosions do not [[Life Steal]]. So if you fire a {{MiniIconbox|name=Nuclear Launcher}}, only the target hit by the projectile can proc life steal.&lt;br /&gt;
* Most explosions can trigger {{MiniIconbox|name=Scared Sausage}} and those caused by weapons can also [[Crit Chance|Critical Hit]]. However, explosions from [[Spicy Sauce]] or [[Rip and Tear|Rip &amp;amp; Tear]] cannot proc Sausage. &lt;br /&gt;
* Explosive Ranged Weapons will cause an explosion with each [[bounce|bouncing]] and [[piercing]] hit. So each projectile can cause multiple explosions if you manage to hit multiple targets.&lt;br /&gt;
&lt;br /&gt;
== Explosion Sizes ==&lt;br /&gt;
Different weapons/items/character effects have different sized explosions. Which you can see on the following list. The &amp;quot;Explosion Size&amp;quot; stat scales multiplicatively with the base size, meaning that if you pick up +100% explosion size (4 plastic explosives), it would increase the size of a Plank&#039;s explosion from 75% to 150%, a Rocket Launcher&#039;s explosion from 100% to 200%, and a Nuclear Launcher 3&#039;s explosion from 200% to 400%.&lt;br /&gt;
&lt;br /&gt;
Note that {{MiniIconbox|name=Wrench}} spawns {{MiniIconbox|name=Explosive Turret}} at {{Color|color=tier4|text=Tier 4}}. And {{MiniIconbox|name=Screwdriver}} spawns {{MiniIconbox|name=Landmines}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Type&lt;br /&gt;
!Name&lt;br /&gt;
!Tier&lt;br /&gt;
!Size&lt;br /&gt;
|-&lt;br /&gt;
|[[Characters|Character]]&lt;br /&gt;
|{{MiniIconbox|name=Bull}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Characters|Character]]&lt;br /&gt;
|{{MiniIconbox|name=Glutton}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=200%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Landmines}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=175%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Rip and Tear}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelred|text=65%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Spicy Sauce}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=pastelgreen|text=125%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Items|Item]]&lt;br /&gt;
|{{MiniIconbox|name=Explosive Turret}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=Plank}}&lt;br /&gt;
|&#039;&#039;all&#039;&#039;&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{MiniIconbox|name=Plasma Sledge}}&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=pastelgreen|text=125%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{MiniIconbox|name=Power Fist}}&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=grey|text=100%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{MiniIconbox|name=Nuclear Launcher}}&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=pastelgreen|text=200%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=pastelgreen|text=225%}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons|Weapon]]&lt;br /&gt;
|{{MiniIconbox|name=Rocket Launcher}}&lt;br /&gt;
|&#039;&#039;all&#039;&#039;&lt;br /&gt;
|{{Color|color=pastelgreen|text=120%}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Weapons|Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{MiniIconbox|name=Shredder}}&lt;br /&gt;
|{{Color|color=tier1|text=Tier 1}}&lt;br /&gt;
|{{Color|color=pastelred|text=75%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier2|text=Tier 2}}&lt;br /&gt;
|{{Color|color=pastelred|text=80%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier3|text=Tier 3}}&lt;br /&gt;
|{{Color|color=pastelred|text=85%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Color|color=tier4|text=Tier 4}}&lt;br /&gt;
|{{Color|color=pastelred|text=90%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items tagged with &amp;quot;Explosive&amp;quot; ==&lt;br /&gt;
[[Explosive_(Item_Tag)|Explosive Tag]] is a hidden tag for certain [[Items]]. It&#039;s applied to items that enhance explosions.&lt;br /&gt;
&lt;br /&gt;
The character(s) {{ItemTagCharacters|Explosive}} have a higher chance to find these items in the Shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Dynamite}}&lt;br /&gt;
	{{TableRowItem|Explosive Shells}}&lt;br /&gt;
    {{TableRowItem|Honey}}&lt;br /&gt;
    {{TableRowItem|Kraken&#039;s Eye}}&lt;br /&gt;
    {{TableRowItem|Landmines}}&lt;br /&gt;
	{{TableRowItem|Plastic Explosive}}&lt;br /&gt;
    {{TableRowItem|Rip and Tear}}&lt;br /&gt;
    {{TableRowItem|Spicy Sauce}}&lt;br /&gt;
    {{TableRowItem|Sunken Bell}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapons with Explosive==&lt;br /&gt;
The [[Explosive]] Weapon Class are weapons that create explosions on hit. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
{{TableHeaders|weapons}}&lt;br /&gt;
{{TableRowWeapon|Plank}}&lt;br /&gt;
{{TableRowWeapon|Shredder}}&lt;br /&gt;
{{TableRowWeapon|Fireball}}&lt;br /&gt;
{{TableRowWeapon|Grenade Launcher}}&lt;br /&gt;
{{TableRowWeapon|Rocket Launcher}}&lt;br /&gt;
{{TableRowWeapon|Nuclear Launcher}}&lt;br /&gt;
{{TableRowWeapon|Plasma Sledge}}&lt;br /&gt;
{{TableRowWeapon|Power Fist}}&lt;br /&gt;
{{TableRowWeapon|DEX-troyer}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=User:ArosRising&amp;diff=8056</id>
		<title>User:ArosRising</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=User:ArosRising&amp;diff=8056"/>
		<updated>2025-09-08T20:16:49Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I&#039;m ArosRising, I write pages for the Brotato Wiki, and moderate the Brotato Discord, Wiki and Reddit.&lt;br /&gt;
&lt;br /&gt;
I have over 1600 Hours in the game, and have done my shares of challenge runs and %Runs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you see any mistakes on the Wiki, or in my Guides, please reach out to me on the Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can reach me on discord on the Official Wiki Discord: https://discord.com/invite/wqRBSytTmP&lt;br /&gt;
&lt;br /&gt;
My Guide to Brotato: https://docs.google.com/document/d/1-c33h4oZwmWj3ZOz4xp0HN4vIyMXxOwGK8Rm8e4mfKE/edit?usp=sharing&lt;br /&gt;
&lt;br /&gt;
The Brotato Resource Hub: https://docs.google.com/document/d/1LYtuAikpBB4w_WUZDM2MmzVGzB8oXEZkiP1QZtsReP8/edit?usp=sharing&lt;br /&gt;
&lt;br /&gt;
Reddit: https://www.reddit.com/user/Aros_Rising&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=File:Run_Options.png&amp;diff=8053</id>
		<title>File:Run Options.png</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=File:Run_Options.png&amp;diff=8053"/>
		<updated>2025-08-15T19:23:42Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Curse&amp;diff=8052</id>
		<title>Curse</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Curse&amp;diff=8052"/>
		<updated>2025-08-15T19:13:25Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: meta data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Curse Stat and information about Cursed Enemies.&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
= Curse =&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Curse|caption=no}}&lt;br /&gt;
&lt;br /&gt;
Curse is a Primary [[Stats|Stat]] that was added with the [[Abyssal Terrors DLC]]. When you have Curse, enemies will have a chance to spawn with the cursed buff. This gives them enhanced health, damage, and speed. Cursed enemies drop 33% additional materials on death. &lt;br /&gt;
&lt;br /&gt;
Curse also gives [[weapons]] and [[items]] in the [[Shop]] and [[Loot Crate|Loot Crates]] a chance to spawn as a cursed version. Cursed weapons and items have their stats increased, and any downsides decreased. However they also give an amount of curse stat depending on their price.&lt;br /&gt;
&lt;br /&gt;
Unlike most other stats, Curse isn&#039;t a purely positive thing to have, but instead it is a tradeoff. [[Enemies]] become stronger, but you&#039;ll gain additional materials and have access to more powerful items and weapons.&lt;br /&gt;
==Item Curse Range==&lt;br /&gt;
Your items and weapons may become cursed and get some enhancement.  The enhancements (green texts) of an item will be multiplied by a randomed Curse Ratio, which is ranged from 1.1 ~ 2.1, and enhanced by wave. When you reach wave 20+, the Curse Ratio will reach the highest range from 1.5 ~ 2.1. More precisely:&lt;br /&gt;
 Curse Ratio = 1.4 + random_range(-0.3, 0.3) + 0.02 * min(current_wave,20) &lt;br /&gt;
The downsides (red texts) of the item will be divided by the Curse Ratio. The neutral effects (white texts) such as +5% Enemies in [[Gentle Alien]] will not be affected by Curse.&lt;br /&gt;
 Every single effects (enhancements/downsides) of an item has independant random Curse Ratio.&lt;br /&gt;
&lt;br /&gt;
 Some cursed enhancements will round to integer. For example, you may get +3 [[Dangerous Bunny]], +2 [[Tardigrade]] or +5%  [[Retromation&#039;s Hoodie]] if the Curse Ratio &amp;gt; 2.0.&lt;br /&gt;
&lt;br /&gt;
==The Curse Buff==&lt;br /&gt;
&lt;br /&gt;
If you have at least 1 Curse stat or higher, enemies have a chance to spawn with the curse buff. Cursed enemies can be identified by the purple outline around them as seen on the picture.&lt;br /&gt;
&lt;br /&gt;
[[File:Cursed Enemy.png|right|200x200px]]&lt;br /&gt;
&lt;br /&gt;
  Cursed enemies have +25% Damage, +15% Speed, and +150% HP +2% * Curse stat.&lt;br /&gt;
&lt;br /&gt;
This means that {{CharacterIcon|Sailor}} with their starting 25 Curse stat will face cursed enemies with +25% Damage, +15% Speed, and +200% HP. (150 + 25 * 2)&lt;br /&gt;
&lt;br /&gt;
*Cursed enemies cannot be boosted by buffing [[enemies]] such as Lionfish or buffer. A Cursed Stargazer can still become enraged if you kill its Iron Lung.&lt;br /&gt;
*Elites and Bosses cannot gain the cursed buff.&lt;br /&gt;
*There is a Maximum of 300 Curse stats for the + HP part of the Curse Buff. That means they can&#039;t be buffed by more than +750% HP.&lt;br /&gt;
&lt;br /&gt;
== Chance to Curse ==&lt;br /&gt;
 Enemy cursed chance = 50 * Curse / (50 + Curse)&lt;br /&gt;
&lt;br /&gt;
 Shop item curse chance = 15 * Curse / (50 + Curse) &lt;br /&gt;
&lt;br /&gt;
==Curse in Co-op==&lt;br /&gt;
&lt;br /&gt;
In Co-op, the strength of the curse buff&#039;s HP bonus is the sum of all players&#039; curse stat. So if you have 2 {{CharacterIcon|Sailor}} players with 25 curse each, the HP buff will be: &lt;br /&gt;
&lt;br /&gt;
 Curse HP Buff: 150% + 2% * (25 + 25) = 250% HP.&lt;br /&gt;
&lt;br /&gt;
The Chance to curse enemies in Co-op:&lt;br /&gt;
&lt;br /&gt;
  Co-op Curse Chance = Sum of all players&#039; curse chance / number of players. &lt;br /&gt;
&lt;br /&gt;
So if you&#039;re playing with a {{CharacterIcon|Sailor}}, which starts with 25 Curse and another character with 0 Curse, the spawn chance will be:&lt;br /&gt;
&lt;br /&gt;
  Co-op Curse Chance = (16.67% + 0% ) / 2 = 8.3%&lt;br /&gt;
&lt;br /&gt;
Cursed items and weapons are handled individually&lt;br /&gt;
&lt;br /&gt;
Generally speaking Co-op mode makes curse quite a bit more punishing, due to how the HP stacks.&lt;br /&gt;
&lt;br /&gt;
== Curse in Endless mode ==&lt;br /&gt;
In [[Endless Mode]] Curse is affected in several ways.&lt;br /&gt;
&lt;br /&gt;
First of all, you&#039;re likely to reach the maximum power for the curse buff at 300 Curse stat, giving cursed enemies:&lt;br /&gt;
&lt;br /&gt;
 Curse HP Buff: 150% + 2% * 300 = 750% HP.&lt;br /&gt;
&lt;br /&gt;
Secondly, the chance of enemies spawning as curse is multiplied by the [[Endless Mode#The Endless Factor|Endless Factor]]&lt;br /&gt;
&lt;br /&gt;
 Curse Chance * (1 + (Endless Factor / 2))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Table below showcases how your odds at 100 Curse stat increases with the endless factor. Note that you&#039;re very likely to have much more than 100 Curse stat when you&#039;re in Endless Mode.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Wave&lt;br /&gt;
!20&lt;br /&gt;
!21&lt;br /&gt;
!22&lt;br /&gt;
!23&lt;br /&gt;
!24&lt;br /&gt;
!25&lt;br /&gt;
!26&lt;br /&gt;
!27&lt;br /&gt;
!28&lt;br /&gt;
!29 &lt;br /&gt;
!30 &lt;br /&gt;
!31&lt;br /&gt;
!32&lt;br /&gt;
!33&lt;br /&gt;
!34&lt;br /&gt;
!35&lt;br /&gt;
!36&lt;br /&gt;
!37&lt;br /&gt;
!38&lt;br /&gt;
!39&lt;br /&gt;
!40&lt;br /&gt;
|-&lt;br /&gt;
!Endless Factor&lt;br /&gt;
|0.00&lt;br /&gt;
|0.02&lt;br /&gt;
|0.06&lt;br /&gt;
|0.12&lt;br /&gt;
|0.20&lt;br /&gt;
|0.30&lt;br /&gt;
|0.42&lt;br /&gt;
|0.56&lt;br /&gt;
|0.72&lt;br /&gt;
|0.90&lt;br /&gt;
|1.10&lt;br /&gt;
|1.32&lt;br /&gt;
|1.56&lt;br /&gt;
|1.82&lt;br /&gt;
|2.10&lt;br /&gt;
|2.40&lt;br /&gt;
|2.99&lt;br /&gt;
|3.67&lt;br /&gt;
|4.45&lt;br /&gt;
|5.32 &lt;br /&gt;
|6.30 &lt;br /&gt;
|-&lt;br /&gt;
!Curse chance (100 Curse)&lt;br /&gt;
| 33.33%&lt;br /&gt;
| 33.67%&lt;br /&gt;
| 34.33%&lt;br /&gt;
|35.33%&lt;br /&gt;
|36.67%&lt;br /&gt;
|38.33%&lt;br /&gt;
|40.33%&lt;br /&gt;
|42.67%&lt;br /&gt;
|45.33%&lt;br /&gt;
|48.33% &lt;br /&gt;
|51.67%&lt;br /&gt;
|55.33% &lt;br /&gt;
|59.33% &lt;br /&gt;
|63.67%&lt;br /&gt;
|68.33%&lt;br /&gt;
|73.33%&lt;br /&gt;
| 83.20%&lt;br /&gt;
| 94.53% &lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So while the Curse Chance can&#039;t go above 50% for regular waves, you can expect it to reach 100% in Endless Mode quite quickly. &lt;br /&gt;
&lt;br /&gt;
====Endless Curse Factor ====&lt;br /&gt;
Finally, Endless mode introduces the Endless Curse Factor, which is a HP and Damage multiplier that is applied to all enemies on top of everything else. It is separate from the Curse Buff&lt;br /&gt;
&lt;br /&gt;
 Curse Factor Damage = SQRT(Average Curse stat of all players)/25&lt;br /&gt;
 &lt;br /&gt;
 Curse Factor HP = SQRT(Average Curse stat of all players)/10&lt;br /&gt;
&lt;br /&gt;
This affects all enemies, including elites and bosses and is multiplicative with the additional stats from the Curse Buff.&lt;br /&gt;
&lt;br /&gt;
Here is a table of the HP and Damage bonus for different Curse values.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Curse Stat&lt;br /&gt;
!0&lt;br /&gt;
!25&lt;br /&gt;
!50&lt;br /&gt;
!100&lt;br /&gt;
!200&lt;br /&gt;
!300&lt;br /&gt;
!400&lt;br /&gt;
!500&lt;br /&gt;
!600&lt;br /&gt;
!700&lt;br /&gt;
!800&lt;br /&gt;
!900&lt;br /&gt;
!1000&lt;br /&gt;
!1250&lt;br /&gt;
! 1500&lt;br /&gt;
! 2000&lt;br /&gt;
!2500&lt;br /&gt;
!3000&lt;br /&gt;
!4000&lt;br /&gt;
!5000&lt;br /&gt;
!10000&lt;br /&gt;
|-&lt;br /&gt;
!Endless Curse Factor HP&lt;br /&gt;
|100%&lt;br /&gt;
|150%&lt;br /&gt;
|171%&lt;br /&gt;
|200%&lt;br /&gt;
|241%&lt;br /&gt;
|273%&lt;br /&gt;
|300%&lt;br /&gt;
|324%&lt;br /&gt;
|345%&lt;br /&gt;
|365%&lt;br /&gt;
|383%&lt;br /&gt;
|400%&lt;br /&gt;
|416%&lt;br /&gt;
|454%&lt;br /&gt;
|487%&lt;br /&gt;
|547% &lt;br /&gt;
| 600%&lt;br /&gt;
|648%&lt;br /&gt;
|732%&lt;br /&gt;
|807%&lt;br /&gt;
| 1100%&lt;br /&gt;
|-&lt;br /&gt;
!Endless Curse Factor Damage &lt;br /&gt;
|100%&lt;br /&gt;
| 120%&lt;br /&gt;
|128%&lt;br /&gt;
|140%&lt;br /&gt;
|157%&lt;br /&gt;
|169%&lt;br /&gt;
| 180%&lt;br /&gt;
|189%&lt;br /&gt;
| 198%&lt;br /&gt;
|206%&lt;br /&gt;
|213%&lt;br /&gt;
|220%&lt;br /&gt;
|226%&lt;br /&gt;
|241% &lt;br /&gt;
| 255%&lt;br /&gt;
|279%&lt;br /&gt;
|300% &lt;br /&gt;
|319%&lt;br /&gt;
|353%&lt;br /&gt;
| 383%&lt;br /&gt;
|500%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Let&#039;s take an example.&lt;br /&gt;
&lt;br /&gt;
In Co-op with 2 players, the Endless Curse Factor uses the average curse stat of all the players for the value used. So for 2 player, if one player has 400 Curse, and the other has 0 Curse, the Endless curse factor will take the Square root of 200, which is 14.1. The Curse Factor Damage is then 14.1/25 = 0.57, which means enemies will deal 57% more damage. And for HP it will be 14.1/10 = 1.41, meaning they will have 141% more HP. Or as put in the table, they would be at 157% Damage and 241% HP.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Some items give curse stat by default and have effects related to the curse stat. They offer you a way to get deeper into Curse.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
    {{TableRowItem|Barnacle}}&lt;br /&gt;
    {{TableRowItem|Black Flag}}&lt;br /&gt;
    {{TableRowItem|Corrupted Shard}}&lt;br /&gt;
    {{TableRowItem|Fish Hook}}&lt;br /&gt;
	{{TableRowItem|Kraken&#039;s Eye}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
Some Characters get extra curse stats, and gain bonuses for having Curse stat, while others are punished for having it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
	{{TableRowCharacter|Sailor}}&lt;br /&gt;
	{{TableRowCharacter|Creature}}&lt;br /&gt;
    {{TableRowCharacter|Romantic}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Along with the Curse stat&#039;s release came a matching [[weapon class]]: [[Naval]] Weapons. The weapon class bonus gives Curse, and several of the weapons in the set scale with your Curse stat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color:#eee; background:transparent; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|weapons}}&lt;br /&gt;
	{{TableRowWeapon|Anchor}}&lt;br /&gt;
    {{TableRowWeapon|Captain&#039;s Sword}}&lt;br /&gt;
    {{TableRowWeapon|Trident}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Starfish&amp;diff=8050</id>
		<title>Starfish</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Starfish&amp;diff=8050"/>
		<updated>2025-07-17T17:09:02Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Starfish, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{DLCNotice}}&lt;br /&gt;
{{Infobox Item|name={{PAGENAME}}}}&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Starfish increases the amount of [[Materials]] dropped, so it has synergy with Material pickup based effects like {{MiniIconbox|name=Baby Elephant}} or {{MiniIconbox|name=Cute Monkey}}. It is also great with {{CharacterIcon|Buccaneer}}, since the value of materials is doubled, meaning you&#039;re basically gaining +40% materials.&lt;br /&gt;
&lt;br /&gt;
* Since it only affects materials from enemies, it doesn&#039;t affect [[Trees]], which are neutral, and {{MiniIconbox|name=Brick}}.&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Crit_Chance&amp;diff=7989</id>
		<title>Crit Chance</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Crit_Chance&amp;diff=7989"/>
		<updated>2025-02-10T21:09:21Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* What can Crit? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crit Chance ==&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Crit Chance|caption=no}}&lt;br /&gt;
&lt;br /&gt;
Your weapons have an x% increased chance to deal a critical hit. The maximum chance is 100%, meaning every hit is a critical. If this is negative, the value is subtracted from your weapons base crit chance, to a minimum of 0% chance to critical hit.&lt;br /&gt;
&lt;br /&gt;
Most weapons have a 3% base chance to deal a critical hit for 2x the damage. Some weapons have a higher critical hit damage multiplier such as {{MiniIconbox|name=Knife}} or a special effect on Crit such as {{MiniIconbox|name=Thief Dagger}}. For these weapons focusing on getting more critical chance is often important. &lt;br /&gt;
&lt;br /&gt;
Some weapons like {{MiniIconbox|name=Fist}} have a reduced Critical hit Multiplier, dealing only 1.5x damage on a Crit. For these weapons, critical chance is less effective and sometimes skipped entirely.&lt;br /&gt;
&lt;br /&gt;
You can see the critical hit chance and damage multiplier of all weapons at the [[Weapons]] page. And you can find a list of weapons with enhanced Critical hits [[Crit Chance#Weapons that interacts with Crit|Below]]&lt;br /&gt;
&lt;br /&gt;
== What can Crit? ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+What can Crit?&lt;br /&gt;
!Can ✔ Crit&lt;br /&gt;
!Can&#039;t ❌ Crit&lt;br /&gt;
|-&lt;br /&gt;
|All hits from Weapons along with any projectiles spawned by those weapons.&lt;br /&gt;
|[[Structures]] - Unless you have {{MiniIconbox|name=Pile of Books}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Piercing]] and [[Bounce|Bouncing]] attacks can crit individually on each Pierce/Bounce.&lt;br /&gt;
|[[Burn]]&lt;br /&gt;
|-&lt;br /&gt;
|All Explosions. This includes explosions from weapons, such as {{MiniIconbox|name=Rocket Launcher}} and explosions from Characters such as {{CharacterIcon|Bull}} and {{CharacterIcon|Glutton}}. Explosions from items can crit as well, such as {{MiniIconbox|name=Rip and Tear}} or {{MiniIconbox|name=Spicy Sauce}}.&lt;br /&gt;
|The ability from {{CharacterIcon|Lucky}} and {{CharacterIcon|Lich}}&lt;br /&gt;
|-&lt;br /&gt;
|Projectiles from Items such as {{MiniIconbox|name=Alien Eyes}} and {{MiniIconbox|name=Baby with a Beard}} can crit with a base 3% chance for 2x damage.&lt;br /&gt;
|Randomly targeted damage from items such as {{MiniIconbox|name=Baby Elephant}}, {{MiniIconbox|name=Cyberball}}, or {{MiniIconbox|name=Riposte}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Positive ===&lt;br /&gt;
&lt;br /&gt;
These items {{Color|green|increase}} your Crit Chance.&lt;br /&gt;
&lt;br /&gt;
{{ItemTagText|Crit Chance}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Alloy}}&lt;br /&gt;
	{{TableRowItem|Blindfold}}&lt;br /&gt;
	{{TableRowItem|Claw Tree}}&lt;br /&gt;
	{{TableRowItem|Energy Bracelet}}&lt;br /&gt;
	{{TableRowItem|Exoskeleton}}&lt;br /&gt;
    {{TableRowItem|Eyepatch}}&lt;br /&gt;
    {{TableRowItem|Frozen Heart}}&lt;br /&gt;
	{{TableRowItem|Insanity}}&lt;br /&gt;
	{{TableRowItem|Night Goggles}}&lt;br /&gt;
    {{TableRowItem|Pile of Books}}&lt;br /&gt;
	{{TableRowItem|Poisonous Tonic}}&lt;br /&gt;
	{{TableRowItem|Sunglasses}}&lt;br /&gt;
	{{TableRowItem|Tentacle}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Positive - Mechanics ===&lt;br /&gt;
&lt;br /&gt;
These items have mechanics that use or interact with Crit Chance in a positive way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
    {{TableRowItem|Eyepatch}}&lt;br /&gt;
	{{TableRowItem|Giant Belt}}&lt;br /&gt;
	{{TableRowItem|Hunting Trophy}}&lt;br /&gt;
	{{TableRowItem|Lucky Coin}}&lt;br /&gt;
    {{TableRowItem|Pile of Books}}&lt;br /&gt;
	{{TableRowItem|Tentacle}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
These items {{Color|red|decrease}} your Crit Chance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Bowler Hat}}&lt;br /&gt;
	{{TableRowItem|Compass}}&lt;br /&gt;
	{{TableRowItem|Goat Skull}}&lt;br /&gt;
	{{TableRowItem|Heavy Bullets}}&lt;br /&gt;
	{{TableRowItem|Medal}}&lt;br /&gt;
	{{TableRowItem|Octopus}}&lt;br /&gt;
	{{TableRowItem|Pencil}}&lt;br /&gt;
    {{TableRowItem|Rip and Tear}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
These [[Characters]] start with different Crit Chance, or have mechanics related to their Crit Chance:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
    {{TableRowCharacter|Diver}}&lt;br /&gt;
	{{TableRowCharacter|Hunter}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapons that interacts with Crit==&lt;br /&gt;
&lt;br /&gt;
Certain weapons also interact with Crit Chance, by doing things when a critical hit occurs, or have a special way to grant critical hits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color:#eee; background:transparent; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|weapons}}&lt;br /&gt;
	{{TableRowWeapon|Crossbow}}&lt;br /&gt;
	{{TableRowWeapon|Drill}}&lt;br /&gt;
    {{TableRowWeapon|Javelin}}&lt;br /&gt;
	{{TableRowWeapon|Shuriken}}&lt;br /&gt;
    {{TableRowWeapon|Spoon}}&lt;br /&gt;
	{{TableRowWeapon|Thief Dagger}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapons With High Crit Multiplier==&lt;br /&gt;
&lt;br /&gt;
These weapons have a Crit Multiplier above 2x at at least one of its tiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color:#eee; background:transparent; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|weapons}}&lt;br /&gt;
    {{TableRowWeapon|Blunderbuss}}&lt;br /&gt;
    {{TableRowWeapon|Claw}}&lt;br /&gt;
	{{TableRowWeapon|Crossbow}}&lt;br /&gt;
	{{TableRowWeapon|Drill}}&lt;br /&gt;
    {{TableRowWeapon|Excalibur}}&lt;br /&gt;
    {{TableRowWeapon|Gatling Laser}}&lt;br /&gt;
    {{TableRowWeapon|Grenade Launcher}}&lt;br /&gt;
    {{TableRowWeapon|Icicle}}&lt;br /&gt;
    {{TableRowWeapon|Javelin}}&lt;br /&gt;
	{{TableRowWeapon|Knife}}&lt;br /&gt;
    {{TableRowWeapon|Scissors}}&lt;br /&gt;
    {{TableRowWeapon|Sharp Tooth}}&lt;br /&gt;
	{{TableRowWeapon|Sniper Gun}}&lt;br /&gt;
    {{TableRowWeapon|Spoon}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Classes==&lt;br /&gt;
&lt;br /&gt;
These [[Weapons#Weapon Classes|Weapon Classes]] affect Crit Chance:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Precise}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NavBoxStats|topmargin=1}}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=One_Armed&amp;diff=7972</id>
		<title>One Armed</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=One_Armed&amp;diff=7972"/>
		<updated>2025-02-01T01:13:23Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Starting Weapons */ Slingshot removed :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to One Armed Character, Stats, How to Unlock, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox_Character_Helper}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Character}}&lt;br /&gt;
{{CharacterUnlockedBy}}&lt;br /&gt;
{{CharacterUnlocks}}&lt;br /&gt;
&lt;br /&gt;
==Starting Weapons==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One Armed&#039;&#039; has the second broadest range of starting weapons in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One Armed&#039;&#039; likes weapons that can deal with groups of enemies, such as {{MiniIconbox|name=Shredder}}, {{MiniIconbox|name=Double Barrel Shotgun}}, and {{MiniIconbox|name=Lightning Shiv}}.&lt;br /&gt;
&lt;br /&gt;
{{GenerateCharacterStartingWeaponsTable|name={{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
== Synergies ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Effects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; |{{Iconbox|Focus|rarity=4|size=40px}}&lt;br /&gt;
| {{Item Data|Focus|stats}}&lt;br /&gt;
| The downside of this item is low, because &#039;&#039;One Armed&#039;&#039; only carries 1 weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; |{{Iconbox|Improved Tools|rarity=3|size=40px}}&lt;br /&gt;
| {{Item Data|Improved Tools|stats}}&lt;br /&gt;
| &#039;&#039;One Armed&#039;&#039; starts with +200% Attack Speed, so One Armed can get 105% Attack Speed/Spawn Rate bonus right out of the gate. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; |{{Iconbox|Silver Bullet|rarity=3|size=40px}}&lt;br /&gt;
| {{Item Data|Silver Bullet|stats}}&lt;br /&gt;
| The effect of this item is doubled, meaning you&#039;ll deal 50% more damage against Elites and Bosses. This is multiplicative with the %Dmg Stat.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NavBoxCharacters}}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Triangle_of_Power&amp;diff=7966</id>
		<title>Triangle of Power</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Triangle_of_Power&amp;diff=7966"/>
		<updated>2025-01-27T14:51:51Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Reverted edits by Ermwhathesigma (talk) to last revision by SoraDeclining&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Triangle of Power, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name=Triangle of Power}}&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effect ==&lt;br /&gt;
&lt;br /&gt;
The Triangle of Power grants you a large amount of Damage for its cost, however it comes with a catch. While you have Triangle of Power, you lose 2% [[Damage]] each time you are hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The damage resets at the end of a wave, but the item can end up reducing your damage by a lot if you take damage multiple times over the duration of a wave. Self-damage such as [[Blood Donation]] or the Character [[Sick]] also triggers the effect, and the Triangle of Power should be avoided in those cases.&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Removed the &amp;quot;Armor&amp;quot; tag&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=7954</id>
		<title>Template:Weapon Data</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=7954"/>
		<updated>2025-01-21T16:53:18Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: chainsaw fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|cacti club = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=20(85%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=30(90%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=50(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.66s&lt;br /&gt;
		|2|rare=1.58s&lt;br /&gt;
		|3|epic=1.51s&lt;br /&gt;
		|4|legendary=1.36s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.0(48%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=12.7(54%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=19.9(60%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=36.8(74%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=200&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8&lt;br /&gt;
		|2|rare=8&lt;br /&gt;
		|3|epic=8&lt;br /&gt;
		|4|legendary=8&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns {{Color|tier1|3}}/{{Color|tier2|4}}/{{Color|tier3|5}}/{{Color|tier4|6}} projectiles dealing {{Color|tier1|50%}}/{{Color|tier2|60%}}/{{Color|tier3|70%}}/{{Color|tier4|80%}}{{StatIcon|RangedDamage}} damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|chopper = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Blade]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(50%{{StatIcon|MeleeDamage}}15%{{StatIcon|Max HP}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|3|epic=18(50%{{StatIcon|MeleeDamage}}25%{{StatIcon|Max HP}})&lt;br /&gt;
		|4|legendary=30(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Max HP}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.99s&lt;br /&gt;
		|2|rare=0.99s&lt;br /&gt;
		|3|epic=0.96s&lt;br /&gt;
		|4|legendary=0.89s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.1(51%{{StatIcon|MeleeDamage}}15%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|2|rare=12.2(51%{{StatIcon|MeleeDamage}}20%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|3|epic=18.8(52%{{StatIcon|MeleeDamage}}26%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|4|legendary=33.7(56%{{StatIcon|MeleeDamage}}34%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (10%)&lt;br /&gt;
		|2|rare=x2 (15%)&lt;br /&gt;
		|3|epic=x2 (20%)&lt;br /&gt;
		|4|legendary=x2 (25%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=135&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=165&lt;br /&gt;
		|4|legendary=180&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier1|+1}}/{{Color|tier2|+1}}/{{Color|tier3|+1}}/{{Color|tier4|+2}} health healed from consumables&lt;br /&gt;
	|unlockedby=Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|circular saw = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Blade]], [[Medical]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=10(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=15(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.72s&lt;br /&gt;
		|3|epic=0.67s&lt;br /&gt;
		|4|legendary=0.62s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=13.9(138%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=22.4(149%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=40.3(161%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x2 (5%)&lt;br /&gt;
		|3|epic=x2 (10%)&lt;br /&gt;
		|4|legendary=x2 (20%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=45%&lt;br /&gt;
		|3|epic=50%&lt;br /&gt;
		|4|legendary=60%&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=46&lt;br /&gt;
		|3|epic=86&lt;br /&gt;
		|4|legendary=173&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|claw = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Unarmed]], [[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(15%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=10(20%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=15(25%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=25(30%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.78s&lt;br /&gt;
		|2|rare=0.74s&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.61s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.4(19.2%{{StatIcon|AttackSpeed}}64.1%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=13.5(27%{{StatIcon|AttackSpeed}}67.6%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=21.7(36.2%{{StatIcon|AttackSpeed}}72.5%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=41.0(49.2%{{StatIcon|AttackSpeed}}82%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (10%)&lt;br /&gt;
		|2|rare=x2.15 (15%)&lt;br /&gt;
		|3|epic=x2.3 (20%)&lt;br /&gt;
		|4|legendary=x2.5 (25%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=28&lt;br /&gt;
		|3|epic=55&lt;br /&gt;
		|4|legendary=110&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=-&lt;br /&gt;
	|unlockedby=Win a run with [[File:Cryptid.png|link=Cryptid|x30px]] [[Cryptid]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|drill = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|types=[[Legendary]], [[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=10(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0.45s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=22.2(222.2%{{StatIcon|MeleeDamage}}222.2%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=x2.5 (50%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=100&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=250&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|green|100%}} chance to gain 1 material when killing an enemy with a critical hit.&amp;lt;br&amp;gt;{{Color|green|+10 % Attack Speed}} every 5 seconds until the end of the wave&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|excalibur = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|types=[[Legendary]], [[Blade]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=200(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|Max HP}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0.66s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=266.6(266.6%{{StatIcon|MeleeDamage}}266.6%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=x2.5 (10%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=230&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Alternates between thrusting and sweeping attacks.&amp;lt;br&amp;gt;{{Color|red|-3 Armor}} for every weapon you have&lt;br /&gt;
	|unlockedby=Win a run with [[File:King.png|link=King|x30px]] [[King]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|quarterstaff = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(75%{{StatIcon|Level}}50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=15(85%{{StatIcon|Level}}65%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|Level}}85%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=30(125%{{StatIcon|Level}}100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.42s&lt;br /&gt;
		|2|rare=1.25s&lt;br /&gt;
		|3|epic=1.09s&lt;br /&gt;
		|4|legendary=0.92s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.0(52.8%{{StatIcon|Level}}35.2%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=12.0(68.0%{{StatIcon|Level}}52.0%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=18.3(91.7%{{StatIcon|Level}}78.0%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=32.6(135.9%{{StatIcon|Level}}108.7%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (3%)&lt;br /&gt;
		|2|rare=x1.5 (3%)&lt;br /&gt;
		|3|epic=x1.5 (3%)&lt;br /&gt;
		|4|legendary=x1.5 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=17&lt;br /&gt;
		|2|rare=34&lt;br /&gt;
		|3|epic=66&lt;br /&gt;
		|4|legendary=130&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Alternates between thrusting and sweeping attacks &amp;lt;br&amp;gt; {{Color|tier1|+2% XP Gain}}/{{Color|tier2|+5% XP Gain}}/{{Color|tier3|+9% XP Gain}}/{{Color|tier4|+15% XP Gain}}&lt;br /&gt;
	|unlockedby=Win a run with [[File:Apprentice.png|link=Apprentice|x30px]] [[Apprentice]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fist = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Unarmed]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=16(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=32(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=64(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.78s&lt;br /&gt;
		|2|rare=0.73s&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.59s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.3(128%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (1%)&lt;br /&gt;
		|2|rare=x1.5 (1%)&lt;br /&gt;
		|3|epic=x1.5 (1%)&lt;br /&gt;
		|4|legendary=x1.5 (1%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Unarmed]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=16(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=32(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=64(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.73s&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.59s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x1.5 (1%)&lt;br /&gt;
		|3|epic=x1.5 (1%)&lt;br /&gt;
		|4|legendary=x1.5 (1%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=46&lt;br /&gt;
		|3|epic=86&lt;br /&gt;
		|4|legendary=173&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals -/{{Color|tier2|8x5}}/{{Color|tier3|12x6}}/{{Color|tier4|15x7}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ghost axe = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=18(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=24(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.73s&lt;br /&gt;
		|2|rare=1.66s&lt;br /&gt;
		|3|epic=1.58s&lt;br /&gt;
		|4|legendary=1.51s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=10.8(60%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=15.2(63%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=26.5(66%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=200&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=+1% [[Damage]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ghost flint = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=9(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=18(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.23s&lt;br /&gt;
		|2|rare=1.17s&lt;br /&gt;
		|3|epic=1.1s&lt;br /&gt;
		|4|legendary=1.04s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=4.9(81%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=17.3(96%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=160&lt;br /&gt;
		|3|epic=170&lt;br /&gt;
		|4|legendary=180&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=+1% [[Attack Speed]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hammer = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Blunt]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=35(150%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=70(175%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=110(200%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.67s&lt;br /&gt;
		|3|epic=1.59s&lt;br /&gt;
		|4|legendary=1.5s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=21.0(89%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=44.0(110%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=73.3(133%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x1.75 (3%)&lt;br /&gt;
		|3|epic=x1.75 (3%)&lt;br /&gt;
		|4|legendary=x1.75 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=30&lt;br /&gt;
		|3|epic=40&lt;br /&gt;
		|4|legendary=50&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=51&lt;br /&gt;
		|3|epic=95&lt;br /&gt;
		|4|legendary=190&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special= {{Color|tier2|+2}}/{{Color|tier3|+4}}/{{Color|tier4|+6}} Knockback&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hand = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Unarmed]], [[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=1(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.71s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.0(49%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=1.1(53%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=1.4(70%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (1%)&lt;br /&gt;
		|2|rare=x1.5 (1%)&lt;br /&gt;
		|3|epic=x1.5 (1%)&lt;br /&gt;
		|4|legendary=x1.5 (1%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=30&lt;br /&gt;
		|2|rare=30&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier1|+3}}/{{Color|tier2|+6}}/{{Color|tier3|+9}}/{{Color|tier4|+18}} Harvesting&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hatchet = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(100%{{StatIcon|MeleeDamage}}15%{{StatIcon|AttackSpeed}})&lt;br /&gt;
		|2|rare=10(100%{{StatIcon|MeleeDamage}}15%{{StatIcon|AttackSpeed}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|MeleeDamage}}15%{{StatIcon|AttackSpeed}})&lt;br /&gt;
		|4|legendary=40(100%{{StatIcon|MeleeDamage}}15%{{StatIcon|AttackSpeed}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.68s&lt;br /&gt;
		|2|rare=0.65s&lt;br /&gt;
		|3|epic=0.62s&lt;br /&gt;
		|4|legendary=0.58s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.4(147%{{StatIcon|MeleeDamage}} 22.1%{{StatIcon|AttackSpeed}})/s&lt;br /&gt;
		|2|rare=14.7(147%{{StatIcon|MeleeDamage}} 22.1%{{StatIcon|AttackSpeed}})/s&lt;br /&gt;
		|3|epic=29.4(147%{{StatIcon|MeleeDamage}} 22.1%{{StatIcon|AttackSpeed}})/s&lt;br /&gt;
		|4|legendary=64.5(161%{{StatIcon|MeleeDamage}} 24.2%{{StatIcon|AttackSpeed}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=125&lt;br /&gt;
		|2|rare=125&lt;br /&gt;
		|3|epic=125&lt;br /&gt;
		|4|legendary=125&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|jousting lance = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Speed}})&lt;br /&gt;
		|2|rare=25(50%{{StatIcon|MeleeDamage}}35%{{StatIcon|Speed}})&lt;br /&gt;
		|3|epic=30(50%{{StatIcon|MeleeDamage}}40%{{StatIcon|Speed}})&lt;br /&gt;
		|4|legendary=50(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Speed}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.58s&lt;br /&gt;
		|2|rare=1.5s&lt;br /&gt;
		|3|epic=1.42s&lt;br /&gt;
		|4|legendary=1.33s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12.7(31%{{StatIcon|MeleeDamage}}18%{{StatIcon|Speed}})/s&lt;br /&gt;
		|2|rare=16.7(33%{{StatIcon|MeleeDamage}}23%{{StatIcon|Speed}})/s&lt;br /&gt;
		|3|epic=21.1(35%{{StatIcon|MeleeDamage}}28%{{StatIcon|Speed}})/s&lt;br /&gt;
		|4|legendary=37.6(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|Speed}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=250&lt;br /&gt;
		|2|rare=250&lt;br /&gt;
		|3|epic=250&lt;br /&gt;
		|4|legendary=250&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=72&lt;br /&gt;
		|4|legendary=132&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier1|+2}}/{{Color|tier2|+3}}/{{Color|tier3|+4}}/{{Color|tier4|+5}} % Speed &amp;lt;br&amp;gt; {{Color|tier1|-10}}/{{Color|tier2|-15}}/{{Color|tier3|-20}}/{{Color|tier4|-25}} % Damage while standing still&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|knife = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=9(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=12(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.78s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=9.7(86%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=14.0(93%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=25.6(102%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2.5 (20%)&lt;br /&gt;
		|2|rare=x3 (30%)&lt;br /&gt;
		|3|epic=x3.5 (40%)&lt;br /&gt;
		|4|legendary=x4 (50%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lightning shiv = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=6(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=9(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=15(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.78s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=10.5(93%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=19.2(102%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (4%)&lt;br /&gt;
		|2|rare=x2 (6%)&lt;br /&gt;
		|3|epic=x2 (8%)&lt;br /&gt;
		|4|legendary=x2 (10%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=18&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=66&lt;br /&gt;
		|4|legendary=142&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces {{Color|tier1|-}}/{{Color|tier2|1}}/{{Color|tier3|2}}/{{Color|tier4|3}} times and inflicts {{Color|tier1|5}}/{{Color|tier2|6}}/{{Color|tier3|8}}/{{Color|tier4|11}} + (80%{{StatIcon|ElementalDamage}}) damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plank = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Explosive]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|2|rare=15(60%{{StatIcon|MeleeDamage}}60%{{StatIcon|ElementalDamage}}60%{{StatIcon|Engineering}})&lt;br /&gt;
		|3|epic=20(70%{{StatIcon|MeleeDamage}}70%{{StatIcon|ElementalDamage}}70%{{StatIcon|Engineering}})&lt;br /&gt;
		|4|legendary=25(80%{{StatIcon|MeleeDamage}}80%{{StatIcon|ElementalDamage}}80%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.23s&lt;br /&gt;
		|2|rare=1.14s&lt;br /&gt;
		|3|epic=1.06s&lt;br /&gt;
		|4|legendary=0.98s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.1(41%{{StatIcon|MeleeDamage}}41%{{StatIcon|ElementalDamage}}41%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|2|rare=13.2(53%{{StatIcon|MeleeDamage}}53%{{StatIcon|ElementalDamage}}53%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|3|epic=18.9(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}}66%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|4|legendary=25.5(82%{{StatIcon|MeleeDamage}}82%{{StatIcon|ElementalDamage}}82%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hits have {{Color|tier1|25%}}/{{Color|tier2|30%}}/{{Color|tier3|35%}}/{{Color|tier4|40%}} chance to explode.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|plasma sledge = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Elemental]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=80(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=120(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1.55s&lt;br /&gt;
		|4|legendary=1.49s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=51.6(96%{{StatIcon|MeleeDamage}}96%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=80.5(134%{{StatIcon|MeleeDamage}}134%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x1.75 (3%)&lt;br /&gt;
		|4|legendary=x1.75 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=136&lt;br /&gt;
		|4|legendary=272&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.&lt;br /&gt;
	|unlockedby=Win a run with [[File:Knight.png|link=Knight|x30px]] [[Knight]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|power fist = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Unarmed]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.69s&lt;br /&gt;
		|4|legendary=0.59s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=58.0(144%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=101.7(169%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x1.5 (1%)&lt;br /&gt;
		|4|legendary=x1.5 (1%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=110&lt;br /&gt;
		|4|legendary=221&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.&lt;br /&gt;
	|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pruner = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=15(65%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.14s&lt;br /&gt;
		|2|rare=1.06s&lt;br /&gt;
		|3|epic=0.98s&lt;br /&gt;
		|4|legendary=0.89s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.8(43%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=14.2(61%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=20.4(81%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=28.1(112%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.25 (3%)&lt;br /&gt;
		|2|rare=x1.5 (6%)&lt;br /&gt;
		|3|epic=x1.75 (9%)&lt;br /&gt;
		|4|legendary=x2 (12%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=28&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=95&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Spawns a garden that creates a fruit every 	{{Color|tier1|15}}/{{Color|tier2|14}}/{{Color|tier3|12}}/{{Color|tier4|10}} seconds&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|rock = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Blunt]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=35(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=50(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=70(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.68s&lt;br /&gt;
		|2|rare=1.61s&lt;br /&gt;
		|3|epic=1.53s&lt;br /&gt;
		|4|legendary=1.46s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=11.9(59%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=21.7(62%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=32.7(65%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=47.9(68%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (10%)&lt;br /&gt;
		|2|rare=x1.5 (15%)&lt;br /&gt;
		|3|epic=x1.5 (20%)&lt;br /&gt;
		|4|legendary=x1.5 (25%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier1|-}}/{{Color|tier2|+1 Armor}}/{{Color|tier3|+1 Armor, +2 Max HP}}/{{Color|tier4|+2 Armor, +2 Max HP}}&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scissors = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medical]], [[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=10(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=15(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=20(80%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.98s&lt;br /&gt;
		|3|epic=0.94s&lt;br /&gt;
		|4|legendary=0.86s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=10.2(81%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=23.3(93%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (10%)&lt;br /&gt;
		|2|rare=x2.15 (12%)&lt;br /&gt;
		|3|epic=x2.3 (15%)&lt;br /&gt;
		|4|legendary=x2.5 (20%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=40%&lt;br /&gt;
		|2|rare=45%&lt;br /&gt;
		|3|epic=50%&lt;br /&gt;
		|4|legendary=60%&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|screwdriver = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Tool]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|3|epic=16(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|4|legendary=20(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.05s&lt;br /&gt;
		|2|rare=1.0s&lt;br /&gt;
		|3|epic=0.97s&lt;br /&gt;
		|4|legendary=0.87s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.6(47%{{StatIcon|MeleeDamage}}47%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|2|rare=12.0(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|3|epic=16.5(51%{{StatIcon|MeleeDamage}}51%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|4|legendary=23.0(57%{{StatIcon|MeleeDamage}}57%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (10%)&lt;br /&gt;
		|2|rare=x2 (15%)&lt;br /&gt;
		|3|epic=x2 (20%)&lt;br /&gt;
		|4|legendary=x2 (30%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=125&lt;br /&gt;
		|2|rare=125&lt;br /&gt;
		|3|epic=125&lt;br /&gt;
		|4|legendary=125&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3&lt;br /&gt;
		|2|rare=3&lt;br /&gt;
		|3|epic=3&lt;br /&gt;
		|4|legendary=3&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=A landmine spawns every {{Color|tier1|12s}}/{{Color|tier2|9s}}/{{Color|tier3|6s}}/{{Color|tier4|3s}} dealing 10(100%{{StatIcon|Engineering}}) damage in an area&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|scythe = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|types=[[Legendary]], [[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=150(150%{{StatIcon|MeleeDamage}}100%{{StatIcon|LifeSteal}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0.72s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=208.3(208.3%{{StatIcon|MeleeDamage}}138.9%{{StatIcon|LifeSteal}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=250&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=100%&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=285&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=You take {{Color|red|3}} damage per second (does not give invulnerability time).&amp;lt;br&amp;gt;{{Color|green|+3 % Damage}} when you take damage until the end of the wave&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spear = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.52s&lt;br /&gt;
		|2|rare=1.4s&lt;br /&gt;
		|3|epic=1.28s&lt;br /&gt;
		|4|legendary=1.24s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=9.9(65%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=17.9(71%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=31.2(78%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=48.4(80%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=375&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spiky shield = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medieval]], [[Blunt]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(100%{{StatIcon|Armor}})&lt;br /&gt;
		|2|rare=15(125%{{StatIcon|Armor}})&lt;br /&gt;
		|3|epic=20(150%{{StatIcon|Armor}})&lt;br /&gt;
		|4|legendary=30(200%{{StatIcon|Armor}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.16s&lt;br /&gt;
		|2|rare=1.16s&lt;br /&gt;
		|3|epic=1.16s&lt;br /&gt;
		|4|legendary=1.01s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.6(86%{{StatIcon|Armor}})/s&lt;br /&gt;
		|2|rare=12.9(107%{{StatIcon|Armor}})/s&lt;br /&gt;
		|3|epic=17.2(129%{{StatIcon|Armor}})/s&lt;br /&gt;
		|4|legendary=29.7(198%{{StatIcon|Armor}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=20&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]]&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|stick = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=9(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=10(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.29s&lt;br /&gt;
		|2|rare=1.22s&lt;br /&gt;
		|3|epic=1.15s&lt;br /&gt;
		|4|legendary=1.09s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.2(78%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=7.4(82%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=8.7(87%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=11(92%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (3%)&lt;br /&gt;
		|2|rare=x1.5 (3%)&lt;br /&gt;
		|3|epic=x1.5 (3%)&lt;br /&gt;
		|4|legendary=x1.5 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals {{Color|tier1|+4}}/{{Color|tier2|+6}}/{{Color|tier3|+8}}/{{Color|tier4|+10}} base damage for every additional &#039;&#039;&#039;stick&#039;&#039;&#039; you have&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sword = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Blade]], [[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=25(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=40(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=60(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.28s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=0.98s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=19.5(78%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=35.4(88%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=61.2(102%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=51&lt;br /&gt;
		|3|epic=95&lt;br /&gt;
		|4|legendary=190&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Alternates between thrusting and sweeping attacks&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|thief dagger = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=18(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=30(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.01s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.86s&lt;br /&gt;
		|4|legendary=0.73s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.9(49%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=12.9(53%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=20.9(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (20%)&lt;br /&gt;
		|2|rare=x2 (25%)&lt;br /&gt;
		|3|epic=x2 (30%)&lt;br /&gt;
		|4|legendary=x2 (40%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier1|50%}}/{{Color|tier2|56%}}/{{Color|tier3|62%}}/{{Color|tier4|80%}} to gain 1 material when killing an enemy with a critical hit with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|thunder sword = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Blade]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=30(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=60(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1.21s&lt;br /&gt;
		|4|legendary=1.06s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=24.8(103%{{StatIcon|MeleeDamage}}103%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=56.6(141%{{StatIcon|MeleeDamage}}141%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=119&lt;br /&gt;
		|4|legendary=238&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns {{Color|tier3|2}}/{{Color|tier4|4}} projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}&lt;br /&gt;
	|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|torch = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|2|rare=1(65%{{StatIcon|MeleeDamage}}65%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=1(80%{{StatIcon|MeleeDamage}}80%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=1(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.1s&lt;br /&gt;
		|2|rare=1.04s&lt;br /&gt;
		|3|epic=0.95s&lt;br /&gt;
		|4|legendary=0.8s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|2|rare=1.0(63%{{StatIcon|MeleeDamage}}63%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=1.1(84%{{StatIcon|MeleeDamage}}84%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=1.2(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (0%)&lt;br /&gt;
		|2|rare=x1.5 (0%)&lt;br /&gt;
		|3|epic=x1.5 (0%)&lt;br /&gt;
		|4|legendary=x1.5 (0%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=20&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x5}}/{{Color|tier3|8x6}}/{{Color|tier4|12x9}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage. &amp;lt;br&amp;gt; Burning spreads to {{Color|tier1|0}}/{{Color|tier2|0}}/{{Color|tier3|1}}/{{Color|tier4|1}} additional nearby enemies.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wrench = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Tool]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=16(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=24(100%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.7s&lt;br /&gt;
		|2|rare=1.64s&lt;br /&gt;
		|3|epic=1.55s&lt;br /&gt;
		|4|legendary=1.49s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=7.1(58%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=9.8(60%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=12.9(64%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=16.1(67%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=20&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Spawns a [[Turret]]/[[Incendiary Turret]]/[[Laser Turret]]/[[Explosive Turret]]&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|chain gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|types=[[Legendary]], [[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=2x3(100%{{StatIcon|RangedDamage}}100%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0.073s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=82.2(4110%{{StatIcon|RangedDamage}}4110%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=x1.5 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=300&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Cooldown is {{Color|red|2.04s}} every 100 shots. &amp;lt;br&amp;gt;Pierces {{Color|tier4|1}} enemy dealing -50% less damage with each pierce.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|crossbow = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]], [[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|2|rare=12(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|3|epic=15(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|4|legendary=18(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.13s&lt;br /&gt;
		|2|rare=1.13s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=1.13s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.8(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|2|rare=10.6(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|3|epic=13.3(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|4|legendary=15.9(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (30%)&lt;br /&gt;
		|2|rare=x1.75 (35%)&lt;br /&gt;
		|3|epic=x2 (40%)&lt;br /&gt;
		|4|legendary=x2.25 (45%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=350&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8&lt;br /&gt;
		|2|rare=8&lt;br /&gt;
		|3|epic=8&lt;br /&gt;
		|4|legendary=8&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=16&lt;br /&gt;
		|2|rare=34&lt;br /&gt;
		|3|epic=62&lt;br /&gt;
		|4|legendary=132&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces up to {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times on critical hit&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|double barrel shotgun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3x4(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=6x4(85%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=9x4(90%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=9x6(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.37s&lt;br /&gt;
		|2|rare=1.28s&lt;br /&gt;
		|3|epic=1.2s&lt;br /&gt;
		|4|legendary=1.2s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.8(233%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=45(500%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=350&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8&lt;br /&gt;
		|2|rare=8&lt;br /&gt;
		|3|epic=8&lt;br /&gt;
		|4|legendary=8&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces {{Color|tier1|2}}/{{Color|tier2|2}}/{{Color|tier3|2}}/{{Color|tier4|3}} enemies, dealing -30% less damage after each piercing&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|flamethrower = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Elemental]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1(1%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=1(1%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=1(1%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.12s&lt;br /&gt;
		|3|epic=0.12s&lt;br /&gt;
		|4|legendary=0.09s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=8.3(8%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=8.3(8%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=11.1(11%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x2 (0%)&lt;br /&gt;
		|3|epic=x2 (0%)&lt;br /&gt;
		|4|legendary=x2 (0%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=250&lt;br /&gt;
		|3|epic=300&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=56&lt;br /&gt;
		|3|epic=103&lt;br /&gt;
		|4|legendary=207&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals -/{{Color|tier2|1x3}}/{{Color|tier3|3x5}}/{{Color|tier4|5x8}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&amp;lt;br&amp;gt; Pierces 99 enemies dealing 1 damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|gatling laser = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|types=[[Legendary]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=10(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0.073s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=137.0(1370%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=x3 (10%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=290&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces {{Color|tier4|3}} enemies dealing -25% less damage with each pierce.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|ghost scepter = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Ethereal]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=15(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.98s&lt;br /&gt;
		|2|rare=0.93s&lt;br /&gt;
		|3|epic=0.88s&lt;br /&gt;
		|4|legendary=0.83s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.2(102%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=16.1(107%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=22.7(113%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=36.1(120%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=300&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=+1 [[Max HP]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|laser gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=40(400%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=55(450%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=70(500%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=100(600%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.98s&lt;br /&gt;
		|2|rare=1.90s&lt;br /&gt;
		|3|epic=1.82s&lt;br /&gt;
		|4|legendary=1.65s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20.2(202%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=22.9(237%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=38.5(275%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=60.6(364%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=500&lt;br /&gt;
		|2|rare=500&lt;br /&gt;
		|3|epic=500&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces 1 enemy dealing -25% less to the second enemy&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|medical gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Medical]], [[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=15(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=20(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.87s&lt;br /&gt;
		|2|rare=0.77s&lt;br /&gt;
		|3|epic=0.65s&lt;br /&gt;
		|4|legendary=0.53s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=11.5(115%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=19.5(130%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=30.8(154%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=56.6(189%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=40%&lt;br /&gt;
		|2|rare=45%&lt;br /&gt;
		|3|epic=50%&lt;br /&gt;
		|4|legendary=60%&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|minigun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Heavy]], [[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=3(75%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.09s&lt;br /&gt;
		|4|legendary=0.073s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=11.1(555%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=41.1(1027%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x1.75 (1%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3&lt;br /&gt;
		|4|legendary=3&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=127&lt;br /&gt;
		|4|legendary=255&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces {{Color|tier3|1}}/{{Color|tier4|2}} enemies dealing -50% less damage with each pierce.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|nuclear launcher = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Heavy]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=60(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=120(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=2.12s&lt;br /&gt;
		|4|legendary=2.12s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=28.3(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=56.6(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=800&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=144&lt;br /&gt;
		|4|legendary=289&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Projectiles explode on hit&lt;br /&gt;
	|unlockedby=Win a run with [[File:Soldier.png|link=Soldier|x30px]] [[Soldier]]&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|obliterator = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Gun]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=250(1000%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=350(1500%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=3.23s&lt;br /&gt;
		|4|legendary=3.23s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=77.4(309%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=108.4(464%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=1000&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=127&lt;br /&gt;
		|4|legendary=255&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces through enemies&lt;br /&gt;
	|unlockedby=Win a run with [[File:Demon.png|link=Demon|x30px]] [[Demon]]&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|pistol = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=20(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=50(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.2s&lt;br /&gt;
		|2|rare=1.12s&lt;br /&gt;
		|3|epic=1.03s&lt;br /&gt;
		|4|legendary=0.87s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10.0(83%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=17.9(89%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=29.1(97%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=57.5(114%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (5%)&lt;br /&gt;
		|2|rare=x2 (10%)&lt;br /&gt;
		|3|epic=x2 (15%)&lt;br /&gt;
		|4|legendary=x2 (20%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=22&lt;br /&gt;
		|3|epic=45&lt;br /&gt;
		|4|legendary=91&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Pierces 1 enemy dealing -50% less to the second enemy&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|potato thrower = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|3|epic=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|4|legendary=1(25%{{StatIcon|RangedDamage}}20%{{StatIcon|Max HP}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.45s&lt;br /&gt;
		|3|epic=0.37s&lt;br /&gt;
		|4|legendary=0.25s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=2.2(55%{{StatIcon|RangedDamage}}44%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|3|epic=2.7(67%{{StatIcon|RangedDamage}}54%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|4|legendary=4.0(100%{{StatIcon|RangedDamage}}80%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x1.5 (3%)&lt;br /&gt;
		|3|epic=x1.5 (3%)&lt;br /&gt;
		|4|legendary=x1.5 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=500&lt;br /&gt;
		|3|epic=500&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=20&lt;br /&gt;
		|3|epic=25&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=69&lt;br /&gt;
		|4|legendary=139&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Win a run with [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]]&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|revolver = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=20(130%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=25(165%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=40(200%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.43s&lt;br /&gt;
		|2|rare=0.42s&lt;br /&gt;
		|3|epic=0.4s&lt;br /&gt;
		|4|legendary=0.38s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=21.3(142%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=29.8(194%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=39.5(261%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=67.2(336%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=450&lt;br /&gt;
		|2|rare=450&lt;br /&gt;
		|3|epic=450&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=34&lt;br /&gt;
		|3|epic=70&lt;br /&gt;
		|4|legendary=130&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Every 6th shot has a longer cooldown: {{Color|tier1|2.07s}}/{{Color|tier2|1.93s}}/{{Color|tier3|1.80s}}/{{Color|tier4|1.67s}}&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|rocket launcher = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Heavy]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=30(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=50(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=80(100%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.78s&lt;br /&gt;
		|3|epic=1.37s&lt;br /&gt;
		|4|legendary=1.03s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=16.9(56%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=36.5(72%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=77.7(97%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=500&lt;br /&gt;
		|3|epic=550&lt;br /&gt;
		|4|legendary=600&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=15&lt;br /&gt;
		|3|epic=15&lt;br /&gt;
		|4|legendary=15&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=56&lt;br /&gt;
		|3|epic=103&lt;br /&gt;
		|4|legendary=207&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Projectiles explode on hit&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shredder = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=10(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=15(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=25(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.3s&lt;br /&gt;
		|2|rare=1.22s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=1.05s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3.8(38%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=8.2(40%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=13.3(44%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=23.8(47%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=450&lt;br /&gt;
		|2|rare=450&lt;br /&gt;
		|3|epic=450&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier1|50%}}/{{Color|tier2|65%}}/{{Color|tier3|80%}}/{{Color|tier4|100%}} chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|shuriken = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6(25%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|2|rare=8(34%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|3|epic=10(42%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|4|legendary=15(50%{{StatIcon|MeleeDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.87s&lt;br /&gt;
		|2|rare=0.83s&lt;br /&gt;
		|3|epic=0.8s&lt;br /&gt;
		|4|legendary=0.7s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.9(28%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|2|rare=9.6(40%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|3|epic=12.5(52%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|4|legendary=21.4(71%{{StatIcon|MeleeDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (35%)&lt;br /&gt;
		|2|rare=x1.5 (38%)&lt;br /&gt;
		|3|epic=x1.5 (41%)&lt;br /&gt;
		|4|legendary=x1.5 (45%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=350&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Critical hits bounces {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|slingshot = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=13(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=16(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=20(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.22s&lt;br /&gt;
		|2|rare=1.17s&lt;br /&gt;
		|3|epic=1.13s&lt;br /&gt;
		|4|legendary=1.1s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.2(65%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=11.1(68.4%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=14.2(70.8%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=18.2(72.7%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=300&lt;br /&gt;
		|2|rare=300&lt;br /&gt;
		|3|epic=300&lt;br /&gt;
		|4|legendary=300&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Bounces {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|smg = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3(50%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|2|rare=4(60%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|3|epic=5(70%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|4|legendary=8(80%{{StatIcon|RangedDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.17s&lt;br /&gt;
		|2|rare=0.17s&lt;br /&gt;
		|3|epic=0.17s&lt;br /&gt;
		|4|legendary=0.15s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=17.6(294%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|2|rare=23.5(352%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|3|epic=29.4(411%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|4|legendary=53.3(533%{{StatIcon|RangedDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (1%)&lt;br /&gt;
		|2|rare=x1.5 (1%)&lt;br /&gt;
		|3|epic=x1.5 (1%)&lt;br /&gt;
		|4|legendary=x1.5 (1%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=39&lt;br /&gt;
		|3|epic=74&lt;br /&gt;
		|4|legendary=149&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sniper gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Gun]], [[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=50(100%{{StatIcon|RangedDamage}}20%{{StatIcon|Range}})&lt;br /&gt;
		|4|legendary=80(100%{{StatIcon|RangedDamage}}30%{{StatIcon|Range}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=2.4s&lt;br /&gt;
		|4|legendary=2.4s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=20.8(41%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s&lt;br /&gt;
		|4|legendary=33.3(41%{{StatIcon|RangedDamage}}12%{{StatIcon|Range}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x3 (20%)&lt;br /&gt;
		|4|legendary=x4 (20%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=1000&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=30&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=115&lt;br /&gt;
		|4|legendary=245&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy spawns {{Color|tier3|5}}/{{Color|tier4|8}} projectiles dealing 5 +({{Color|tier3|10%}}/{{Color|tier4|15%}}{{StatIcon|Range}})&lt;br /&gt;
	|unlockedby=Win a run with [[File:Hunter.png|link=Hunter|x30px]] [[Hunter]]&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|taser = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Support]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6x1(80%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|2|rare=6x2(70%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=6x3(60%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=12x4(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.95s&lt;br /&gt;
		|2|rare=0.95s&lt;br /&gt;
		|3|epic=0.95s&lt;br /&gt;
		|4|legendary=0.95s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.3(84%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|2|rare=12.6(147%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=18.9(189%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=50.5(210%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3%)&lt;br /&gt;
		|2|rare=x2 (3%)&lt;br /&gt;
		|3|epic=x2 (3%)&lt;br /&gt;
		|4|legendary=x2 (3%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=200&lt;br /&gt;
		|2|rare=200&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Slows enemies in a radius around the projectile&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|wand = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1(50%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|2|rare=1(65%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|3|epic=1(80%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|4|legendary=1(100%{{StatIcon|ElementalDamage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.87s&lt;br /&gt;
		|2|rare=0.78s&lt;br /&gt;
		|3|epic=0.7s&lt;br /&gt;
		|4|legendary=0.53s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.1(57%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|2|rare=1.3(83.3%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|3|epic=1.4(114.3%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|4|legendary=1.9(188.7%{{StatIcon|ElementalDamage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (0%)&lt;br /&gt;
		|2|rare=x2 (0%)&lt;br /&gt;
		|3|epic=x2 (0%)&lt;br /&gt;
		|4|legendary=x2 (0%)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=375&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=425&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10&lt;br /&gt;
		|2|rare=10&lt;br /&gt;
		|3|epic=10&lt;br /&gt;
		|4|legendary=10&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x5}}/{{Color|tier3|8x6}}/{{Color|tier4|12x9}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|anchor = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Naval]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=45(+100%{{StatIcon|Melee Damage}}+65%{{StatIcon|Curse}})&lt;br /&gt;
		|3|epic=70(+125%{{StatIcon|Melee Damage}}+90%{{StatIcon|Curse}})&lt;br /&gt;
		|4|legendary=110(+150%{{StatIcon|Melee Damage}}+125%{{StatIcon|Curse}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.92s&lt;br /&gt;
		|3|epic=1.86s&lt;br /&gt;
		|4|legendary=1.81s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=23.4(52.1%{{StatIcon|Melee Damage}}33.9%{{StatIcon|Curse}})/s&lt;br /&gt;
		|3|epic=37.6(67.2%{{StatIcon|Melee Damage}}48.4%{{StatIcon|Curse}})/s&lt;br /&gt;
		|4|legendary=60.8(82.9%{{StatIcon|Melee Damage}}69.1%{{StatIcon|Curse}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x1.5 (3% chance)&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=225&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=10&lt;br /&gt;
		|3|epic=10&lt;br /&gt;
		|4|legendary=10&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=51&lt;br /&gt;
		|3|epic=95&lt;br /&gt;
		|4|legendary=190&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|blunderbuss = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Naval]], [[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=25(+100%{{StatIcon|Ranged Damage}})&lt;br /&gt;
		|3|epic=50(+125%{{StatIcon|Ranged Damage}})&lt;br /&gt;
		|4|legendary=80(+150%{{StatIcon|Ranged Damage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=5.2s&lt;br /&gt;
		|3|epic=5.2s&lt;br /&gt;
		|4|legendary=5.2s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=4.8(19.2%{{StatIcon|Ranged Damage}})/s&lt;br /&gt;
		|3|epic=9.6(24%{{StatIcon|Ranged Damage}})/s&lt;br /&gt;
		|4|legendary=15.4(28.8%{{StatIcon|Ranged Damage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x2 (3% chance)&lt;br /&gt;
		|3|epic=x2.25 (3% chance)&lt;br /&gt;
		|4|legendary=x2.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=325&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=375&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=10&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=45&lt;br /&gt;
		|3|epic=95&lt;br /&gt;
		|4|legendary=192&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Cooldown is reset when you pick up a material. &amp;lt;br&amp;gt;Pierces 2 enemies dealing -25% less damage with each pierce.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=-&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|brick = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Blunt]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=30(+50%{{StatIcon|Melee Damage}}+50%{{StatIcon|Engineering}})&lt;br /&gt;
		|2|rare=60(+65%{{StatIcon|Melee Damage}}+65%{{StatIcon|Engineering}})&lt;br /&gt;
		|3|epic=90(+80%{{StatIcon|Melee Damage}}+80%{{StatIcon|Engineering}})&lt;br /&gt;
		|4|legendary=120(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.39s&lt;br /&gt;
		|2|rare=1.39s&lt;br /&gt;
		|3|epic=1.39s&lt;br /&gt;
		|4|legendary=1.39s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=21.5(35.9%{{StatIcon|Melee Damage}}35.9%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|2|rare=43(46.6%{{StatIcon|Melee Damage}}46.6%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|3|epic=64.6(57.4%{{StatIcon|Melee Damage}}57.4%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|4|legendary=86.1(71.7%{{StatIcon|Melee Damage}}71.7%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (3% chance)&lt;br /&gt;
		|2|rare=x1.5 (3% chance)&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6&lt;br /&gt;
		|2|rare=14&lt;br /&gt;
		|3|epic=22&lt;br /&gt;
		|4|legendary=40&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Has a {{Color|green|1%}} chance to break and drop {{Color|tier1|10}}/{{Color|tier2|30}}/{{Color|tier3|60}}/{{Color|tier4|120}} materials on hit&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|captain&#039;s sword&lt;br /&gt;
|captain’s sword = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Naval]], [[Blade]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=50(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Curse}})&lt;br /&gt;
		|4|legendary=80(+125%{{StatIcon|Melee Damage}}+125%{{StatIcon|Curse}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1.03s&lt;br /&gt;
		|4|legendary=0.95s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=--&lt;br /&gt;
		|3|epic=48.5(97%{{StatIcon|Melee Damage}}97%{{StatIcon|Curse}})/s&lt;br /&gt;
		|4|legendary=84.4(131.9%{{StatIcon|Melee Damage}}131.9%{{StatIcon|Curse}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x2 (3% chance)&lt;br /&gt;
		|4|legendary=x2 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=110&lt;br /&gt;
		|4|legendary=210&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Alternates between thrusting and sweeping attacks&amp;lt;br&amp;gt;Deals {{Color|tier3|+25}}/{{Color|tier4|+50}} Damage for every free weapon slot you have.&lt;br /&gt;
	|unlockedby=Win a run with Captain&lt;br /&gt;
	|attacktype=Alternates between thrusting and sweeping attacks&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|chainsaw = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Blade]], [[Tool]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=10(+75%{{StatIcon|Melee Damage}}+75%{{StatIcon|Engineering}}+75%{{StatIcon|Lifesteal}})&lt;br /&gt;
		|4|legendary=20(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}}+100%{{StatIcon|Lifesteal}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0.53s&lt;br /&gt;
		|4|legendary=0.56s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=--&lt;br /&gt;
		|3|epic=18.8(141.3%{{StatIcon|Melee Damage}}141.3%{{StatIcon|Engineering}}141.3%{{StatIcon|Lifesteal}})/s&lt;br /&gt;
		|4|legendary=35.9(179.3%{{StatIcon|Melee Damage}}179.3%{{StatIcon|Engineering}}179.3%{{StatIcon|Lifesteal}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=15%&lt;br /&gt;
		|4|legendary=30%&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=112&lt;br /&gt;
		|4|legendary=242&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special= Cooldown is {{Color|tier3|1.83s}}/{{Color|tier4|1.52s}} every {{Color|tier3|30}}/{{Color|tier4|40}} shots &amp;lt;br&amp;gt;Deals {{Color|tier3|10%}}/{{Color|tier4|20%}} of an enemy’s current health as bonus damage ({{Color|tier3|1%}}/{{Color|tier4|2%}} for bosses and elites)&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|dex-troyer = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=4&lt;br /&gt;
	|types=[[Legendary]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=100(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=1.33s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=--&lt;br /&gt;
		|3|epic=--&lt;br /&gt;
		|4|legendary=75.3(75.3%{{StatIcon|Melee Damage}}75.3%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=x2 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=10&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=-&lt;br /&gt;
		|4|legendary=315&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|green|50%}} chance to explode on hit&amp;lt;br&amp;gt;Hitting an enemy spawns a lightning projectile that bounces {{Color|green|5}} times and deals {{Color|green|30}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|fireball = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Explosive]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=5(+25%{{StatIcon|Elemental Damage}})&lt;br /&gt;
		|3|epic=10(+50%{{StatIcon|Elemental Damage}})&lt;br /&gt;
		|4|legendary=20(+75%{{StatIcon|Elemental Damage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.12s&lt;br /&gt;
		|3|epic=1.03s&lt;br /&gt;
		|4|legendary=0.87s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=4.5(22.4%{{StatIcon|Elemental Damage}})/s&lt;br /&gt;
		|3|epic=9.7(48.4%{{StatIcon|Elemental Damage}})/s&lt;br /&gt;
		|4|legendary=23.1(86.5%{{StatIcon|Elemental Damage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x1.5 (3% chance)&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=450&lt;br /&gt;
		|4|legendary=500&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=66&lt;br /&gt;
		|4|legendary=140&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Projectiles explode on hit.&amp;lt;br&amp;gt;Deals -/{{Color|tier2|5x3}}/{{Color|tier3|6x4}}/{{Color|tier4|8x5}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=-&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|flute = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Musical]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(+50%{{StatIcon|Ranged Damage}}+10%{{StatIcon|Luck}})&lt;br /&gt;
		|2|rare=8(+50%{{StatIcon|Ranged Damage}}+15%{{StatIcon|Luck}})&lt;br /&gt;
		|3|epic=11(+50%{{StatIcon|Ranged Damage}}+20%{{StatIcon|Luck}})&lt;br /&gt;
		|4|legendary=15(+50%{{StatIcon|Ranged Damage}}+25%{{StatIcon|Luck}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.2s&lt;br /&gt;
		|2|rare=1.12s&lt;br /&gt;
		|3|epic=1.03s&lt;br /&gt;
		|4|legendary=0.95s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=4.2(41.7%{{StatIcon|Ranged Damage}}8.3%{{StatIcon|Luck}})/s&lt;br /&gt;
		|2|rare=7.2(44.8%{{StatIcon|Ranged Damage}}13.4%{{StatIcon|Luck}})/s&lt;br /&gt;
		|3|epic=10.6(48.4%{{StatIcon|Ranged Damage}}19.4%{{StatIcon|Luck}})/s&lt;br /&gt;
		|4|legendary=15.8(52.6%{{StatIcon|Ranged Damage}}26.3%{{StatIcon|Luck}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (3% chance)&lt;br /&gt;
		|2|rare=x1.5 (3% chance)&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=300&lt;br /&gt;
		|2|rare=325&lt;br /&gt;
		|3|epic=350&lt;br /&gt;
		|4|legendary=375&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=20&lt;br /&gt;
		|2|rare=45&lt;br /&gt;
		|3|epic=80&lt;br /&gt;
		|4|legendary=165&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Hitting an enemy that has less than {{Color|tier1|60%}}/{{Color|tier2|65%}}/{{Color|tier3|70%}}/{{Color|tier4|75%}} health has a {{Color|tier1|10%}}/{{Color|tier2|15%}}/{{Color|tier3|20%}}/{{Color|tier4|25%}} chance to charm it for {{Color|green|8}} seconds&lt;br /&gt;
	|unlockedby=Win a run with Romantic&lt;br /&gt;
	|attacktype=-&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|grenade launcher = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Heavy]], [[Explosive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=12(+100%{{StatIcon|Ranged Damage}})&lt;br /&gt;
		|3|epic=18(+100%{{StatIcon|Ranged Damage}})&lt;br /&gt;
		|4|legendary=30(+100%{{StatIcon|Ranged Damage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.37s&lt;br /&gt;
		|3|epic=0.37s&lt;br /&gt;
		|4|legendary=0.37s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=32.7(272.7%{{StatIcon|Ranged Damage}})/s&lt;br /&gt;
		|3|epic=49.1(272.7%{{StatIcon|Ranged Damage}})/s&lt;br /&gt;
		|4|legendary=81.8(272.7%{{StatIcon|Ranged Damage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x2.5 (5% chance)&lt;br /&gt;
		|3|epic=x3 (10% chance)&lt;br /&gt;
		|4|legendary=x3.5 (20% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=350&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=450&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=58&lt;br /&gt;
		|3|epic=108&lt;br /&gt;
		|4|legendary=212&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Every {{Color|tier2|2nd}}/{{Color|tier3|3rd}}/{{Color|tier4|4th}} shot has a longer cooldown: {{Color|tier2|3.7s}}/{{Color|tier3|3.2s}}/{{Color|tier4|2.7s}}. &amp;lt;br&amp;gt;Projectiles explode on hit. &amp;lt;br&amp;gt; Bounces 1 time. &lt;br /&gt;
	|unlockedby=Win a run with Gangster&lt;br /&gt;
	|attacktype=-&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|harpoon gun = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Naval]], [[Gun]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=5(+100%{{StatIcon|Ranged Damage}}+100%{{StatIcon|Melee Damage}})&lt;br /&gt;
		|3|epic=10(+100%{{StatIcon|Ranged Damage}}+100%{{StatIcon|Melee Damage}})&lt;br /&gt;
		|4|legendary=20(+100%{{StatIcon|Ranged Damage}}+100%{{StatIcon|Melee Damage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0.82s&lt;br /&gt;
		|3|epic=0.73s&lt;br /&gt;
		|4|legendary=0.65s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=6.1(122.4%{{StatIcon|Ranged Damage}}122.4%{{StatIcon|Melee Damage}})/s&lt;br /&gt;
		|3|epic=13.6(136.4%{{StatIcon|Ranged Damage}}136.4%{{StatIcon|Melee Damage}})/s&lt;br /&gt;
		|4|legendary=30.8(153.8%{{StatIcon|Ranged Damage}}153.8%{{StatIcon|Melee Damage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x1.5 (3% chance)&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=800&lt;br /&gt;
		|3|epic=850&lt;br /&gt;
		|4|legendary=900&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-30&lt;br /&gt;
		|3|epic=-30&lt;br /&gt;
		|4|legendary=-30&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=50&lt;br /&gt;
		|3|epic=105&lt;br /&gt;
		|4|legendary=220&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Slows enemies in a radius around the projectile. &amp;lt;br&amp;gt;Pierces {{Color|tier2|3}}/{{Color|tier3|4}}/{{Color|tier4|5}} enemies dealing -25% less damage with each pierce&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=-&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|hiking pole = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12(+50%{{StatIcon|Melee Damage}}+10%{{StatIcon|Range}})&lt;br /&gt;
		|2|rare=18(+50%{{StatIcon|Melee Damage}}+12%{{StatIcon|Range}})&lt;br /&gt;
		|3|epic=24(+50%{{StatIcon|Melee Damage}}+15%{{StatIcon|Range}})&lt;br /&gt;
		|4|legendary=30(+50%{{StatIcon|Melee Damage}}+20%{{StatIcon|Range}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.42s&lt;br /&gt;
		|2|rare=1.34s&lt;br /&gt;
		|3|epic=1.25s&lt;br /&gt;
		|4|legendary=1.17s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8.4(35.2%{{StatIcon|Melee Damage}}7%{{StatIcon|Range}})/s&lt;br /&gt;
		|2|rare=13.5(37.4%{{StatIcon|Melee Damage}}9%{{StatIcon|Range}})/s&lt;br /&gt;
		|3|epic=19.1(39.9%{{StatIcon|Melee Damage}}12%{{StatIcon|Range}})/s&lt;br /&gt;
		|4|legendary=25.6(42.7%{{StatIcon|Melee Damage}}17.1%{{StatIcon|Range}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (3% chance)&lt;br /&gt;
		|2|rare=x1.5 (3% chance)&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=175&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=175&lt;br /&gt;
		|4|legendary=175&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=17&lt;br /&gt;
		|2|rare=34&lt;br /&gt;
		|3|epic=66&lt;br /&gt;
		|4|legendary=130&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|green|+1}} {{Color|green|Range}} for every {{Color|tier1|70}}/{{Color|tier2|60}}/{{Color|tier3|50}}/{{Color|tier4|40}} steps you take during a wave&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|icicle = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Precise]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(+100%{{StatIcon|Elemental Damage}})&lt;br /&gt;
		|2|rare=20(+100%{{StatIcon|Elemental Damage}})&lt;br /&gt;
		|3|epic=30(+100%{{StatIcon|Elemental Damage}})&lt;br /&gt;
		|4|legendary=40(+100%{{StatIcon|Elemental Damage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.03s&lt;br /&gt;
		|2|rare=0.95s&lt;br /&gt;
		|3|epic=0.87s&lt;br /&gt;
		|4|legendary=0.7s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=9.7(96.8%{{StatIcon|Elemental Damage}})/s&lt;br /&gt;
		|2|rare=21.1(105.3%{{StatIcon|Elemental Damage}})/s&lt;br /&gt;
		|3|epic=34.6(115.4%{{StatIcon|Elemental Damage}})/s&lt;br /&gt;
		|4|legendary=57.1(142.9%{{StatIcon|Elemental Damage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (5% chance)&lt;br /&gt;
		|2|rare=x2 (10% chance)&lt;br /&gt;
		|3|epic=x2.5 (15% chance)&lt;br /&gt;
		|4|legendary=x3 (20% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=400&lt;br /&gt;
		|2|rare=400&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=400&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=18&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=66&lt;br /&gt;
		|4|legendary=140&lt;br /&gt;
		|#default=-}}-&lt;br /&gt;
    |special=Pierces 1 enemy dealing -50% less to the second enemy    &lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=-&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|javelin = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=8(+100%{{StatIcon|Melee Damage}})&lt;br /&gt;
		|2|rare=12(+100%{{StatIcon|Melee Damage}})&lt;br /&gt;
		|3|epic=16(+100%{{StatIcon|Melee Damage}})&lt;br /&gt;
		|4|legendary=20(+100%{{StatIcon|Melee Damage}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.2s&lt;br /&gt;
		|2|rare=1.12s&lt;br /&gt;
		|3|epic=1.03s&lt;br /&gt;
		|4|legendary=0.95s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=6.7(83.3%{{StatIcon|Melee Damage}})/s&lt;br /&gt;
		|2|rare=10.7(89.6%{{StatIcon|Melee Damage}})/s&lt;br /&gt;
		|3|epic=15.5(97.1%{{StatIcon|Melee Damage}})/s&lt;br /&gt;
		|4|legendary=21.1(105.3%{{StatIcon|Melee Damage}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2.5 (0% chance)&lt;br /&gt;
		|2|rare=x2.75 (0% chance)&lt;br /&gt;
		|3|epic=x3 (0% chance)&lt;br /&gt;
		|4|legendary=x3.25 (0% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=350&lt;br /&gt;
		|2|rare=375&lt;br /&gt;
		|3|epic=400&lt;br /&gt;
		|4|legendary=425&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=18&lt;br /&gt;
		|2|rare=36&lt;br /&gt;
		|3|epic=66&lt;br /&gt;
		|4|legendary=140&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Every {{Color|tier1|5th}}/{{Color|tier2|4th}}/{{Color|tier3|3rd}}/{{Color|tier4|2nd}} projectile has {{Color|green|+100}} {{Color|green|% Crit Chance}}. &amp;lt;br&amp;gt;Pierces {{Color|tier1|2}}/{{Color|tier2|3}}/{{Color|tier3|4}}/{{Color|tier4|5}} enemies dealing -25% less damage with each pierce.&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=-&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|lute = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Musical]], [[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=4(+50%{{StatIcon|Melee Damage}}+10%{{StatIcon|Luck}})&lt;br /&gt;
		|2|rare=8(+50%{{StatIcon|Melee Damage}}+15%{{StatIcon|Luck}})&lt;br /&gt;
		|3|epic=12(+50%{{StatIcon|Melee Damage}}+20%{{StatIcon|Luck}})&lt;br /&gt;
		|4|legendary=16(+50%{{StatIcon|Melee Damage}}+25%{{StatIcon|Luck}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.31s&lt;br /&gt;
		|2|rare=1.25s&lt;br /&gt;
		|3|epic=1.2s&lt;br /&gt;
		|4|legendary=1.14s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=3.1(38.1%{{StatIcon|Melee Damage}}7.6%{{StatIcon|Luck}})/s&lt;br /&gt;
		|2|rare=6.4(39.9%{{StatIcon|Melee Damage}}12%{{StatIcon|Luck}})/s&lt;br /&gt;
		|3|epic=10(41.7%{{StatIcon|Melee Damage}}16.7%{{StatIcon|Luck}})/s&lt;br /&gt;
		|4|legendary=14(43.8%{{StatIcon|Melee Damage}}21.9%{{StatIcon|Luck}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x1.5 (3% chance)&lt;br /&gt;
		|2|rare=x1.5 (3% chance)&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=175&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=225&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Enemies hit take {{Color|green|10%}} more damage for {{Color|green|3}} seconds (max: {{Color|tier1|30%}}/{{Color|tier2|50%}}/{{Color|tier3|70%}}/{{Color|tier4|100%}})&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|mace = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Heavy]], [[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=40(+100%{{StatIcon|Melee Damage}}{{Color|pastelred|-50%}}{{StatIcon|Attack Speed}})&lt;br /&gt;
		|3|epic=60(+100%{{StatIcon|Melee Damage}}{{Color|pastelred|-75%}}{{StatIcon|Attack Speed}})&lt;br /&gt;
		|4|legendary=100(+100%{{StatIcon|Melee Damage}}{{Color|pastelred|-100%}}{{StatIcon|Attack Speed}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.39s&lt;br /&gt;
		|3|epic=1.31s&lt;br /&gt;
		|4|legendary=1.23s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=28.7(71.7%{{StatIcon|Melee Damage}}-35.9%{{StatIcon|Attack Speed}})/s&lt;br /&gt;
		|3|epic=45.8(76.3%{{StatIcon|Melee Damage}}-57.2%{{StatIcon|Attack Speed}})/s&lt;br /&gt;
		|4|legendary=81.5(81.5%{{StatIcon|Melee Damage}}-81.5%{{StatIcon|Attack Speed}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x1.5 (3% chance)&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=150&lt;br /&gt;
		|3|epic=150&lt;br /&gt;
		|4|legendary=150&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=5&lt;br /&gt;
		|3|epic=5&lt;br /&gt;
		|4|legendary=5&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=46&lt;br /&gt;
		|3|epic=92&lt;br /&gt;
		|4|legendary=185&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier2|-3%}}/{{Color|tier3|-6%}}/{{Color|tier4|-10%}} Attack Speed&lt;br /&gt;
	|unlockedby=Win a run with Ogre&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|particle accelerator = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Heavy]], [[Elemental]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=60(+100%{{StatIcon|Elemental Damage}}+100%{{StatIcon|Engineering}})&lt;br /&gt;
		|4|legendary=120(+100%{{StatIcon|Elemental Damage}}+100%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=1.95s&lt;br /&gt;
		|4|legendary=1.62s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=--&lt;br /&gt;
		|3|epic=30.8(51.3%{{StatIcon|Elemental Damage}}51.3%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|4|legendary=74.2(61.8%{{StatIcon|Elemental Damage}}61.8%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x2 (3% chance)&lt;br /&gt;
		|4|legendary=x2 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=800&lt;br /&gt;
		|4|legendary=800&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=144&lt;br /&gt;
		|4|legendary=289&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Deals {{Color|tier3|8x8}}/{{Color|tier4|10x10}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage&amp;lt;br&amp;gt;Slows enemies by {{Color|tier3|1%}}/{{Color|tier4|2%}} on hit for every {{Color|green|1}} {{Color|green|Engineering}} you have [0%]. &amp;lt;br&amp;gt; Pierces through enemies. &amp;lt;br&amp;gt; Can&#039;t bounce&lt;br /&gt;
	|unlockedby=Win a run with Technomage&lt;br /&gt;
	|attacktype=-&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sharp tooth = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Primitive]], [[Precise]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(+50%{{StatIcon|Melee Damage}}+50%{{StatIcon|Lifesteal}})&lt;br /&gt;
		|2|rare=8(+50%{{StatIcon|Melee Damage}}+65%{{StatIcon|Lifesteal}})&lt;br /&gt;
		|3|epic=11(+50%{{StatIcon|Melee Damage}}+80%{{StatIcon|Lifesteal}})&lt;br /&gt;
		|4|legendary=15(+50%{{StatIcon|Melee Damage}}+100%{{StatIcon|Lifesteal}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.14s&lt;br /&gt;
		|2|rare=1.07s&lt;br /&gt;
		|3|epic=1s&lt;br /&gt;
		|4|legendary=0.93s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=4.4(43.7%{{StatIcon|Melee Damage}}43.7%{{StatIcon|Lifesteal}})/s&lt;br /&gt;
		|2|rare=7.5(46.7%{{StatIcon|Melee Damage}}60.7%{{StatIcon|Lifesteal}})/s&lt;br /&gt;
		|3|epic=11(50.1%{{StatIcon|Melee Damage}}80.1%{{StatIcon|Lifesteal}})/s&lt;br /&gt;
		|4|legendary=16.2(54%{{StatIcon|Melee Damage}}108%{{StatIcon|Lifesteal}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3% chance)&lt;br /&gt;
		|2|rare=x2.15 (6% chance)&lt;br /&gt;
		|3|epic=x2.3 (9% chance)&lt;br /&gt;
		|4|legendary=x2.5 (12% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=160&lt;br /&gt;
		|3|epic=170&lt;br /&gt;
		|4|legendary=180&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=12&lt;br /&gt;
		|2|rare=26&lt;br /&gt;
		|3|epic=52&lt;br /&gt;
		|4|legendary=105&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|green|+1}} {{Color|green|% Life Steal}} for every {{Color|tier1|25%}}/{{Color|tier2|20%}}/{{Color|tier3|15%}}/{{Color|tier4|10%}} of missing health&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=-&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|sickle = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Support]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5(+80%{{StatIcon|Melee Damage}}+10%{{StatIcon|Harvesting}})&lt;br /&gt;
		|2|rare=8(+80%{{StatIcon|Melee Damage}}+15%{{StatIcon|Harvesting}})&lt;br /&gt;
		|3|epic=12(+80%{{StatIcon|Melee Damage}}+20%{{StatIcon|Harvesting}})&lt;br /&gt;
		|4|legendary=15(+80%{{StatIcon|Melee Damage}}+25%{{StatIcon|Harvesting}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0.87s&lt;br /&gt;
		|2|rare=0.82s&lt;br /&gt;
		|3|epic=0.77s&lt;br /&gt;
		|4|legendary=0.7s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=5.8(92.2%{{StatIcon|Melee Damage}}11.5%{{StatIcon|Harvesting}})/s&lt;br /&gt;
		|2|rare=9.8(97.9%{{StatIcon|Melee Damage}}18.4%{{StatIcon|Harvesting}})/s&lt;br /&gt;
		|3|epic=15.6(104.3%{{StatIcon|Melee Damage}}26.1%{{StatIcon|Harvesting}})/s&lt;br /&gt;
		|4|legendary=21.4(114.2%{{StatIcon|Melee Damage}}35.7%{{StatIcon|Harvesting}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (3% chance)&lt;br /&gt;
		|2|rare=x2 (3% chance)&lt;br /&gt;
		|3|epic=x2 (3% chance)&lt;br /&gt;
		|4|legendary=x2 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=125&lt;br /&gt;
		|2|rare=125&lt;br /&gt;
		|3|epic=125&lt;br /&gt;
		|4|legendary=125&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier1|+20%}}/{{Color|tier2|+30%}}/{{Color|tier3|+40%}}/{{Color|tier4|+50%}} damage against targets below {{Color|green|30%}} health&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|spoon = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=1&lt;br /&gt;
	|types=[[Blunt]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=10(+50%{{StatIcon|Melee Damage}}+15%{{StatIcon|Max HP}})&lt;br /&gt;
		|2|rare=15(+50%{{StatIcon|Melee Damage}}+20%{{StatIcon|Max HP}})&lt;br /&gt;
		|3|epic=20(+50%{{StatIcon|Melee Damage}}+25%{{StatIcon|Max HP}})&lt;br /&gt;
		|4|legendary=25(+50%{{StatIcon|Melee Damage}}+25%{{StatIcon|Max HP}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=1.06s&lt;br /&gt;
		|2|rare=0.99s&lt;br /&gt;
		|3|epic=0.93s&lt;br /&gt;
		|4|legendary=0.86s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=9.4(47.1%{{StatIcon|Melee Damage}}14.1%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|2|rare=15.1(50.3%{{StatIcon|Melee Damage}}20.1%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|3|epic=21.6(54%{{StatIcon|Melee Damage}}27%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|4|legendary=28.9(57.9%{{StatIcon|Melee Damage}}28.9%{{StatIcon|Max HP}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=x2 (0% chance)&lt;br /&gt;
		|2|rare=x2.25 (0% chance)&lt;br /&gt;
		|3|epic=x2.5 (0% chance)&lt;br /&gt;
		|4|legendary=x3 (0% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=150&lt;br /&gt;
		|2|rare=165&lt;br /&gt;
		|3|epic=180&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=2&lt;br /&gt;
		|2|rare=2&lt;br /&gt;
		|3|epic=2&lt;br /&gt;
		|4|legendary=2&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=0&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=15&lt;br /&gt;
		|2|rare=31&lt;br /&gt;
		|3|epic=61&lt;br /&gt;
		|4|legendary=122&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Always crits when hitting burning targets&lt;br /&gt;
	|unlockedby=Win a run with Chef&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|trident = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=2&lt;br /&gt;
	|types=[[Naval]], [[Medieval]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=30(+100%{{StatIcon|Melee Damage}}+15%{{StatIcon|Curse}})&lt;br /&gt;
		|3|epic=50(+100%{{StatIcon|Melee Damage}}+30%{{StatIcon|Curse}})&lt;br /&gt;
		|4|legendary=80(+100%{{StatIcon|Melee Damage}}+50%{{StatIcon|Curse}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=1.58s&lt;br /&gt;
		|3|epic=1.5s&lt;br /&gt;
		|4|legendary=1.41s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=19(63.2%{{StatIcon|Melee Damage}}9.5%{{StatIcon|Curse}})/s&lt;br /&gt;
		|3|epic=33.4(66.7%{{StatIcon|Melee Damage}}20%{{StatIcon|Curse}})/s&lt;br /&gt;
		|4|legendary=56.5(70.7%{{StatIcon|Melee Damage}}35.3%{{StatIcon|Curse}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=x2 (3% chance)&lt;br /&gt;
		|3|epic=x2 (3% chance)&lt;br /&gt;
		|4|legendary=x2 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=325&lt;br /&gt;
		|3|epic=325&lt;br /&gt;
		|4|legendary=325&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=0&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=52&lt;br /&gt;
		|3|epic=96&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special={{Color|tier2|+30%}}/{{Color|tier3|+40%}}/{{Color|tier4|+50%}} damage against targets above {{Color|green|80%}} health&lt;br /&gt;
	|unlockedby=Default&lt;br /&gt;
	|attacktype=Thrust&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|war hammer = {{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rarity=3&lt;br /&gt;
	|types=[[Blunt]], [[Heavy]]&lt;br /&gt;
	|damage={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=100(+150%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}})&lt;br /&gt;
		|4|legendary=180(+200%{{StatIcon|Melee Damage}}+150%{{StatIcon|Engineering}})&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|attackspeed={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=2.11s&lt;br /&gt;
		|4|legendary=1.95s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|dps={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=--&lt;br /&gt;
		|2|rare=--&lt;br /&gt;
		|3|epic=47.3(70.9%{{StatIcon|Melee Damage}}47.3%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|4|legendary=92.4(102.7%{{StatIcon|Melee Damage}}77%{{StatIcon|Engineering}})/s&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|crit={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=x1.5 (3% chance)&lt;br /&gt;
		|4|legendary=x1.5 (3% chance)&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|range={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=200&lt;br /&gt;
		|4|legendary=200&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|knockback={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=20&lt;br /&gt;
		|4|legendary=25&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|lifesteal={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=0&lt;br /&gt;
		|4|legendary=0&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|price={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1|common=-&lt;br /&gt;
		|2|rare=-&lt;br /&gt;
		|3|epic=130&lt;br /&gt;
		|4|legendary=255&lt;br /&gt;
		|#default=-}}&lt;br /&gt;
	|special=Resets the cooldown of all offensive turrets when attacking&lt;br /&gt;
	|unlockedby=Win a run with Dwarf&lt;br /&gt;
	|attacktype=Sweep&lt;br /&gt;
	|isdlc=1&lt;br /&gt;
	|#default=-&lt;br /&gt;
}}&lt;br /&gt;
|#default=Weapon name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Database for all [[Weapons|Weapon]] stats. Use the template to get data for the specified [[Weapons|Weapon]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Weapon Data&lt;br /&gt;
|any weapon name&lt;br /&gt;
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby/isdlc&lt;br /&gt;
|common/rare/epic/legendary/1/2/3/4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Data&lt;br /&gt;
!Code&lt;br /&gt;
!Preview&lt;br /&gt;
!Alias&lt;br /&gt;
|-&lt;br /&gt;
|Class&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|type|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|types|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 1&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|1}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|common}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 2&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|2}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|rare}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 3&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|3}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|3}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|epic}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage Tier 4&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|4}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|damage|4}}&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|damage|legendary}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Attack Speed&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|attackspeed|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|attackspeed|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|DPS&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|dps|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|dps|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Crit&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|crit|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|crit|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Range&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|range|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|range|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knockback&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|knockback|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|knockback|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Life Steal&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|lifesteal|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|lifesteal|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Special Effects&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|special|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|special|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Price&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|price|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|price|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked By&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|unlockedby|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|unlockedby|common}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Hand|attacktype|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{Weapon Data|Hand|attacktype|1}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Error===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Weapon Data|Invalid name|damage|common}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Weapon Data|Acid|damage|common}}&lt;br /&gt;
&lt;br /&gt;
===Tier Colors===&lt;br /&gt;
&lt;br /&gt;
Wrap the template in [[Template:Color]] to show tier colors:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; = {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;As shown on the Weapons page&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Cacti Club&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;2&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Data&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;attackspeed&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;3&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Tier&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Options: 1, 2, 3, 4&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;1&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Grenade_Launcher&amp;diff=7953</id>
		<title>Grenade Launcher</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Grenade_Launcher&amp;diff=7953"/>
		<updated>2025-01-21T16:50:19Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Reload */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Grenade Launcher, Stats, Damage, Effects, Set Bonuses&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{DLCNotice}}&lt;br /&gt;
{{Infobox Weapon&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|Type={{Weapon Data|{{PAGENAME}}|Types}}&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon|type=ranged}}&lt;br /&gt;
&lt;br /&gt;
== Reload ==&lt;br /&gt;
The Grenade Launcher has to reload every time it has fired  &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; shots. This reload time scales with Weapon Tier and [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
The average cooldown is:  &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2.035s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;1.31333...s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;0.9525s&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{WeaponPageClassText}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Heavy}}&lt;br /&gt;
	{{TableRowWeaponClass|Explosive}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the Game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Grenade_Launcher&amp;diff=7952</id>
		<title>Grenade Launcher</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Grenade_Launcher&amp;diff=7952"/>
		<updated>2025-01-21T16:38:31Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Reload */ small addition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Grenade Launcher, Stats, Damage, Effects, Set Bonuses&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{DLCNotice}}&lt;br /&gt;
{{Infobox Weapon&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|Type={{Weapon Data|{{PAGENAME}}|Types}}&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon|type=ranged}}&lt;br /&gt;
&lt;br /&gt;
== Reload ==&lt;br /&gt;
The Grenade Launcher has to reload every time it has fired  &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; shots(increasing with Weapon Tier). This reload time scales with Weapon Tier and [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
The average cooldown is:  &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2.035s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;1.31333...s&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;0.9525s&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{WeaponPageClassText}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Heavy}}&lt;br /&gt;
	{{TableRowWeaponClass|Explosive}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the Game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Naval&amp;diff=7950</id>
		<title>Naval</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Naval&amp;diff=7950"/>
		<updated>2025-01-20T19:54:47Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Naval Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DLCNotice}}&lt;br /&gt;
{{WeaponClassIntroText}}&lt;br /&gt;
== Naval Weapons==&lt;br /&gt;
Naval weapons can only be found at tier 2 or higher, and the Naval set bonus grants the [[Curse]] stat&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
{{TableHeaders|weapons}}&lt;br /&gt;
{{TableRowWeapon|Anchor}}&lt;br /&gt;
{{TableRowWeapon|Blunderbuss}}&lt;br /&gt;
{{TableRowWeapon|Captain&#039;s Sword}}&lt;br /&gt;
{{TableRowWeapon|Harpoon Gun}}&lt;br /&gt;
{{TableRowWeapon|Trident}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Template:WeaponClassWeapons&amp;diff=7949</id>
		<title>Template:WeaponClassWeapons</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Template:WeaponClassWeapons&amp;diff=7949"/>
		<updated>2025-01-20T19:54:25Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch: {{{set|{{{1}}}}}}&lt;br /&gt;
 | Blade     = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Chopper|rarity={{Weapon Data|Chopper|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Circular Saw|rarity={{Weapon Data|Circular Saw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sword|rarity={{Weapon Data|Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Captain&#039;s Sword|rarity={{Weapon Data|Captain&#039;s Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Chainsaw|rarity={{Weapon Data|Chainsaw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Thunder Sword|rarity={{Weapon Data|Thunder Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Excalibur|rarity={{Weapon Data|Excalibur|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Blunt     = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Brick|rarity={{Weapon Data|Brick|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rock|rarity={{Weapon Data|Rock|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spiky Shield|rarity={{Weapon Data|Spiky Shield|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spoon|rarity={{Weapon Data|Spoon|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hammer|rarity={{Weapon Data|Hammer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|War Hammer|rarity={{Weapon Data|War Hammer|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Elemental = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Icicle|rarity={{Weapon Data|Icicle|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lightning Shiv|rarity={{Weapon Data|Lightning Shiv|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Plank|rarity={{Weapon Data|Plank|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Taser|rarity={{Weapon Data|Taser|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Torch|rarity={{Weapon Data|Torch|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Wand|rarity={{Weapon Data|Wand|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Fireball|rarity={{Weapon Data|Fireball|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flamethrower|rarity={{Weapon Data|Flamethrower|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flaming Brass Knuckles|rarity={{Weapon Data|Flaming Brass Knuckles|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Particle Accelerator|rarity={{Weapon Data|Particle Accelerator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Plasma Sledge|rarity={{Weapon Data|Plasma Sledge|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Thunder Sword|rarity={{Weapon Data|Thunder Sword|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Ethereal  = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Ghost Axe|rarity={{Weapon Data|Ghost Axe|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Ghost Flint|rarity={{Weapon Data|Ghost Flint|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Ghost Scepter|rarity={{Weapon Data|Ghost Scepter|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scythe|rarity={{Weapon Data|Scythe|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Explosive = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Plank|rarity={{Weapon Data|Plank|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Shredder|rarity={{Weapon Data|Shredder|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Fireball|rarity={{Weapon Data|Fireball|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Grenade Launcher|rarity={{Weapon Data|Grenade Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rocket Launcher|rarity={{Weapon Data|Rocket Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Nuclear Launcher|rarity={{Weapon Data|Nuclear Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Plasma Sledge|rarity={{Weapon Data|Plasma Sledge|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Power Fist|rarity={{Weapon Data|Power Fist|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|DEX-troyer|rarity={{Weapon Data|DEX-troyer|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Gun       = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Double Barrel Shotgun|rarity={{Weapon Data|Double Barrel Shotgun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Laser Gun|rarity={{Weapon Data|Laser Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Medical Gun|rarity={{Weapon Data|Medical Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Pistol|rarity={{Weapon Data|Pistol|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Revolver|rarity={{Weapon Data|Revolver|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Shredder|rarity={{Weapon Data|Shredder|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|SMG|rarity={{Weapon Data|SMG|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Blunderbuss|rarity={{Weapon Data|Blunderbuss|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Harpoon Gun|rarity={{Weapon Data|Harpoon Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Minigun|rarity={{Weapon Data|Minigun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sniper Gun|rarity={{Weapon Data|Sniper Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Obliterator|rarity={{Weapon Data|Obliterator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Chain Gun|rarity={{Weapon Data|Chain Gun|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Heavy     = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Cacti Club|rarity={{Weapon Data|Cacti Club|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Anchor|rarity={{Weapon Data|Anchor|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flamethrower|rarity={{Weapon Data|Flamethrower|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Grenade Launcher|rarity={{Weapon Data|Grenade Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hammer|rarity={{Weapon Data|Hammer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Mace|rarity={{Weapon Data|Mace|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rocket Launcher|rarity={{Weapon Data|Rocket Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Minigun|rarity={{Weapon Data|Minigun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Nuclear Launcher|rarity={{Weapon Data|Nuclear Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Obliterator|rarity={{Weapon Data|Obliterator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Particle Accelerator|rarity={{Weapon Data|Particle Accelerator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|War Hammer|rarity={{Weapon Data|War Hammer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Gatling Laser|rarity={{Weapon Data|Gatling Laser|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Legendary = &amp;lt;!--&lt;br /&gt;
           --&amp;gt;{{Iconbox|Chain Gun|rarity={{Weapon Data|Chain Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|DEX-troyer|rarity={{Weapon Data|DEX-troyer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Drill|rarity={{Weapon Data|Drill|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Excalibur|rarity={{Weapon Data|Excalibur|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Gatling Laser|rarity={{Weapon Data|Gatling Laser|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scythe|rarity={{Weapon Data|Scythe|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Medical   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Medical Gun|rarity={{Weapon Data|Medical Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scissors|rarity={{Weapon Data|Scissors|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Circular Saw|rarity={{Weapon Data|Circular Saw|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Medieval  = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Crossbow|rarity={{Weapon Data|Crossbow|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Jousting Lance|rarity={{Weapon Data|Jousting Lance|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Quarterstaff|rarity={{Weapon Data|Quarterstaff|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spiky Shield|rarity={{Weapon Data|Spiky Shield|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Mace|rarity={{Weapon Data|Mace|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sword|rarity={{Weapon Data|Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Trident|rarity={{Weapon Data|Trident|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Musical   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Flute|rarity={{Weapon Data|Flute|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lute|rarity={{Weapon Data|Lute|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Naval  = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Anchor|rarity={{Weapon Data|Anchor|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Blunderbuss|rarity={{Weapon Data|Blunderbuss|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Harpoon Gun|rarity={{Weapon Data|Harpoon Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Trident|rarity={{Weapon Data|Trident|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Captain&#039;s Sword|rarity={{Weapon Data|Captain&#039;s Sword|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Precise   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Claw|rarity={{Weapon Data|Claw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Crossbow|rarity={{Weapon Data|Crossbow|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Icicle|rarity={{Weapon Data|Icicle|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Knife|rarity={{Weapon Data|Knife|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lightning Shiv|rarity={{Weapon Data|Lightning Shiv|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scissors|rarity={{Weapon Data|Scissors|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sharp Tooth|rarity={{Weapon Data|Sharp Tooth|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Shuriken|rarity={{Weapon Data|Shuriken|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Thief Dagger|rarity={{Weapon Data|Thief Dagger|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sniper Gun|rarity={{Weapon Data|Sniper Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Drill|rarity={{Weapon Data|Drill|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Primitive = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Cacti Club|rarity={{Weapon Data|Cacti Club|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hatchet|rarity={{Weapon Data|Hatchet|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Javelin|rarity={{Weapon Data|Javelin|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Quarterstaff|rarity={{Weapon Data|Quarterstaff|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rock|rarity={{Weapon Data|Rock|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sharp Tooth|rarity={{Weapon Data|Sharp Tooth|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Slingshot|rarity={{Weapon Data|Slingshot|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spear|rarity={{Weapon Data|Spear|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Stick|rarity={{Weapon Data|Stick|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Torch|rarity={{Weapon Data|Torch|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Support   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Hand|rarity={{Weapon Data|Hand|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hiking Pole|rarity={{Weapon Data|Hiking Pole|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lute|rarity={{Weapon Data|Lute|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Pruner|rarity={{Weapon Data|Pruner|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sickle|rarity={{Weapon Data|Pruner|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Taser|rarity={{Weapon Data|Taser|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Potato Thrower|rarity={{Weapon Data|Potato Thrower|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Tool      = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Screwdriver|rarity={{Weapon Data|Screwdriver|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Wrench|rarity={{Weapon Data|Wrench|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Chainsaw|rarity={{Weapon Data|Chainsaw|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Unarmed   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Claw|rarity={{Weapon Data|Claw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Fist|rarity={{Weapon Data|Fist|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hand|rarity={{Weapon Data|Hand|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flaming Brass Knuckles|rarity={{Weapon Data|Flaming Brass Knuckles|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Power Fist|rarity={{Weapon Data|Power Fist|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lists the weapons that belong to the specified class.&lt;br /&gt;
&lt;br /&gt;
See the [[Weapons#Weapon_Classes|Weapon Classes]] section on the [[Weapons]] page to see these in full use.&lt;br /&gt;
&lt;br /&gt;
== Previews ==&lt;br /&gt;
&lt;br /&gt;
=== Single Example ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Blunt}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponClassWeapons|Blunt}}&lt;br /&gt;
&lt;br /&gt;
Using &amp;quot;set&amp;quot; param (same result):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|set=Blunt}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponClassWeapons|set=Blunt}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full List ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; color: #eee;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!style=&amp;quot;background-color: rgb(220,220,220,0.2); color: #eee;&amp;quot;| Set&lt;br /&gt;
!style=&amp;quot;background-color: rgb(220,220,220,0.2); color: #eee;&amp;quot;| Code&lt;br /&gt;
!style=&amp;quot;background-color: rgb(220,220,220,0.2); color: #eee;&amp;quot;| Preview&lt;br /&gt;
|-&lt;br /&gt;
|[[Blade]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Blade}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Blade}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Blunt]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Blunt}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Blunt}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Elemental}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Elemental}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ethereal]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Ethereal}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Ethereal}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Explosive]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Explosive}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Explosive}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gun]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Gun}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Gun}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Heavy}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Heavy}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Legendary]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Legendary}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Legendary}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Medical]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Medical}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Medical}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Medieval]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Medieval}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Medieval}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Musical]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Musical}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Musical}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Naval]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Naval}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Naval}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Precise]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Precise}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Precise}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Primitive]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Primitive}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Primitive}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Support]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Support}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Support}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tool]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Tool}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Tool}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Unarmed]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Unarmed}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Unarmed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;class&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Weapon Class&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Name of the weapon class (as seen on the Weapons page, under Weapon Classes)&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;autovalue&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [&lt;br /&gt;
				&amp;quot;1&amp;quot;,&lt;br /&gt;
				&amp;quot;set&amp;quot;&lt;br /&gt;
			]&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;inline&amp;quot;,&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;class&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Heavy&amp;diff=7948</id>
		<title>Heavy</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Heavy&amp;diff=7948"/>
		<updated>2025-01-20T19:53:18Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WeaponClassIntroText}}&lt;br /&gt;
== Weapons with Heavy==&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
{{TableHeaders|weapons}}&lt;br /&gt;
{{TableRowWeapon|Cacti Club}}&lt;br /&gt;
{{TableRowWeapon|Anchor}}&lt;br /&gt;
{{TableRowWeapon|Flamethrower}}&lt;br /&gt;
{{TableRowWeapon|Grenade Launcher}}&lt;br /&gt;
{{TableRowWeapon|Hammer}}&lt;br /&gt;
{{TableRowWeapon|Mace}}&lt;br /&gt;
{{TableRowWeapon|Rocket Launcher}}&lt;br /&gt;
{{TableRowWeapon|Minigun}}&lt;br /&gt;
{{TableRowWeapon|Nuclear Launcher}}&lt;br /&gt;
{{TableRowWeapon|Obliterator}}&lt;br /&gt;
{{TableRowWeapon|Particle Accelerator}}&lt;br /&gt;
{{TableRowWeapon|War Hammer}}&lt;br /&gt;
{{TableRowWeapon|Gatling Laser}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Particle_Accelerator&amp;diff=7947</id>
		<title>Particle Accelerator</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Particle_Accelerator&amp;diff=7947"/>
		<updated>2025-01-20T19:26:37Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|Type={{Weapon Data|{{PAGENAME}}|Types}}&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon|type=ranged}}&lt;br /&gt;
&lt;br /&gt;
== Notes==&lt;br /&gt;
&lt;br /&gt;
The Particle Accelerator due to its beam style projectile cannot bounce. The tooltip might say bounce if you have {{MiniIconbox|name=Ricochet}}, but it won&#039;t affect the weapon.&lt;br /&gt;
&lt;br /&gt;
{{WeaponPageClassText}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Heavy}}&lt;br /&gt;
	{{TableRowWeaponClass|Elemental}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the Game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Black_Flag&amp;diff=7946</id>
		<title>Black Flag</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Black_Flag&amp;diff=7946"/>
		<updated>2025-01-20T18:24:59Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Reverted edits by DavTheGl1tchy0ne (talk) to last revision by ArosRising&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Black Flag, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{DLCNotice}}&lt;br /&gt;
{{Infobox Item|name={{PAGENAME}}}}&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Unique}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Black flag is quite the item. It increases the amount of enemies, makes them deal more damage and have more health, and then the +5 [[Curse]] means more cursed enemies making it even harder.&lt;br /&gt;
&lt;br /&gt;
However +10% more enemies also means more [[Materials]] Dropped. And the +1 money per kill for cursed enemies means a lot of gold on runs with a lot of Curse.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The Cursed version of Black flag gives +2 or even sometimes +3 gold per kill and can change the entire run. It is a very powerful item for [[Endless Mode]], where 100% of the enemies will end up being cursed once you get to the later waves. &lt;br /&gt;
* Black Flag is better the earlier you get it, as you have more waves to earn a profit. Characters that are built around Curse, such as {{CharacterIcon|Sailor}} or {{CharacterIcon|Creature}} should highly consider picking it up. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Template:WeaponClassWeapons&amp;diff=7945</id>
		<title>Template:WeaponClassWeapons</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Template:WeaponClassWeapons&amp;diff=7945"/>
		<updated>2025-01-20T17:58:37Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: added mace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch: {{{set|{{{1}}}}}}&lt;br /&gt;
 | Blade     = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Chopper|rarity={{Weapon Data|Chopper|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Circular Saw|rarity={{Weapon Data|Circular Saw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sword|rarity={{Weapon Data|Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Captain&#039;s Sword|rarity={{Weapon Data|Captain&#039;s Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Chainsaw|rarity={{Weapon Data|Chainsaw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Thunder Sword|rarity={{Weapon Data|Thunder Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Excalibur|rarity={{Weapon Data|Excalibur|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Blunt     = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Brick|rarity={{Weapon Data|Brick|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rock|rarity={{Weapon Data|Rock|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spiky Shield|rarity={{Weapon Data|Spiky Shield|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spoon|rarity={{Weapon Data|Spoon|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hammer|rarity={{Weapon Data|Hammer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|War Hammer|rarity={{Weapon Data|War Hammer|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Elemental = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Icicle|rarity={{Weapon Data|Icicle|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lightning Shiv|rarity={{Weapon Data|Lightning Shiv|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Plank|rarity={{Weapon Data|Plank|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Taser|rarity={{Weapon Data|Taser|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Torch|rarity={{Weapon Data|Torch|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Wand|rarity={{Weapon Data|Wand|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Fireball|rarity={{Weapon Data|Fireball|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flamethrower|rarity={{Weapon Data|Flamethrower|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flaming Brass Knuckles|rarity={{Weapon Data|Flaming Brass Knuckles|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Particle Accelerator|rarity={{Weapon Data|Particle Accelerator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Plasma Sledge|rarity={{Weapon Data|Plasma Sledge|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Thunder Sword|rarity={{Weapon Data|Thunder Sword|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Ethereal  = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Ghost Axe|rarity={{Weapon Data|Ghost Axe|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Ghost Flint|rarity={{Weapon Data|Ghost Flint|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Ghost Scepter|rarity={{Weapon Data|Ghost Scepter|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scythe|rarity={{Weapon Data|Scythe|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Explosive = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Plank|rarity={{Weapon Data|Plank|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Shredder|rarity={{Weapon Data|Shredder|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Fireball|rarity={{Weapon Data|Fireball|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Grenade Launcher|rarity={{Weapon Data|Grenade Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rocket Launcher|rarity={{Weapon Data|Rocket Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Nuclear Launcher|rarity={{Weapon Data|Nuclear Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Plasma Sledge|rarity={{Weapon Data|Plasma Sledge|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Power Fist|rarity={{Weapon Data|Power Fist|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|DEX-troyer|rarity={{Weapon Data|DEX-troyer|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Gun       = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Double Barrel Shotgun|rarity={{Weapon Data|Double Barrel Shotgun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Laser Gun|rarity={{Weapon Data|Laser Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Medical Gun|rarity={{Weapon Data|Medical Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Pistol|rarity={{Weapon Data|Pistol|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Revolver|rarity={{Weapon Data|Revolver|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Shredder|rarity={{Weapon Data|Shredder|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|SMG|rarity={{Weapon Data|SMG|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Blunderbuss|rarity={{Weapon Data|Blunderbuss|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Harpoon Gun|rarity={{Weapon Data|Harpoon Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Minigun|rarity={{Weapon Data|Minigun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sniper Gun|rarity={{Weapon Data|Sniper Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Obliterator|rarity={{Weapon Data|Obliterator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Chain Gun|rarity={{Weapon Data|Chain Gun|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Heavy     = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Cacti Club|rarity={{Weapon Data|Cacti Club|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Anchor|rarity={{Weapon Data|Anchor|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flamethrower|rarity={{Weapon Data|Flamethrower|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Grenade Launcher|rarity={{Weapon Data|Grenade Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hammer|rarity={{Weapon Data|Hammer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Mace|rarity={{Weapon Data|Mace|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rocket Launcher|rarity={{Weapon Data|Rocket Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Minigun|rarity={{Weapon Data|Minigun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Nuclear Launcher|rarity={{Weapon Data|Nuclear Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Obliterator|rarity={{Weapon Data|Obliterator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|War Hammer|rarity={{Weapon Data|War Hammer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Gatling Laser|rarity={{Weapon Data|Gatling Laser|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Legendary = &amp;lt;!--&lt;br /&gt;
           --&amp;gt;{{Iconbox|Chain Gun|rarity={{Weapon Data|Chain Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|DEX-troyer|rarity={{Weapon Data|DEX-troyer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Drill|rarity={{Weapon Data|Drill|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Excalibur|rarity={{Weapon Data|Excalibur|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Gatling Laser|rarity={{Weapon Data|Gatling Laser|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scythe|rarity={{Weapon Data|Scythe|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Medical   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Medical Gun|rarity={{Weapon Data|Medical Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scissors|rarity={{Weapon Data|Scissors|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Circular Saw|rarity={{Weapon Data|Circular Saw|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Medieval  = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Crossbow|rarity={{Weapon Data|Crossbow|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Jousting Lance|rarity={{Weapon Data|Jousting Lance|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Quarterstaff|rarity={{Weapon Data|Quarterstaff|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spiky Shield|rarity={{Weapon Data|Spiky Shield|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Mace|rarity={{Weapon Data|Mace|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sword|rarity={{Weapon Data|Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Trident|rarity={{Weapon Data|Trident|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Musical   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Flute|rarity={{Weapon Data|Flute|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lute|rarity={{Weapon Data|Lute|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Naval  = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Anchor|rarity={{Weapon Data|Anchor|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Blunderbuss|rarity={{Weapon Data|Blunderbuss|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Harpoon Gun|rarity={{Weapon Data|Harpoon Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Trident|rarity={{Weapon Data|Trident|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Captain&#039;s Sword|rarity={{Weapon Data|Captain&#039;s Sword|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Precise   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Claw|rarity={{Weapon Data|Claw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Crossbow|rarity={{Weapon Data|Crossbow|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Icicle|rarity={{Weapon Data|Icicle|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Knife|rarity={{Weapon Data|Knife|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lightning Shiv|rarity={{Weapon Data|Lightning Shiv|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scissors|rarity={{Weapon Data|Scissors|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sharp Tooth|rarity={{Weapon Data|Sharp Tooth|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Shuriken|rarity={{Weapon Data|Shuriken|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Thief Dagger|rarity={{Weapon Data|Thief Dagger|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sniper Gun|rarity={{Weapon Data|Sniper Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Drill|rarity={{Weapon Data|Drill|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Primitive = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Cacti Club|rarity={{Weapon Data|Cacti Club|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hatchet|rarity={{Weapon Data|Hatchet|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Javelin|rarity={{Weapon Data|Javelin|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Quarterstaff|rarity={{Weapon Data|Quarterstaff|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rock|rarity={{Weapon Data|Rock|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sharp Tooth|rarity={{Weapon Data|Sharp Tooth|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Slingshot|rarity={{Weapon Data|Slingshot|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spear|rarity={{Weapon Data|Spear|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Stick|rarity={{Weapon Data|Stick|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Torch|rarity={{Weapon Data|Torch|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Support   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Hand|rarity={{Weapon Data|Hand|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hiking Pole|rarity={{Weapon Data|Hiking Pole|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lute|rarity={{Weapon Data|Lute|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Pruner|rarity={{Weapon Data|Pruner|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sickle|rarity={{Weapon Data|Pruner|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Taser|rarity={{Weapon Data|Taser|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Potato Thrower|rarity={{Weapon Data|Potato Thrower|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Tool      = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Screwdriver|rarity={{Weapon Data|Screwdriver|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Wrench|rarity={{Weapon Data|Wrench|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Chainsaw|rarity={{Weapon Data|Chainsaw|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Unarmed   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Claw|rarity={{Weapon Data|Claw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Fist|rarity={{Weapon Data|Fist|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hand|rarity={{Weapon Data|Hand|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flaming Brass Knuckles|rarity={{Weapon Data|Flaming Brass Knuckles|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Power Fist|rarity={{Weapon Data|Power Fist|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lists the weapons that belong to the specified class.&lt;br /&gt;
&lt;br /&gt;
See the [[Weapons#Weapon_Classes|Weapon Classes]] section on the [[Weapons]] page to see these in full use.&lt;br /&gt;
&lt;br /&gt;
== Previews ==&lt;br /&gt;
&lt;br /&gt;
=== Single Example ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Blunt}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponClassWeapons|Blunt}}&lt;br /&gt;
&lt;br /&gt;
Using &amp;quot;set&amp;quot; param (same result):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|set=Blunt}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponClassWeapons|set=Blunt}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full List ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; color: #eee;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!style=&amp;quot;background-color: rgb(220,220,220,0.2); color: #eee;&amp;quot;| Set&lt;br /&gt;
!style=&amp;quot;background-color: rgb(220,220,220,0.2); color: #eee;&amp;quot;| Code&lt;br /&gt;
!style=&amp;quot;background-color: rgb(220,220,220,0.2); color: #eee;&amp;quot;| Preview&lt;br /&gt;
|-&lt;br /&gt;
|[[Blade]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Blade}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Blade}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Blunt]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Blunt}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Blunt}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Elemental}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Elemental}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ethereal]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Ethereal}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Ethereal}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Explosive]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Explosive}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Explosive}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gun]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Gun}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Gun}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Heavy}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Heavy}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Legendary]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Legendary}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Legendary}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Medical]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Medical}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Medical}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Medieval]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Medieval}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Medieval}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Musical]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Musical}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Musical}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Naval]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Naval}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Naval}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Precise]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Precise}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Precise}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Primitive]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Primitive}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Primitive}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Support]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Support}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Support}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tool]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Tool}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Tool}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Unarmed]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Unarmed}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Unarmed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;class&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Weapon Class&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Name of the weapon class (as seen on the Weapons page, under Weapon Classes)&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;autovalue&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [&lt;br /&gt;
				&amp;quot;1&amp;quot;,&lt;br /&gt;
				&amp;quot;set&amp;quot;&lt;br /&gt;
			]&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;inline&amp;quot;,&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;class&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Template:WeaponClassWeapons&amp;diff=7944</id>
		<title>Template:WeaponClassWeapons</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Template:WeaponClassWeapons&amp;diff=7944"/>
		<updated>2025-01-20T17:57:49Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch: {{{set|{{{1}}}}}}&lt;br /&gt;
 | Blade     = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Chopper|rarity={{Weapon Data|Chopper|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Circular Saw|rarity={{Weapon Data|Circular Saw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sword|rarity={{Weapon Data|Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Captain&#039;s Sword|rarity={{Weapon Data|Captain&#039;s Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Chainsaw|rarity={{Weapon Data|Chainsaw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Thunder Sword|rarity={{Weapon Data|Thunder Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Excalibur|rarity={{Weapon Data|Excalibur|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Blunt     = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Brick|rarity={{Weapon Data|Brick|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rock|rarity={{Weapon Data|Rock|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spiky Shield|rarity={{Weapon Data|Spiky Shield|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spoon|rarity={{Weapon Data|Spoon|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hammer|rarity={{Weapon Data|Hammer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|War Hammer|rarity={{Weapon Data|War Hammer|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Elemental = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Icicle|rarity={{Weapon Data|Icicle|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lightning Shiv|rarity={{Weapon Data|Lightning Shiv|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Plank|rarity={{Weapon Data|Plank|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Taser|rarity={{Weapon Data|Taser|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Torch|rarity={{Weapon Data|Torch|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Wand|rarity={{Weapon Data|Wand|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Fireball|rarity={{Weapon Data|Fireball|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flamethrower|rarity={{Weapon Data|Flamethrower|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flaming Brass Knuckles|rarity={{Weapon Data|Flaming Brass Knuckles|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Particle Accelerator|rarity={{Weapon Data|Particle Accelerator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Plasma Sledge|rarity={{Weapon Data|Plasma Sledge|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Thunder Sword|rarity={{Weapon Data|Thunder Sword|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Ethereal  = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Ghost Axe|rarity={{Weapon Data|Ghost Axe|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Ghost Flint|rarity={{Weapon Data|Ghost Flint|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Ghost Scepter|rarity={{Weapon Data|Ghost Scepter|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scythe|rarity={{Weapon Data|Scythe|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Explosive = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Plank|rarity={{Weapon Data|Plank|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Shredder|rarity={{Weapon Data|Shredder|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Fireball|rarity={{Weapon Data|Fireball|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Grenade Launcher|rarity={{Weapon Data|Grenade Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rocket Launcher|rarity={{Weapon Data|Rocket Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Nuclear Launcher|rarity={{Weapon Data|Nuclear Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Plasma Sledge|rarity={{Weapon Data|Plasma Sledge|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Power Fist|rarity={{Weapon Data|Power Fist|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|DEX-troyer|rarity={{Weapon Data|DEX-troyer|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Gun       = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Double Barrel Shotgun|rarity={{Weapon Data|Double Barrel Shotgun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Laser Gun|rarity={{Weapon Data|Laser Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Medical Gun|rarity={{Weapon Data|Medical Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Pistol|rarity={{Weapon Data|Pistol|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Revolver|rarity={{Weapon Data|Revolver|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Shredder|rarity={{Weapon Data|Shredder|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|SMG|rarity={{Weapon Data|SMG|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Blunderbuss|rarity={{Weapon Data|Blunderbuss|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Harpoon Gun|rarity={{Weapon Data|Harpoon Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Minigun|rarity={{Weapon Data|Minigun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sniper Gun|rarity={{Weapon Data|Sniper Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Obliterator|rarity={{Weapon Data|Obliterator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Chain Gun|rarity={{Weapon Data|Chain Gun|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Heavy     = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Cacti Club|rarity={{Weapon Data|Cacti Club|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Anchor|rarity={{Weapon Data|Anchor|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flamethrower|rarity={{Weapon Data|Flamethrower|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Grenade Launcher|rarity={{Weapon Data|Grenade Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hammer|rarity={{Weapon Data|Hammer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Mace|rarity={{Weapon Data|Minigun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rocket Launcher|rarity={{Weapon Data|Rocket Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Minigun|rarity={{Weapon Data|Minigun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Nuclear Launcher|rarity={{Weapon Data|Nuclear Launcher|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Obliterator|rarity={{Weapon Data|Obliterator|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|War Hammer|rarity={{Weapon Data|War Hammer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Gatling Laser|rarity={{Weapon Data|Gatling Laser|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Legendary = &amp;lt;!--&lt;br /&gt;
           --&amp;gt;{{Iconbox|Chain Gun|rarity={{Weapon Data|Chain Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|DEX-troyer|rarity={{Weapon Data|DEX-troyer|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Drill|rarity={{Weapon Data|Drill|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Excalibur|rarity={{Weapon Data|Excalibur|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Gatling Laser|rarity={{Weapon Data|Gatling Laser|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
       --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scythe|rarity={{Weapon Data|Scythe|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Medical   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Medical Gun|rarity={{Weapon Data|Medical Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scissors|rarity={{Weapon Data|Scissors|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Circular Saw|rarity={{Weapon Data|Circular Saw|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Medieval  = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Crossbow|rarity={{Weapon Data|Crossbow|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Jousting Lance|rarity={{Weapon Data|Jousting Lance|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Quarterstaff|rarity={{Weapon Data|Quarterstaff|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spiky Shield|rarity={{Weapon Data|Spiky Shield|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Mace|rarity={{Weapon Data|Mace|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sword|rarity={{Weapon Data|Sword|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Trident|rarity={{Weapon Data|Trident|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Musical   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Flute|rarity={{Weapon Data|Flute|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lute|rarity={{Weapon Data|Lute|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Naval  = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Anchor|rarity={{Weapon Data|Anchor|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Blunderbuss|rarity={{Weapon Data|Blunderbuss|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Harpoon Gun|rarity={{Weapon Data|Harpoon Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Trident|rarity={{Weapon Data|Trident|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Captain&#039;s Sword|rarity={{Weapon Data|Captain&#039;s Sword|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Precise   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Claw|rarity={{Weapon Data|Claw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Crossbow|rarity={{Weapon Data|Crossbow|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Icicle|rarity={{Weapon Data|Icicle|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Knife|rarity={{Weapon Data|Knife|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lightning Shiv|rarity={{Weapon Data|Lightning Shiv|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Scissors|rarity={{Weapon Data|Scissors|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sharp Tooth|rarity={{Weapon Data|Sharp Tooth|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Shuriken|rarity={{Weapon Data|Shuriken|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Thief Dagger|rarity={{Weapon Data|Thief Dagger|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sniper Gun|rarity={{Weapon Data|Sniper Gun|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Drill|rarity={{Weapon Data|Drill|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Primitive = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Cacti Club|rarity={{Weapon Data|Cacti Club|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hatchet|rarity={{Weapon Data|Hatchet|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Javelin|rarity={{Weapon Data|Javelin|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Quarterstaff|rarity={{Weapon Data|Quarterstaff|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Rock|rarity={{Weapon Data|Rock|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sharp Tooth|rarity={{Weapon Data|Sharp Tooth|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Slingshot|rarity={{Weapon Data|Slingshot|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Spear|rarity={{Weapon Data|Spear|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Stick|rarity={{Weapon Data|Stick|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Torch|rarity={{Weapon Data|Torch|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Support   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Hand|rarity={{Weapon Data|Hand|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hiking Pole|rarity={{Weapon Data|Hiking Pole|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Lute|rarity={{Weapon Data|Lute|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Pruner|rarity={{Weapon Data|Pruner|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Sickle|rarity={{Weapon Data|Pruner|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Taser|rarity={{Weapon Data|Taser|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Potato Thrower|rarity={{Weapon Data|Potato Thrower|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Tool      = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Screwdriver|rarity={{Weapon Data|Screwdriver|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Wrench|rarity={{Weapon Data|Wrench|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Chainsaw|rarity={{Weapon Data|Chainsaw|rarity}}|nobr=1|size=30px}}&lt;br /&gt;
 | Unarmed   = &amp;lt;!--&lt;br /&gt;
            --&amp;gt;{{Iconbox|Claw|rarity={{Weapon Data|Claw|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Fist|rarity={{Weapon Data|Fist|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Hand|rarity={{Weapon Data|Hand|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Flaming Brass Knuckles|rarity={{Weapon Data|Flaming Brass Knuckles|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
        --&amp;gt;&amp;lt;br&amp;gt;{{Iconbox|Power Fist|rarity={{Weapon Data|Power Fist|rarity}}|nobr=1|size=30px}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lists the weapons that belong to the specified class.&lt;br /&gt;
&lt;br /&gt;
See the [[Weapons#Weapon_Classes|Weapon Classes]] section on the [[Weapons]] page to see these in full use.&lt;br /&gt;
&lt;br /&gt;
== Previews ==&lt;br /&gt;
&lt;br /&gt;
=== Single Example ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Blunt}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponClassWeapons|Blunt}}&lt;br /&gt;
&lt;br /&gt;
Using &amp;quot;set&amp;quot; param (same result):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|set=Blunt}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WeaponClassWeapons|set=Blunt}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full List ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background: transparent; color: #eee;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!style=&amp;quot;background-color: rgb(220,220,220,0.2); color: #eee;&amp;quot;| Set&lt;br /&gt;
!style=&amp;quot;background-color: rgb(220,220,220,0.2); color: #eee;&amp;quot;| Code&lt;br /&gt;
!style=&amp;quot;background-color: rgb(220,220,220,0.2); color: #eee;&amp;quot;| Preview&lt;br /&gt;
|-&lt;br /&gt;
|[[Blade]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Blade}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Blade}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Blunt]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Blunt}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Blunt}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Elemental}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Elemental}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ethereal]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Ethereal}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Ethereal}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Explosive]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Explosive}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Explosive}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gun]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Gun}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Gun}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Heavy}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Heavy}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Legendary]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Legendary}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Legendary}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Medical]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Medical}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Medical}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Medieval]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Medieval}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Medieval}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Musical]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Musical}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Musical}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Naval]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Naval}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Naval}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Precise]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Precise}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Precise}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Primitive]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Primitive}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Primitive}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Support]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Support}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Support}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tool]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Tool}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Tool}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Unarmed]]&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{WeaponClassWeapons|Unarmed}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|{{WeaponClassWeapons|Unarmed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;class&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Weapon Class&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Name of the weapon class (as seen on the Weapons page, under Weapon Classes)&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;autovalue&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true,&lt;br /&gt;
			&amp;quot;aliases&amp;quot;: [&lt;br /&gt;
				&amp;quot;1&amp;quot;,&lt;br /&gt;
				&amp;quot;set&amp;quot;&lt;br /&gt;
			]&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;inline&amp;quot;,&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;class&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Glutton&amp;diff=7935</id>
		<title>Glutton</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Glutton&amp;diff=7935"/>
		<updated>2025-01-17T21:55:41Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: I did a rollback because pruner is already mentioned as having a powerful synergy. Generally speaking the wiki should be more open ended when it comes to strategy. Especially starting weapons. It is better to say &amp;quot;pruner has powerful synergy&amp;quot; than &amp;quot;you should start with pruner&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Glutton Character, Stats, How to Unlock, and Synergies&amp;lt;/metadesc&amp;gt;{{Infobox_Character_Helper}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Character}}&lt;br /&gt;
{{CharacterUnlockedBy}}&lt;br /&gt;
{{CharacterUnlocks}}&lt;br /&gt;
&lt;br /&gt;
== Glutton ==&lt;br /&gt;
Glutton&#039;s gameplay revolves around eating [[Consumables]] and gaining [[Explosion]] Damage from it. You only gain the explosion damage if you&#039;re at full health. So try to stay at full HP by either avoid taking damage, or by having some [[Healing]]. Since you consume a lot of consumables, you might benefit from increasing your consumable healing with the items {{MiniIconbox|name=Lemonade}} or {{MiniIconbox|name=Weird Food}}.&lt;br /&gt;
&lt;br /&gt;
You can get more consumables to drop by increasing your [[Luck]] Stat, buying the {{MiniIconbox|name=Tree}} or {{MiniIconbox|name=Garden}} item. Using the   {{MiniIconbox|name=Pruner}} can also be quite powerful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pickup Range does not affect consumables while you are at full HP; you always have to walk directly onto the fruit to activate the explosion when you&#039;re unhurt.&lt;br /&gt;
 &lt;br /&gt;
==== Spicy Sauce ====&lt;br /&gt;
Glutton has some weird interactions with Spicy Sauces. If you have 1 or more Spicy Sauces, the damage is simply added on to the Glutton&#039;s innate explosion ability instead of triggering on its own. This makes Spicy Sauce a quite powerful pickup on Glutton, since the sauces will trigger 100% of the time, using the bigger explosion size of Glutton&#039;s ability.&lt;br /&gt;
&lt;br /&gt;
==== Crit ====&lt;br /&gt;
Glutton&#039;s Explosion can [[Crit Chance|crit]] for 1.5 times damage. This isn&#039;t listed in the tooltips. But is currently bugged, so that it doesn&#039;t scale with your Crit Chance. It just has a 3% to crit, which you can&#039;t increase or decrease.&lt;br /&gt;
&lt;br /&gt;
==Starting Weapons==&lt;br /&gt;
Glutton can start with the following weapons:&lt;br /&gt;
&lt;br /&gt;
{{GenerateCharacterStartingWeaponsTable|name={{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{NavBoxCharacters}}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Glutton&amp;diff=7934</id>
		<title>Glutton</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Glutton&amp;diff=7934"/>
		<updated>2025-01-17T21:52:56Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Reverted edits by Ermwhathesigma (talk) to last revision by Darkly77&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Glutton Character, Stats, How to Unlock, and Synergies&amp;lt;/metadesc&amp;gt;{{Infobox_Character_Helper}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Character}}&lt;br /&gt;
{{CharacterUnlockedBy}}&lt;br /&gt;
{{CharacterUnlocks}}&lt;br /&gt;
&lt;br /&gt;
== Glutton ==&lt;br /&gt;
Glutton&#039;s gameplay revolves around eating [[Consumables]] and gaining [[Explosion]] Damage from it. You only gain the explosion damage if you&#039;re at full health. So try to stay at full HP by either avoid taking damage, or by having some [[Healing]]. Since you consume a lot of consumables, you might benefit from increasing your consumable healing with the items {{MiniIconbox|name=Lemonade}} or {{MiniIconbox|name=Weird Food}}.&lt;br /&gt;
&lt;br /&gt;
You can get more consumables to drop by increasing your [[Luck]] Stat, buying the {{MiniIconbox|name=Tree}} or {{MiniIconbox|name=Garden}} item. Using the   {{MiniIconbox|name=Pruner}} can also be quite powerful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pickup Range does not affect consumables while you are at full HP; you always have to walk directly onto the fruit to activate the explosion when you&#039;re unhurt.&lt;br /&gt;
&lt;br /&gt;
==== Spicy Sauce ====&lt;br /&gt;
Glutton has some weird interactions with Spicy Sauces. If you have 1 or more Spicy Sauces, the damage is simply added on to the Glutton&#039;s innate explosion ability instead of triggering on its own. This makes Spicy Sauce a quite powerful pickup on Glutton, since the sauces will trigger 100% of the time, using the bigger explosion size of Glutton&#039;s ability.&lt;br /&gt;
&lt;br /&gt;
==== Crit ====&lt;br /&gt;
Glutton&#039;s Explosion can [[Crit Chance|crit]] for 1.5 times damage. This isn&#039;t listed in the tooltips. But is currently bugged, so that it doesn&#039;t scale with your Crit Chance. It just has a 3% to crit, which you can&#039;t increase or decrease.&lt;br /&gt;
&lt;br /&gt;
==Starting Weapons==&lt;br /&gt;
Glutton can start with the following weapons:&lt;br /&gt;
&lt;br /&gt;
{{GenerateCharacterStartingWeaponsTable|name={{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{NavBoxCharacters}}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=DEX-troyer&amp;diff=7927</id>
		<title>DEX-troyer</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=DEX-troyer&amp;diff=7927"/>
		<updated>2025-01-14T17:19:30Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Reverted edits by Ermwhathesigma (talk) to last revision by ArosRising&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|Type={{Weapon Data|{{PAGENAME}}|Types}}&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon|type=melee}}&lt;br /&gt;
{{WeaponPageClassText}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Legendary}}&lt;br /&gt;
	{{TableRowWeaponClass|Explosive}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the Game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Speed&amp;diff=7926</id>
		<title>Speed</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Speed&amp;diff=7926"/>
		<updated>2025-01-14T17:05:51Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Speed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Speed ==&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Speed Stat|caption=no}}&lt;br /&gt;
&lt;br /&gt;
You move x% faster. There is no limit to speed. If it is negative you move x% slower.&lt;br /&gt;
&lt;br /&gt;
Having a higher speed allows you to position yourself for good attacks and evade enemies and their projectiles with more ease.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character&#039;s default speed is 450 units/s. This also means that the character outruns most of the [[enemies]] even with no increase to your speed stat.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Positive ===&lt;br /&gt;
The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Explorer.png|link=Explorer|x30px]] [[Explorer]], [[File:Speedy.png|link=Speedy|x30px]] [[Speedy]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Beanie}}&lt;br /&gt;
    {{TableRowItem|Clockwork Wasp}}&lt;br /&gt;
	{{TableRowItem|Compass}}&lt;br /&gt;
	{{TableRowItem|Exoskeleton}}&lt;br /&gt;
	{{TableRowItem|Fin}}&lt;br /&gt;
	{{TableRowItem|Jet Pack}}&lt;br /&gt;
	{{TableRowItem|Medal}}&lt;br /&gt;
	{{TableRowItem|Potato}}&lt;br /&gt;
    {{TableRowItem|Saltwater}}&lt;br /&gt;
    {{TableRowItem|Scarf}}&lt;br /&gt;
	{{TableRowItem|Terrified Onion}}&lt;br /&gt;
	{{TableRowItem|Wings}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Negative ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Bag}}&lt;br /&gt;
    {{TableRowItem|Ball and Chain}}&lt;br /&gt;
	{{TableRowItem|Barricade}}&lt;br /&gt;
	{{TableRowItem|Big Arms}}&lt;br /&gt;
	{{TableRowItem|Campfire}}&lt;br /&gt;
	{{TableRowItem|Esty&#039;s Couch}}&lt;br /&gt;
	{{TableRowItem|Helmet}}&lt;br /&gt;
    {{TableRowItem|Honey}}&lt;br /&gt;
	{{TableRowItem|Mammoth}}&lt;br /&gt;
    {{TableRowItem|Reinforced Steel}}&lt;br /&gt;
	{{TableRowItem|Snail}}&lt;br /&gt;
	{{TableRowItem|Statue}}&lt;br /&gt;
	{{TableRowItem|Ugly Tooth}}&lt;br /&gt;
	{{TableRowItem|Warrior Helmet}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Interactions ===&lt;br /&gt;
&lt;br /&gt;
These items have mechanics that depends on your speed stat or interacts with it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Esty&#039;s Couch}}&lt;br /&gt;
    {{TableRowItem|Power Generator}}&lt;br /&gt;
    {{TableRowItem|Saltwater}}&lt;br /&gt;
    {{TableRowItem|Shackles}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
These [[Characters]] start with different Speed, or have mechanics related to their Speed:&lt;br /&gt;
&lt;br /&gt;
===Positive Characters===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
    {{TableRowCharacter|Explorer}}&lt;br /&gt;
    {{TableRowCharacter|Golem}}&lt;br /&gt;
    {{TableRowCharacter|Hiker}}&lt;br /&gt;
	{{TableRowCharacter|Soldier}}&lt;br /&gt;
	{{TableRowCharacter|Speedy}}&lt;br /&gt;
	{{TableRowCharacter|Well Rounded}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Negative Characters===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
	{{TableRowCharacter|Chunky}}&lt;br /&gt;
    {{TableRowCharacter|Hiker}}&lt;br /&gt;
    {{TableRowCharacter|Ogre}}&lt;br /&gt;
	{{TableRowCharacter|Old}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
These [[Weapons]] have mechanics related to Speed. Lance grants Speed and scales its damage with Speed. Hiking Pole gains [[Range]] based on how fast you&#039;re moving.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color:#eee; background:transparent; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|weapons}}&lt;br /&gt;
	{{TableRowWeapon|Jousting Lance}}&lt;br /&gt;
    {{TableRowWeapon|Hiking Pole}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Set - Blunt==&lt;br /&gt;
&lt;br /&gt;
The [[Blunt]] [[Weapons#Weapon Sets|Weapon Set]] reduces your Speed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowSet|Blunt}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NavBoxStats|topmargin=1}}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Clockwork_Wasp&amp;diff=7901</id>
		<title>Clockwork Wasp</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Clockwork_Wasp&amp;diff=7901"/>
		<updated>2025-01-09T19:56:54Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Clockwork Wasp, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name={{PAGENAME}}}}&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Structure attack speed affects most [[Structures]]. it makes all [[Structures#Turrets_Fire_Rate|Turrets]] attack faster, {{MiniIconbox|name=Garden}} spawn [[Consumable|Fruit]] with a shorter cooldown, and reduces the spawn cooldown for {{MiniIconbox|name=Landmines}}.&lt;br /&gt;
&lt;br /&gt;
Clockwork Wasp is generally a powerful item for [[Engineering]] builds.&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Clockwork_Wasp&amp;diff=7900</id>
		<title>Clockwork Wasp</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Clockwork_Wasp&amp;diff=7900"/>
		<updated>2025-01-09T19:56:41Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Brotato Wiki Guide to Clockwork Wasp, Stats, Rarity, and Synergies&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item|name={{PAGENAME}}}}&lt;br /&gt;
{{Item}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Structure attack speed affects most [[Structures]]. it makes all [[Structures#Turrets_Fire_Rate|Turrets]] attack faster, {{MiniIconbox|name=Garden}} spawn [[Consumable|Fruit]] with a shorter cooldown, and reduces the spawn cooldown for {{MiniIconbox|name=Landmine}}.&lt;br /&gt;
&lt;br /&gt;
Clockwork Wasp is generally a powerful item for [[Engineering]] builds.&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
&lt;br /&gt;
* [[Patch 1.1.0.0|1.1.0.0]]: Added to the game.&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Structures&amp;diff=7899</id>
		<title>Structures</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Structures&amp;diff=7899"/>
		<updated>2025-01-09T19:55:50Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Turrets Fire Rate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;See also:  [[Structure (Item Tag)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Structures ==&lt;br /&gt;
&lt;br /&gt;
Structures are friendly units/objects that spawn in to help you survive the wave or kill the enemy aliens. Structures can be spawned by certain [[Items]] and [[Weapons]] as seen on the lists below.&lt;br /&gt;
&lt;br /&gt;
[[Engineering]] Builds {{StatIcon|name=Engineering}} are based around having turrets and/or Landmines around, which means a lot of structures. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MiniIconbox|name=Improved Tools}} has the ability to increase the spawn rate of  {{MiniIconbox|name=Garden}}&#039;s fruits and the spawn rate  {{MiniIconbox|name=Landmines}}. It also increases the firing rate of turrets. The amount is equal to 50% of your [[Attack Speed]].&lt;br /&gt;
&lt;br /&gt;
You can have a maximum of 100 Structures out on the map at once. If more spawns, random structures of yours are destroyed. Trees are not Structures. Each individual landmine counts towards this limit.&lt;br /&gt;
&lt;br /&gt;
Some Characters have special abilities tied to structures:&lt;br /&gt;
&lt;br /&gt;
* The {{CharacterIcon|Engineer}} has an ability that makes Structures spawn together in a cluster, but it doesn&#039;t affect Landmines&lt;br /&gt;
* The {{CharacterIcon|Streamer}} gains +2 armor for each structure you have, granted by weapon and items you have. So even {{MiniIconbox|name=Wandering Bot}} grants armor. However with {{MiniIconbox|name=Landmines}} the +2 armor doesn&#039;t depend on the amount of mines on the field, but rather just on the amount of weapons and items you have that spawns mines. The same logic applies to the [[Progress|Advanced Technology]] Achievement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scaling &amp;amp; Effects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turrets and Landmines do not scale with Primary [[Stats|Primary Stats]] except [[Engineering]], but do scale with [[Stats#Secondary Stats|Secondary Stats]] and other effects provided by [[Items]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*  {{MiniIconbox|name=Ugly Tooth}} lets your turrets slow enemies on hit. &lt;br /&gt;
*  {{MiniIconbox|name=Boxing Glove}} adds knockback to your turrets. Which might not be something you want.&lt;br /&gt;
*  Turrets can inflict [[Burn]] on enemies with {{MiniIconbox|name=Scared Sausage}}. This fire and the fire inflicted by {{MiniIconbox|name=Incendiary Turret}} can be spread to more targets with {{MiniIconbox|name=Snake}}.&lt;br /&gt;
* {{MiniIconbox|name=Landmines}} and {{MiniIconbox|name=Explosive Turret}} are affected by Explosive Damage, and Explosive Size. such as {{MiniIconbox|name=Dynamite}} and {{MiniIconbox|name=Plastic Explosive}} &lt;br /&gt;
* Turrets are affected by [[Piercing]] and [[Bounce]] which can be gained by {{MiniIconbox|name=Bandana}} and {{MiniIconbox|name=Ricochet}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Structures ==&lt;br /&gt;
&lt;br /&gt;
These items spawns structures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
    {{TableRowItem|Garden}}&lt;br /&gt;
	{{TableRowItem|Landmines}}&lt;br /&gt;
	{{TableRowItem|Turret}}&lt;br /&gt;
    {{TableRowItem|Incendiary Turret}}&lt;br /&gt;
    {{TableRowItem|Medical Turret}}&lt;br /&gt;
    {{TableRowItem|Laser Turret}}&lt;br /&gt;
    {{TableRowItem|Tyler}}&lt;br /&gt;
    {{TableRowItem|Explosive Turret}}&lt;br /&gt;
    {{TableRowItem|Wandering Bot}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Turrets Fire Rate ==&lt;br /&gt;
The base Fire rates of the different turrets are listed below. &lt;br /&gt;
&lt;br /&gt;
You can increase the fire rate of the turrets by gaining Structure Attack Speed. Which can be gained with {{MiniIconbox|name=Clockwork Wasp}} or {{MiniIconbox|name=Improved Tools}}. {{CharacterIcon|Technomage}} and {{CharacterIcon|Builder}} can also gain it through their abilities.&lt;br /&gt;
&lt;br /&gt;
Turrets spawned by {{MiniIconbox|name=Wrench}} are the same as the turrets spawns by their respective items.&lt;br /&gt;
&lt;br /&gt;
The attack speed of turrets is slightly randomised between each shot to between 70% and 130% of the attack speed. So the Attack Speeds shown here are just the averages.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Turret&lt;br /&gt;
!Atk. Speed&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Turret}}&lt;br /&gt;
|0.73s&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Incendiary Turret}}&lt;br /&gt;
|0.28s&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Medical Turret}}&lt;br /&gt;
|2.2s&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Laser Turret}}&lt;br /&gt;
|0.87s&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Explosive Turret}}&lt;br /&gt;
|0.87s&lt;br /&gt;
|-&lt;br /&gt;
|{{MiniIconbox|name=Tyler}}&lt;br /&gt;
|2.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons that spawn Structure==&lt;br /&gt;
&lt;br /&gt;
These Weapons spawn structures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
{{TableHeaders|weapons}}&lt;br /&gt;
{{TableRowWeapon|Pruner}}&lt;br /&gt;
{{TableRowWeapon|Screwdriver}}&lt;br /&gt;
{{TableRowWeapon|Wrench}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
These [[Characters]] Have mechanics that interact with Structures. See the [[Engineering]] page for characters related to engineering in general.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
	{{TableRowCharacter|Engineer}}&lt;br /&gt;
	{{TableRowCharacter|Streamer}}&lt;br /&gt;
    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In an earlier version of the game, [[Range]] would affect your turrets despite the Tooltip of Engineering Stating otherwise. This was fixed as bug in [[Patch 0.8.0.03]]&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Elemental_Damage&amp;diff=7888</id>
		<title>Elemental Damage</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Elemental_Damage&amp;diff=7888"/>
		<updated>2024-12-28T15:14:46Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Elemental Damage ==&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Elemental Damage|caption=no}}&lt;br /&gt;
&lt;br /&gt;
Elemental damage is one of the four primary damage stats in Brotato. The others being [[Melee Damage]], [[Ranged Damage]], and [[Engineering]]. Some weapons scale their damage on hit with the elemental damage stat. You can find a list [[Elemental Damage#Weapons|Below]]. &lt;br /&gt;
&lt;br /&gt;
Most of these weapons are of the [[Elemental]] [[Weapon Classes|Weapon Class]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Elemental weapons are usually good at handling crowds of enemies, and the weapons often have special effects on hit, such as slowing, creating projectiles, or exploding.&lt;br /&gt;
&lt;br /&gt;
Some elemental weapons also have the ability to set enemies on fire, inflicting the [[Burn]] debuff. Which deals damage each second and that damage scales with the elemental damage stat. Each 1 Elemetal damage increases the burn damage by +1 per second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Negative elemental damage reduces the damage dealt by weapons and burn instead down to a minimum base damage of 1. Many builds don&#039;t use any weapons or burn that scale with elemental damage and can safely dump it into the negatives without any repercussions.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Positive ===&lt;br /&gt;
&lt;br /&gt;
These items {{Color|green|increase}} your Elemental Damage. &lt;br /&gt;
&lt;br /&gt;
{{ItemTagText|Elemental Damage}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Alloy}}&lt;br /&gt;
	{{TableRowItem|Boiling Water}}&lt;br /&gt;
	{{TableRowItem|Campfire}}&lt;br /&gt;
	{{TableRowItem|Candle}}&lt;br /&gt;
	{{TableRowItem|Charcoal}}&lt;br /&gt;
	{{TableRowItem|Energy Bracelet}}&lt;br /&gt;
    {{TableRowItem|Eyes Surgery}}&lt;br /&gt;
    {{TableRowItem|Frozen Heart}}&lt;br /&gt;
	{{TableRowItem|Fuel Tank}}&lt;br /&gt;
	{{TableRowItem|Gnome}}&lt;br /&gt;
	{{TableRowItem|Handcuffs}}&lt;br /&gt;
    {{TableRowItem|Ice Cube}}&lt;br /&gt;
    {{TableRowItem|Mutation}}&lt;br /&gt;
	{{TableRowItem|Toxic Sludge}}&lt;br /&gt;
	{{TableRowItem|Wolf Helmet}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Negative ===&lt;br /&gt;
&lt;br /&gt;
These items {{Color|red|decrease}} your Elemental Damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Butterfly}}&lt;br /&gt;
	{{TableRowItem|Cape}}&lt;br /&gt;
	{{TableRowItem|Lost Duck}}&lt;br /&gt;
    {{TableRowItem|Saltwater}}&lt;br /&gt;
	{{TableRowItem|Wheat}}&lt;br /&gt;
	{{TableRowItem|Wings}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Burn Mechanic ===&lt;br /&gt;
These items work with the [[Burn]] mechanic, which scales with Elemental Damage. Many of the items are [[Items#Item_Tags|Tagged]] for [[Elemental Damage]]. Meaning that they will show up more often for characters tagged for elemental damage: {{ItemTagCharacters|Elemental Damage}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Eyes Surgery}}&lt;br /&gt;
    {{TableRowItem|Fried Rice}}&lt;br /&gt;
    {{TableRowItem|Frozen Heart}}&lt;br /&gt;
    {{TableRowItem|Greek Fire}}&lt;br /&gt;
	{{TableRowItem|Scared Sausage}}&lt;br /&gt;
	{{TableRowItem|Snake}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
These [[Characters]] start with different Elemental Damage, or have mechanics related to their Elemental Damage:&lt;br /&gt;
&lt;br /&gt;
===Positive Characters===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
	{{TableRowCharacter|Bull}}&lt;br /&gt;
    {{TableRowCharacter|Apprentice}}&lt;br /&gt;
	{{TableRowCharacter|Artificer}}&lt;br /&gt;
	{{TableRowCharacter|Mage}}&lt;br /&gt;
    {{TableRowCharacter|Technomage}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Negative Characters===&lt;br /&gt;
These characters have Reduced Elemental Damage. This includes characters with negative Damage modifications.&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
    {{TableRowCharacter|Builder}}&lt;br /&gt;
	{{TableRowCharacter|Cyborg}}&lt;br /&gt;
    {{TableRowCharacter|Chef}}&lt;br /&gt;
    {{TableRowCharacter|Engineer}}&lt;br /&gt;
    {{TableRowCharacter|Entrepreneur}}&lt;br /&gt;
    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
These Weapons scale their damage with the elemental damage stat and/or inflict [[burn]] which also scales with elemental damage. The exception is {{MiniIconbox|name=Flaming Brass Knuckles}}, which doesn&#039;t scale its damage with elemental damage, but still inflicts burn that does scale.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|weapons}}&lt;br /&gt;
    {{TableRowWeapon|DEX-troyer}}&lt;br /&gt;
    {{TableRowWeapon|Fireball}}&lt;br /&gt;
    {{TableRowWeapon|Flamethrower}}&lt;br /&gt;
	{{TableRowWeapon|Flaming Brass Knuckles}}&lt;br /&gt;
    {{TableRowWeapon|Icicle}}&lt;br /&gt;
    {{TableRowWeapon|Lightning Shiv}}&lt;br /&gt;
    {{TableRowWeapon|Nuclear Launcher}}&lt;br /&gt;
    {{TableRowWeapon|Particle Accelerator}}&lt;br /&gt;
	{{TableRowWeapon|Plank}}&lt;br /&gt;
	{{TableRowWeapon|Plasma Sledge}}&lt;br /&gt;
	{{TableRowWeapon|Taser}}&lt;br /&gt;
    {{TableRowWeapon|Thunder Sword}}&lt;br /&gt;
    {{TableRowWeapon|Torch}}&lt;br /&gt;
	{{TableRowWeapon|Wand}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Classes==&lt;br /&gt;
&lt;br /&gt;
These [[Weapons#Weapon Classes|Weapon Classes]] affect Elemental Damage:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Elemental}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NavBoxStats|topmargin=1}}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Elemental_Damage&amp;diff=7887</id>
		<title>Elemental Damage</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Elemental_Damage&amp;diff=7887"/>
		<updated>2024-12-28T15:11:36Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Elemental Damage ==&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Elemental Damage|caption=no}}&lt;br /&gt;
&lt;br /&gt;
Elemental damage is one of the four primary damage stats in Brotato. The others being [[Melee Damage]], [[Ranged Damage]], and [[Engineering]]. Some weapons scale their damage on hit with the elemental damage stat. You can find a list [[Elemental Damage#Weapons|Below]]. &lt;br /&gt;
&lt;br /&gt;
Most of these weapons are of the [[Elemental]] [[Weapon Classes|Weapon Class]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Elemental weapons are usually good at handling crowds of enemies, and the weapons often have special effects on hit, such as slowing, creating projectiles, or exploding.&lt;br /&gt;
&lt;br /&gt;
Some elemental weapons also have the ability to set enemies on fire, inflicting the [[Burn]] debuff. Which deals damage each second and that damage scales with the elemental damage stat. Each 1 Elemetal damage increases the burn damage by +1 per second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Negative elemental damage reduces the damage dealt by weapons and burn instead down to a minimum base damage of 1. Many builds don&#039;t use any weapons or burn that scale with elemental damage and can safely dump it into the negatives without any repercussions.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Positive ===&lt;br /&gt;
&lt;br /&gt;
These items {{Color|green|increase}} your Elemental Damage.&lt;br /&gt;
&lt;br /&gt;
{{ItemTagText|Elemental Damage}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Alloy}}&lt;br /&gt;
	{{TableRowItem|Boiling Water}}&lt;br /&gt;
	{{TableRowItem|Campfire}}&lt;br /&gt;
	{{TableRowItem|Candle}}&lt;br /&gt;
	{{TableRowItem|Charcoal}}&lt;br /&gt;
	{{TableRowItem|Energy Bracelet}}&lt;br /&gt;
    {{TableRowItem|Eyes Surgery}}&lt;br /&gt;
	{{TableRowItem|Fuel Tank}}&lt;br /&gt;
	{{TableRowItem|Gnome}}&lt;br /&gt;
	{{TableRowItem|Handcuffs}}&lt;br /&gt;
    {{TableRowItem|Mutation}}&lt;br /&gt;
	{{TableRowItem|Toxic Sludge}}&lt;br /&gt;
	{{TableRowItem|Wolf Helmet}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Negative ===&lt;br /&gt;
&lt;br /&gt;
These items {{Color|red|decrease}} your Elemental Damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Butterfly}}&lt;br /&gt;
	{{TableRowItem|Cape}}&lt;br /&gt;
	{{TableRowItem|Lost Duck}}&lt;br /&gt;
    {{TableRowItem|Saltwater}}&lt;br /&gt;
	{{TableRowItem|Wheat}}&lt;br /&gt;
	{{TableRowItem|Wings}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Burn Mechanic ===&lt;br /&gt;
These items work with the [[Burn]] mechanic, which scales with Elemental Damage. Many of the items are [[Items#Item_Tags|Tagged]] for [[Elemental Damage]]. Meaning that they will show up more often for characters tagged for elemental damage: {{ItemTagCharacters|Elemental Damage}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Eyes Surgery}}&lt;br /&gt;
    {{TableRowItem|Fried Rice}}&lt;br /&gt;
    {{TableRowItem|Frozen Heart}}&lt;br /&gt;
    {{TableRowItem|Greek Fire}}&lt;br /&gt;
	{{TableRowItem|Scared Sausage}}&lt;br /&gt;
	{{TableRowItem|Snake}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
These [[Characters]] start with different Elemental Damage, or have mechanics related to their Elemental Damage:&lt;br /&gt;
&lt;br /&gt;
===Positive Characters===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
	{{TableRowCharacter|Bull}}&lt;br /&gt;
    {{TableRowCharacter|Apprentice}}&lt;br /&gt;
	{{TableRowCharacter|Artificer}}&lt;br /&gt;
	{{TableRowCharacter|Mage}}&lt;br /&gt;
    {{TableRowCharacter|Technomage}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Negative Characters===&lt;br /&gt;
These characters have Reduced Elemental Damage. This includes characters with negative Damage modifications.&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
    {{TableRowCharacter|Builder}}&lt;br /&gt;
	{{TableRowCharacter|Cyborg}}&lt;br /&gt;
    {{TableRowCharacter|Chef}}&lt;br /&gt;
    {{TableRowCharacter|Engineer}}&lt;br /&gt;
    {{TableRowCharacter|Entrepreneur}}&lt;br /&gt;
    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
These Weapons scale their damage with the elemental damage stat and/or inflict [[burn]] which also scales with elemental damage. The exception is {{MiniIconbox|name=Flaming Brass Knuckles}}, which doesn&#039;t scale its damage with elemental damage, but still inflicts burn that does scale.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|weapons}}&lt;br /&gt;
    {{TableRowWeapon|DEX-troyer}}&lt;br /&gt;
    {{TableRowWeapon|Fireball}}&lt;br /&gt;
    {{TableRowWeapon|Flamethrower}}&lt;br /&gt;
	{{TableRowWeapon|Flaming Brass Knuckles}}&lt;br /&gt;
    {{TableRowWeapon|Icicle}}&lt;br /&gt;
    {{TableRowWeapon|Lightning Shiv}}&lt;br /&gt;
    {{TableRowWeapon|Nuclear Launcher}}&lt;br /&gt;
    {{TableRowWeapon|Particle Accelerator}}&lt;br /&gt;
	{{TableRowWeapon|Plank}}&lt;br /&gt;
	{{TableRowWeapon|Plasma Sledge}}&lt;br /&gt;
	{{TableRowWeapon|Taser}}&lt;br /&gt;
    {{TableRowWeapon|Thunder Sword}}&lt;br /&gt;
    {{TableRowWeapon|Torch}}&lt;br /&gt;
	{{TableRowWeapon|Wand}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Classes==&lt;br /&gt;
&lt;br /&gt;
These [[Weapons#Weapon Classes|Weapon Classes]] affect Elemental Damage:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Elemental}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NavBoxStats|topmargin=1}}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Abyssal_Terrors_DLC&amp;diff=7885</id>
		<title>Abyssal Terrors DLC</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Abyssal_Terrors_DLC&amp;diff=7885"/>
		<updated>2024-12-26T23:07:34Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DLCNotice}}&lt;br /&gt;
[[File:DLC Splash Art.jpg|right|400x400px]]&lt;br /&gt;
The Abyssal Terrors DLC was released October 25th 2024, alongside [[Patch 1.1.0.0]]. &lt;br /&gt;
&lt;br /&gt;
The DLC page on Steam is [https://store.steampowered.com/app/2868390/Brotato_Abyssal_Terrors/ here]. The Steam release post is [https://store.steampowered.com/news/app/1942280/view/4529024857187287256 here].&lt;br /&gt;
&lt;br /&gt;
To see the data at the time of the release (and before any further updates), see: [[Abyssal Terrors DLC/Release Patch|Abyssal Terrors DLC &amp;gt; Release Patch]]&lt;br /&gt;
&lt;br /&gt;
Once downloaded, the DLC can be turned off in Options &amp;gt; Gameplay, should you wish to try the Brotato experience without it again.&lt;br /&gt;
&lt;br /&gt;
==DLC Content==&lt;br /&gt;
&lt;br /&gt;
*New map with 20 waves of new enemies, elites and bosses!&lt;br /&gt;
*14 new characters&lt;br /&gt;
*16 new weapons&lt;br /&gt;
*30+ new items&lt;br /&gt;
*Curse and charm mechanics&lt;br /&gt;
*New Music Tracks&lt;br /&gt;
*New achievements&lt;br /&gt;
*And more!&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
The DLC has 14 new characters:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
	{{TableRowCharacter|Sailor}}&lt;br /&gt;
	{{TableRowCharacter|Curious}}&lt;br /&gt;
	{{TableRowCharacter|Builder}}&lt;br /&gt;
	{{TableRowCharacter|Captain}}&lt;br /&gt;
	{{TableRowCharacter|Creature}}&lt;br /&gt;
	{{TableRowCharacter|Chef}}&lt;br /&gt;
	{{TableRowCharacter|Druid}}&lt;br /&gt;
	{{TableRowCharacter|Dwarf}}&lt;br /&gt;
	{{TableRowCharacter|Gangster}}&lt;br /&gt;
	{{TableRowCharacter|Diver}}&lt;br /&gt;
	{{TableRowCharacter|Hiker}}&lt;br /&gt;
	{{TableRowCharacter|Buccaneer}}&lt;br /&gt;
	{{TableRowCharacter|Ogre}}&lt;br /&gt;
	{{TableRowCharacter|Romantic}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
There are 33 new items: &amp;lt;small&amp;gt;({{Color|tier1|6}}, {{Color|tier2|11}}, {{Color|tier3|11}}, {{Color|tier4|5}})&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
    {{TableRowItem|Ashes}}&lt;br /&gt;
	{{TableRowItem|Axolotl}}&lt;br /&gt;
	{{TableRowItem|Baby Squid}}&lt;br /&gt;
	{{TableRowItem|Barnacle}}&lt;br /&gt;
	{{TableRowItem|Black Flag}}&lt;br /&gt;
	{{TableRowItem|Bone Dice}}&lt;br /&gt;
	{{TableRowItem|Cauldron}}&lt;br /&gt;
	{{TableRowItem|Coral}}&lt;br /&gt;
	{{TableRowItem|Corrupted Shard}}&lt;br /&gt;
	{{TableRowItem|Crystal}}&lt;br /&gt;
	{{TableRowItem|Eyepatch}}&lt;br /&gt;
	{{TableRowItem|Feather}}&lt;br /&gt;
	{{TableRowItem|Fish Hook}}&lt;br /&gt;
	{{TableRowItem|Goblet}}&lt;br /&gt;
	{{TableRowItem|Goldfish}}&lt;br /&gt;
	{{TableRowItem|Jerky}}&lt;br /&gt;
	{{TableRowItem|Knot}}&lt;br /&gt;
	{{TableRowItem|Kraken&#039;s Eye}}&lt;br /&gt;
	{{TableRowItem|Lantern}}&lt;br /&gt;
	{{TableRowItem|Lighthouse}}&lt;br /&gt;
	{{TableRowItem|Mirror}}&lt;br /&gt;
	{{TableRowItem|Pearl}}&lt;br /&gt;
	{{TableRowItem|Penguin}}&lt;br /&gt;
	{{TableRowItem|Saltwater}}&lt;br /&gt;
	{{TableRowItem|Scarf}}&lt;br /&gt;
	{{TableRowItem|Seashell}}&lt;br /&gt;
	{{TableRowItem|Small Fish}}&lt;br /&gt;
	{{TableRowItem|Spyglass}}&lt;br /&gt;
	{{TableRowItem|Starfish}}&lt;br /&gt;
	{{TableRowItem|Sunken Bell}}&lt;br /&gt;
	{{TableRowItem|Treasure Map}}&lt;br /&gt;
	{{TableRowItem|Whistle}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also some special items:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Builder&#039;s Turret}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Classes==&lt;br /&gt;
2 new weapon classes: [[Naval]], [[Musical]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Naval}}&lt;br /&gt;
    {{TableRowWeaponClass|Musical}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color:#eee; background:transparent; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|weapons}}&lt;br /&gt;
	{{TableRowWeapon|Anchor}}&lt;br /&gt;
	{{TableRowWeapon|Blunderbuss}}&lt;br /&gt;
	{{TableRowWeapon|Brick}}&lt;br /&gt;
	{{TableRowWeapon|Captain’s Sword}}&lt;br /&gt;
	{{TableRowWeapon|Chainsaw}}&lt;br /&gt;
	{{TableRowWeapon|Flute}}&lt;br /&gt;
	{{TableRowWeapon|Grenade Launcher}}&lt;br /&gt;
	{{TableRowWeapon|Harpoon Gun}}&lt;br /&gt;
	{{TableRowWeapon|Hiking Pole}}&lt;br /&gt;
	{{TableRowWeapon|Javelin}}&lt;br /&gt;
	{{TableRowWeapon|Lute}}&lt;br /&gt;
	{{TableRowWeapon|Mace}}&lt;br /&gt;
	{{TableRowWeapon|Sickle}}&lt;br /&gt;
	{{TableRowWeapon|Spoon}}&lt;br /&gt;
	{{TableRowWeapon|Trident}}&lt;br /&gt;
	{{TableRowWeapon|War Hammer}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
=== Regular Enemies ===&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anemone.png|100x100px]]&lt;br /&gt;
|[[File:Anglerfish.png|100x100px]]&lt;br /&gt;
|[[File:Blobfish.png|100x100px]]&lt;br /&gt;
|[[File:Clam.png|100x100px]]&lt;br /&gt;
|[[File:Colossal_Squid.png|100x100px]]&lt;br /&gt;
|[[File:Crab.png|100x100px]]&lt;br /&gt;
|[[File:Diplocaulus.png|100x100px]]&lt;br /&gt;
|[[File:Dragonfish.png|100x100px]]&lt;br /&gt;
|[[File:Goblin_Shark.png|100x100px]]&lt;br /&gt;
|-&lt;br /&gt;
|Anemone&lt;br /&gt;
|Anglerfish&lt;br /&gt;
|Blobfish&lt;br /&gt;
|Clam&lt;br /&gt;
|Colossal Squid&lt;br /&gt;
|Crab&lt;br /&gt;
|Diplocaulus&lt;br /&gt;
|Dragonfish&lt;br /&gt;
|Goblin Shark&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hermit.png|100x100px]]&lt;br /&gt;
|[[File:Iron_Lung.png|100x100px]]&lt;br /&gt;
|[[File:Lobster.png|100x100px]]&lt;br /&gt;
|[[File:Looting_Pig.png|100x100px]]&lt;br /&gt;
|[[File:Narwhal.png|100x100px]]&lt;br /&gt;
|[[File:Plankton.png|100x100px]]&lt;br /&gt;
|[[File:Pufferfish.png|100x100px]]&lt;br /&gt;
|[[File:Sea_Pig.png|100x100px]]&lt;br /&gt;
|[[File:Shrimp.png|100x100px]]&lt;br /&gt;
|-&lt;br /&gt;
|Hermit&lt;br /&gt;
|Iron Lung&lt;br /&gt;
|Lobster&lt;br /&gt;
|Looting Pig&lt;br /&gt;
|Narwhal&lt;br /&gt;
|Plankton&lt;br /&gt;
|Pufferfish&lt;br /&gt;
|Sea Pig&lt;br /&gt;
|Shrimp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stargazer.png|100x100px]]&lt;br /&gt;
|[[File:Stonefish.png|100x100px]]&lt;br /&gt;
|[[File:Vampire_Squid.png|100x100px]]&lt;br /&gt;
|[[File:Viperfish.png|100x100px]]&lt;br /&gt;
|[[File:Walrus.png|100x100px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stargazer&lt;br /&gt;
|Stonefish&lt;br /&gt;
|Vampire Squid&lt;br /&gt;
|Viperfish&lt;br /&gt;
|Walrus&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elites ===&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enemy_Bat.png|100x100px]]&lt;br /&gt;
|[[File:Giant.png|100x100px]]&lt;br /&gt;
|[[File:Giant_Isopod.png|100x100px]]&lt;br /&gt;
|[[File:Impaled_Worm.png|100x100px]]&lt;br /&gt;
|[[File:Jellyfish.png|100x100px]]&lt;br /&gt;
|[[File:Megalodon.png|100x100px]]&lt;br /&gt;
|[[File:Prisoner.png|100x100px]]&lt;br /&gt;
|[[File:Spider_Crab.png|100x100px]]&lt;br /&gt;
|[[File:Turtle.png|100x100px]]&lt;br /&gt;
|-&lt;br /&gt;
|Bat&lt;br /&gt;
|Giant&lt;br /&gt;
|Giant Isopod&lt;br /&gt;
|Impaled Worm&lt;br /&gt;
|Jellyfish&lt;br /&gt;
|Megalodon&lt;br /&gt;
|Prisoner&lt;br /&gt;
|Spider Crab&lt;br /&gt;
|Turtle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dead_Whale.png|100x100px]]&lt;br /&gt;
|[[File:Eel.png|100x100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dead Whale&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Eel&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenges==&lt;br /&gt;
&lt;br /&gt;
===Game Challenges===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Icon&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Challenge&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Unlocks&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Decomposing_Flesh.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Smelly Feet}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Walk a total of 20000 steps&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Hiker|caption=no|size=30px}} [[Hiker]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Clover.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Herbalist}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Collect 250 consumables by the end of wave 20&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Druid|caption=no|size=30px}} [[Druid]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Wolf_Helmet.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Unstoppable Force}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Hit at least 25 enemies with a single melee attack&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Dwarf|caption=no|size=30px}} [[Dwarf]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Campfire.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Barbecue}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Have at least 25 enemies burning at the same time&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Chef|caption=no|size=30px}} [[Chef]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Bone_Dice.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Unlucky}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Reroll 10 times in a single shop&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Gangster|caption=no|size=30px}} [[Gangster]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Big_Arms.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Overkill}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Deal 1000 damage to an enemy in a single hit&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Ogre|caption=no|size=30px}} [[Ogre]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Mirror.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Uncorrupted}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Finish a run with 0 Curse&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Romantic|caption=no|size=30px}} [[Romantic]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Lantern.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Cautious}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Kill 1000 enemies that are more than 700 range away from you&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Diver|caption=no|size=30px}} [[Diver]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Eyepatch.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Blind Greed}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Reach +100 % Pickup Range&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Buccaneer|caption=no|size=30px}} [[Buccaneer]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Character Challenges===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Icon&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Challenge&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Unlocks&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Notes &amp;amp; Tips&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Builder.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Builder&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Builder&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Lighthouse|caption=no|size=30px}} [[Lighthouse]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Chef.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Chef&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Chef&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Spoon|caption=no|size=30px}} [[Spoon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Captain.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Captain&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Captain&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Captain’s Sword|caption=no|size=30px}} [[Captain’s Sword]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Creature.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Creature&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Creature&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Barnacle|caption=no|size=30px}} [[Barnacle]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Curious.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Curious&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Curious&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Pearl|caption=no|size=30px}} [[Pearl]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Diver.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Diver&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Diver&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Starfish|caption=no|size=30px}} [[Starfish]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Druid.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Druid&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Druid&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Cauldron|caption=no|size=30px}} [[Cauldron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Dwarf.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Dwarf&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Dwarf&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|War Hammer|caption=no|size=30px}} [[War Hammer]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Gangster.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Gangster&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Gangster&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Grenade Launcher|caption=no|size=30px}} [[Grenade Launcher]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Hiker.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Hiker&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Hiker&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Scarf|caption=no|size=30px}} [[Scarf]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Buccaneer.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Buccaneer&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Buccaneer&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Eyepatch|caption=no|size=30px}} [[Eyepatch]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Ogre.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Ogre&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Ogre&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Mace|caption=no|size=30px}} [[Mace]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Romantic.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Romantic&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Romantic&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Flute|caption=no|size=30px}} [[Flute]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Sailor.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Sailor&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Sailor&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Treasure Map|caption=no|size=30px}} [[Treasure Map]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
===Curse===&lt;br /&gt;
&lt;br /&gt;
*See the dedicated {{StatIcon|Curse|text=1}} page for more info&lt;br /&gt;
*A Curse buff can be applied to enemies, giving them more HP and damage.&lt;br /&gt;
*Items in the shop can become cursed, making them stronger. A higher {{StatIcon|Curse|text=1}} stat makes this more likely.&lt;br /&gt;
*Some characters, weapons and items increase the {{StatIcon|Curse|text=1}} stat.&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
*Can be applied to enemies, with the {{MiniIconbox|Romantic}} character and {{MiniIconbox|Flute}} weapon.&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cursed_Chest.png]]&lt;br /&gt;
|[[File:Poisoned_Fruit.png]]&lt;br /&gt;
|[[File:DLC_Fruit.png]]&lt;br /&gt;
|[[File:DLC_Item_Box.png]]&lt;br /&gt;
|[[File:DLC_Legendary_Item_Box.png]]&lt;br /&gt;
|[[File:DLC_Tree.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Cursed Chest&lt;br /&gt;
|Poisoned Fruit&lt;br /&gt;
|DLC Fruit&lt;br /&gt;
|DLC Item Box&lt;br /&gt;
|DLC Legendary Item Box&lt;br /&gt;
|DLC Tree&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
	<entry>
		<id>https://brotato.wiki.spellsandguns.com/index.php?title=Abyssal_Terrors_DLC&amp;diff=7884</id>
		<title>Abyssal Terrors DLC</title>
		<link rel="alternate" type="text/html" href="https://brotato.wiki.spellsandguns.com/index.php?title=Abyssal_Terrors_DLC&amp;diff=7884"/>
		<updated>2024-12-26T23:07:01Z</updated>

		<summary type="html">&lt;p&gt;ArosRising: Note about the DLC being able to be turned off.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DLCNotice}}&lt;br /&gt;
[[File:DLC Splash Art.jpg|right|400x400px]]&lt;br /&gt;
The Abyssal Terrors DLC was released October 25th 2024, alongside [[Patch 1.1.0.0]]. &lt;br /&gt;
&lt;br /&gt;
The DLC page on Steam is [https://store.steampowered.com/app/2868390/Brotato_Abyssal_Terrors/ here]. The Steam release post is [https://store.steampowered.com/news/app/1942280/view/4529024857187287256 here].&lt;br /&gt;
&lt;br /&gt;
To see the data at the time of the release (and before any further updates), see: [[Abyssal Terrors DLC/Release Patch|Abyssal Terrors DLC &amp;gt; Release Patch]]&lt;br /&gt;
&lt;br /&gt;
Once downloaded, the DLC can be turned off in Options &amp;gt; Gameplay.&lt;br /&gt;
&lt;br /&gt;
==DLC Content==&lt;br /&gt;
&lt;br /&gt;
*New map with 20 waves of new enemies, elites and bosses!&lt;br /&gt;
*14 new characters&lt;br /&gt;
*16 new weapons&lt;br /&gt;
*30+ new items&lt;br /&gt;
*Curse and charm mechanics&lt;br /&gt;
*New Music Tracks&lt;br /&gt;
*New achievements&lt;br /&gt;
*And more!&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
The DLC has 14 new characters:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|characters}}&lt;br /&gt;
	{{TableRowCharacter|Sailor}}&lt;br /&gt;
	{{TableRowCharacter|Curious}}&lt;br /&gt;
	{{TableRowCharacter|Builder}}&lt;br /&gt;
	{{TableRowCharacter|Captain}}&lt;br /&gt;
	{{TableRowCharacter|Creature}}&lt;br /&gt;
	{{TableRowCharacter|Chef}}&lt;br /&gt;
	{{TableRowCharacter|Druid}}&lt;br /&gt;
	{{TableRowCharacter|Dwarf}}&lt;br /&gt;
	{{TableRowCharacter|Gangster}}&lt;br /&gt;
	{{TableRowCharacter|Diver}}&lt;br /&gt;
	{{TableRowCharacter|Hiker}}&lt;br /&gt;
	{{TableRowCharacter|Buccaneer}}&lt;br /&gt;
	{{TableRowCharacter|Ogre}}&lt;br /&gt;
	{{TableRowCharacter|Romantic}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
There are 33 new items: &amp;lt;small&amp;gt;({{Color|tier1|6}}, {{Color|tier2|11}}, {{Color|tier3|11}}, {{Color|tier4|5}})&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
    {{TableRowItem|Ashes}}&lt;br /&gt;
	{{TableRowItem|Axolotl}}&lt;br /&gt;
	{{TableRowItem|Baby Squid}}&lt;br /&gt;
	{{TableRowItem|Barnacle}}&lt;br /&gt;
	{{TableRowItem|Black Flag}}&lt;br /&gt;
	{{TableRowItem|Bone Dice}}&lt;br /&gt;
	{{TableRowItem|Cauldron}}&lt;br /&gt;
	{{TableRowItem|Coral}}&lt;br /&gt;
	{{TableRowItem|Corrupted Shard}}&lt;br /&gt;
	{{TableRowItem|Crystal}}&lt;br /&gt;
	{{TableRowItem|Eyepatch}}&lt;br /&gt;
	{{TableRowItem|Feather}}&lt;br /&gt;
	{{TableRowItem|Fish Hook}}&lt;br /&gt;
	{{TableRowItem|Goblet}}&lt;br /&gt;
	{{TableRowItem|Goldfish}}&lt;br /&gt;
	{{TableRowItem|Jerky}}&lt;br /&gt;
	{{TableRowItem|Knot}}&lt;br /&gt;
	{{TableRowItem|Kraken&#039;s Eye}}&lt;br /&gt;
	{{TableRowItem|Lantern}}&lt;br /&gt;
	{{TableRowItem|Lighthouse}}&lt;br /&gt;
	{{TableRowItem|Mirror}}&lt;br /&gt;
	{{TableRowItem|Pearl}}&lt;br /&gt;
	{{TableRowItem|Penguin}}&lt;br /&gt;
	{{TableRowItem|Saltwater}}&lt;br /&gt;
	{{TableRowItem|Scarf}}&lt;br /&gt;
	{{TableRowItem|Seashell}}&lt;br /&gt;
	{{TableRowItem|Small Fish}}&lt;br /&gt;
	{{TableRowItem|Spyglass}}&lt;br /&gt;
	{{TableRowItem|Starfish}}&lt;br /&gt;
	{{TableRowItem|Sunken Bell}}&lt;br /&gt;
	{{TableRowItem|Treasure Map}}&lt;br /&gt;
	{{TableRowItem|Whistle}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also some special items:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|items}}&lt;br /&gt;
	{{TableRowItem|Builder&#039;s Turret}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Classes==&lt;br /&gt;
2 new weapon classes: [[Naval]], [[Musical]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|sets}}&lt;br /&gt;
	{{TableRowWeaponClass|Naval}}&lt;br /&gt;
    {{TableRowWeaponClass|Musical}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color:#eee; background:transparent; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
	{{TableHeaders|weapons}}&lt;br /&gt;
	{{TableRowWeapon|Anchor}}&lt;br /&gt;
	{{TableRowWeapon|Blunderbuss}}&lt;br /&gt;
	{{TableRowWeapon|Brick}}&lt;br /&gt;
	{{TableRowWeapon|Captain’s Sword}}&lt;br /&gt;
	{{TableRowWeapon|Chainsaw}}&lt;br /&gt;
	{{TableRowWeapon|Flute}}&lt;br /&gt;
	{{TableRowWeapon|Grenade Launcher}}&lt;br /&gt;
	{{TableRowWeapon|Harpoon Gun}}&lt;br /&gt;
	{{TableRowWeapon|Hiking Pole}}&lt;br /&gt;
	{{TableRowWeapon|Javelin}}&lt;br /&gt;
	{{TableRowWeapon|Lute}}&lt;br /&gt;
	{{TableRowWeapon|Mace}}&lt;br /&gt;
	{{TableRowWeapon|Sickle}}&lt;br /&gt;
	{{TableRowWeapon|Spoon}}&lt;br /&gt;
	{{TableRowWeapon|Trident}}&lt;br /&gt;
	{{TableRowWeapon|War Hammer}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
=== Regular Enemies ===&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anemone.png|100x100px]]&lt;br /&gt;
|[[File:Anglerfish.png|100x100px]]&lt;br /&gt;
|[[File:Blobfish.png|100x100px]]&lt;br /&gt;
|[[File:Clam.png|100x100px]]&lt;br /&gt;
|[[File:Colossal_Squid.png|100x100px]]&lt;br /&gt;
|[[File:Crab.png|100x100px]]&lt;br /&gt;
|[[File:Diplocaulus.png|100x100px]]&lt;br /&gt;
|[[File:Dragonfish.png|100x100px]]&lt;br /&gt;
|[[File:Goblin_Shark.png|100x100px]]&lt;br /&gt;
|-&lt;br /&gt;
|Anemone&lt;br /&gt;
|Anglerfish&lt;br /&gt;
|Blobfish&lt;br /&gt;
|Clam&lt;br /&gt;
|Colossal Squid&lt;br /&gt;
|Crab&lt;br /&gt;
|Diplocaulus&lt;br /&gt;
|Dragonfish&lt;br /&gt;
|Goblin Shark&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hermit.png|100x100px]]&lt;br /&gt;
|[[File:Iron_Lung.png|100x100px]]&lt;br /&gt;
|[[File:Lobster.png|100x100px]]&lt;br /&gt;
|[[File:Looting_Pig.png|100x100px]]&lt;br /&gt;
|[[File:Narwhal.png|100x100px]]&lt;br /&gt;
|[[File:Plankton.png|100x100px]]&lt;br /&gt;
|[[File:Pufferfish.png|100x100px]]&lt;br /&gt;
|[[File:Sea_Pig.png|100x100px]]&lt;br /&gt;
|[[File:Shrimp.png|100x100px]]&lt;br /&gt;
|-&lt;br /&gt;
|Hermit&lt;br /&gt;
|Iron Lung&lt;br /&gt;
|Lobster&lt;br /&gt;
|Looting Pig&lt;br /&gt;
|Narwhal&lt;br /&gt;
|Plankton&lt;br /&gt;
|Pufferfish&lt;br /&gt;
|Sea Pig&lt;br /&gt;
|Shrimp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stargazer.png|100x100px]]&lt;br /&gt;
|[[File:Stonefish.png|100x100px]]&lt;br /&gt;
|[[File:Vampire_Squid.png|100x100px]]&lt;br /&gt;
|[[File:Viperfish.png|100x100px]]&lt;br /&gt;
|[[File:Walrus.png|100x100px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stargazer&lt;br /&gt;
|Stonefish&lt;br /&gt;
|Vampire Squid&lt;br /&gt;
|Viperfish&lt;br /&gt;
|Walrus&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elites ===&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enemy_Bat.png|100x100px]]&lt;br /&gt;
|[[File:Giant.png|100x100px]]&lt;br /&gt;
|[[File:Giant_Isopod.png|100x100px]]&lt;br /&gt;
|[[File:Impaled_Worm.png|100x100px]]&lt;br /&gt;
|[[File:Jellyfish.png|100x100px]]&lt;br /&gt;
|[[File:Megalodon.png|100x100px]]&lt;br /&gt;
|[[File:Prisoner.png|100x100px]]&lt;br /&gt;
|[[File:Spider_Crab.png|100x100px]]&lt;br /&gt;
|[[File:Turtle.png|100x100px]]&lt;br /&gt;
|-&lt;br /&gt;
|Bat&lt;br /&gt;
|Giant&lt;br /&gt;
|Giant Isopod&lt;br /&gt;
|Impaled Worm&lt;br /&gt;
|Jellyfish&lt;br /&gt;
|Megalodon&lt;br /&gt;
|Prisoner&lt;br /&gt;
|Spider Crab&lt;br /&gt;
|Turtle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dead_Whale.png|100x100px]]&lt;br /&gt;
|[[File:Eel.png|100x100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dead Whale&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Eel&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenges==&lt;br /&gt;
&lt;br /&gt;
===Game Challenges===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Icon&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Challenge&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Unlocks&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Decomposing_Flesh.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Smelly Feet}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Walk a total of 20000 steps&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Hiker|caption=no|size=30px}} [[Hiker]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Clover.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Herbalist}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Collect 250 consumables by the end of wave 20&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Druid|caption=no|size=30px}} [[Druid]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Wolf_Helmet.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Unstoppable Force}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Hit at least 25 enemies with a single melee attack&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Dwarf|caption=no|size=30px}} [[Dwarf]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Campfire.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Barbecue}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Have at least 25 enemies burning at the same time&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Chef|caption=no|size=30px}} [[Chef]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Bone_Dice.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Unlucky}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Reroll 10 times in a single shop&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Gangster|caption=no|size=30px}} [[Gangster]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Big_Arms.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Overkill}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Deal 1000 damage to an enemy in a single hit&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Ogre|caption=no|size=30px}} [[Ogre]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Mirror.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Uncorrupted}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Finish a run with 0 Curse&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Romantic|caption=no|size=30px}} [[Romantic]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Lantern.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Cautious}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Kill 1000 enemies that are more than 700 range away from you&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Diver|caption=no|size=30px}} [[Diver]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Eyepatch.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;{{Color|color=cream|text=Blind Greed}}&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Reach +100 % Pickup Range&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Buccaneer|caption=no|size=30px}} [[Buccaneer]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Character Challenges===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;color: #eee; background: transparent&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Icon&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Challenge&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Unlocks&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Notes &amp;amp; Tips&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Builder.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Builder&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Builder&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Lighthouse|caption=no|size=30px}} [[Lighthouse]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Chef.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Chef&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Chef&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Spoon|caption=no|size=30px}} [[Spoon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Captain.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Captain&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Captain&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Captain’s Sword|caption=no|size=30px}} [[Captain’s Sword]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Creature.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Creature&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Creature&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Barnacle|caption=no|size=30px}} [[Barnacle]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Curious.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Curious&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Curious&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Pearl|caption=no|size=30px}} [[Pearl]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Diver.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Diver&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Diver&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Starfish|caption=no|size=30px}} [[Starfish]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Druid.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Druid&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Druid&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Cauldron|caption=no|size=30px}} [[Cauldron]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Dwarf.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Dwarf&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Dwarf&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|War Hammer|caption=no|size=30px}} [[War Hammer]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Gangster.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Gangster&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Gangster&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Grenade Launcher|caption=no|size=30px}} [[Grenade Launcher]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Hiker.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Hiker&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Hiker&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Scarf|caption=no|size=30px}} [[Scarf]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Buccaneer.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Buccaneer&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Buccaneer&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Eyepatch|caption=no|size=30px}} [[Eyepatch]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Ogre.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Ogre&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Ogre&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Mace|caption=no|size=30px}} [[Mace]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Romantic.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Romantic&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Romantic&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Flute|caption=no|size=30px}} [[Flute]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Weapons|Weapon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Sailor.png|32x32px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Color|cream|&#039;&#039;&#039;Sailor&#039;&#039;&#039;}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Win a run with Sailor&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Iconbox|Treasure Map|caption=no|size=30px}} [[Treasure Map]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Items|Item]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
===Curse===&lt;br /&gt;
&lt;br /&gt;
*See the dedicated {{StatIcon|Curse|text=1}} page for more info&lt;br /&gt;
*A Curse buff can be applied to enemies, giving them more HP and damage.&lt;br /&gt;
*Items in the shop can become cursed, making them stronger. A higher {{StatIcon|Curse|text=1}} stat makes this more likely.&lt;br /&gt;
*Some characters, weapons and items increase the {{StatIcon|Curse|text=1}} stat.&lt;br /&gt;
&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
*Can be applied to enemies, with the {{MiniIconbox|Romantic}} character and {{MiniIconbox|Flute}} weapon.&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cursed_Chest.png]]&lt;br /&gt;
|[[File:Poisoned_Fruit.png]]&lt;br /&gt;
|[[File:DLC_Fruit.png]]&lt;br /&gt;
|[[File:DLC_Item_Box.png]]&lt;br /&gt;
|[[File:DLC_Legendary_Item_Box.png]]&lt;br /&gt;
|[[File:DLC_Tree.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Cursed Chest&lt;br /&gt;
|Poisoned Fruit&lt;br /&gt;
|DLC Fruit&lt;br /&gt;
|DLC Item Box&lt;br /&gt;
|DLC Legendary Item Box&lt;br /&gt;
|DLC Tree&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ArosRising</name></author>
	</entry>
</feed>